abyss_walker={71954,389609,1},-- Using Demonic Circle: Teleport or your Demonic Gateway reduces all damage you take by $s1% for $s2 sec
accrued_vitality={71953,386613,2},-- Drain Life heals for $s1% of the amount drained over $s2 sec
amplify_curse={71934,328774,1},-- Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness cast within $s1 sec is amplified. Curse of Exhaustion Reduces the target's movement speed by an additional $s2%. Curse of Tongues Increases casting time by an additional $s3%. Curse of Weakness Enemy is unable to critically strike
banish={71944,710,1},-- Banishes an enemy Demon, Aberration, or Elemental, preventing any action for $s1 sec. Limit $s2. Casting Banish again on the target will cancel the effect
burning_rush={71949,111400,1},-- Increases your movement speed by $s1%, but also damages you for $s2% of your maximum health every $s3 sec. Movement impairing effects may not reduce you below $s4% of normal movement speed. Lasts until canceled
curses_of_enfeeblement={71951,386105,1},-- Grants access to the following abilities: Curse of Tongues: Forces the target to speak in Demonic, increasing the casting time of all spells by $s3% for $s4 min. Curses: A warlock can only have one Curse active per target. Curse of Exhaustion: Reduces the target's movement speed by $s7% for $s8 sec. Curses: A warlock can only have one Curse active per target
dark_accord={71956,386659,1},-- Reduces the cooldown of Unending Resolve by $s1 sec
dark_pact={71936,108416,1},-- Sacrifices $s1% of your current health to shield you for $s2% of the sacrificed health plus an additional $s3 for $s4 sec. Usable while suffering from control impairing effects
darkfury={71941,264874,1},-- Reduces the cooldown of Shadowfury by $s1 sec and increases its radius by $s2 yards
demon_skin={71952,219272,2},-- Your Soul Leech absorption now ly recharges at a rate of $s1% of maximum health every $s2 sec, and may now absorb up to $s3% of maximum health. Increases your armor by $s4%
demonic_circle={100941,268358,1},-- Summons a Demonic Circle for $s1 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects. You also learn: Demonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects
demonic_embrace={71930,288843,1},-- Stamina increased by $s1%
demonic_fortitude={71922,386617,1},-- Increases you and your pets' maximum health by $s1%
demonic_gateway={71955,111771,1},-- Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per $s1 sec
demonic_inspiration={71928,386858,1},-- Increases the attack speed of your primary pet by $s1%. Increases Grimoire of Sacrifice damage by $s2%
demonic_resilience={71917,389590,2},-- Reduces the chance you will be critically struck by $s2%$s$s3 All damage your primary demon takes is reduced by $s4%
demonic_tactics={71925,452894,1},-- Your spells have a $s1% increased chance to deal a critical strike. You gain $s2% more of the Critical Strike stat from all sources
fel_armor={71950,386124,2},-- When Soul Leech absorbs damage, $s2% of damage taken is absorbed and spread out over $s3 sec$s$s4 Reduces damage taken by $s5%
fel_domination={71931,333889,1},-- Your next Imp, Voidwalker, Incubus, Succubus, Felhunter, or Felguard Summon spell is free and has its casting time reduced by $s1%
fel_pact={71932,386113,1},-- Reduces the cooldown of Fel Domination by $s1 sec
fel_synergy={71924,389367,2},-- Soul Leech also heals you for $s1% and your pet for $s2% of the absorption it grants
fiendish_stride={71948,386110,1},-- Reduces the damage dealt by Burning Rush by $s1%. Burning Rush increases your movement speed by an additional $s2%
frequent_donor={71937,386686,1},-- Reduces the cooldown of Dark Pact by $s1 sec
horrify={71916,56244,1},-- Your Fear causes the target to tremble in place instead of fleeing in fear
howl_of_terror={71947,5484,1},-- Let loose a terrifying howl, causing $s1 enemies within $s2 yds to flee in fear, disorienting them for $s3 sec. Damage may cancel the effect
ichor_of_devils={71937,386664,1},-- Dark Pact sacrifices only $s1% of your current health for the same shield value
lifeblood={71940,386646,2},-- When you use a Healthstone, gain $s1% Leech for $s2 sec
mortal_coil={71947,6789,1},-- Horrifies an enemy target into fleeing, incapacitating for $s1 sec and healing you for $s2% of maximum health
nightmare={71916,386648,1},-- Increases the amount of damage required to break your fear effects by $s1%
