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4 years ago
local DF = _G ["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
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return
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end
local _
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local loadedAPIDropDownFunctions = false
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do
local metaPrototype = {
WidgetType = "dropdown",
dversion = DF.dversion,
}
--check if there's a metaPrototype already existing
if (_G[DF.GlobalWidgetControlNames["dropdown"]]) then
--get the already existing metaPrototype
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local oldMetaPrototype = _G[DF.GlobalWidgetControlNames["dropdown"]]
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--check if is older
if ( (not oldMetaPrototype.dversion) or (oldMetaPrototype.dversion < DF.dversion) ) then
--the version is older them the currently loading one
--copy the new values into the old metatable
for funcName, _ in pairs(metaPrototype) do
oldMetaPrototype[funcName] = metaPrototype[funcName]
end
end
else
--first time loading the framework
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_G[DF.GlobalWidgetControlNames["dropdown"]] = metaPrototype
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end
end
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local DropDownMetaFunctions = _G[DF.GlobalWidgetControlNames["dropdown"]]
DF:Mixin(DropDownMetaFunctions, DF.SetPointMixin)
DF:Mixin(DropDownMetaFunctions, DF.FrameMixin)
DF:Mixin(DropDownMetaFunctions, DF.TooltipHandlerMixin)
DF:Mixin(DropDownMetaFunctions, DF.ScriptHookMixin)
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------------------------------------------------------------------------------------------------------------
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--metatables
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DropDownMetaFunctions.__call = function(object, value)
--unknown
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end
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------------------------------------------------------------------------------------------------------------
--members
--selected value
local gmember_value = function(object)
return object:GetValue()
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end
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--tooltip
local gmember_tooltip = function(object)
return object:GetTooltip()
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end
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--shown
local gmember_shown = function(object)
return object:IsShown()
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end
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--frame width
local gmember_width = function(object)
return object.button:GetWidth()
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end
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--frame height
local gmember_height = function(object)
return object.button:GetHeight()
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end
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--current text
local gmember_text = function(object)
return object.label:GetText()
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end
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--menu creation function
local gmember_function = function(object)
return object:GetFunction()
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end
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--menu width
local gmember_menuwidth = function(object)
return rawget(object, "realsizeW")
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end
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--menu height
local gmember_menuheight = function(object)
return rawget(object, "realsizeH")
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end
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DropDownMetaFunctions.GetMembers = DropDownMetaFunctions.GetMembers or {}
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DropDownMetaFunctions.GetMembers["value"] = gmember_value
DropDownMetaFunctions.GetMembers["text"] = gmember_text
DropDownMetaFunctions.GetMembers["shown"] = gmember_shown
DropDownMetaFunctions.GetMembers["width"] = gmember_width
DropDownMetaFunctions.GetMembers["menuwidth"] = gmember_menuwidth
DropDownMetaFunctions.GetMembers["height"] = gmember_height
DropDownMetaFunctions.GetMembers["menuheight"] = gmember_menuheight
DropDownMetaFunctions.GetMembers["tooltip"] = gmember_tooltip
DropDownMetaFunctions.GetMembers["func"] = gmember_function
DropDownMetaFunctions.__index = function(object, key)
local func = DropDownMetaFunctions.GetMembers[key]
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if (func) then
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return func(object, key)
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end
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local alreadyHaveKey = rawget(object, key)
if (alreadyHaveKey) then
return alreadyHaveKey
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end
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return DropDownMetaFunctions[key]
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end
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----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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--tooltip
local smember_tooltip = function(object, value)
return object:SetTooltip(value)
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end
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--show
local smember_show = function(object, value)
if (value) then
return object:Show()
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else
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return object:Hide()
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end
end
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--hide
local smember_hide = function(object, value)
if (not value) then
