armored_to_the_teeth={90258,384124,2},-- Gain Strength equal to 5% of your Armor.
avatar={92640,107574,1},-- Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares. Generates 10 Rage.
barbaric_training={95955,390674,1},-- Slam and Whirlwind deal 20% increased damage and 10% increased critical strike damage.
berserker_shout={90348,384100,1},-- Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec. Also remove fear effects from group members within 12 yds.
berserker_stance={90325,386196,1},-- An aggressive combat state that increases the damage of your auto-attacks by 15% and reduces the duration of Fear, Sap and Incapacitate effects on you by 10%. Lasts until canceled.
berserkers_torment={90362,390123,1},-- Activating Avatar or Recklessness grants 8 sec of the other.
bitter_immunity={90356,383762,1},-- Restores 20% health instantly and removes all diseases, poisons and curses affecting you.
bounding_stride={90355,202163,1},-- Reduces the cooldown of Heroic Leap by 15 sec, and Heroic Leap now also increases your movement speed by 70% for 3 sec.
cacophonous_roar={90383,382954,1},-- Intimidating Shout can withstand 200% more damage before breaking.
champions_might={90323,386284,1},-- The duration of Champion's Spear is increased by 2 sec. You deal 25% increased critical strike damage to targets chained to your Spear.
champions_spear={90380,376079,1},-- Throw a spear at the target location, dealing 129,398 Physical damage instantly and an additional 127,448 damage over 4 sec. Deals reduced damage beyond 5 targets. Enemies hit are chained to the spear's location for the duration. Generates 10 Rage.
concussive_blows={90354,383115,1},-- Cooldown of Pummel reduced by 1.0 sec. Successfully interrupting an enemy increases the damage you deal to them by 5% for 10 sec.
crackling_thunder={95959,203201,1},-- Thunder Clap's radius is increased by 50%, and it reduces movement speed by an additional 20%.
cruel_strikes={90381,392777,2},-- Critical strike chance increased by 1% and critical strike damage of Execute increased by 5%.
crushing_force={90349,382764,2},-- Bloodthirst deals an additional 5% damage and has a 5% increased critical strike chance.
defensive_stance={92538,386208,1},-- A defensive combat state that reduces all damage you take by 15%, and all damage you deal by 10%. Lasts until canceled.
double_time={90382,103827,1},-- Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
dual_wield_specialization={90373,382900,1},-- Increases your damage while dual wielding by 5%.
endurance_training={90376,391997,2},-- Increases Stamina by 5% and reduces the duration of movement impairing effects on you by 10.0%.
fast_footwork={90344,382260,1},-- Movement speed increased by 5%.
frothing_berserker={90350,215571,1},-- Rampage has a 20% chance to immediately refund 10% of the Rage spent.
heroic_leap={90346,6544,1},-- Leap through the air toward a target location, slamming down with destructive force to deal 18,429 Physical damage to all enemies within 8 yards.
honed_reflexes={95956,391271,1},-- Cooldown of Enraged Regeneration, Pummel, Intervene, Spell Reflection, and Storm Bolt reduced by 5%.
impending_victory={90326,202168,1},-- Instantly attack the target, causing 46,270 damage and healing you for 30% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage.
intervene={90329,3411,1},-- Run at high speed toward an ally, intercepting all melee and ranged attacks against them for 6 sec while they remain within 10 yds.
intimidating_shout={90384,5246,1},-- Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Targets are disoriented for 8 sec.
leeching_strikes={90371,382258,1},-- Leech increased by 3%.
menace={90383,275338,1},-- Intimidating Shout will knock back all nearby enemies except your primary target, and cause them all to cower in fear for 15 sec instead of fleeing.
overwhelming_rage={90378,382767,2},-- Maximum Rage increased by 15.
piercing_challenge={90379,382948,1},-- Champion's Spear's damage increased by 50% and its Rage generation is increased by 100%.
piercing_howl={90348,12323,1},-- Snares all enemies within 12 yards, reducing their movement speed by 70% for 8 sec.
rallying_cry={90331,97462,1},-- Lets loose a rallying cry, granting all party or raid members within 40 yards 10% temporary and maximum health for 10 sec.
reinforced_plates={90368,382939,1},-- Armor increased by 10%.
rumbling_earth={90374,275339,1},-- Shockwave's range increased by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec.
second_wind={90332,29838,1},-- Restores 6% health every 1 sec when you have not taken damage for 5 sec. While you are below 35% health, restores 1.0% health every 1 sec. The amount restored increases the closer you are to death.
