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846 lines
18 KiB
846 lines
18 KiB
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2 years ago
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export = Player;
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/**
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* Represents a player in Trackmania.
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*/
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declare class Player {
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constructor(client: any, data: any);
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/**
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* The client object of the player
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* @type {Client}
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*/
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client: Client;
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/**
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* The data of the player
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* @type {Object}
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* @private
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*/
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private _data;
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/**
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* Constructs an array of the zone of the player
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* @returns {Array<Object>}
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* @private
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*/
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private _constructZoneArray;
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/**
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* The account ID of the player
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* @type {string}
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*/
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get id(): string;
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/**
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* The login of the player
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* @type {string}
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*/
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get login(): string;
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/**
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* The display name of the player
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* @type {string}
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*/
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get name(): string;
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/**
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* The date of the player's first login
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* @type {Date}
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* @readonly
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*/
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get firstLogin(): Date;
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/**
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* The club tag of the player (non-formatted)
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* @type {string}
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*/
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get clubTag(): string;
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/**
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* The last change of the player's club tag
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* @type {Date}
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* @readonly
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*/
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get lastClubTagChange(): Date;
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/**
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* The player's zone data with the ranking of the player in the zone
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* @type {Array<PlayerZone>}
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* @example
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* // Generate a string of the player's zone data
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* const string = player.zone.map(z=>z.name).join(', ');
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*/
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get zone(): PlayerZone[];
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/**
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* The player's trophy data
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* @type {PlayerTrophies}
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*/
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get trophies(): PlayerTrophies;
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/**
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* The player's trophy data
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* @type {PlayerTrophies}
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* @private
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*/
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private _PlayerTrophies;
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/**
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* The player's meta data
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* @type {PlayerMeta}
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*/
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get meta(): PlayerMeta;
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/**
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* The player's meta data
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* @type {PlayerMeta}
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* @private
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*/
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private _PlayerMeta;
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/**
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* The player's COTD Data
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* @param {number} [page=0] The page number.
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* @returns {Promise<PlayerCOTD>}
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*/
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cotd(page?: number): Promise<PlayerCOTD>;
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/**
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* The player's matchmaking data
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* @param {MatchmakingGroup} [type="3v3"] The type of matchmaking data to return
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* @returns {PlayerMatchmaking}
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*/
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matchmaking(type?: MatchmakingGroup): PlayerMatchmaking;
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/**
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* The player's matchmaking data
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* @type {PlayerMatchmaking}
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* @private
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*/
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private _PlayerMatchmaking;
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}
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import Client = require("../client/Client");
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/**
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* Represents a zone in a player
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*/
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declare class PlayerZone {
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constructor(player: any, zone: any);
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/**
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* The player instance
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* @type {Player}
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*/
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player: Player;
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/**
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* The client that instancied the Player
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* @type {Client}
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*/
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client: Client;
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/**
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* The data
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* @type {Object}
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* @private
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*/
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private _data;
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/**
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* The name of the zone
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* @type {string}
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*/
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get name(): string;
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/**
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* The flag of the zone
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* @type {string}
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*/
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get flag(): string;
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/**
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* The ranking of the player in the zone
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* @type {number}
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*/
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get ranking(): number;
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}
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/**
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* Represents the trophies of a player
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*/
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declare class PlayerTrophies {
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constructor(player: any, data: any);
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/**
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* The player object
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* @type {Player}
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*/
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player: Player;
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/**
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* The client object
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* @type {Client}
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*/
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client: Client;
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/**
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* The data
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* @type {Object}
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* @private
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*/
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private _data;
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/**
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* The points of the player
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* @type {number}
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*/
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get points(): number;
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/**
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* The last time the player got a trophy
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* @type {Date}
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* @readonly
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*/
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get lastChange(): Date;
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/**
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* The echelon level of the player
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* @type {PlayerEchelon}
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*/
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get echelon(): PlayerEchelon;
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/**
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* The player's echelon data
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* @type {PlayerEchelon}
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* @private
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*/
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private _PlayerEchelon;
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/**
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* The number of trophies the player has
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* @param {number} [number=1] The trophy number, from 1 (bronze 1) to 9 (gold 3)
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* @returns {number}
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* @example
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* // Get number of trophy 5 (aka silver 2 trophy)
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* player.trophies.trophy(5);
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*/
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trophy(number?: number): number;
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/**
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* The number of trophies the player has
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* @type {Array<number>}
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*/
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get trophies(): number[];
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/**
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* The last 25 trophies gains of the player
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* @param {number} [page=0] The page number.