return object:Show()
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else
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return object:Hide()
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end
end
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--frame width
local smember_width = function(object, value)
return object.dropdown:SetWidth(value)
end
--frame height
local smember_height = function(object, value)
return object.dropdown:SetHeight(value)
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end
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--menu creation function
local smember_function = function(object, value)
return object:SetFunction(value)
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end
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--menu width
local smember_menuwidth = function(object, value)
object:SetMenuSize(value, nil)
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end
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--menu height
local smember_menuheight = function(object, value)
object:SetMenuSize(nil, value)
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end
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DropDownMetaFunctions.SetMembers = DropDownMetaFunctions.SetMembers or {}
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DropDownMetaFunctions.SetMembers["tooltip"] = smember_tooltip
DropDownMetaFunctions.SetMembers["show"] = smember_show
DropDownMetaFunctions.SetMembers["hide"] = smember_hide
DropDownMetaFunctions.SetMembers["width"] = smember_width
DropDownMetaFunctions.SetMembers["menuwidth"] = smember_menuwidth
DropDownMetaFunctions.SetMembers["height"] = smember_height
DropDownMetaFunctions.SetMembers["menuheight"] = smember_menuheight
DropDownMetaFunctions.SetMembers["func"] = smember_function
DropDownMetaFunctions.__newindex = function(object, key, value)
local func = DropDownMetaFunctions.SetMembers[key]
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if (func) then
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return func(object, value)
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else
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return rawset(object, key, value)
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end
end
------------------------------------------------------------------------------------------------------------
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--menu width and height
function DropDownMetaFunctions:SetMenuSize(width, height)
if (width) then
return rawset(self, "realsizeW", width)
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end
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if (height) then
return rawset(self, "realsizeH", height)
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end
end
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function DropDownMetaFunctions:GetMenuSize()
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return rawget(self, "realsizeW"), rawget(self, "realsizeH")
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end
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--function
function DropDownMetaFunctions:SetFunction(func)
return rawset(self, "func", func)
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end
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function DropDownMetaFunctions:GetFunction()
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return rawget(self, "func")
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end
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--value
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function DropDownMetaFunctions:GetValue()
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return rawget(self, "myvalue")
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end
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function DropDownMetaFunctions:SetValue(value)
return rawset(self, "myvalue", value)
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end
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--frame levels
function DropDownMetaFunctions:SetFrameLevel(level, frame)
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if (not frame) then
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return self.dropdown:SetFrameLevel(level)
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else
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local framelevel = frame:GetFrameLevel(frame) + level
return self.dropdown:SetFrameLevel(framelevel)
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end
end
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--enabled
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function DropDownMetaFunctions:IsEnabled()
return self.dropdown:IsEnabled()
end
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function DropDownMetaFunctions:Enable()
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self:SetAlpha(1)
rawset(self, "lockdown", false)
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if (self.OnEnable) then
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self.OnEnable(self)
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end
end
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function DropDownMetaFunctions:Disable()
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self:SetAlpha(.4)
rawset(self, "lockdown", true)
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if (self.OnDisable) then
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self.OnDisable(self)
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end
end
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--fixed value
function DropDownMetaFunctions:SetFixedParameter(value)
rawset(self, "FixedValue", value)
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end
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------------------------------------------------------------------------------------------------------------
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--scripts
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local lastOpened = false