pact_of_gluttony={71926,386689,1},-- Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. Demonic Healthstone Instantly restores $s3% health. $s4 sec cooldown
resolute_barrier={71915,389359,2},-- Attacks received that deal at least $s1% of your health decrease Unending Resolve's cooldown by $s2 sec. Cannot occur more than once every $s3 sec
sargerei_technique={93179,405955,2},-- Shadow Bolt and Drain Soul damage increased by $s1%
shadowflame={71941,384069,1},-- Slows enemies in a $s1 yard cone in front of you by $s2% for $s3 sec
shadowfury={71942,30283,1},-- Stuns all enemies within $s1 yds for $s2 sec
socrethars_guile={93178,405936,2},-- Agony damage increased by $s1%
soul_conduit={71939,215941,1},-- Every Soul Shard you spend has a $s1% chance to be refunded
soul_leech={71933,108370,1},-- All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb $s1% of the damage dealt, up to $s2% of maximum health
soul_link={71923,108415,2},-- $s1% of all damage you take is taken by your demon pet instead. While Grimoire of Sacrifice is active, your Stamina is increased by $s2%
soulburn={71957,385899,1},-- Consumes a Soul Shard, unlocking the hidden power of your spells. Demonic Circle: Teleport: Increases your movement speed by $s1% and makes you immune to snares and roots for $s2 sec. Demonic Gateway: Can be cast instantly. Drain Life: Gain an absorb shield equal to the amount of healing done for $s3 sec. This shield cannot exceed $s4% of your maximum health. Health Funnel: Restores $s5% more health and reduces the damage taken by your pet by $s6% for $s7 sec. Healthstone: Increases the healing of your Healthstone by $s8% and increases your maximum health by $s9% for $s10 sec
strength_of_will={71956,317138,1},-- Unending Resolve reduces damage taken by an additional $s1%
sweet_souls={71927,386620,1},-- Your Healthstone heals you for an additional $s1% of your maximum health. Any party or raid member using a Healthstone also heals you for that amount
swift_artifice={71918,452902,1},-- Reduces the cast time of Soulstone and Create Healthstone by $s1%
teachings_of_the_black_harvest={71938,385881,1},-- Your primary pets gain a bonus effect. Imp: Successful Singe Magic casts grant the target $s1% damage reduction for $s2 sec. Voidwalker: Reduces the cooldown of Shadow Bulwark by $s3 sec. Felhunter: Reduces the cooldown of Devour Magic by $s4 sec. Sayaad: Reduces the cooldown of Seduction by $s5 sec and causes the target to walk faster towards the demon
teachings_of_the_satyr={71935,387972,1},-- Reduces the cooldown of Amplify Curse by $s1 sec
wrathful_minion={71946,386864,1},-- Increases the damage done by your primary pet by $s1%. Increases Grimoire of Sacrifice damage by $s2%
absolute_corruption={72051,196103,1},-- Corruption is now permanent and deals $s1% increased damage. Duration reduced to $s2 sec against players
contagion={72041,453096,2},-- Increases critical strike damage dealt by Agony, Corruption, and Unstable Affliction by $s1%
creeping_death={72058,264000,1},-- Your Agony, Corruption, and Unstable Affliction deal damage $s1% faster
cull_the_weak={72038,453056,2},-- Malefic Rapture damage is increased by $s1% for each enemy it hits, up to $s2 enemies
cunning_cruelty={72054,453172,1},-- Shadow Bolt and Drain Soul have a chance to trigger a Shadow Bolt Volley, dealing $s$s2 Shadow damage to $s3 enemies within $s4 yards of your current target
dark_harvest={102029,387016,1},-- Each target affected by Soul Rot increases your haste and critical strike chance by $s1% for $s2 sec
dark_virtuosity={72043,405327,2},-- Shadow Bolt and Drain Soul deal an additional $s1% damage
deaths_embrace={72033,453189,1},-- Increases Drain Life healing by $s1% while your health is at or below $s2% health. Damage done by your Agony, Corruption, Unstable Affliction, and Malefic Rapture is increased by $s3% when your target is at or below $s4% health
drain_soul={72045,388667,1},-- Replaces Shadow Bolt. Drains the target's soul, causing $s$s2 Shadow damage over $s3 sec. Damage is increased by $s4% against enemies below $s5% health. Generates $s6 Soul Shard if the target dies during this effect
focused_malignancy={72042,399668,1},-- Malefic Rapture deals $s1% increased damage to targets suffering from Unstable Affliction
grimoire_of_sacrifice={72037,108503,1},-- Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal $s1 additional Shadow damage. Lasts until canceled or until you summon a demon pet