seismic_reverberation={90354,382956,1},-- If Whirlwind hits 3 or more enemies, it hits them 1 additional time for 30% damage.
shattering_throw={90351,64382,1},-- Hurl your weapon at the enemy, causing 52,282 Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields.
shockwave={90375,46968,1},-- Sends a wave of force in a frontal cone, causing 15,684 damage and stunning all enemies within 10 yards for 2 sec.
sidearm={95955,384404,1},-- Your auto-attacks have a 20% chance to hurl weapons at your target and 3 other enemies in front of you, dealing an additional 19,606 Physical damage.
spell_reflection={90385,23920,1},-- Raise your weapon, reflecting the first spell cast on you, and reduce magic damage you take by 20% for 5 sec.
storm_bolt={90337,107570,1},-- Hurls your weapon at an enemy, causing 22,350 Physical damage and stunning for 4 sec.
thunder_clap={90343,6343,1},-- Blasts all enemies within 8 yards for 55,833 Physical damage and reduces their movement speed by 20% for 10 sec. Deals reduced damage beyond 5 targets.
thunderous_roar={90359,384318,1},-- Roar explosively, dealing 135,515 Physical damage to enemies within 12 yds and cause them to bleed for 146,820 physical damage over 8 sec.
thunderous_words={90358,384969,1},-- Increases the duration of Thunderous Roar's Bleed effect by 2.0 sec and Thunderous Roar's Bleed effect causes enemies to take 30% increased damage from all your bleeds.
titans_torment={90362,390135,1},-- Activating Avatar casts Odyn's Fury and activating Odyn's Fury grants 4 sec of Avatar.
uproar={90357,391572,1},-- Thunderous Roar's cooldown reduced by 45 sec.
war_machine={90386,346002,1},-- Your auto attacks generate 20% more Rage. Killing an enemy instantly generates 5 Rage, and increases your movement speed by 30% for 8 sec.
wild_strikes={90360,382946,2},-- Haste increased by 1% and your auto-attack critical strikes increase your auto-attack speed by 10% for 10 sec.
wrecking_throw={90351,384110,1},-- Hurl your weapon at the enemy, causing 52,282 Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields.
anger_management={90415,152278,1},-- Every 20 Rage you spend reduces the remaining cooldown on Recklessness, Bladestorm, and Ravager by 1 sec.
ashen_juggernaut={90409,392536,1},-- Execute increases the critical strike chance of Execute by 10% for 15 sec, stacking up to 5 times.
bladestorm={90388,227847,1},-- Become an unstoppable storm of destructive force, striking all nearby enemies for 506,503 Physical damage over 3.7 sec. Deals reduced damage beyond 8 targets. You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks. Generates 10 Rage each time you deal damage.
bloodborne={90401,385703,1},-- Bleed damage of Odyn's Fury, Thunderous Roar and Gushing Wound increased by 20%.
bloodcraze={90405,393950,1},-- Raging Blow increases the critical strike chance of your next Bloodthirst by 15% until it critically strikes, stacking up to 5 times.
bloodthirst={90392,23881,1},-- Assault the target in a bloodthirsty craze, dealing 90,187 Physical damage and restoring 3% of your health. Generates 8 Rage.
cold_steel_hot_blood={90402,383959,1},-- Bloodthirst critical strikes generate 4 additional Rage, and inflict a Gushing Wound that leeches 63,523 health over 6 sec.
critical_thinking={90425,383297,2},-- Critical Strike chance increased by 1% and Raging Blow's critical strikes deal 5% increased damage.
cruelty={90428,392931,1},-- While Enraged, Raging Blow deals 15% increased damage.
dancing_blades={90417,391683,1},-- Odyn's Fury increases your auto-attack damage and speed by 30% for 10 sec.
deft_experience={90421,383295,2},-- Mastery increased by 1% and if you are Enraged, Bloodthirst extends your Enrage by 0.5 sec.
enraged_regeneration={90395,184364,1},-- Reduces damage taken by 30%, and Bloodthirst restores an additional 20% health. Usable while stunned or incapacitated. Lasts 8 sec.
focus_in_chaos={90403,383486,1},-- While Enraged, your auto-attacks can no longer miss.
frenzied_enrage={90398,383848,1},-- Enrage increases your Haste by 15% and increases your movement speed by 10%.
