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import sys
from PyQt6.QtWidgets import (QApplication, QMainWindow, QWidget, QVBoxLayout, QHBoxLayout, QListWidget, QLineEdit,
QLabel, QCheckBox, QPushButton, QFormLayout, QListWidgetItem, QSplitter, QTreeWidget,
QTreeWidgetItem, QDialog, QDialogButtonBox, QComboBox, QMessageBox)
from PyQt6.QtCore import Qt, QSize
from PyQt6.QtGui import QPixmap, QFontMetrics, QColor
import sqlite3
import json
import os
class EvolutionEditDialog(QDialog):
def __init__(self, parent=None, from_pfic=None, to_pfic=None, method=None):
super().__init__(parent)
self.setWindowTitle("Edit Evolution")
self.setModal(True)
layout = QVBoxLayout(self)
self.from_combo = QComboBox()
self.to_combo = QComboBox()
self.method_edit = QLineEdit(method)
layout.addWidget(QLabel("From Pokémon:"))
layout.addWidget(self.from_combo)
layout.addWidget(QLabel("To Pokémon:"))
layout.addWidget(self.to_combo)
layout.addWidget(QLabel("Evolution Method:"))
layout.addWidget(self.method_edit)
self.button_box = QDialogButtonBox(QDialogButtonBox.StandardButton.Ok | QDialogButtonBox.StandardButton.Cancel)
self.button_box.accepted.connect(self.accept)
self.button_box.rejected.connect(self.reject)
layout.addWidget(self.button_box)
self.delete_button = QPushButton("Delete Evolution")
self.delete_button.clicked.connect(self.delete_evolution)
layout.addWidget(self.delete_button)
self.populate_combos(from_pfic, to_pfic)
def populate_combos(self, from_pfic, to_pfic):
cursor = self.parent().cursor
cursor.execute('SELECT PFIC, name, form_name FROM pokemon_forms ORDER BY name, form_name')
for pfic, name, form_name in cursor.fetchall():
display_name = f"{name} ({form_name})" if form_name else name
self.from_combo.addItem(display_name, pfic)
self.to_combo.addItem(display_name, pfic)
if from_pfic:
self.from_combo.setCurrentIndex(self.from_combo.findData(from_pfic))
if to_pfic:
self.to_combo.setCurrentIndex(self.to_combo.findData(to_pfic))
def delete_evolution(self):
self.done(2) # Use a custom return code for delete action
class DBEditor(QMainWindow):
def __init__(self):
super().__init__()
self.setWindowTitle("Pokémon Database Editor")
self.setGeometry(100, 100, 1000, 600)
self.conn = sqlite3.connect(':memory:') # Use in-memory database for runtime
self.cursor = self.conn.cursor()
self.init_database()
self.patches = self.load_and_apply_patches()
self.init_ui()
def init_database(self):
# Copy the original database to the in-memory database
disk_conn = sqlite3.connect('pokemon_forms.db')
disk_conn.backup(self.conn)
disk_conn.close()
def load_and_apply_patches(self):
try:
with open('patches.json', 'r') as f:
patches = json.load(f)
except FileNotFoundError:
patches = {}
# Apply patches to the in-memory database
for patch_key, patch in patches.items():
if patch_key.startswith('evolution_'):
from_pfic, to_pfic = patch_key.split('_')[1:]
if patch['action'] == 'delete':
self.cursor.execute('''
DELETE FROM evolution_chains
WHERE from_pfic = ? AND to_pfic = ?
''', (from_pfic, to_pfic))
elif patch['action'] == 'update':
self.cursor.execute('''
UPDATE evolution_chains
SET from_pfic = ?, to_pfic = ?, method = ?
WHERE from_pfic = ? AND to_pfic = ?
''', (patch['new_from_pfic'], patch['new_to_pfic'], patch['new_method'], from_pfic, to_pfic))
elif patch['action'] == 'add':
self.cursor.execute('''
INSERT OR REPLACE INTO evolution_chains (from_pfic, to_pfic, method)
VALUES (?, ?, ?)