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* @type {Array<PlayerTrophyHistory>}
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*/
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history(page?: number): Promise<PlayerTrophyHistory[]>;
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}
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/**
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* Represents a player's metadata
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*/
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declare class PlayerMeta {
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constructor(player: any);
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/**
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* The player object
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* @type {Player}
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*/
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player: Player;
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/**
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* The vanity name of the player, if the player has one, otherwise null
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* @type {string}
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*/
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get vanity(): string;
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/**
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* The youtube link of the player, if the player has one, otherwise null
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* @type {string}
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*/
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get youtube(): string;
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/**
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* The twitter link of the player, if the player has one, otherwise null
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* @type {string}
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*/
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get twitter(): string;
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/**
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* The twitch channel link of the player, if the player has one, otherwise null
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* @type {string}
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*/
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get twitch(): string;
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/**
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* The mastodon profile link of the player, if the player has one, otherwise null
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* @type {string}
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*/
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get mastodon(): string;
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/**
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* The display URL of the player
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* @type {string}
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*/
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get displayURL(): string;
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/**
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* Whether the player is in the TMGL group
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* @type {boolean}
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*/
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get inTMGL(): boolean;
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/**
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* Whether the player is in the Nadeo company
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* @type {boolean}
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*/
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get inNadeo(): boolean;
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/**
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* Whether the player is in the Openplanet & Trackmania.io team
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* @type {boolean}
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*/
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get inTMIOTeam(): boolean;
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/**
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* Whether the player is a Openplanet & Trackmania.io sponsor
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* @type {boolean}
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*/
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get isSponsor(): boolean;
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/**
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* If the player is a sponsor, this returns the sponsor's level
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* @type {?number}
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*/
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get sponsorLevel(): number;
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}
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/**
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* Represents a player's COTD object
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*/
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declare class PlayerCOTD {
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constructor(player: any, data: any);
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/**
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* The Player object
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* @type {Player}
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*/
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player: Player;
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/**
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* The client object
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* @type {Client}
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*/
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client: Client;
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/**
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* The data
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* @type {Object}
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* @private
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*/
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private _data;
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/**
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* The number of COTDs played
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* @type {number}
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*/