haunt={72032,48181,1},-- A ghostly soul haunts the target, dealing $s$s2 Shadow damage and increasing your damage dealt to the target by $s3% for $s4 sec. If the target dies, Haunt's cooldown is reset
improved_haunt={102031,458034,1},-- Increases the damage of Haunt by $s1% and reduces its cast time by $s2%. Haunt now applies Shadow Embrace
improved_malefic_rapture={72035,454378,1},-- Increases Malefic Rapture damage by $s1% and reduces its cast time by $s2%
improved_shadow_bolt={72045,453080,1},-- Reduces the cast time of Shadow Bolt by $s1% and increases its damage by $s2%
infirmity={102032,458036,1},-- The stack count of Agony is increased by $s2 when applied by Vile Taint$s$s3 Enemies damaged by Phantom Singularity take $s4% increased damage from you for its duration
kindled_malice={72040,405330,2},-- Malefic Rapture damage increased by $s2%$s$s3 Corruption damage increased by $s4%
malediction={72046,453087,2},-- Increases the critical strike chance of Agony, Corruption, and Unstable Affliction by $s1%
malefic_touch={102030,458029,1},-- Malefic Rapture deals an additional $s$s2 Shadowflame damage to each target it affects
malevolent_visionary={71987,387273,1},-- Increases the damage of your Darkglare by $s2%. When Darkglare extends damage over time effects it also sears affected targets for $s$s3 Shadow damage
malign_omen={72057,458041,1},-- Casting Soul Rot grants $s1 applications of Malign Omen. Malign Omen Your next Malefic Rapture deals $s4% increased damage and extends the duration of your damage over time effects and Haunt by $s5 sec
nightfall={72047,108558,1},-- Corruption damage has a chance to cause your next Shadow Bolt or Drain Soul to deal $s1% increased damage. Shadow Bolt is instant cast and Drain Soul channels $s2% faster when affected
oblivion={71986,417537,1},-- Unleash wicked magic upon your target's soul, dealing $s$s2 Shadow damage over $s3 sec. Deals $s4% increased damage, up to $s5%, per damage over time effect you have active on the target
perpetual_unstability={102246,459376,1},-- The cast time of Unstable Affliction is reduced by $s2%. Refreshing Unstable Affliction with $s3 or less seconds remaining deals $s$s4 Shadow damage to its target
phantom_singularity={102033,205179,1},-- Places a phantom singularity above the target, which consumes the life of all enemies within $s1 yards, dealing $s2 damage over $s3 sec, healing you for $s4% of the damage done
ravenous_afflictions={102247,459440,1},-- Critical strikes from your Agony, Corruption, and Unstable Affliction have a chance to grant Nightfall
relinquished={72052,453083,1},-- Agony has $s1 times the normal chance to generate a Soul Shard
sacrolashs_dark_strike={72053,386986,1},-- Corruption damage is increased by $s1%, and each time it deals damage any of your Curses active on the target are extended by $s2 sec
seed_of_corruption={72050,27243,1},-- Embeds a demon seed in the enemy target that will explode after $s2 sec, dealing $s$s3 Shadow damage to all enemies within $s4 yards and applying Corruption to them. The seed will detonate early if the target is hit by other detonations, or takes $s5 damage from your spells
shadow_embrace={100940,32388,1},-- Shadow Bolt applies Shadow Embrace, increasing your damage dealt to the target by $s1% for $s2 sec. Stacks up to $s3 times
siphon_life={72051,452999,1},-- Corruption deals $s1% increased damage and its periodic damage heals you for $s2% of the damage dealt
soul_rot={72056,386997,1},-- Wither away all life force of your current target and up to $s3 additional targets nearby, causing your primary target to suffer $s$s4 Shadow damage and secondary targets to suffer $s$s5 Shadow damage over $s6 sec. Damage dealt by Soul Rot heals you for $s7% of damage done
summon_darkglare={72034,205180,1},-- Summons a Darkglare from the Twisting Nether that extends the duration of your damage over time effects on all enemies by $s2 sec. The Darkglare will serve you for $s3 sec, blasting its target for $s$s4 Shadow damage, increased by $s5% for every damage over time effect you have active on their current target
summoners_embrace={72037,453105,1},-- Increases the damage dealt by your spells and your demon by $s1%
tormented_crescendo={72031,387075,1},-- While Agony, Corruption, and Unstable Affliction are active, your Shadow Bolt has a $s1% chance and your Drain Soul has a $s2% chance to make your next Malefic Rapture cost no Soul Shards and cast instantly
