a_just_reward={103858,469411,1},-- After Cleanse Toxins successfully removes an effect from an ally, they are healed for $s1
afterimage={93189,385414,1},-- After you spend $s1 Holy Power, your next Word of Glory echoes onto a nearby ally at $s2% effectiveness
auras_of_the_resolute={81600,385633,1},-- Learn Concentration Aura, Devotion Aura, and Crusader Aura: Concentration Aura: Interrupt and Silence effects on party and raid members within $s3 yds are $s4% shorter. Devotion Aura: Party and raid members within $s7 yds are bolstered by their devotion, reducing damage taken by $s8%. Crusader Aura: Increases mounted speed by $s11% for all party and raid members within $s12 yds
blessed_calling={103868,469770,1},-- Allies affected by your Blessings have $s1% increased movement speed
blessing_of_freedom={81631,1044,1},-- Blesses a party or raid member, granting immunity to movement impairing effects for $s1 sec
blessing_of_protection={81616,1022,1},-- Blesses a party or raid member, granting immunity to Physical damage and harmful effects for $s1 sec. Cannot be used on a target with Forbearance. Causes Forbearance for $s2 sec
blessing_of_sacrifice={81614,6940,1},-- Blesses a party or raid member, reducing their damage taken by $s1%, but you suffer $s2% of damage prevented. Last $s3 sec, or until transferred damage would cause you to fall below $s4% health
blinding_light={81598,115750,1},-- Emits dazzling light in all directions, blinding enemies within $s1 yds, causing them to wander disoriented for $s2 sec. Damage may cancel the effect
cavalier={81605,230332,1},-- Divine Steed now has $s1 charges
cleanse_toxins={81507,213644,1},-- Cleanses a friendly target, removing all Poison and Disease effects
consecrated_ground={81543,204054,1},-- Your Consecration is $s1% larger, and enemies within it have $s2% reduced movement speed. Your Divine Hammer is $s3% larger, and enemies within them have $s4% reduced movement speed
divine_purpose={81618,408459,1},-- Holy Power spending abilities have a $s1% chance to make your next Holy Power spending ability free and deal $s2% increased damage and healing
divine_reach={93168,469476,1},-- The radius of your auras is increased by $s1 yds
divine_resonance={93181,384027,1},-- After casting Divine Toll, you instantly cast Judgment every $s1 sec for $s2 sec
divine_spurs={103857,469409,1},-- Divine Steed's cooldown is reduced by $s1%, but its duration is reduced by $s2%
divine_steed={81632,190784,1},-- Leap atop your Charger for $s1 sec, increasing movement speed by $s2%. Usable while indoors or in combat
divine_toll={81496,375576,1},-- Instantly cast Judgment on up to $s1 targets within $s2 yds. Divine Toll's Judgment deals $s3% increased damage
empyreal_ward={103859,387791,1},-- Lay on Hands grants the target $s1% increased armor for $s2 sec and now ignores healing reduction effects
eye_for_an_eye={81628,469309,1},-- Melee and ranged attackers receive $s$s2 Holy damage each time they strike you during Divine Protection and Divine Shield
faiths_armor={81495,406101,1},-- Word of Glory grants $s1% bonus armor for $s2 sec
fist_of_justice={81602,234299,1},-- Hammer of Justice's cooldown is reduced by $s1 sec
golden_path={103856,377128,1},-- Consecration heals you and $s1 allies within it for $s2 every $s3 sec
greater_judgment={81603,231663,1},-- Judgment causes the target to take $s1% increased damage from your next Holy Power ability. Multiple applications may overlap
hammer_of_wrath={81510,24275,1},-- Hurls a divine hammer that strikes an enemy for $s$s2 Holystrike damage. Only usable on enemies that have less than $s3% health, or during Avenging Wrath. Generates $s4 Holy Power
healing_hands={93189,326734,1},-- The cooldown of Lay on Hands is reduced up to $s1%, based on the target's missing health. Word of Glory's healing is increased by up to $s2% on yourself, based on your missing health
holy_aegis={81609,385515,1},-- Armor and critical strike chance increased by $s1%
holy_reprieve={103860,469445,1},-- Your Forbearance's duration is reduced by $s1 sec
holy_ritual={103866,199422,1},-- Allies are healed for $s1 when you cast a Blessing spell on them and healed again for $s2 when the blessing ends
improved_blessing_of_protection={81617,384909,1},-- Reduces the cooldown of Blessing of Protection by $s1 sec
inspired_guard={103864,469439,1},-- Divine Protection increases healing taken by $s1% for its duration
judgment_of_light={81608,183778,1},-- Judgment causes the next $s1 successful attacks against the target to heal the attacker for $s2
lay_on_hands={81597,633,1},-- Heals a friendly target for an amount equal to $s1% your maximum health. Grants the target $s2% increased armor for $s3 sec. Cannot be used on a target with Forbearance. Causes Forbearance for $s4 sec
lead_the_charge={103867,469780,1},-- Divine Steed reduces the cooldown of $s1 nearby ally's major movement ability by $s2 sec. Your movement speed is increased by $s3%
lightbearer={103861,469416,1},-- $s1% of all healing done to you from other sources heals up to $s2 nearby allies, divided evenly among them