frenzy={90406,335077,1},-- Rampage increases your Haste by 2% for 12 sec, stacking up to 4 times. This effect is reset if you Rampage a different primary target.
fresh_meat={90399,215568,1},-- Bloodthirst always Enrages you the first time you strike a target, and it has a 15% increased chance to trigger Enrage.
hack_and_slash={90407,383877,1},-- Each Rampage strike has a 25% chance to refund a charge of Raging Blow.
improved_bloodthirst={90397,383852,1},-- Bloodthirst damage increased by 10%.
improved_execute={90430,316402,1},-- Execute no longer costs Rage and now generates 20 Rage.
improved_raging_blow={90390,383854,1},-- Raging Blow has 2 charges and has a 20% chance to instantly reset its own cooldown.
improved_whirlwind={90427,12950,1},-- Whirlwind causes your next 4 single-target attacks to strike up to 4 additional targets for 55% damage. Whirlwind generates 3 Rage, plus an additional 1 per target hit. Maximum 8 Rage.
massacre={90410,206315,1},-- Execute is now usable on targets below 35% health, and its cooldown is reduced by 1.5 sec.
meat_cleaver={90391,280392,1},-- Whirlwind deals 25% more damage and now affects your next 4 single-target melee attacks, instead of the next 2 attacks.
odyns_fury={90418,385059,1},-- Unleashes your power, dealing 356,472 Physical damage and an additional 147,436 Physical damage over 4 sec to all enemies within 12 yards. Generates 15 Rage.
onslaught={90424,315720,1},-- Brutally attack an enemy for 166,446 Physical damage. Generates 30 Rage.
powerful_enrage={90398,440277,1},-- Enrage increases the damage your abilities deal by an additional 15% and Enrage's duration is increased by 1 sec.
raging_blow={90396,85288,1},-- A mighty blow with both weapons that deals a total of 80,372 Physical damage. Raging Blow has a 20% chance to instantly reset its own cooldown. Generates 12 Rage.
rampage={90408,184367,1},-- Enrages you and unleashes a series of 4 brutal strikes for a total of 135,040 Physical damage.
ravager={90388,228920,1},-- Throws a whirling weapon at the target location that chases nearby enemies, inflicting 387,846 Physical damage to all enemies over 11.1 sec. Deals reduced damage beyond 8 targets. Generates 10 Rage each time it deals damage.
reckless_abandon={90415,396749,1},-- Recklessness generates 50 Rage and Rampage greatly empowers your next Bloodthirst and Raging Blow.
recklessness={90412,1719,1},-- Go berserk, increasing all Rage generation by 100% and granting your abilities 20% increased critical strike chance for 12 sec.
singleminded_fury={90400,81099,1},-- While dual-wielding a pair of one-handed weapons, your damage done is increased by 5%, your auto-attack damage with one-handed weapons is increased by 30%, your movement speed is increased by 5%, and your auto-attack critical strikes have a 50% chance to Enrage you.
slaughtering_strikes={90411,388004,1},-- Raging Blow causes every strike of your next Rampage to deal an additional 20% damage, stacking up to 5 times.
storm_of_steel={90389,382953,1},-- Bladestorm and Ravager's damage are reduced by 30% but they now have 2 charges and generate 10 additional Rage each time they deal damage.
sudden_death={90429,280721,1},-- Your attacks have a chance to reset the cooldown of Execute and make it usable on any target, regardless of their health.
swift_strikes={90416,383459,2},-- Haste increased by 1% and Raging Blow and Bloodthirst generate an additional 1 Rage.
tenderize={90423,388933,1},-- Onslaught Enrages you, and if you have Slaughtering Strikes grants you 3 stacks of Slaughtering Strikes.
titanic_rage={90417,394329,1},-- Odyn's Fury's Enrages you, deals 10% increased damage and grants you 4 stacks of Whirlwind.
unbridled_ferocity={90414,389603,1},-- Rampage has a 6% chance to grant Recklessness for 4 sec.
unhinged={90389,386628,1},-- Every other time Bladestorm or Ravager deal damage, you automatically cast a Bloodthirst at your target or random nearby enemy.
vicious_contempt={90404,383885,2},-- Bloodthirst deals 25% increased damage to enemies who are below 35% health.
warpaint={90394,208154,1},-- You take 10% reduced damage while Enrage is active.
wrath_and_fury={90387,392936,1},-- Raging Blow deals 15% increased damage and while Enraged, Raging Blow has a 10% increased chance to instantly reset its own cooldown.