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local isOptionVisible = function(self, thisOption)
if (type(thisOption.shown) == "boolean") then
return thisOption.shown
elseif (type(thisOption.shown) == "function") then
local result = DF:Dispatch(thisOption.shown, self)
return result
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end
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return true
end
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--return a table containing all frames of options in the menu
function DropDownMetaFunctions:GetMenuFrames() --not tested
if (self.MyObject) then
self = self.MyObject
end
return self.menus
end
function DropDownMetaFunctions:GetFrameForOption(optionsTable, value) --not tested
if (self.MyObject) then
self = self.MyObject
end
if (type(value) == "string") then
for i = 1, #optionsTable do
local thisOption = optionsTable[i]
if (thisOption.value == value or thisOption.label == value) then
return self.menus[i]
end
end
elseif (type(value) == "number") then
return self.menus[value]
end
end
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function DropDownMetaFunctions:Refresh()
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local optionsTable = DF:Dispatch(self.func, self)
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if (#optionsTable == 0) then
self:NoOption(true)
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self.no_options = true
return false
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elseif (self.no_options) then
self.no_options = false
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self:NoOption(false)
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self:NoOptionSelected()
return true
end
return true
end
function DropDownMetaFunctions:NoOptionSelected()
if (self.no_options) then
return
end
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self.label:SetText(self.empty_text or "no option selected")
self.label:SetPoint("left", self.icon, "right", 2, 0)
self.label:SetTextColor(1, 1, 1, 0.4)
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if (self.empty_icon) then
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self.icon:SetTexture(self.empty_icon)
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else
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self.icon:SetTexture([[Interface\COMMON\UI-ModelControlPanel]])
self.icon:SetTexCoord(0.625, 0.78125, 0.328125, 0.390625)
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end
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self.icon:SetVertexColor(1, 1, 1, 0.4)
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self.last_select = nil
end
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function DropDownMetaFunctions:NoOption(state)
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if (state) then
self:Disable()
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self:SetAlpha(0.5)
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self.no_options = true
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self.label:SetText("no options")
self.label:SetPoint("left", self.icon, "right", 2, 0)
self.label:SetTextColor(1, 1, 1, 0.4)
self.icon:SetTexture([[Interface\CHARACTERFRAME\UI-Player-PlayTimeUnhealthy]])
self.icon:SetTexCoord(0, 1, 0, 1)
self.icon:SetVertexColor(1, 1, 1, 0.4)
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else
self.no_options = false
self:Enable()
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self:SetAlpha(1)
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end
end
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--@button: the frame button of the option
--button.table refers to the optionTable
local runCallbackFunctionForButton = function(button)
--exec function if any
if (button.table.onclick) then
--need: the the callback func, the object of the dropdown (capsule), the object (capsule) of the button to get FixedValue and the last need the value of the optionTable
local success, errorText = pcall(button.table.onclick, button:GetParent():GetParent():GetParent().MyObject, button.object.FixedValue, button.table.value)
if (not success) then
error("Details! Framework: dropdown " .. button:GetParent():GetParent():GetParent().MyObject:GetName() .. " error: " .. errorText)
end
button:GetParent():GetParent():GetParent().MyObject:RunHooksForWidget("OnOptionSelected", button:GetParent():GetParent():GetParent().MyObject, button.object.FixedValue, button.table.value)
end
end
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local canRunCallbackFunctionForOption = function(canRunCallback, optionTable, dropdownObject)
if (canRunCallback) then
local fixedValue = rawget(dropdownObject, "FixedValue")
if (optionTable.onclick) then
local success, errorText = pcall(optionTable.onclick, dropdownObject, fixedValue, optionTable.value)
if (not success) then
error("Details! Framework: dropdown " .. dropdownObject:GetName() .. " error: " .. errorText)
end
dropdownObject:RunHooksForWidget("OnOptionSelected", dropdownObject, fixedValue, optionTable.value)
end
end
end
--if onlyShown is true it'll first create a table with visible options that has .shown and then select in this table the index passed (if byOptionNumber)
--@optionName: value or string shown in the name of the option
--@byOptionNumber: the option name is considered a number and selects the index of the menu
--@onlyShown: the selected option index when selecting by option number must be visible
--@runCallback: run the callback (onclick) function after selecting the option
function DropDownMetaFunctions:Select(optionName, byOptionNumber, onlyShown, runCallback)
if (type(optionName) == "boolean" and not optionName) then
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self:NoOptionSelected()
return false
end
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local optionsTable = DF:Dispatch(self.func, self)
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if (#optionsTable == 0) then
self:NoOption(true)
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return true
else