unstable_affliction={72049,316099,1},-- Afflicts one target with $s$s3 Shadow damage over $s4 sec. If dispelled, deals $s$s5 million damage to the dispeller and silences them for $s6 sec. Generates $s7 Soul Shard if the target dies while afflicted
vile_taint={102033,278350,1},-- Unleashes a vile explosion at the target location, dealing $s$s2 Shadow damage over $s3 sec to $s4 enemies within $s5 yds and applies Agony and Curse of Exhaustion to them
volatile_agony={72039,453034,1},-- Refreshing Agony with $s2 or less seconds remaining deals $s$s3 Shadow damage to its target and enemies within $s4 yards. Deals reduced damage beyond $s5 targets
withering_bolt={72055,386976,1},-- Shadow Bolt and Drain Soul deal $s1% increased damage, up to $s2%, per damage over time effect you have active on the target
writhe_in_agony={72048,196102,1},-- Agony's damage starts at $s1 stacks and may now ramp up to $s2 stacks
aura_of_enfeeblement={94822,440059,1},-- While Unending Resolve is active, enemies within $s1 yds are affected by Curse of Tongues and Curse of Weakness at $s2% effectiveness
blackened_soul={94837,440043,1},-- Spending Soul Shards on damaging spells will further corrupt enemies affected by your Wither, increasing its stack count by $s2. Each time Wither gains a stack it has a chance to collapse, consuming a stack every $s3 sec to deal $s$s4 Shadowflame damage to its host until $s5 stack remains
bleakheart_tactics={94854,440051,1},-- Wither damage increased $s1%. When Wither gains a stack from Blackened Soul, it has a chance to gain an additional stack
curse_of_the_satyr={94822,440057,1},-- Curse of Weakness is empowered and transforms into Curse of the Satyr. Curse of the Satyr Increases the time between an enemy's attacks by $s3% and the casting time of all spells by $s4% for $s5 min. Curses: A warlock can only have one Curse active per target
hatefury_rituals={94854,440048,1},-- Wither deals $s1% increased periodic damage but its duration is $s2% shorter
illhoofs_design={94835,440070,1},-- Sacrifice $s1% of your maximum health. Soul Leech now absorbs an additional $s2% of your maximum health
malevolence={94842,442726,1},-- Dark magic erupts from you and corrupts your soul for $s2 sec, causing enemies suffering from your Wither to take $s$s3 Shadowflame damage and increase its stack count by $s4. While corrupted your Haste is increased by $s5% and spending Soul Shards on damaging spells grants $s6 additional stack of Wither
mark_of_perotharn={94844,440045,1},-- Critical strike damage dealt by Wither is increased by $s1%. Wither has a chance to gain a stack when it critically strikes. Stacks gained this way do not activate Blackened Soul
mark_of_xavius={94834,440046,1},-- Agony damage increased by $s1%. Blackened Soul deals $s2% increased damage per stack of Wither
seeds_of_their_demise={94829,440055,1},-- After Wither reaches $s2 stacks or when its host reaches $s3% health, Wither deals $s$s4 Shadowflame damage to its host every $s5 sec until $s6 stack remains. When Blackened Soul deals damage, you have a chance to gain Tormented Crescendo
wither={94840,445468,1},-- Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing $s$s3 Shadowflame damage immediately and an additional $s$s4 Shadowflame damage over $s5 sec. Replaces Corruption
xalans_cruelty={94845,440040,1},-- Shadow damage dealt by your spells and abilities is increased by $s1% and your Shadow spells gain $s2% more critical strike chance from all sources
xalans_ferocity={94853,440044,1},-- Fire damage dealt by your spells and abilities is increased by $s1% and your Fire spells gain $s2% more critical strike chance from all sources
zevrims_resilience={94835,440065,1},-- Dark Pact heals you for $s1 every $s2 sec while active
demoniacs_fervor={94832,449629,1},-- Your demonic soul deals $s1% increased damage to targets affected by your Unstable Affliction
demonic_soul={94851,449614,1},-- A demonic entity now inhabits your soul, allowing you to detect if a Soul Shard has a Succulent Soul when it's generated. A Succulent Soul empowers your next Malefic Rapture, increasing its damage by $s2%, and unleashing your demonic soul to deal an additional $s$s3 Shadow damage
eternal_servitude={94824,449707,1},-- Fel Domination cooldown is reduced by $s1 sec