lightforged_blessing={93008,403479,1},-- Divine Storm heals you and up to $s1 nearby allies for $s2% of maximum health
lights_countenance={103854,469325,1},-- The cooldowns of Repentance and Blinding Light are reduced by $s1 sec
lights_revocation={103863,146956,1},-- Removing harmful effects with Divine Shield heals you for $s1% for each effect removed. This heal cannot exceed $s2% of your maximum health. Divine Shield may now be cast while Forbearance is active
obduracy={81630,385427,1},-- Speed increased by $s1% and damage taken from area of effect attacks reduced by $s2%
of_dusk_and_dawn={81624,385125,1},-- When you cast $s1 Holy Power generating abilities, you gain Blessing of Dawn. When you consume Blessing of Dawn, you gain Blessing of Dusk. Blessing of Dawn Your next Holy Power spending ability deals $s4% additional increased damage and healing. This effect stacks. Blessing of Dusk Damage taken reduced by $s7% For $s8 sec
punishment={93165,403530,1},-- Successfully interrupting an enemy with Rebuke casts an extra Crusader Strike
quickened_invocation={93181,379391,1},-- Divine Toll's cooldown is reduced by $s1 sec
rebuke={81604,96231,1},-- Interrupts spellcasting and prevents any spell in that school from being cast for $s1 sec
recompense={81607,384914,1},-- After your Blessing of Sacrifice ends, $s1% of the total damage it diverted is added to your next Judgment as bonus damage, or your next Word of Glory as bonus healing. This effect's bonus damage cannot exceed $s2% of your maximum health and its bonus healing cannot exceed $s3% of your maximum health
repentance={81598,20066,1},-- Forces an enemy target to meditate, incapacitating them for $s1 min. Damage may cancel the effect. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants
righteous_protection={103865,469321,1},-- Blessing of Sacrifice now removes and prevents all Poison and Disease effects
sacred_strength={81618,469337,1},-- Holy Power spending abilities have $s1% increased damage and healing
sacrifice_of_the_just={81607,384820,1},-- Reduces the cooldown of Blessing of Sacrifice by $s1 sec
sanctified_plates={93009,402964,2},-- Armor increased by $s1%, Stamina increased by $s2% and damage taken from area of effect attacks reduced by $s3%
seal_of_might={81621,385450,2},-- Mastery increased by $s1% and strength increased by $s2%
seal_of_the_crusader={93683,416770,1},-- Your auto attacks heal a nearby ally for $s1
selfless_healer={103856,469434,1},-- Flash of Light is $s1% more effective on your allies and $s2% of the healing done also heals you
stand_against_evil={103855,469317,1},-- Turn Evil now affects $s1 additional enemies
steed_of_liberty={81631,469304,1},-- Divine Steed also grants Blessing of Freedom for $s1 sec. Blessing of Freedom: Blesses a party or raid member, granting immunity to movement impairing effects for $s4 sec
stoicism={103862,469316,1},-- The duration of stun effects on you is reduced by $s1%
turn_evil={93010,10326,1},-- The power of the Light compels an Undead, Aberration, or Demon target to flee for up to $s1 sec. Damage may break the effect. Lesser creatures have a chance to be destroyed. Only one target can be turned at a time
unbound_freedom={93174,305394,1},-- Blessing of Freedom increases movement speed by $s1%, and you gain Blessing of Freedom when cast on a friendly target
unbreakable_spirit={81615,114154,1},-- Reduces the cooldown of your Divine Shield, Shield of Vengeance, Divine Protection, and Lay on Hands by $s1%
vengeful_wrath={103849,406835,2},-- Hammer of Wrath deals $s1% increased damage to enemies below $s2% health
worthy_sacrifice={103865,469279,1},-- You automatically cast Blessing of Sacrifice onto an ally within $s1 yds when they are below $s2% health and you are not in a loss of control effect. This effect activates $s3% of Blessing of Sacrifice's cooldown
wrench_evil={103855,460720,1},-- Turn Evil's cast time is reduced by $s1%
adjudication={81537,406157,1},-- Critical Strike damage of your abilities increased by $s1% and Hammer of Wrath also has a chance to cast Highlord's Judgment
aegis_of_protection={81550,403654,1},-- Divine Protection reduces damage you take by an additional $s1%
art_of_war={81523,406064,1},-- Your auto attacks have a $s1% chance to reset the cooldown of Blade of Justice. Critical strikes increase the chance by an additional $s2%
avenging_wrath={81544,31884,1},-- Call upon the Light to become an avatar of retribution, allowing Hammer of Wrath to be used on any target, increasing your damage, healing, and critical strike chance by $s1% for $s2 sec
blade_of_justice={81526,184575,1},-- Pierce an enemy with a blade of light, dealing $s$s2 Holy damage. Generates $s3 Holy Power
blade_of_vengeance={81545,403826,1},-- Blade of Justice now hits nearby enemies for $s$s2 Holy damage. Deals reduced damage beyond $s3 targets
blades_of_light={93164,403664,1},-- Crusading Strikes, Judgment, Hammer of Wrath and your damaging single target Holy Power abilities now deal Holystrike damage and your abilities that deal Holystrike damage deal $s1% increased damage
