export interface GamePlan { game_name: string; pokemon: Record; } export interface PokemonFamilyEntry { family_pfic?: string; representative: string; catch_count: number; caught_count: number; evolve_to: string[]; breed_for: string[]; Any?: number; Male?: number; Female?: number; evolve_to_augmented?: PokemonEntry[] breed_for_augmented?: PokemonEntry[] } interface PokemonEntry { pfic: string name: string }