feast_of_souls={94823,449706,1},-- When you kill a target, you have a chance to generate a Soul Shard that is guaranteed to be a Succulent Soul
friends_in_dark_places={94850,449703,1},-- Dark Pact now shields you for an additional $s1% of the sacrificed health
gorebound_fortitude={94850,449701,1},-- You always gain the benefit of Soulburn when consuming a Healthstone, increasing its healing by $s1% and increasing your maximum health by $s2% for $s3 sec
gorefiends_resolve={94824,389623,1},-- Targets resurrected with Soulstone resurrect with $s1% additional health and $s2% additional mana
necrolyte_teachings={94825,449620,1},-- Shadow Bolt and Drain Soul damage increased by $s1%. Nightfall increases the damage of Shadow Bolt and Drain Soul by an additional $s2%
quietus={94846,449634,1},-- Soul Anathema damage increased by $s1% and is dealt $s2% faster. Consuming Nightfall activates Shared Fate or Feast of Souls
sataiels_volition={94838,449637,1},-- Corruption deals damage $s1% faster and Haunt grants Nightfall
shadow_of_death={94857,449638,1},-- Your Soul Rot spell is empowered by the demonic entity within you, causing it to grant $s1 Soul Shards that each contain a Succulent Soul
shared_fate={94823,449704,1},-- When you kill a target, its tortured soul is flung into a nearby enemy for $s2 sec. This effect inflicts $s$s3 Shadow damage to enemies within $s4 yds every $s5 sec. Deals reduced damage beyond $s6 targets
soul_anathema={94847,449624,1},-- Unleashing your demonic soul bestows a fiendish entity unto the soul of its targets, dealing $s$s2 Shadow damage over $s3 sec. If this effect is reapplied, any remaining damage will be added to the new Soul Anathema
wicked_reaping={94821,449631,1},-- Damage dealt by your demonic soul is increased by $s2%. Consuming Nightfall feeds the demonic entity within you, causing it to appear and deal $s$s3 Shadow damage to your target
bloodstones=5695,-- (1218692) Your Healthstones are replaced with Bloodstones which increase their user's haste by $s1% for $s2 sec instead of healing
bonds_of_fel=5546,-- (353753) Encircle enemy players with Bonds of Fel. If any affected player leaves the $s2 yd radius they explode, dealing $s$s3 Fire damage split amongst all nearby enemies
essence_drain=19,-- (221711) Whenever you heal yourself with Drain Life, the enemy target deals $s1% reduced damage to you for $s2 sec. Stacks up to $s3 times
gateway_mastery=15,-- (248855) Increases the range of your Demonic Gateway by $s1 yards, and reduces the cast time by $s2%. Reduces the time between how often players can take your Demonic Gateway by $s3 sec
impish_instincts=5579,-- (409835) Taking direct Physical damage reduces the cooldown of Demonic Circle by $s1 sec. Cannot occur more than once every $s2 sec
jinx=5386,-- (426352) Casting a curse now applies Corruption and Agony to your target, but curses now costs $s1 Soul Shard
nether_ward=18,-- (212295) Surrounds the caster with a shield that lasts $s1 sec, reflecting all harmful spells cast on you
rampant_afflictions=5379,-- (335052) Unstable Affliction can now be applied to up to $s1 targets, but its damage is reduced by $s2%
rot_and_decay=16,-- (212371) Shadow Bolt damage increases the duration of your Unstable Affliction, Corruption, Agony, and Siphon Life on the target by $s1 sec. Drain Life, Drain Soul, and Oblivion damage increases the duration of your Unstable Affliction, Corruption, Agony, and Siphon Life on the target by $s2 sec
shadow_rift=5392,-- (353294) Conjure a Shadow Rift at the target location lasting $s1 sec. Enemy players within the rift when it expires are teleported to your Demonic Circle. Must be within $s2 yds of your Demonic Circle to cast
soul_rip=5608,-- (410598) Fracture the soul of up to $s1 target players within $s2 yds into the shadows, reducing their damage done by $s3% and healing received by $s4% for $s5 sec. Souls are fractured up to $s6 yds from the player's location. Players can retrieve their souls to remove this effect
soul_swap=5662,-- (386951) Copies your damage over time effects and Haunt from the target, preserving their duration. Your next use of Soul Swap within $s1 sec will exhale a copy damage of the effects onto a new target
-- Haste increased by $w1% and $?s324536[Malefic Rapture grants $w2 additional stack of Wither to targets affected by Unstable Affliction.][Chaos Bolt grants $w3 additional stack of Wither.]; All of your active Withers are acute.