blessed_champion={81541,403010,1},-- Crusader Strike and Judgment hit an additional $s1 targets but deal $s2% reduced damage to secondary targets
boundless_judgment={81533,405278,1},-- Judgment generates $s1 additional Holy Power and has a $s2% increased chance to trigger Mastery: Highlord's Judgment
burn_to_ash={92686,446663,1},-- When Truth's Wake critically strikes, its duration is extended by $s1 sec. Your other damage over time effects deal $s2% increased damage to targets affected by Truth's Wake
burning_crusade={81536,405289,1},-- Divine Storm, Divine Hammer and Consecration now deal Radiant damage and your abilities that deal Radiant damage deal $s1% increased damage
crusade={81544,231895,1},-- Call upon the Light and begin a crusade, increasing your haste and damage by $s1% for $s2 sec. Each Holy Power spent during Crusade increases haste and damage by an additional $s3%. Maximum $s4 stacks. Hammer of Wrath may be cast on any target
crusading_strikes={93186,404542,1},-- Crusader Strike replaces your auto-attacks and deals $s$s2 Holystrike damage, but now only generates $s3 Holy Power every $s4 attacks. Inherits Crusader Strike benefits but cannot benefit from Skyfury
divine_arbiter={81540,404306,1},-- Highlord's Judgment and Holystrike damage abilities grant you a stack of Divine Arbiter. At $s3 stacks your next damaging single target Holy Power ability causes $s$s4 Holystrike damage to your primary target and $s$s5 Holystrike damage to enemies within $s6 yds
divine_auxiliary={81538,406158,1},-- Final Reckoning and Execution Sentence grant $s1 Holy Power
divine_hammer={81516,198034,1},-- Divine Hammers spin around you, striking enemies nearby for $s$s2 Holy damage every $s3 sec for $s4 sec. While active, each Holy Power spent increases the duration of Divine Hammer by $s5 sec. Deals reduced damage beyond $s6 targets
divine_storm={81527,53385,1},-- Unleashes a whirl of divine energy, dealing $s$s2 Holy damage to all nearby enemies. Deals reduced damage beyond $s3 targets
divine_wrath={93160,406872,1},-- Increases the duration of Avenging Wrath or Crusade by $s1 sec
empyrean_legacy={93173,387170,1},-- Judgment empowers your next Single target Holy Power ability to automatically activate Divine Storm with $s1% increased effectiveness. This effect can only occur every $s2 sec
empyrean_power={92860,326732,1},-- Crusading Strikes has a $s1% chance to make your next Divine Storm free and deal $s2% additional damage
execution_sentence={81539,343527,1},-- A hammer slowly falls from the sky upon the target, after $s1 sec, they suffer $s2% of the damage taken from your abilities as Holy damage during that time
executioners_will={81548,406940,1},-- Final Reckoning and Execution Sentence's durations are increased by $s1 sec
expurgation={92689,383344,1},-- Your Blade of Justice causes the target to burn for $s$s2 Radiant damage over $s3 sec
final_reckoning={81539,343721,1},-- Call down a blast of heavenly energy, dealing $s$s2 Holy damage to all targets in the area and causing them to take $s3% increased damage from your single target Holy Power abilities, and $s4% increased damage from other Holy Power abilities for $s5 sec
final_verdict={81532,383328,1},-- Unleashes a powerful weapon strike that deals $s$s2 Holystrike damage to an enemy target, Final Verdict has a $s3% chance to reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health
guided_prayer={81531,404357,1},-- When your health is brought below $s1%, you instantly cast a free Word of Glory at $s2% effectiveness on yourself. Cannot occur more than once every $s3 sec
heart_of_the_crusader={93190,406154,2},-- Crusader Strike and auto-attacks deal $s1% increased damage and deal $s2% increased critical strike damage
highlords_wrath={81534,404512,1},-- Mastery: Highlord's Judgment is $s1% more effective on Judgment and Hammer of Wrath. Judgment applies an additional stack of Greater Judgment if it is known
holy_blade={92838,383342,1},-- Blade of Justice generates $s1 additional Holy Power
holy_flames={81545,406545,1},-- Divine Storm deals $s1% increased damage and when it hits an enemy affected by your Expurgation, it spreads the effect to up to $s2 targets hit. You deal $s3% increased Holy damage to targets burning from your Expurgation
improved_blade_of_justice={92838,403745,1},-- Blade of Justice now has $s1 charges
improved_judgment={81533,405461,1},-- Judgment now has $s1 charges
inquisitors_ire={92951,403975,1},-- Every $s1 sec, gain $s2% increased damage to your next Divine Storm, stacking up to $s3 times
judge_jury_and_executioner={92860,405607,1},-- Holy Power generating abilities have a chance to cause your next Final Verdict to hit an additional $s1 targets at $s2% effectiveness
judgment_of_justice={93161,403495,1},-- Judgment deals $s1% increased damage and increases your movement speed by $s2% for $s3 sec. If you have Greater Judgment, Judgment slows enemies by $s4% for $s5 sec