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self:NoOption(false)
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end
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if (byOptionNumber and type(optionName) == "number") then
local optionIndex = optionName
if (onlyShown) then
local onlyShownOptions = {}
for i = 1, #optionsTable do
local thisOption = optionsTable[i]
if (thisOption.shown) then
--only accept a function or a boolean into shown member
if (type(thisOption.shown) == "function") then
local isOptionShown = DF:Dispatch(thisOption.shown, self)
if (isOptionShown) then
onlyShownOptions[#onlyShownOptions+1] = thisOption
end
elseif (type(thisOption.shown) == "boolean" and thisOption.shown) then
onlyShownOptions[#onlyShownOptions+1] = thisOption
end
end
end
local optionTableSelected = onlyShownOptions[optionIndex]
if (not optionTableSelected) then
self:NoOptionSelected()
return false
end
self:Selected(optionTableSelected)
canRunCallbackFunctionForOption(runCallback, optionTableSelected, self)
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return true
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else
local optionTableSelected = optionsTable[optionIndex]
--is an invalid index?
if (not optionTableSelected) then
self:NoOptionSelected()
return false
end
self:Selected(optionTableSelected)
canRunCallbackFunctionForOption(runCallback, optionTableSelected, self)
return true
end
else
for i = 1, #optionsTable do
local thisOption = optionsTable[i]
if ((thisOption.label == optionName or thisOption.value == optionName) and isOptionVisible(self, thisOption)) then
self:Selected(thisOption)
canRunCallbackFunctionForOption(runCallback, thisOption, self)
return true
end
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end
end
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return false
end
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function DropDownMetaFunctions:SetEmptyTextAndIcon(text, icon)
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if (text) then
self.empty_text = text
end
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if (icon) then
self.empty_icon = icon
end
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self:Selected(self.last_select)
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end
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function DropDownMetaFunctions:Selected(thisOption)
if (not thisOption) then
--does not have any options?
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if (not self:Refresh()) then
self.last_select = nil
return
end
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--exists options but none selected
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self:NoOptionSelected()
return
end
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self.last_select = thisOption
self:NoOption(false)
self.label:SetText(thisOption.label)
self.icon:SetTexture(thisOption.icon)
if (thisOption.icon) then
self.label:SetPoint("left", self.icon, "right", 2, 0)
if (thisOption.texcoord) then
self.icon:SetTexCoord(unpack(thisOption.texcoord))
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else
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self.icon:SetTexCoord(0, 1, 0, 1)
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end
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if (thisOption.iconcolor) then
local r, g, b, a = DF:ParseColors(thisOption.iconcolor)
self.icon:SetVertexColor(r, g, b, a)
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else
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self.icon:SetVertexColor(1, 1, 1, 1)
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end
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self.icon:SetSize(self:GetHeight()-4, self:GetHeight()-4)
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else
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self.label:SetPoint("left", self.label:GetParent(), "left", 4, 0)
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end
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if (thisOption.statusbar) then
self.statusbar:SetTexture(thisOption.statusbar)
if (thisOption.statusbarcolor) then
self.statusbar:SetVertexColor(unpack(thisOption.statusbarcolor))
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end
else
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self.statusbar:SetTexture([[Interface\Tooltips\CHATBUBBLE-BACKGROUND]])
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end
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if (thisOption.color) then
local r, g, b, a = DF:ParseColors(thisOption.color)
self.label:SetTextColor(r, g, b, a)
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else
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self.label:SetTextColor(1, 1, 1, 1)
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end
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if (thisOption.font) then
self.label:SetFont(thisOption.font, 10)
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else
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self.label:SetFont("GameFontHighlightSmall", 10)
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end
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self:SetValue(thisOption.value)
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end
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function DetailsFrameworkDropDownOptionClick(button)
--update name and icon on main frame
button.object:Selected(button.table)
--close menu frame
button.object:Close()
--run callbacks
runCallbackFunctionForButton(button)
--set the value of selected option in main object
button.object.myvalue = button.table.value
button.object.myvaluelabel = button.table.label
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end
function DropDownMetaFunctions:Open()
self.dropdown.dropdownframe:Show()
self.dropdown.dropdownborder:Show()
self.opened = true
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if (lastOpened) then
lastOpened:Close()
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end