malevolence={
id=442726,
duration=20.0,
max_stack=1,
},
-- Your next Malefic Rapture deals $s1% increased damage and extends the duration of your damage over time effects and Haunt by $s2 sec.
-- Talent: Dealing damage to all nearby targets every $t1 sec and healing the casting Warlock.
-- https://wowhead.com/beta/spell=205179
phantom_singularity={
id=205179,
duration=16,
type="Magic",
max_stack=1
},
-- Talent: The percentage of damage shared via your Soul Link is increased by an additional $s2%.
-- https://wowhead.com/beta/spell=394747
profane_bargain={
id=394747,
duration=3600,
max_stack=1
},
-- Movement speed increased by $s3%.
-- https://wowhead.com/beta/spell=30151
pursuit={
id=30151,
duration=8,
max_stack=1
},
--
-- https://wowhead.com/beta/spell=698
ritual_of_summoning={
id=698,
duration=120,
type="Magic",
max_stack=1
},
-- Covenant: Suffering $w2 Arcane damage every $t2 sec.
-- https://wowhead.com/beta/spell=312321
scouring_tithe={
id=312321,
duration=18,
type="Magic",
max_stack=1
},
-- Disoriented.
-- https://wowhead.com/beta/spell=6358
seduction={
id=6358,
duration=30,
mechanic="sleep",
type="Magic",
max_stack=1
},
-- Talent: Embeded with a demon seed that will soon explode, dealing Shadow damage to the caster's enemies within $27285A1 yards, and applying Corruption to them. The seed will detonate early if the target is hit by other detonations, or takes $w3 damage from your spells.
-- Talent: Consumes a Soul Shard, unlocking the hidden power of your spells. |cFFFFFFFFDemonic Circle: Teleport|r: Increases your movement speed by $387633s1% and makes you immune to snares and roots for $387633d. |cFFFFFFFFDemonic Gateway|r: Can be cast instantly. |cFFFFFFFFDrain Life|r: Gain an absorb shield equal to the amount of healing done for $387630d. This shield cannot exceed $387630s1% of your maximum health. |cFFFFFFFFHealth Funnel|r: Restores $387626s1% more health and reduces the damage taken by your pet by ${$abs($387641s1)}% for $387641d. |cFFFFFFFFHealthstone|r: Increases the healing of your Healthstone by $387626s2% and increases your maximum health by $387636s1% for $387636d.
-- Talent: Summons a Darkglare from the Twisting Nether that blasts its target for Shadow damage, dealing increased damage for every damage over time effect you have active on any target.
-- Inflicts increasing agony on the target, causing up to 9,300 Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Agony damage sometimes generates 1 Soul Shard.
-- Talent: Your next Curse of Exhaustion, Curse of Tongues or Curse of Weakness cast within 15 sec is amplified. Curse of Exhaustion Reduces the target's movement speed by an additional 20%. Curse of Tongues Increases casting time by an additional 40%. Curse of Weakness Enemy is unable to critically strike.
-- Talent: Banishes an enemy Demon, Aberration, or Elemental, preventing any action for 30 sec. Limit 1. Casting Banish again on the target will cancel the effect.
-- Talent: Increases your movement speed by 50%, but also damages you for 4% of your maximum health every 1 sec. Movement impairing effects may not reduce you below 100% of normal movement speed. Lasts until canceled.
-- Forces the target to speak in Demonic, increasing the casting time of all spells by 30% for 1 min. Curses: A warlock can only have one Curse active per target.
-- Talent: Sacrifices 20% of your current health to shield you for 250% of the sacrificed health plus an additional 12,365 for 20 sec. Usable while suffering from control impairing effects.