jurisdiction={81542,402971,1},-- Final Verdict and Blade of Justice deal $s1% increased damage. The range of Final Verdict and Blade of Justice is increased to $s2 yds
justicars_vengeance={81532,215661,1},-- Focuses Holy energy to deliver a powerful weapon strike that deals $s$s2 Holystrike damage, and restores $s3% of your maximum health. Damage is increased by $s4% when used against a stunned target
light_of_justice={81521,404436,1},-- Reduces the cooldown of Blade of Justice by $s1 sec
lights_celerity={81531,403698,1},-- Flash of Light casts instantly, its healing done is increased by $s1%, but it now has a $s2 sec cooldown
penitence={92839,403026,1},-- Your damage over time effects deal $s1% more damage
radiant_glory={81549,458359,1},-- Crusade is replaced with Radiant Glory. Radiant Glory Wake of Ashes activates Crusade for $s3 sec. Each Holy Power spent has a chance to activate Crusade for $s4 sec
righteous_cause={81523,402912,1},-- Each Holy Power spent has a $s1% chance to reset the cooldown of Blade of Justice
rush_of_light={81512,407067,1},-- The critical strikes of your damaging single target Holy Power abilities grant you $s1% Haste for $s2 sec
sanctify={92688,382536,1},-- Enemies hit by Divine Storm take $s1% more damage from Consecration and Divine Hammers for $s2 sec
searing_light={81552,404540,1},-- Highlord's Judgment and Radiant damage abilities have a chance to call down an explosion of Holy Fire dealing $s$s2 Radiant damage to all nearby enemies and leaving a Consecration in its wake. Deals reduced damage beyond $s3 targets
seething_flames={92854,405355,1},-- Wake of Ashes deals significantly reduced damage to secondary targets, but now causes you to lash out $s2 extra times for $s$s3 Radiant damage
shield_of_vengeance={81550,184662,1},-- Creates a barrier of holy light that absorbs $s1 damage for $s2 sec. When the shield expires, it bursts to inflict Holy damage equal to the total amount absorbed, divided among all nearby enemies
swift_justice={81521,383228,1},-- Reduces the cooldown of Judgment by $s1 sec and Crusader Strike by $s2 sec
tempest_of_the_lightbringer={92951,383396,1},-- Divine Storm projects an additional wave of light, striking all enemies up to $s1 yds in front of you for $s2% of Divine Storm's damage
templar_strikes={93186,406646,1},-- Crusader Strike becomes a $s3 part combo. Templar Strike slashes an enemy for $s$s4 Holystrike damage and gets replaced by Templar Slash for $s5 sec. Templar Slash strikes an enemy for $s$s6 Holystrike damage, and burns the enemy for $s7% of the damage dealt over $s8 sec
vanguards_momentum={92688,383314,1},-- Hammer of Wrath has $s1 extra charge and on enemies below $s2% health generates $s3 additional Holy Power
wake_of_ashes={81525,255937,1},-- Lash out at your enemies, dealing $s$s2 Radiant damage to all enemies within $s3 yds in front of you, and applying Truth's Wake, burning the targets for an additional $s4 damage over $s5 sec. Demon and Undead enemies are also stunned for $s6 sec. Generates $s7 Holy Power
zealots_fervor={92952,403509,2},-- Auto-attack speed increased by $s1%
-- Herald Of The Sun
aurora={95069,439760,1},-- After you cast Wake of Ashes, gain Divine Purpose. Divine Purpose Your next Holy Power spending ability is free and deals $s3% increased damage and healing
blessing_of_anshe={95071,445200,1},-- Your damage and healing over time effects have a chance to increase the damage of your next Hammer of Wrath by $s1% and make it usable on any target, regardless of their health
dawnlight={95099,431377,1},-- Casting Wake of Ashes causes your next $s2 Holy Power spending abilities to apply Dawnlight on your target, dealing $s$s3 Radiant damage or $s4 healing over $s5 sec. $s6% of Dawnlight's damage and healing radiates to nearby allies or enemies, reduced beyond $s7 targets
eternal_flame={95095,156322,1},-- Heals an ally for $s1 and an additional $s2 over $s3 sec. Healing increased by $s4% when cast on self
gleaming_rays={95073,431480,1},-- While a Dawnlight is active, your Holy Power spenders deal $s1% additional damage or healing
illumine={95098,431423,1},-- Dawnlight reduces the movement speed of enemies by $s1% and increases the movement speed of allies by $s2%
lingering_radiance={95071,431407,1},-- Dawnlight leaves an Eternal Flame for $s1 sec on allies or a Greater Judgment on enemies when it expires or is extended
luminosity={95080,431402,1},-- Critical Strike chance of Hammer of Wrath and Divine Storm increased by $s1%
morning_star={95073,431482,1},-- Every $s1 sec, your next Dawnlight's damage or healing is increased by $s2%, stacking up to $s3 times. Morning Star stacks twice as fast while out of combat
second_sunrise={95086,431474,1},-- Divine Storm and Hammer of Wrath have a $s1% chance to cast again at $s2% effectiveness
solar_grace={95094,431404,1},-- Your Haste is increased by $s1% for $s2 sec each time you apply Dawnlight. Multiple stacks may overlap
sun_sear={95072,431413,1},-- Hammer of Wrath and Divine Storm critical strikes cause the target to burn for an additional $s$s2 Radiant damage over $s3 sec