avatar_of_the_storm={94805,437134,1},-- Casting Avatar grants you 2 charges of Thunder Blast and resets the cooldown of Thunder Clap. While Avatar is not active, Lightning Strikes have a 10% chance to grant you Avatar for 4 secs. Thunder Blast Your next Thunder Clap becomes a Thunder Blast that deals Stormstrike damage.
burst_of_power={94807,437118,1},-- Lightning Strikes have a 15% chance to make your next 2 Bloodthirsts have no cooldown, deal 35% increased damage, and generate 2 additional Rage.
crashing_thunder={94816,436707,1},-- Stormstrike or Nature damage your abilities deal is increased by 5%. Stormstrike damage ignores Armor. Thunder Clap damage increased by 40%, and it generates 5 Rage. Seismic Reverberations, Improved Whirlwind, Meat Cleaver, and Barbaric Training now affect Thunder Clap in addition to Whirlwind.
flashing_skies={94797,437079,1},-- Thunder Blast calls down a Lightning Strike on an enemy it hits.
gathering_clouds={94792,436201,1},-- Your attacks trigger Lightning Strikes 30% more often.
ground_current={94800,436148,1},-- Lightning Strikes also deal 23,527 to enemies near their target. Damage reduced beyond 5 targets.
keep_your_feet_on_the_ground={94798,438590,1},-- Physical damage taken reduced by 2%. Thunder Blast reduces damage you take by 8% for 5 sec.
lightning_strikes={94803,434969,1,"mountain_thane"},-- Damaging enemies with Thunder Clap, Raging Blow, or Execute has a 25% chance to also strike one with a lightning bolt, dealing 47,054 Nature damage. Lightning Strikes occur 30% more often during Avatar.
snap_induction={94797,456270,1},-- Activating Recklessness grants a charge of Thunder Blast.
steadfast_as_the_peaks={94798,434970,1},-- Stamina increased by 5%. Impending Victory increases your maximum health by 10% for 5 sec. When this health increase expires, you heal for any amount of the original Impending Victory that healed you in excess of your full health.
storm_bolts={94817,436162,1},-- Storm Bolt also hits 2 additional nearby targets, stunning them for 2 sec, but its cooldown is increased by 10 sec.
storm_shield={94817,438597,1},-- Intervening a target grants them a shield for 5 sec that absorbs magic damage equal to 3 times your Armor.
strength_of_the_mountain={94808,437068,1},-- Shield Slam damage increased by 10%. Bloodthirst and Rampage damage increased by 15%.
thorims_might={94792,436152,1},-- Lightning Strikes generate 5 Rage. Raging Blow and Execute damage increased by 15%.
thunder_blast={94785,435607,1},-- Shield Slam and Bloodthirst have a 35% chance to grant you Thunder Blast, stacking up to 2 charges. Thunder Blast Your next Thunder Clap becomes a Thunder Blast that deals Stormstrike damage and generates 5 Rage.
brutal_finish={94786,446085,1},-- Your next Rampage after Bladestorm ends deals 50% additional damage.
culling_cyclone={94786,444778,1},-- Each strike of Bladestorm deals an additional 20% damage evenly split across all targets.
death_drive={94813,444770,1},-- You heal for 15% of damage dealt by Sudden Death.
fierce_followthrough={94787,444773,1},-- Bloodthirst critical strikes increase the damage of your next Bloodthirst by 15%.
imminent_demise={94788,444769,1},-- Every 3 Slayer's Strikes you gain Sudden Death. Using Sudden Death accelerates your next Bladestorm, striking 1 additional time (max 3). Bladestorm's total duration is unchanged.
opportunist={94787,444774,1},-- When Raging Blow resets its own cooldown, your next Raging Blow deals 10% additional damage and 10% additional critical damage.
overwhelming_blades={94810,444772,1},-- Each strike of Bladestorm applies Overwhelmed to all enemies affected, increasing damage you deal to them by 1% for 20 sec, max 10 stacks.
reap_the_storm={94809,444775,1},-- Bloodthirst has a 20% chance to cause you to unleash a flurry of steel, striking all nearby enemies for 123,517 damage and applying Overwhelmed. Deals reduced damage beyond 8 targets.
relentless_pursuit={94795,444776,1},-- Charge grants you 70% movement speed for 3 sec. Charge removes all movement impairing effects, this effect cannot occur more than once every 30 sec.