-- Talent: Summons a Demonic Circle for 15 min. Cast Demonic Circle: Teleport to teleport to its location and remove all movement slowing effects. You also learn: Demonic Circle: Teleport Teleports you to your Demonic Circle and removes all movement slowing effects.
-- Talent: Creates a demonic gateway between two locations. Activating the gateway transports the user to the other gateway. Each player can use a Demonic Gateway only once per 1.5 min.
-- Drains life from the target, causing 2,174 Shadow damage over 4.0 sec, and healing you for 500% of the damage done. Drain Life heals for 15% more while below 50% health.
-- Talent: Drains the target's soul, causing 5,810 Shadow damage over 3.8 sec. Damage is increased by 100% against enemies below 20% health. Generates 1 Soul Shard if the target dies during this effect.
-- Talent: Sacrifices your demon pet for power, gaining its command demon ability, and causing your spells to sometimes also deal 1,678 additional Shadow damage. Lasts 1 |4hour:hrs; or until you summon a demon pet.
grimoire_of_sacrifice={
id=108503,
cast=0,
cooldown=30,
gcd="spell",
school="shadow",
talent="grimoire_of_sacrifice",
startsCombat=false,
essential=true,
nobuff="grimoire_of_sacrifice",
usable=function()returnpet.active,"requires a pet to sacrifice"end,
-- Talent: A ghostly soul haunts the target, dealing 2,273 Shadow damage and increasing your damage dealt to the target by 10% for 18 sec. If the target dies, Haunt's cooldown is reset.
-- [430014] Dark magic erupts from you and corrupts your soul for $442726d, causing enemies suffering from your Wither to take $446285s1 Shadowflame damage and increase its stack count by $s1.; While corrupted your Haste is increased by $442726s1% and spending Soul Shards on damaging spells grants $s2 additional stack of Wither.
-- Unleash wicked magic upon your target's soul, dealing $o Shadow damage over $d.; Deals $s2% increased damage, up to ${$s2*$s3}%, per damage over time effect you have active on the target.
usable=function()returndebuff.agony.upordebuff.doom.upordebuff.corruption.upordebuff.unstable_affliction.upordebuff.vile_taint.upordebuff.phantom_singularity.upordebuff.siphon_life.up,"requires an active dot effect"end,
-- Talent: Places a phantom singularity above the target, which consumes the life of all enemies within 15 yards, dealing 10,570 damage over 12.2 sec, healing you for 25% of the damage done.
-- Embeds a demon seed in the enemy target that will explode after $d, dealing $27285s1 Shadow damage to all enemies within $27285A1 yards and applying $?a445465[Wither][Corruption] to them.; The seed will detonate early if the target is hit by other detonations, or takes ${$SPS*$s1/100} damage from your spells.
-- Conjure a Shadow Rift at the target location lasting $d. Enemy players within the rift when it expires are teleported to your Demonic Circle.; Must be within $s2 yds of your Demonic Circle to cast.
-- Talent: Wither away all life force of your current target and up to 3 additional targets nearby, causing your primary target to suffer 10,339 Nature damage and secondary targets to suffer 5,169 Nature damage over 8 sec. For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana.
-- Stores the soul of the target party or raid member, allowing resurrection upon death. Also castable to resurrect a dead target. Targets resurrect with 60% health and at least 20% mana.
-- Talent: Summons a Darkglare from the Twisting Nether that extends the duration of your damage over time effects on all enemies by 8 sec. The Darkglare will serve you for 20 sec, blasting its target for 928 Shadow damage, increased by 10% for every damage over time effect you have active on any target.
-- Talent: Afflicts one target with 18,624 Shadow damage over 21 sec. If dispelled, deals 32,416 damage to the dispeller and silences them for 4 sec. Generates 1 Soul Shard if the target dies while afflicted.
-- Talent: Unleashes a vile explosion at the target location, dealing 8,331 Shadow damage over 10 sec to 8 enemies within 10 yds and applies Agony and Curse of Exhaustion to them.
-- Bestows a vile malediction upon the target, burning the sinew and muscle of its host, dealing $s1 Shadowflame damage immediately and an additional $445474o1 Shadowflame damage over $445474d.$?s137046[; Periodic damage generates 1 Soul Shard Fragment and has a $s2% chance to generate an additional 1 on critical strikes.; Replaces Immolate.][; Replaces Corruption.]