''', (patch['from_pfic'], patch['to_pfic'], patch['method']))
else: # pokemon_storage patches
self.cursor.execute('''
UPDATE pokemon_storage
SET storable_in_home = ?
WHERE PFIC = ?
''', (patch['storable_in_home'], patch_key))
self.conn.commit()
return patches
def save_patches(self):
with open('patches.json', 'w') as f:
json.dump(self.patches, f)
def init_ui(self):
central_widget = QWidget()
self.setCentralWidget(central_widget)
main_layout = QHBoxLayout(central_widget)
# Left side: Search and List
left_layout = QVBoxLayout()
self.search_bar = QLineEdit()
self.search_bar.setPlaceholderText("Search Pokémon...")
self.search_bar.textChanged.connect(self.filter_pokemon_list)
left_layout.addWidget(self.search_bar)
self.pokemon_list = QListWidget()
self.pokemon_list.currentItemChanged.connect(self.load_pokemon_details)
left_layout.addWidget(self.pokemon_list)
# Right side: Edit panel
right_layout = QHBoxLayout()
# Left side of right panel: Text information
text_layout = QVBoxLayout()
self.edit_form = QFormLayout()
self.name_label = QLabel()
self.form_name_label = QLabel()
self.national_dex_label = QLabel()
self.generation_label = QLabel()
self.home_checkbox = QCheckBox("Available in Home")
self.edit_form.addRow("Name:", self.name_label)
self.edit_form.addRow("Form:", self.form_name_label)
self.edit_form.addRow("National Dex:", self.national_dex_label)
self.edit_form.addRow("Generation:", self.generation_label)
self.edit_form.addRow(self.home_checkbox)
text_layout.addLayout(self.edit_form)
# Evolution chain tree
self.evolution_tree = QTreeWidget()
self.evolution_tree.setHeaderLabels(["Pokémon", "Evolution Method"])
self.evolution_tree.setColumnWidth(0, 200)
text_layout.addWidget(self.evolution_tree)
# Move buttons to the bottom
text_layout.addStretch(1)
self.save_button = QPushButton("Save Changes")
self.save_button.clicked.connect(self.save_changes)
text_layout.addWidget(self.save_button)
self.export_button = QPushButton("Export Database")
self.export_button.clicked.connect(self.export_database)
text_layout.addWidget(self.export_button)
# Add New Evolution button
self.add_evolution_button = QPushButton("Add New Evolution")
self.add_evolution_button.clicked.connect(self.add_new_evolution)
text_layout.addWidget(self.add_evolution_button)
# Right side of right panel: Image
image_layout = QVBoxLayout()
self.image_label = QLabel()
self.image_label.setAlignment(Qt.AlignmentFlag.AlignCenter)
self.image_label.setFixedSize(200, 200)
image_layout.addWidget(self.image_label)
image_layout.addStretch(1)
right_layout.addLayout(text_layout)
right_layout.addLayout(image_layout)
main_layout.addLayout(left_layout, 1)
main_layout.addLayout(right_layout, 1)
self.load_pokemon_list()
self.adjust_list_width()
def adjust_list_width(self):
max_width = 0
font_metrics = QFontMetrics(self.pokemon_list.font())
for i in range(self.pokemon_list.count()):
item_width = font_metrics.horizontalAdvance(self.pokemon_list.item(i).text())
max_width = max(max_width, item_width)
# Add some padding to the width
list_width = max_width + 50
self.pokemon_list.setFixedWidth(list_width)
self.search_bar.setFixedWidth(list_width)
def load_pokemon_list(self):
self.cursor.execute('''
SELECT pf.PFIC, pf.name, pf.form_name, pf.national_dex
FROM pokemon_forms pf
ORDER BY pf.national_dex, pf.form_name
''')
pokemon_data = self.cursor.fetchall()
for pfic, name, form_name, national_dex in pokemon_data:
display_name = f"{national_dex:04d} - {name}"
if form_name:
display_name += f" ({form_name})"
item = QListWidgetItem(display_name)
item.setData(Qt.ItemDataRole.UserRole, pfic)
self.pokemon_list.addItem(item)
def filter_pokemon_list(self):
search_text = self.search_bar.text().lower()
for i in range(self.pokemon_list.count()):
item = self.pokemon_list.item(i)
item.setHidden(search_text not in item.text().lower())
def load_pokemon_details(self, current, previous):
if not current:
return
pfic = current.data(Qt.ItemDataRole.UserRole)
self.cursor.execute('''
SELECT pf.name, pf.form_name, pf.national_dex, pf.generation, ps.storable_in_home
FROM pokemon_forms pf
LEFT JOIN pokemon_storage ps ON pf.PFIC = ps.PFIC
WHERE pf.PFIC = ?