suns_avatar={95105,431425,1},-- During Avenging Wrath, you become linked to your Dawnlights within $s2 yds, causing $s$s3 Radiant damage to enemies or $s4 healing to allies that pass through the beams, reduced beyond $s5 targets. Activating Crusade applies up to $s6 Dawnlights onto nearby allies or enemies and increases Dawnlight's duration by $s7%
will_of_the_dawn={95098,431406,1},-- Movement speed increased by $s1% while above $s2% health. When your health is brought below $s3%, your movement speed is increased by $s4% for $s5 sec. Cannot occur more than once every $s6 min
bonds_of_fellowship={95181,432992,1},-- You receive $s1% less damage from Blessing of Sacrifice and each time its target takes damage, you gain $s2% movement speed up to a maximum of $s3%
endless_wrath={95185,432615,1},-- Calling down an Empyrean Hammer has a $s1% chance to reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health
for_whom_the_bell_tolls={95183,432929,1},-- Divine Toll grants up to $s1% increased damage to your next $s2 Judgment when striking only $s3 enemy. This amount is reduced by $s4% for each additional target struck
hammerfall={95184,432463,1},-- Templar's Verdict, Divine Storm and Divine Hammer calls down an Empyrean Hammer on a nearby enemy. While Shake the Heavens is active, this effect calls down an additional Empyrean Hammer
higher_calling={95178,431687,1},-- Crusader Strike, Hammer of Wrath and Blade of Justice extend the duration of Shake the Heavens by $s1 sec
lights_deliverance={95182,425518,1},-- You gain a stack of Light's Deliverance when you call down an Empyrean Hammer. While Wake of Ashes and Hammer of Light are unavailable, you consume $s1 stacks of Light's Deliverance, empowering yourself to cast Hammer of Light an additional time for free
lights_guidance={95180,427445,1},-- Wake of Ashes is replaced with Hammer of Light for $s4 sec after it is cast. Hammer of Light: Hammer down your enemy with the power of the Light, dealing $s$s7 Holy damage and $s$s8 Holy damage up to $s9 nearby enemies. Additionally, calls down Empyrean Hammers from the sky to strike $s10 nearby enemies for $s$s11 Holy damage each. Costs $s12 Holy Power
sacrosanct_crusade={95179,431730,1},-- Wake of Ashes surrounds you with a Holy barrier for $s1% of your maximum health. Hammer of Light heals you for $s2% of your maximum health, increased by $s3% for each additional target hit. Any overhealing done with this effect gets converted into a Holy barrier instead
sanctification={95185,432977,1},-- Casting Judgment increases the damage of Empyrean Hammer by $s1% for $s2 sec. Multiple applications may overlap
shake_the_heavens={95187,431533,1},-- After casting Hammer of Light, you call down an Empyrean Hammer on a nearby target every $s1 sec, for $s2 sec
undisputed_ruling={95186,432626,1},-- Hammer of Light applies Judgment to its targets, and increases your Haste by $s1% for $s2 sec
unrelenting_charger={95181,432990,1},-- Divine Steed lasts $s1 sec longer and increases your movement speed by an additional $s2% for the first $s3 sec
wrathful_descent={95177,431551,1},-- When Empyrean Hammer critically strikes, $s1% of its damage is dealt to nearby enemies. Enemies hit by this effect deal $s2% reduced damage to you for $s3 sec
zealous_vindication={95183,431463,1},-- Hammer of Light instantly calls down $s1 Empyrean Hammers on your target when it is cast
blessing_of_sanctuary=752,-- (210256) Instantly removes all stun, silence, fear and horror effects from the friendly target and reduces the duration of future such effects by $s1% for $s2 sec
blessing_of_spellwarding=5573,-- (204018) Blesses a party or raid member, granting immunity to magical damage and harmful effects for $s1 sec. Cannot be used on a target with Forbearance. Causes Forbearance for $s2 sec. Shares a cooldown with Blessing of Protection
hallowed_ground=5535,-- (216868) Your Consecration clears and suppresses all snare effects on allies within its area of effect
luminescence=81,-- (556606) Lightbearer's healing transfer is increased by up to $s1% based on your current health. Lower health heals allies for more
searing_glare=5584,-- (410126) Call upon the light to blind enemy players in a $s1 yd cone, causing enemies to miss their spells and attacks for $s2 sec
shining_revelation=5675,-- (936051) The light reveals all enemies in stealth or invisible to you while under the effects of Divine Shield. This effect lingers for $s1 sec after Divine Shield fades
spellbreaker=5666,-- (469895) Eye for an Eye can now also trigger at $s1% effectiveness from direct Magic damage
spreading_the_word=5572,-- (199456) Your allies affected by your Aura gain an effect after you cast Blessing of Protection or Blessing of Freedom. Blessing of Protection Physical damage reduced by $s3% for $s4 sec. Blessing of Freedom Cleared of all movement impairing effects
-- Damage taken reduced by $w1%. The next attack that would otherwise kill you will instead bring you to $w2% of your maximum health.