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get count(): number;
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/**
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* The Player COTD stats
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* @type {PlayerCOTDStats}
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*/
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get stats(): PlayerCOTDStats;
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/**
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* The Player COTD stats
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* @type {PlayerCOTDStats}
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* @private
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*/
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private _stats;
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/**
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* Get the 25 recents COTD results
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* @type {Array<PlayerCOTDResult>}
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*/
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get recentResults(): PlayerCOTDResult[];
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}
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import { MatchmakingGroup } from "../util/Constants";
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/**
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* Represents a player's stats in matchmaking
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*/
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declare class PlayerMatchmaking {
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constructor(player: any, type: any);
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/**
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* The player object
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* @type {Player}
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*/
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player: Player;
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/**
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* The client object
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* @type {Client}
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*/
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client: Client;
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/**
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* The raw data of the player's matchmaking data based on the type
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* @type {Object}
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* @private
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*/
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private _data;
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/**
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* The type name of the matchmaking
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* @type {string}
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*/
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get type(): string;
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/**
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* The type ID of the matchmaking
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* @type {number}
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*/
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get typeId(): number;
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/**
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* The rank of the player on this matchmaking
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* @type {number}
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*/
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get rank(): number;
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/**
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* The total number of players in this matchmaking
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* @type {number}
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*/
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get totalPlayers(): number;
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/**
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* The MMR rank of the player on this matchmaking (score)
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* @type {number}
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*/
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get score(): number;
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/**
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* The progression of the player on this matchmaking (can be number of wins for Royal, or score for 3v3)
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* @type {number}
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*/
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get progression(): number;
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/**
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* The division of the player on this matchmaking
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* @type {MatchmakingDivision}
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*/
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get division(): import("./MatchmakingDivision");
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/**
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* The division of the player on this matchmaking
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* @type {MatchmakingDivision}
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* @private
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*/
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private _MatchmakingDivision;
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/**
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* The history of recent matches on this matchmaking
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* @param {number} [page=0] The page number to get
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* @type {Promise<Array<PlayerMatchmakingMatchResult>>}
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*/
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history(page?: number): Promise<PlayerMatchmakingMatchResult[]>;
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}
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/**
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* Represents a player's echelon
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*/
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declare class PlayerEchelon {
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constructor(player: any, data: any);
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/**