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lastOpened = self
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end
function DropDownMetaFunctions:Close()
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--when menu is being close, just hide the border and the script will call back this again
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if (self.dropdown.dropdownborder:IsShown()) then
self.dropdown.dropdownborder:Hide()
return
end
self.dropdown.dropdownframe:Hide()
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local selectedTexture = _G[self:GetName() .. "_ScrollFrame_ScrollChild_SelectedTexture"]
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selectedTexture:Hide()
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self.opened = false
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lastOpened = false
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end
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--close by escape key
function DetailsFrameworkDropDownOptionsFrameOnHide(self)
self:GetParent().MyObject:Close()
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end
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function DetailsFrameworkDropDownOptionOnEnter(self)
if (self.table.desc) then
GameCooltip2:Preset(2)
GameCooltip2:AddLine(self.table.desc)
if (self.table.descfont) then
GameCooltip2:SetOption("TextFont", self.table.descfont)
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end
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if (self.table.tooltipwidth) then
GameCooltip2:SetOption("FixedWidth", self.table.tooltipwidth)
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end
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GameCooltip2:SetHost(self, "topleft", "topright", 10, 0)
GameCooltip2:ShowCooltip(nil, "tooltip")
self.tooltip = true
end
self:GetParent().mouseover:SetPoint("left", self)
self:GetParent().mouseover:Show()
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end
3 years ago
function DetailsFrameworkDropDownOptionOnLeave(frame)
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if (frame.table.desc) then
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GameCooltip2:ShowMe(false)
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end
frame:GetParent().mouseover:Hide()
end
3 years ago
--@button is the raw button frame, object is the button capsule
function DetailsFrameworkDropDownOnMouseDown(button, buttontype)
4 years ago
local object = button.MyObject
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--click to open
if (not object.opened and not rawget(object, "lockdown")) then
local optionsTable = DF:Dispatch(object.func, object)
object.builtMenu = optionsTable
local frameWitdh = object.realsizeW
--has at least 1 option?
if (optionsTable and optionsTable[1]) then
local scrollFrame = _G[button:GetName() .. "_ScrollFrame"]
local scrollChild = _G[button:GetName() .. "_ScrollFrame_ScrollChild"]
local scrollBorder = _G[button:GetName() .. "_Border"]
local selectedTexture = _G[button:GetName() .. "_ScrollFrame_ScrollChild_SelectedTexture"]
local mouseOverTexture = _G[button:GetName() .. "_ScrollFrame_ScrollChild_MouseOverTexture"]
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local i = 1
local showing = 0
local currentText = button.text:GetText() or ""
local currentIndex
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if (object.OnMouseDownHook) then
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local interrupt = object.OnMouseDownHook(button, buttontype, optionsTable, scrollFrame, scrollChild, selectedTexture)
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if (interrupt) then
return
end
end
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for tindex, thisOption in ipairs(optionsTable) do
local show = isOptionVisible(button, thisOption)
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if (show) then
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local thisOptionFrame = object.menus[i]
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showing = showing + 1
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if (not thisOptionFrame) then
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local name = button:GetName() .. "Row" .. i
local parent = scrollChild
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thisOptionFrame = DF:CreateDropdownButton(parent, name)
local optionIndex = i - 1
thisOptionFrame:SetPoint("topleft", parent, "topleft", 1, (-optionIndex*20)-0)
thisOptionFrame:SetPoint("topright", parent, "topright", 0, (-optionIndex*20)-0)
thisOptionFrame.object = object
object.menus[i] = thisOptionFrame
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end
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thisOptionFrame:SetFrameStrata(thisOptionFrame:GetParent():GetFrameStrata())
thisOptionFrame:SetFrameLevel(thisOptionFrame:GetParent():GetFrameLevel()+10)
thisOptionFrame.icon:SetTexture(thisOption.icon)
if (thisOption.icon) then
thisOptionFrame.label:SetPoint("left", thisOptionFrame.icon, "right", 5, 0)
if (thisOption.texcoord) then
thisOptionFrame.icon:SetTexCoord(unpack(thisOption.texcoord))
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else
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thisOptionFrame.icon:SetTexCoord(0, 1, 0, 1)
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end
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if (thisOption.iconcolor) then
local r, g, b, a = DF:ParseColors(thisOption.iconcolor)
thisOptionFrame.icon:SetVertexColor(r, g, b, a)
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else
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thisOptionFrame.icon:SetVertexColor(1, 1, 1, 1)
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end
else
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thisOptionFrame.label:SetPoint("left", thisOptionFrame.statusbar, "left", 2, 0)
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end
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if (thisOption.iconsize) then
thisOptionFrame.icon:SetSize(thisOption.iconsize[1], thisOption.iconsize[2])