''', (pfic,))
pokemon_data = self.cursor.fetchone()
if pokemon_data:
name, form_name, national_dex, generation, storable_in_home = pokemon_data
self.name_label.setText(name)
self.form_name_label.setText(form_name if form_name else "")
self.national_dex_label.setText(str(national_dex))
self.generation_label.setText(str(generation))
self.home_checkbox.setChecked(bool(storable_in_home))
# Load and display the image
image_path = f"images-new/{pfic}.png"
if os.path.exists(image_path):
pixmap = QPixmap(image_path)
self.image_label.setPixmap(pixmap.scaled(200, 200, Qt.AspectRatioMode.KeepAspectRatio, Qt.TransformationMode.SmoothTransformation))
else:
self.image_label.setText("Image not found")
# Load and display evolution chain
self.load_evolution_chain(pfic)
self.current_pfic = pfic
self.add_evolution_button.setEnabled(True) # Enable the button when a Pokémon is selected
def edit_evolution(self, item, column):
parent = item.parent()
if not parent:
return # Don't edit the root item
from_pfic = parent.data(0, Qt.ItemDataRole.UserRole)
to_pfic = item.data(0, Qt.ItemDataRole.UserRole)
method = item.text(1)
dialog = EvolutionEditDialog(self, from_pfic, to_pfic, method)
result = dialog.exec()
if result == QDialog.DialogCode.Accepted:
new_from_pfic = dialog.from_combo.currentData()
new_to_pfic = dialog.to_combo.currentData()
new_method = dialog.method_edit.text()
# Update the in-memory database
self.cursor.execute('''
UPDATE evolution_chains
SET from_pfic = ?, to_pfic = ?, method = ?
WHERE from_pfic = ? AND to_pfic = ?
''', (new_from_pfic, new_to_pfic, new_method, from_pfic, to_pfic))
# Create or update the patch
patch_key = f"evolution_{from_pfic}_{to_pfic}"
self.patches[patch_key] = {
'action': 'update',
'new_from_pfic': new_from_pfic,
'new_to_pfic': new_to_pfic,
'new_method': new_method
}
self.save_patches()
# Refresh the evolution chain display
self.load_evolution_chain(self.current_pfic)
elif result == 2: # Delete action
confirm = QMessageBox.question(self, "Confirm Deletion", "Are you sure you want to delete this evolution?",
QMessageBox.StandardButton.Yes | QMessageBox.StandardButton.No)
if confirm == QMessageBox.StandardButton.Yes:
# Delete from the in-memory database
self.cursor.execute('''
DELETE FROM evolution_chains
WHERE from_pfic = ? AND to_pfic = ?