-- https://wowhead.com/beta/spell=31850
ardent_defender={
id=31850,
duration=8,
type="Magic",
max_stack=1
},
-- Silenced.
-- https://wowhead.com/beta/spell=31935
avengers_shield={
id=31935,
duration=3,
type="Magic",
max_stack=1
},
-- Crusader Strike and Judgment cool down $w2% faster.$?a384376[ Judgment, Crusader Strike, and auto-attack damage increased by $s1%.][] $w6 nearby allies will be healed for $w5% of the damage done.
-- https://wowhead.com/beta/spell=216331
avenging_crusader={
id=216331,
duration=20,
max_stack=1
},
-- Talent: $?$w2>0&$w4>0[Damage, healing and critical strike chance increased by $w2%.]?$w4==0&$w2>0[Damage and healing increased by $w2%.]?$w2==0&$w4>0[Critical strike chance increased by $w4%.][]$?a53376[ ][]$?a53376&a137029[Holy Shock's cooldown reduced by $w6%.]?a53376&a137028[Judgment generates $53376s3 additional Holy Power.]?a53376[Each Holy Power spent deals $326731s1 Holy damage to nearby enemies.][]
-- Taking $w3% increased damage from $@auracaster's single target Holy Power abilities and $s4% increased damage from their other Holy Power abilities.
-- Burning with holy fire for $w1 Holy damage every $t1 sec.
-- https://wowhead.com/beta/spell=278145
radiant_incandescence={
id=278145,
duration=3,
tick_time=1,
type="Magic",
max_stack=1,
copy=278147
},
recompense={
id=397191,
duration=12,
max_stack=1,
},
-- Talent: Haste increased by $w1%.
-- https://wowhead.com/beta/spell=383389
relentless_inquisitor={
id=383389,
duration=12,
max_stack=3,
copy=337315
},
-- Talent: Incapacitated.
-- https://wowhead.com/beta/spell=20066
repentance={
id=20066,
duration=60,
mechanic="incapacitate",
type="Magic",
max_stack=1
},
-- When any party or raid member within $a1 yards dies, you gain Avenging Wrath for $w1 sec. When any party or raid member within $a1 yards takes more than $s3% of their health in damage, you gain Seraphim for $s4 sec. This cannot occur more than once every 30 sec.
ifHekili.ActiveDebugthenHekili:Debug("Unable to forecast Crusading Strikes swing; no prior swings have been detected or the last swing was more than 1 swing timer ago.")end
iflast_crusading_strike==0thenHekili:Debug("No prior Crusading Strikes swings have been detected; assuming first swing is non-productive.")
elseHekili:Debug("Last Crusading Strikes swing was %.2f seconds ago (vs. %.2f swing timer); it was %s.",time_since,mh_speed,was_productiveand"productive"or"non-productive")end
-- Testfix for 4pc; if this is insufficient then will need to track SPELL_ENERGIZE from CLEU to count Holy Power already regenerated and subtract from the gain amount.
-- Talent: Call upon the Light to become an avatar of retribution, $?s53376&c2[causing Judgment to generate $53376s3 additional Holy Power, ]?s53376&c3[each Holy Power spent causing you to explode with Holy light for $326731s1 damage to nearby enemies, ]?s53376&c1[reducing Holy Shock's cooldown by $53376s2%, ][]$?s326730[allowing Hammer of Wrath to be used on any target, ][]$?s384442&s384376[increasing your damage, healing and critical strike chance by $s2% for $d.]?!s384442[increasing your damage and healing by $s1% for $d.]?!s384376[increasing your critical strike chance by $s3% for $d.][and activating all the effects learned for Avenging Wrath for $d.]