show_no_mercy={94784,444771,1},-- Marked for Execution increases the critical strike chance and critical strike damage of your next Execute on the target by 10%.
slayers_dominance={94814,444767,1,"slayer"},-- Your attacks against your primary target have a high chance to overwhelm your their defenses and trigger a Slayer's Strike, dealing 52,282 damage and applying Marked for Execution, increasing the damage they take from your next Execute by 10%. Stacks 3 times.
slayers_malice={94801,444779,1},-- Raging Blow damage increased by 20%.
unrelenting_onslaught={94820,444780,1},-- When you Execute a target that you've Marked for Execution, you both reduce the cooldown of Bladestorm by 5 sec and apply 2 stacks of Overwhelmed to the target per stack of Marked for Execution consumed. You can now use Pummel and Storm Bolt while Bladestorming.
vicious_agility={94795,444777,1},-- Heroic Leap reduces the cooldown of Charge by 5 sec and Charge reduces the cooldown of Heroic Leap by 2 sec.
battlefield_commander=5628,-- (424742) Your Shout abilities have additional effects. Battle Shout: Increases Stamina by 3%. Piercing Howl: Radius increased by 50% Berserker Shout: Range increased by 8 yds. Intimidating Shout: Cooldown reduced by 15 sec. Rallying Cry: Removes movement impairing effects and grants 30% movement speed to allies. Thunderous Roar: Targets receive 5% more damage from all sources while bleeding.
death_wish=179,-- (199261) Increases your damage taken and done by 10% for 15 sec at the cost of 10% of your health. Stacks up to 5 times.
demolition=5373,-- (329033) Reduces the cooldown of your Shattering Throw or Wrecking Throw by 50% and increases its damage to absorb shields by an additional 250%.
disarm=3533,-- (236077) Disarm the enemy's weapons and shield for 5 sec. Disarmed creatures deal significantly reduced damage.
enduring_rage=177,-- (411764)
master_and_commander=3528,-- (235941) Cooldown of Rallying Cry reduced by $s1//1000${$s1//1000} sec, and grants 15% additional health.
rebound=5548,-- (213915) Spell Reflection reflects the next 2 incoming spells cast on you and reflected spells deal 50% extra damage to the attacker. Spell Reflection's cooldown is increased by 10 sec.
safeguard=5624,-- (424654) Intervene now has 2 charges and reduces the ally's damage taken by 20% for 5 sec. Intervene's cooldown is increased by 10 sec.
slaughterhouse=3735,-- (352998)
warbringer=5431,-- (356353) Charge roots enemies for 2 sec and emanates a shockwave past the target, rooting enemies and dealing 39,211 Physical damage in a 20 yd cone.
--(2) Rampage damage and critical strike chance increased by 10%.
--(4) Rampage causes your next Bloodthirst to have a 10% increased critical strike chance, deal 25% increased damage and generate 2 additional Rage. Stacking up to 10 times.
-- (2) Odyn's Fury deals 50% increased damage and causes your next 3 Bloodthirsts to deal 150% additional damage and have 100% increased critical strike chance against its primary target.
-- (4) Bloodthirst critical strikes reduce the cooldown of Odyn's Fury by 2.5 sec.
spec:RegisterAura("furious_bloodthirst",{
id=423211,
duration=20,
max_stack=3
})
-- (4) Bloodthirst critical strikes reduce the cooldown of Odyn's Fury by 2.5 sec.
ifcriticalandstate.talent.cold_steel_hot_blood.enabledthen-- Critical boolean is the 21st parameter in SPELL_DAMAGE within CLEU (Ref: https://wowpedia.fandom.com/wiki/COMBAT_LOG_EVENT#Payload)
ifaction.taunt.knownandaction.heroic_throw.knownandsettings.check_ww_rangeandnot(action.taunt.in_rangeandnotaction.heroic_throw.in_range)thenreturnfalse,"target is outside of whirlwind range"end
desc=strformat("By default, if you have four pieces of Tier 30 equipped, |W%s|w and |W%s|w will be recommended when their chance to crit is |cFFFFD10095%%|r or higher.\n\n"
.."Your tier set, %s, and %s can bring you over the 95%% threshold. If |W%s|w is talented, these crits will proc a %s for additional damage. "
.."Lowering this percentage slightly may be helpful if your base Critical Strike chance is very low. However, if set too low, you may use these abilities but "