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else
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thisOptionFrame.icon:SetSize(thisOptionFrame:GetHeight()-6, thisOptionFrame:GetHeight()-6)
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end
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if (thisOption.font) then
thisOptionFrame.label:SetFont(thisOption.font, 10.5)
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else
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thisOptionFrame.label:SetFont("GameFontHighlightSmall", 10.5)
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end
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if (thisOption.statusbar) then
thisOptionFrame.statusbar:SetTexture(thisOption.statusbar)
if (thisOption.statusbarcolor) then
thisOptionFrame.statusbar:SetVertexColor(unpack(thisOption.statusbarcolor))
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end
else
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thisOptionFrame.statusbar:SetTexture([[Interface\Tooltips\CHATBUBBLE-BACKGROUND]])
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end
--an extra button in the right side of the row
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--run a given function passing the button in the first argument, the row on 2nd and the thisOption in the 3rd
if (thisOption.rightbutton) then
DF:Dispatch(thisOption.rightbutton, thisOptionFrame.rightButton, thisOptionFrame, thisOption)
4 years ago
else
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thisOptionFrame.rightButton:Hide()
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end
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thisOptionFrame.label:SetText(thisOption.label)
if (currentText and currentText == thisOption.label) then
if (thisOption.icon) then
selectedTexture:SetPoint("left", thisOptionFrame.icon, "left", -3, 0)
4 years ago
else
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selectedTexture:SetPoint("left", thisOptionFrame.statusbar, "left", 0, 0)
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end
3 years ago
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selectedTexture:Show()
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selectedTexture:SetVertexColor(1, 1, 1, .3)
selectedTexture:SetTexCoord(0, 29/32, 5/32, 27/32)
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currentIndex = tindex
currentText = nil
end
3 years ago
if (thisOption.color) then
local r, g, b, a = DF:ParseColors(thisOption.color)
thisOptionFrame.label:SetTextColor(r, g, b, a)
4 years ago
else
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thisOptionFrame.label:SetTextColor(1, 1, 1, 1)
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end
3 years ago
thisOptionFrame.table = thisOption
local labelwitdh = thisOptionFrame.label:GetStringWidth()
if (labelwitdh+40 > frameWitdh) then
frameWitdh = labelwitdh+40
4 years ago
end
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thisOptionFrame:Show()
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i = i + 1
end
end
3 years ago
4 years ago
if (currentText) then
selectedTexture:Hide()
else
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selectedTexture:SetWidth(frameWitdh - 20)
4 years ago
end
3 years ago
for o = showing + 1, #object.menus do
object.menus[o]:Hide()
4 years ago
end
3 years ago
4 years ago
local size = object.realsizeH
3 years ago
4 years ago
if (showing*20 > size) then
--show scrollbar and setup scroll
object:ShowScroll()
3 years ago
scrollFrame:EnableMouseWheel(true)
object.scroll:Altura(size-35) --height
object.scroll:SetMinMaxValues(0, (showing * 20) - size + 2)
4 years ago
--width
3 years ago
scrollBorder:SetWidth(frameWitdh+20)
scrollFrame:SetWidth(frameWitdh+20)
scrollChild:SetWidth(frameWitdh+20)
4 years ago
--height
3 years ago
scrollBorder:SetHeight(size+2)
scrollFrame:SetHeight(size+2)
scrollChild:SetHeight((showing * 20) + 20)
4 years ago
--mouse over texture
3 years ago
mouseOverTexture:SetWidth(frameWitdh - 7)
4 years ago
--selected
3 years ago
selectedTexture:SetWidth(frameWitdh - 9)
for index, row in ipairs(object.menus) do
row:SetPoint("topright", scrollChild, "topright", -22, ((-index-1) * 20) - 5)
4 years ago
end
else
--hide scrollbar and disable wheel
object:HideScroll()
3 years ago
scrollFrame:EnableMouseWheel(false)
4 years ago
--width
3 years ago
scrollBorder:SetWidth(frameWitdh)
scrollFrame:SetWidth(frameWitdh)
scrollChild:SetWidth(frameWitdh)
4 years ago
--height
3 years ago
scrollBorder:SetHeight((showing * 20) + 1)
scrollFrame:SetHeight((showing * 20) + 1)
4 years ago
--mouse over texture
3 years ago
mouseOverTexture:SetWidth(frameWitdh - 1)
4 years ago
--selected
3 years ago
selectedTexture:SetWidth(frameWitdh - 1)
for index, row in ipairs(object.menus) do
row:SetPoint("topright", scrollChild, "topright", -5, ((-index-1) * 20) -5)
4 years ago
end
end
if (object.myvaluelabel and currentIndex and scrollFrame.slider:IsShown()) then
3 years ago
object.scroll:SetValue(max((currentIndex * 20) - 80, 0))
4 years ago
else
3 years ago
object.scroll:SetValue(0)
4 years ago
end
3 years ago
4 years ago
object:Open()
else
3 years ago
--clear menu
4 years ago
end
3 years ago
else
--click to close
4 years ago
object:Close()
end
end
3 years ago
function DetailsFrameworkDropDownOnEnter(self)
local object = self.MyObject
local kill = object:RunHooksForWidget("OnEnter", self, object)
4 years ago
if (kill) then
return
end
3 years ago
if (object.onenter_backdrop) then
self:SetBackdropColor(unpack(object.onenter_backdrop))
4 years ago
else
3 years ago
self:SetBackdropColor(.2, .2, .2, .2)
4 years ago
end
3 years ago
if (object.onenter_backdrop_border_color) then
self:SetBackdropBorderColor(unpack(object.onenter_backdrop_border_color))
4 years ago
end
3 years ago
self.arrowTexture2:Show()
object:ShowTooltip()
4 years ago
end
3 years ago
function DetailsFrameworkDropDownOnLeave(self)
local object = self.MyObject
local kill = object:RunHooksForWidget("OnLeave", self, object)
4 years ago
if (kill) then
return
end
3 years ago
if (object.onleave_backdrop) then