-- Talent: Blesses a party or raid member, granting immunity to movement impairing effects $?s199325[and increasing movement speed by $199325m1% ][]for $d.
blessing_of_freedom={
id=1044,
cast=0,
cooldown=25,
gcd="spell",
school="holy",
spend=0.07,
spendType="mana",
talent="blessing_of_freedom",
startsCombat=false,
handler=function()
applyBuff("blessing_of_freedom")
end,
},
-- Talent: Blesses a party or raid member, granting immunity to Physical damage and harmful effects for $d. Cannot be used on a target with Forbearance. Causes Forbearance for $25771d.$?c2[ Shares a cooldown with Blessing of Spellwarding.][]
-- Talent: Blesses a party or raid member, reducing their damage taken by $s1%, but you suffer ${100*$e1}% of damage prevented. Last $d, or until transferred damage would cause you to fall below $s3% health.
-- Talent: Emits dazzling light in all directions, blinding enemies within $105421A1 yards, causing them to wander disoriented for $105421d. Non-Holy damage will break the disorient effect.
returnbuff.dispellable_poison.uporbuff.dispellable_disease.up,"requires poison or disease"
end,
handler=function()
removeBuff("dispellable_poison")
removeBuff("dispellable_disease")
end,
},
-- Interrupt and Silence effects on party and raid members within $a1 yards are $s1% shorter. $?s339124[Fear effects are also reduced.][]
concentration_aura={
id=317920,
cast=0,
cooldown=0,
gcd="spell",
school="holy",
talent="auras_of_the_resolute",
startsCombat=false,
nobuff="paladin_aura",
handler=function()
apply_aura("concentration_aura")
end,
},
-- Consecrates the land beneath you, causing $<dmg> Holy damage over $d to enemies who enter the area$?s204054[ and reducing their movement speed by $204054s2%.][.] Limit $s2.
-- Call upon the Light and begin a crusade, increasing your haste $?s384376[and damage ][]by ${$s5/10}% for $d.; Each Holy Power spent during Crusade increases haste $?s384376[and damage ][]by an additional ${$s5/10}%.; Maximum $u stacks.$?s53376[; While active, each Holy Power spent causes you to explode with Holy light for $326731s1 damage to nearby enemies.][]$?s384376[; Hammer of Wrath may be cast on any target.][];
-- Strike the target for $<damage> Physical damage.$?a196926[ Reduces the cooldown of Holy Shock by ${$196926m1/-1000}.1 sec.][] |cFFFFFFFFGenerates $s2 Holy Power.
-- Divine Hammers spin around you, consuming a Holy Power to strike enemies within $198137A1 yds for $?s405289[${$198137sw1*1.05} Radiant][$198137sw1 Holy] damage every $t sec. ; While active your Judgment, Blade of Justice$?a404542[][ and Crusader Strike] recharge $s2% faster, and increase the rate at which Divine Hammer strikes by $s1% when they are cast. Deals reduced damage beyond 8 targets.
-- Grants immunity to all damage and harmful effects for $d. $?a204077[Taunts all targets within 15 yd.][] Cannot be used if you have Forbearance. Causes Forbearance for $25771d.
-- Talent: Instantly cast $?a137029[Holy Shock]?a137028[Avenger's Shield]?a137027[Judgment][Holy Shock, Avenger's Shield, or Judgment] on up to $s1 targets within $A2 yds.$?(a384027|a386738|a387893)[ After casting Divine Toll, you instantly cast ][]$?(a387893&c1)[Holy Shock]?(a386738&c2)[Avenger's Shield]?(a384027&c3)[Judgment][]$?a387893[ every $387895t1 sec. This effect lasts $387895d.][]$?a384027[ every $384029t1 sec. This effect lasts $384029d.][]$?a386738[ every $386730t1 sec. This effect lasts $386730d.][]$?c3[ Divine Toll's Judgment deals $326011s1% increased damage.][]$?c2[ Generates $s5 Holy Power per target hit.][]
-- Talent: A hammer slowly falls from the sky upon the target. After $d, they suffer ${$387113s1*$<mult>} Holy damage$?s387196[ and enemies within $387200a2 yards will suffer $387196s1% of the damage taken from your abilities in that time.][, plus $s2% of damage taken from your abilities in that time.]
-- Talent: Blasts the target with Holy Light, causing $383921s1 Holy damage and burns the target for an additional ${$383208s1*($383208d/$383208t)} Holy Damage over $383208d. Stuns Demon and Undead targets for $385149d. Applies the damage over time effect to up to $s2 nearby enemies if the target is standing within your Consecration.
-- Talent: Surround yourself with a bladed bulwark, reducing Physical damage taken by $s2% and dealing $205202sw1 Physical damage to any melee attackers for $d.