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* The player object
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* @type {Player}
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*/
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player: Player;
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/**
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* The client object of the player
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* @type {Client}
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*/
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client: Client;
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/**
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* The echelon number
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* @type {number}
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*/
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number: number;
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/**
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* The name of the echelon
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* @type {string}
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*/
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get name(): string;
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/**
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* The image URL of the echelon
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* @type {string}
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*/
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get image(): string;
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}
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/**
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* Represents the history of a player's trophies
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*/
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declare class PlayerTrophyHistory {
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constructor(player: any, data: any);
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/**
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* The player object
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* @type {Player}
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*/
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player: Player;
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/**
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* The client object
|
||
|
|
* @type {Client}
|
||
|
|
*/
|
||
|
|
client: Client;
|
||
|
|
/**
|
||
|
|
* The data
|
||
|
|
* @type {Object}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _data;
|
||
|
|
/**
|
||
|
|
* The number of trophies the player has
|
||
|
|
* @param {number} [number=1] The trophy number, from 1 (bronze 1) to 9 (gold 3)
|
||
|
|
* @returns {number}
|
||
|
|
* @example
|
||
|
|
* // Get number of trophy 5 (aka silver 2 trophy) on the latest gain
|
||
|
|
* player.trophies.history[0].trophy(5);
|
||
|
|
*/
|
||
|
|
trophy(number?: number): number;
|
||
|
|
/**
|
||
|
|
* The number of trophies the player has
|
||
|
|
* @type {Array<number>}
|
||
|
|
*/
|
||
|
|
get trophies(): number[];
|
||
|
|
/**
|
||
|
|
* The date of the gain
|
||
|
|
* @type {Date}
|
||
|
|
*/
|
||
|
|
get date(): Date;
|
||
|
|
/**
|
||
|
|
* The rank of the player
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get rank(): number;
|
||
|
|
/**
|
||
|
|
* The types of the achievement
|
||
|
|
* @type {PlayerTrophyAchievementType}
|
||
|
|
*/
|
||
|
|
get type(): PlayerTrophyAchievementType;
|
||
|
|
/**
|
||
|
|
* The achievement type object
|
||
|
|
* @type {PlayerTrophyAchievementType}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _achievement;
|
||
|
|
/**
|
||
|
|
* The map where the achievement was earned (if any)
|
||
|
|
* @returns {Promise<TMMap>|null}
|
||
|
|
*/
|
||
|
|
map(): Promise<TMMap> | null;
|
||
|
|
}
|
||
|
|
/**
|
||
|
|
* Represents a player's COTD stats
|
||
|
|
*/
|
||
|
|
declare class PlayerCOTDStats {
|
||
|
|
constructor(player: any, data: any);
|
||
|
|
/**
|
||
|
|
* The player object
|
||
|
|
* @type {Player}
|
||
|
|
*/
|
||
|
|
player: Player;
|
||
|
|
/**
|
||
|
|
* The client object
|
||
|
|
* @type {Client}
|
||
|
|
*/
|
||
|
|
client: Client;
|
||
|
|
/**
|
||
|
|
* The data
|
||
|
|
* @type {Object}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _data;
|
||
|
|
/**
|
||
|
|
* The best stats in the primary COTD
|
||
|
|
* @type {PlayerCOTDStatsBest}
|
||
|
|
*/
|
||
|
|
get bestPrimary(): PlayerCOTDStatsBest;
|
||
|
|
/**
|
||
|
|
* The best stats in the primary COTD
|
||
|
|
* @type {PlayerCOTDStatsBest}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _bestprimary;
|
||
|
|
/**
|
||
|
|
* The best stats in all COTDs (including reruns)
|
||
|
|
* @type {PlayerCOTDStatsBest}
|
||
|
|
*/
|
||
|
|
get bestOverall(): PlayerCOTDStatsBest;
|
||
|
|
/**
|
||
|
|
* The best stats in all COTDs (including reruns)
|
||
|
|
* @type {PlayerCOTDStatsBest}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _bestoverall;
|
||
|
|
/**
|
||
|
|
* The total COTD wins in division 1
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get totalWins(): number;
|
||
|
|
/**
|
||
|
|
* The total COTD wins in any divison
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get totalDivWins(): number;
|
||
|
|
/**
|
||
|
|
* Average rank, float between 0 and 1
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get averageRank(): number;
|
||
|
|
/**
|
||
|
|
* Average div rank (in any division), float between 0 and 1
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get averageDivRank(): number;
|
||
|
|
/**
|
||
|
|
* Average division
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get averageDiv(): number;
|
||
|
|
/**
|
||
|
|
* The win streak in division 1
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get winStreak(): number;
|
||
|
|
/**
|
||
|
|
* The win streak in any division
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get divWinStreak(): number;
|
||
|
|
}
|
||
|
|
/**
|
||
|
|
* Represents a player's COTD result
|
||
|
|
*/
|
||
|
|
declare class PlayerCOTDResult {
|
||
|
|
constructor(player: any, data: any);
|
||
|
|
/**
|
||
|
|
* The Player object
|
||
|
|
* @type {Player}
|
||
|
|
*/
|
||
|
|
player: Player;
|
||
|
|
/**
|
||
|
|
* The client object
|
||
|
|
* @type {Client}
|
||
|
|
*/
|
||
|
|
client: Client;
|
||
|
|
/**
|
||
|
|
* The data
|
||
|
|
* @type {Object}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _data;
|
||
|
|
/**
|
||
|
|
* The ID of the COTD
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get id(): number;
|
||
|
|
/**
|
||
|
|
* The date of the COTD
|
||
|
|
* @type {Date}
|
||
|
|
* @readonly
|
||
|
|
*/
|
||
|
|
get date(): Date;
|
||
|
|
/**
|
||
|
|
* The name of the COTD
|
||
|
|
* @type {string}
|