self:SetBackdropColor(unpack(object.onleave_backdrop))
4 years ago
else
3 years ago
self:SetBackdropColor(1, 1, 1, .5)
4 years ago
end
3 years ago
if (object.onleave_backdrop_border_color) then
self:SetBackdropBorderColor(unpack(object.onleave_backdrop_border_color))
4 years ago
end
3 years ago
4 years ago
self.arrowTexture2:Hide()
3 years ago
object:HideTooltip()
4 years ago
end
3 years ago
function DetailsFrameworkDropDownOnSizeChanged(self)
local object = self.MyObject
object.label:SetSize(self:GetWidth() - 40, 10)
4 years ago
end
3 years ago
function DetailsFrameworkDropDownOnShow(self)
local object = self.MyObject
local kill = object:RunHooksForWidget("OnShow", self, object)
4 years ago
if (kill) then
return
end
end
3 years ago
function DetailsFrameworkDropDownOnHide(self)
local object = self.MyObject
local kill = object:RunHooksForWidget("OnHide", self, object)
4 years ago
if (kill) then
return
end
3 years ago
object:Close()
4 years ago
end
3 years ago
function DF:BuildDropDownFontList(onClick, icon, iconTexcoord, iconSize)
local fontTable = {}
local SharedMedia = LibStub:GetLibrary("LibSharedMedia-3.0")
for name, fontPath in pairs(SharedMedia:HashTable("font")) do
fontTable[#fontTable+1] = {value = name, label = name, onclick = onClick, icon = icon, iconsize = iconSize, texcoord = iconTexcoord, font = fontPath, descfont = "abcdefg ABCDEFG"}
4 years ago
end
3 years ago
table.sort(fontTable, function(t1, t2) return t1.label < t2.label end)
return fontTable
4 years ago
end
------------------------------------------------------------------------------------------------------------
3 years ago
--template
4 years ago
3 years ago
function DropDownMetaFunctions:SetTemplate(template)
4 years ago
self.template = template
if (template.width) then
3 years ago
self:SetWidth(template.width)
4 years ago
end
if (template.height) then
3 years ago
self:SetHeight(template.height)
4 years ago
end
3 years ago
4 years ago
if (template.backdrop) then
3 years ago
self:SetBackdrop(template.backdrop)
4 years ago
end
if (template.backdropcolor) then
3 years ago
local r, g, b, a = DF:ParseColors(template.backdropcolor)
self:SetBackdropColor(r, g, b, a)
4 years ago
self.onleave_backdrop = {r, g, b, a}
end
if (template.backdropbordercolor) then
3 years ago
local r, g, b, a = DF:ParseColors(template.backdropbordercolor)
self:SetBackdropBorderColor(r, g, b, a)
4 years ago
self.onleave_backdrop_border_color = {r, g, b, a}
end
if (template.onentercolor) then
3 years ago
local r, g, b, a = DF:ParseColors(template.onentercolor)
4 years ago
self.onenter_backdrop = {r, g, b, a}
end
3 years ago
4 years ago
if (template.onleavecolor) then
3 years ago
local r, g, b, a = DF:ParseColors(template.onleavecolor)
4 years ago
self.onleave_backdrop = {r, g, b, a}
end
3 years ago
4 years ago
if (template.onenterbordercolor) then
3 years ago
local r, g, b, a = DF:ParseColors(template.onenterbordercolor)
4 years ago
self.onenter_backdrop_border_color = {r, g, b, a}
end
if (template.onleavebordercolor) then
3 years ago
local r, g, b, a = DF:ParseColors(template.onleavebordercolor)
4 years ago
self.onleave_backdrop_border_color = {r, g, b, a}
end
self:RefreshDropIcon()
end
function DropDownMetaFunctions:RefreshDropIcon()
local template = self.template
if (not template) then
return
end
if (template.dropicon) then
self.dropdown.arrowTexture:SetTexture(template.dropicon)
self.dropdown.arrowTexture2:SetTexture(template.dropicon)
if (template.dropiconsize) then
self.dropdown.arrowTexture:SetSize(unpack(template.dropiconsize))
self.dropdown.arrowTexture2:SetSize(unpack(template.dropiconsize))
end
if (template.dropiconcoords) then
self.dropdown.arrowTexture:SetTexCoord(unpack(template.dropiconcoords))
else
self.dropdown.arrowTexture:SetTexCoord(0, 1, 0, 1)
end
if (template.dropiconpoints) then
self.dropdown.arrowTexture:ClearAllPoints()
self.dropdown.arrowTexture2:ClearAllPoints()
self.dropdown.arrowTexture:SetPoint("right", self.dropdown, "right", unpack(template.dropiconpoints))
self.dropdown.arrowTexture2:SetPoint("right", self.dropdown, "right", unpack(template.dropiconpoints))
end
end
end
------------------------------------------------------------------------------------------------------------
3 years ago
--object constructor
4 years ago
3 years ago
function DF:CreateDropDown(parent, func, default, width, height, member, name, template)
return DF:NewDropDown(parent, parent, name, member, width, height, func, default, template)
4 years ago
end
3 years ago
function DF:NewDropDown(parent, container, name, member, width, height, func, default, template)
4 years ago
if (not name) then
name = "DetailsFrameworkDropDownNumber" .. DF.DropDownCounter
DF.DropDownCounter = DF.DropDownCounter + 1
3 years ago
4 years ago
elseif (not parent) then
3 years ago
return error("Details! Framework: parent not found.", 2)
4 years ago
end
3 years ago
4 years ago
if (not container) then
container = parent
end
3 years ago
if (name:find("$parent")) then
local parentName = DF.GetParentName(parent)
name = name:gsub("$parent", parentName)
4 years ago
end
3 years ago
local dropDownObject = {type = "dropdown", dframework = true}
4 years ago
if (member) then
3 years ago
parent[member] = dropDownObject
end
4 years ago
if (parent.dframework) then
parent = parent.widget
end
if (container.dframework) then
container = container.widget
3 years ago
end
4 years ago
if (default == nil) then
default = 1
end
3 years ago
dropDownObject.dropdown = DF:CreateNewDropdownFrame(parent, name)
dropDownObject.dropdown:SetWidth(width)
dropDownObject.dropdown:SetHeight(height)
dropDownObject.container = container
dropDownObject.widget = dropDownObject.dropdown
dropDownObject.dropdown.MyObject = dropDownObject
if (not loadedAPIDropDownFunctions) then
loadedAPIDropDownFunctions = true
local idx = getmetatable(dropDownObject.dropdown).__index
for funcName, funcAddress in pairs(idx) do
if (not DropDownMetaFunctions[funcName]) then
DropDownMetaFunctions[funcName] = function(object, ...)
local x = loadstring( "return _G['"..object.dropdown:GetName().."']:"..funcName.."(...)")
return x(...)