''', (from_pfic, to_pfic))
# Create a delete patch
patch_key = f"evolution_{from_pfic}_{to_pfic}"
self.patches[patch_key] = {'action': 'delete'}
self.save_patches()
# Refresh the evolution chain display
self.load_evolution_chain(self.current_pfic)
def get_evolution_chain(self, pfic):
def follow_chain(start_pfic, visited=None):
if visited is None:
visited = set()
chain = []
stack = [(start_pfic, None)]
while stack:
current_pfic, method = stack.pop()
if current_pfic in visited:
continue
visited.add(current_pfic)
self.cursor.execute('SELECT name, form_name FROM pokemon_forms WHERE PFIC = ?', (current_pfic,))
name, form_name = self.cursor.fetchone()
chain.append((current_pfic, name, form_name, method))
# Get previous evolutions
self.cursor.execute('SELECT from_pfic, method FROM evolution_chains WHERE to_pfic = ?', (current_pfic,))
prev_evolutions = self.cursor.fetchall()
for prev_pfic, prev_method in prev_evolutions:
if prev_pfic not in visited:
stack.append((prev_pfic, prev_method))
# Get next evolutions
self.cursor.execute('SELECT to_pfic, method FROM evolution_chains WHERE from_pfic = ?', (current_pfic,))
next_evolutions = self.cursor.fetchall()
for next_pfic, next_method in next_evolutions:
if next_pfic not in visited:
stack.append((next_pfic, next_method))
return chain
return follow_chain(pfic)
def load_evolution_chain(self, pfic):
self.evolution_tree.clear()
evolution_chain = self.get_evolution_chain(pfic)
# Create a dictionary to store tree items
tree_items = {}
# First pass: create all tree items
for current_pfic, name, form_name, method in evolution_chain:
display_name = f"{name} ({form_name})" if form_name else name
item = QTreeWidgetItem([display_name, method if method else ""])
item.setData(0, Qt.ItemDataRole.UserRole, current_pfic)
tree_items[current_pfic] = item
if current_pfic == pfic:
item.setBackground(0, QColor(255, 255, 0, 100)) # Highlight selected Pokémon
# Second pass: build the tree structure
root = None
for current_pfic, name, form_name, method in evolution_chain:
item = tree_items[current_pfic]
# Find the parent of this item
self.cursor.execute('SELECT from_pfic FROM evolution_chains WHERE to_pfic = ?', (current_pfic,))
parent_pfic = self.cursor.fetchone()
if parent_pfic:
parent_item = tree_items.get(parent_pfic[0])
if parent_item:
parent_item.addChild(item)
elif not root:
root = item
self.evolution_tree.addTopLevelItem(root)
# Expand the entire tree
self.evolution_tree.expandAll()
# Scroll to and select the current Pokémon
current_item = tree_items[pfic]
self.evolution_tree.scrollToItem(current_item)
self.evolution_tree.setCurrentItem(current_item)
# Connect double-click signal
self.evolution_tree.itemDoubleClicked.connect(self.edit_evolution)
def save_changes(self):
if hasattr(self, 'current_pfic'):
storable_in_home = self.home_checkbox.isChecked()
self.patches[self.current_pfic] = {'storable_in_home': storable_in_home}
with open('patches.json', 'w') as f:
json.dump(self.patches, f)
def export_database(self):
export_conn = sqlite3.connect('pokemon_forms_production.db')
self.conn.backup(export_conn)
export_conn.close()
def closeEvent(self, event):
self.conn.close()
event.accept()
def add_new_evolution(self):
if not hasattr(self, 'current_pfic'):
return
dialog = EvolutionEditDialog(self, self.current_pfic, None, "")
result = dialog.exec()
if result == QDialog.DialogCode.Accepted:
new_from_pfic = dialog.from_combo.currentData()
new_to_pfic = dialog.to_combo.currentData()
new_method = dialog.method_edit.text()
# Update the in-memory database
self.cursor.execute('''
INSERT INTO evolution_chains (from_pfic, to_pfic, method)
VALUES (?, ?, ?)
''', (new_from_pfic, new_to_pfic, new_method))
# Create a new patch
patch_key = f"evolution_{new_from_pfic}_{new_to_pfic}"
self.patches[patch_key] = {
'action': 'add',
'from_pfic': new_from_pfic,
'to_pfic': new_to_pfic,
'method': new_method
}
self.save_patches()
# Refresh the evolution chain display
self.load_evolution_chain(self.current_pfic)
if __name__ == '__main__':
app = QApplication(sys.argv)
editor = DBEditor()
editor.show()
sys.exit(app.exec())