||
|
|
*/
|
||
|
|
get name(): string;
|
||
|
|
/**
|
||
|
|
* The division of the COTD
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get division(): number;
|
||
|
|
/**
|
||
|
|
* The overall rank on the COTD
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get rank(): number;
|
||
|
|
/**
|
||
|
|
* The division rank on the COTD
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get divisionRank(): number;
|
||
|
|
/**
|
||
|
|
* The score of the COTD
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get score(): number;
|
||
|
|
/**
|
||
|
|
* The total number of players of the COTD
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get totalPlayers(): number;
|
||
|
|
}
|
||
|
|
/**
|
||
|
|
* Represents a player's matchmaking match result
|
||
|
|
*/
|
||
|
|
declare class PlayerMatchmakingMatchResult {
|
||
|
|
constructor(player: any, data: any);
|
||
|
|
/**
|
||
|
|
* The player object
|
||
|
|
* @type {Player}
|
||
|
|
*/
|
||
|
|
player: Player;
|
||
|
|
/**
|
||
|
|
* The client object
|
||
|
|
* @type {Client}
|
||
|
|
*/
|
||
|
|
client: Client;
|
||
|
|
/**
|
||
|
|
* The data
|
||
|
|
* @type {Object}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _data;
|
||
|
|
/**
|
||
|
|
* The player has win the match
|
||
|
|
* @type {boolean}
|
||
|
|
*/
|
||
|
|
get win(): boolean;
|
||
|
|
/**
|
||
|
|
* The player has leaved the match
|
||
|
|
* @type {boolean}
|
||
|
|
*/
|
||
|
|
get leave(): boolean;
|
||
|
|
/**
|
||
|
|
* The player is the most valuable player in the match
|
||
|
|
* @type {boolean}
|
||
|
|
*/
|
||
|
|
get mvp(): boolean;
|
||
|
|
/**
|
||
|
|
* The match LiveID
|
||
|
|
* @type {string}
|
||
|
|
*/
|
||
|
|
get liveId(): string;
|
||
|
|
/**
|
||
|
|
* The start date of the match
|
||
|
|
* @type {Date}
|
||
|
|
*/
|
||
|
|
get startDate(): Date;
|
||
|
|
/**
|
||
|
|
* The score of the player after this match
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get afterScore(): number;
|
||
|
|
}
|
||
|
|
/**
|
||
|
|
* Represents the type of an achievement
|
||
|
|
*/
|
||
|
|
declare class PlayerTrophyAchievementType {
|
||
|
|
constructor(player: any, data: any);
|
||
|
|
/**
|
||
|
|
* The player object
|
||
|
|
* @type {Player}
|
||
|
|
*/
|
||
|
|
player: Player;
|
||
|
|
/**
|
||
|
|
* The client object
|
||
|
|
* @type {Client}
|
||
|
|
*/
|
||
|
|
client: Client;
|
||
|
|
/**
|
||
|
|
* The data
|
||
|
|
* @type {Object}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _data;
|
||
|
|
/**
|
||
|
|
* Gets the type of the achievement
|
||
|
|
* @type {string}
|
||
|
|
*/
|
||
|
|
get type(): string;
|
||
|
|
/**
|
||
|
|
* Gets the ID of the achievement
|
||
|
|
* @type {string}
|
||
|
|
*/
|
||
|
|
get id(): string;
|
||
|
|
/**
|
||
|
|
* Gets the solo ranking achievement type (if the type is SoloRanking)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get soloRankingType(): string;
|
||
|
|
/**
|
||
|
|
* Gets the solo ranking season ID (if the type is SoloRanking)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get soloRankingSeasonId(): string;
|
||
|
|
/**
|
||
|
|
* Gets the competition id (if the type is CompetitionRanking)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get competitionId(): string;
|
||
|
|
/**
|
||
|
|
* Gets the competition name (if the type is CompetitionRanking)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get competitionName(): string;
|
||
|
|
/**
|
||
|
|
* Gets the competition stage (if the type is CompetitionRanking)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get competitionStage(): string;
|
||
|
|
/**
|
||
|
|
* Gets the competition stage step (if the type is CompetitionRanking)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get competitionStageStep(): string;
|
||
|
|
/**
|
||
|
|
* Gets the competition type (if the type is CompetitionRanking)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get competitionType(): string;
|
||
|
|
/**
|
||
|
|
* Gets the Solo Medal type (if the type is SoloMedal)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get soloMedalType(): string;
|
||
|
|
/**
|
||
|
|
* Gets the solo medal level (if the type is SoloMedal)
|
||
|
|
* @type {?number}
|
||
|
|
*/
|
||
|
|
get soloMedalLevel(): number;
|
||
|
|
/**
|
||
|
|
* Gets the server ID of the Live Match (if the type is LiveMatch)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get liveMatchServerId(): string;
|
||
|
|
/**
|
||
|
|
* Gets the game mode of the Live Match (if the type is LiveMatch)
|
||
|
|
* @type {?string}
|
||
|
|
*/
|
||
|
|
get liveMatchGameMode(): string;
|
||
|
|
/**
|
||
|
|
* Gets the duration of the Live Match in seconds (if the type is LiveMatch)
|
||
|
|
* @type {?number}
|
||
|
|
*/
|
||
|
|
get liveMatchDuration(): number;
|
||
|
|
/**
|
||
|
|
* Gets the rank of the Live Match (if the type is LiveMatch)
|
||
|
|
* @type {?number}
|
||
|
|
*/
|
||
|
|
get liveMatchRank(): number;
|
||
|
|
/**
|
||
|
|
* Gets the trophy rank of the Live Match (if the type is LiveMatch)
|
||
|
|
* @type {?number}
|
||
|
|
*/
|
||
|
|
get liveMatchTrophyRank(): number;
|
||
|
|
}
|
||
|
|
import TMMap = require("../structures/TMMap");
|
||
|
|
/**
|
||
|
|
* Represents a player's COTD stats best stats
|
||
|
|
*/
|
||
|
|
declare class PlayerCOTDStatsBest {
|
||
|
|
constructor(PlayerCOTDStats: any, data: any);
|
||
|
|
/**
|
||
|
|
* The PlayerCOTDStats object
|
||
|
|
* @type {PlayerCOTDStats}
|
||
|
|
*/
|
||
|
|
stats: PlayerCOTDStats;
|
||
|
|
/**
|
||
|
|
* The player object
|
||
|
|
* @type {Player}
|
||
|
|
*/
|
||
|
|
player: Player;
|
||
|
|
/**
|
||
|
|
* The client object
|
||
|
|
* @type {Client}
|
||
|
|
*/
|
||
|
|
client: Client;
|
||
|
|
/**
|
||
|
|
* The data
|
||
|
|
* @type {Object}
|
||
|
|
* @private
|
||
|
|
*/
|
||
|
|
private _data;
|
||
|
|
/**
|
||
|
|
* The best rank
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get rank(): number;
|
||
|
|
/**
|
||
|
|
* The best rank date
|
||
|
|
* @type {Date}
|
||
|
|
* @readonly
|
||
|
|
*/
|
||
|
|
get rankDate(): Date;
|
||
|
|
/**
|
||
|
|
* The best div rank
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get divRank(): number;
|
||
|
|
/**
|
||
|
|
* The best division
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get division(): number;
|
||
|
|
/**
|
||
|
|
* The best divison date
|
||
|
|
* @type {Date}
|
||
|
|
* @readonly
|
||
|
|
*/
|
||
|
|
get divisionDate(): Date;
|
||
|
|
/**
|
||
|
|
* The best rank in a division
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get rankInDivision(): number;
|
||
|
|
/**
|
||
|
|
* The best rank in a division date
|
||
|
|
* @type {Date}
|
||
|
|
* @readonly
|
||
|
|
*/
|
||
|
|
get rankInDivisionDate(): Date;
|
||
|
|
/**
|
||
|
|
* The division who got the best rank in a division
|
||
|
|
* @type {number}
|
||
|
|
*/
|
||
|
|
get divisionOfRankInDivision(): number;
|
||
|
|
}
|