-- Call down a blast of heavenly energy, dealing $s2 Holy damage to all targets in the area and causing them to take $s3% increased damage from your single target Holy Power abilities, and $s4% increased damage from other Holy Power abilities for $d.; $?s406158 [Generates $406158s1 Holy Power.][]
-- Hammer down your enemy with the power of the Light, dealing $429826s1 Holy damage and ${$429826s1/2} Holy damage up to 4 nearby enemies. ; Additionally, calls down Empyrean Hammers from the sky to strike $427445s2 nearby enemies for $431398s1 Holy damage each.;
-- Talent: Hurls a divine hammer that strikes an enemy for $<damage> Holy damage. Only usable on enemies that have less than 20% health$?s326730[, or during Avenging Wrath][]. |cFFFFFFFFGenerates $s2 Holy Power.
usable=function()returntarget.health_pct<20orbuff.avenging_wrath.uporbuff.crusade.uporbuff.endless_wrath.uporbuff.final_verdict.uporbuff.blessing_of_anshe.uporbuff.hammer_of_wrath_hallow.uporbuff.negative_energy_token_proc.up,"requires buff/talent or target under 20% health"end,
-- [114165] Fires a beam of light that scatters to strike a clump of targets. ; If the beam is aimed at an enemy target, it deals $114852s1 Holy damage and radiates ${$114852s2*$<healmod>} healing to 5 allies within $114852A2 yds.; If the beam is aimed at a friendly target, it heals for ${$114871s1*$<healmod>} and radiates $114871s2 Holy damage to 5 enemies within $114871A2 yds.
-- Judges the target, dealing $s1 Holy damage$?s231663[, and causing them to take $197277s1% increased damage from your next Holy Power ability.][]$?s315867[ |cFFFFFFFFGenerates $220637s1 Holy Power.][]
-- Talent: Focuses Holy energy to deliver a powerful weapon strike that deals $s1 Holy damage, and restores health equal to the damage done. Damage is increased by $s2% when used against a stunned target.
-- Talent: Heals a friendly target for an amount equal to $s2% your maximum health.$?a387791[ Grants the target $387792s1% increased armor for $387792d.][] Cannot be used on a target with Forbearance. Causes Forbearance for $25771d.
--[[ Talent: Lash out at your enemies, dealing $s1 Radiant damage to all enemies within $a1 yd in front of you and reducing their movement speed by $s2% for $d. Damage reduced on secondary targets. Demon and Undead enemies are also stunned for $255941d. |cFFFFFFFFGenerates $s3 Holy Power.
-- When any party or raid member within $a1 yards dies, you gain Avenging Wrath for $s1 sec. When any party or raid member within $a1 yards takes more than $s3% of their health in damage, you gain Seraphim for $s4 sec. This cannot occur more than once every 30 sec.
retribution_aura={
id=183435,
cast=0,
cooldown=0,
gcd="spell",
school="physical",
talent="auras_of_swift_vengeance",
startsCombat=false,
nobuff="paladin_aura",
handler=function()
apply_aura("retribution_aura")
end,
},
-- Slams enemies in front of you with your shield, causing $s1 Holy damage, and increasing your Armor by $?c1[${$132403s1*$INT/100}][${$132403s1*$STR/100}] for $132403d.$?a386568[ $@spelldesc386568][]$?a280373[ $@spelldesc280373][]
-- Talent: Creates a barrier of holy light that absorbs $<shield> damage for $d. When the shield expires, it bursts to inflict Holy damage equal to the total amount absorbed, divided among all nearby enemies.
if(settings.sov_damageor20)>0thenreturnincoming_damage_5s>0.01*settings.sov_damage*health.max,"incoming damage over 5s must exceed "..settings.sov_damage.."% of max health"end
-- Complete the Templar combo, slash the target for $<damage> $?s403664[Holystrike][Radiant] damage, and burn them over 4 sec for 50% of the damage dealt.; Generate $s2 Holy Power.
-- Unleashes a powerful weapon strike that deals $s1 $?s403664[Holystrike][Holy] damage to an enemy target,; Final Verdict has a $s2% chance to reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
-- Talent: The power of the Light compels an Undead, Aberration, or Demon target to flee for up to $d. Damage may break the effect. Lesser creatures have a chance to be destroyed. Only one target can be turned at a time.
--- Lash out at your enemies, dealing $s1 Radiant damage to all enemies within $a1 yds in front of you, and applying $@spellname403695, burning the targets for an additional ${$403695s2*($403695d/$403695t+1)} damage over $403695d.; Demon and Undead enemies are also stunned for $255941d.; Generates $s2 Holy Power.
-- Calls down the Light to heal a friendly target for $130551s1$?a378405[ and an additional $378412s1 over $378412d][].$?a379043[ Your block chance is increased by$379043s1% for $379041d.][]$?a315921&!a315924[ |cFFFFFFFFProtection:|r If cast on yourself, healing increased by up to $315921s1% based on your missing health.][]$?a315924[ |cFFFFFFFFProtection:|r Healing increased by up to $315921s1% based on the target's missing health.][]
name="|T236264:0|t Shield of Vengeance Damage Threshold",
desc="If set above zero, |T236264:0|t Shield of Vengeance can only be recommended when you've taken the specified amount of damage in the last 5 seconds, in addition to any other criteria in the priority.",