4 years ago
end
end
end
end
3 years ago
dropDownObject.func = func
dropDownObject.realsizeW = 150
dropDownObject.realsizeH = 150
dropDownObject.FixedValue = nil
dropDownObject.opened = false
dropDownObject.menus = {}
dropDownObject.myvalue = nil
dropDownObject.label = _G[name .. "_Text"]
dropDownObject.icon = _G[name .. "_IconTexture"]
dropDownObject.statusbar = _G[name .. "_StatusBarTexture"]
dropDownObject.select = _G[name .. "_SelectedTexture"]
local scroll = _G[dropDownObject.dropdown:GetName() .. "_ScrollFrame"]
dropDownObject.scroll = DF:NewScrollBar(scroll, _G[dropDownObject.dropdown:GetName() .. "_ScrollFrame" .. "_ScrollChild"], -18, -18)
DF:ReskinSlider(scroll)
function dropDownObject:HideScroll()
4 years ago
scroll.baixo:Hide()
scroll.cima:Hide()
scroll.slider:Hide()
end
3 years ago
function dropDownObject:ShowScroll()
4 years ago
scroll.baixo:Show()
scroll.cima:Show()
scroll.slider:Show()
end
3 years ago
dropDownObject:HideScroll()
dropDownObject.label:SetSize(dropDownObject.dropdown:GetWidth()-40, 10)
--hook list
dropDownObject.HookList = {
4 years ago
OnEnter = {},
OnLeave = {},
OnHide = {},
OnShow = {},
OnOptionSelected = {},
3 years ago
}
--set default scripts
dropDownObject.dropdown:SetScript("OnShow", DetailsFrameworkDropDownOnShow)
dropDownObject.dropdown:SetScript("OnHide", DetailsFrameworkDropDownOnHide)
dropDownObject.dropdown:SetScript("OnEnter", DetailsFrameworkDropDownOnEnter)
dropDownObject.dropdown:SetScript("OnLeave", DetailsFrameworkDropDownOnLeave)
setmetatable(dropDownObject, DropDownMetaFunctions)
--initialize first menu selected
if (type(default) == "string") then
dropDownObject:Select(default)
elseif (type(default) == "number") then
if (not dropDownObject:Select(default)) then
dropDownObject:Select(default, true)
4 years ago
end
end
if (template) then
3 years ago
dropDownObject:SetTemplate(template)
4 years ago
end
3 years ago
return dropDownObject
4 years ago
end
3 years ago
local defaultBackdrop = {bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]], edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]],
4 years ago
edgeSize = 1, tile = true, tileSize = 16, insets = {left = 1, right = 1, top = 0, bottom = 1}}
3 years ago
local borderBackdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, insets = {left = 0, right = 0, top = 0, bottom = 0}}
local childBackdrop = {bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 256, insets = {left = 0, right = 0, top = 0, bottom = 0}}
function DF:CreateNewDropdownFrame(parent, name)
local newDropdownFrame = CreateFrame("button", name, parent, "BackdropTemplate")
newDropdownFrame:SetBackdrop(defaultBackdrop)
newDropdownFrame:SetBackdropColor(1, 1, 1, .5)
newDropdownFrame:SetSize(150, 20)
local statusbar = newDropdownFrame:CreateTexture("$parent_StatusBarTexture", "BACKGROUND")
statusbar:SetPoint("topleft", newDropdownFrame, "topleft", 0, 0)
statusbar:SetPoint("bottomright", newDropdownFrame, "bottomright", 0, 0)
newDropdownFrame.statusbar = statusbar
local icon = newDropdownFrame:CreateTexture("$parent_IconTexture", "ARTWORK")
icon:SetPoint("left", newDropdownFrame, "left", 2, 0)
icon:SetSize(20, 20)
icon:SetTexture([[Interface\COMMON\UI-ModelControlPanel]])
icon:SetTexCoord(0.625, 0.78125, 0.328125, 0.390625)
icon:SetVertexColor(1, 1, 1, 0.4)
newDropdownFrame.icon = icon
local text = newDropdownFrame:CreateFontString("$parent_Text", "ARTWORK", "GameFontHighlightSmall")
text:SetPoint("left", icon, "right", 5, 0)
text:SetJustifyH("left")
text:SetText("no option selected")
text:SetTextColor(1, 1, 1, 0.4)
DF:SetFontSize(text, 10)
newDropdownFrame.text = text
local arrowHightlight = newDropdownFrame:CreateTexture("$parent_ArrowTexture2", "OVERLAY", nil, 2)
arrowHightlight:SetPoint("right", newDropdownFrame, "right", 5, -1)
arrowHightlight:SetBlendMode("ADD")
arrowHightlight:SetTexture([[Interface\Buttons\UI-ScrollBar-ScrollDownButton-Highlight]])
arrowHightlight:Hide()
arrowHightlight:SetSize(32, 28)
newDropdownFrame.arrowTexture2 = arrowHightlight
local arrowTexture = newDropdownFrame:CreateTexture("$parent_ArrowTexture", "OVERLAY", nil, 1)
arrowTexture:SetPoint("right", newDropdownFrame, "right", 5, -1)
arrowTexture:SetTexture([[Interface\Buttons\UI-ScrollBar-ScrollDownButton-Up]])
arrowTexture:SetSize(32, 28)
newDropdownFrame.arrowTexture = arrowTexture
4 years ago
--scripts
3 years ago
newDropdownFrame:SetScript("OnSizeChanged", DetailsFrameworkDropDownOnSizeChanged)
newDropdownFrame:SetScript("OnMouseDown", DetailsFrameworkDropDownOnMouseDown)
4 years ago
--dropdown
3 years ago
local border = CreateFrame("frame", "$Parent_Border", newDropdownFrame, "BackdropTemplate")
4 years ago
border:Hide()
3 years ago
border:SetFrameStrata("FULLSCREEN")
border:SetSize(150, 150)
border:SetPoint("topleft", newDropdownFrame, "bottomleft", 0, 0)
border:SetBackdrop(borderBackdrop)
border:SetScript("OnHide", DetailsFrameworkDropDownOptionsFrameOnHide)
border:SetBackdropColor(0, 0, 0, 0.92)
border:SetBackdropBorderColor(0, 0, 0, 1)
newDropdownFrame.dropdownborder = border
local scroll = CreateFrame("ScrollFrame", "$Parent_ScrollFrame", newDropdownFrame, "BackdropTemplate")
scroll:SetFrameStrata("FULLSCREEN")
scroll:SetSize(150, 150)
scroll:SetPoint("topleft", newDropdownFrame, "bottomleft", 0, 0)
4 years ago
scroll:Hide()
3 years ago
newDropdownFrame.dropdownframe = scroll
local child = CreateFrame("frame", "$Parent_ScrollChild", scroll, "BackdropTemplate")
child:SetSize(150, 150)
child:SetPoint("topleft", scroll, "topleft", 0, 0)
child:SetBackdrop(childBackdrop)
child:SetBackdropColor(0, 0, 0, 1)
local backgroundTexture = child:CreateTexture(nil, "background")
backgroundTexture:SetAllPoints()
backgroundTexture:SetColorTexture(0, 0, 0, 1)
DF:ApplyStandardBackdrop(child)
local selected = child:CreateTexture("$parent_SelectedTexture", "BACKGROUND")
selected:SetSize(150, 16)
selected:SetPoint("left", child, "left", 2, 0)
selected:SetTexture([[Interface\RAIDFRAME\Raid-Bar-Hp-Fill]])
4 years ago
selected:Hide()
child.selected = selected
3 years ago
local mouseover = child:CreateTexture("$parent_MouseOverTexture", "ARTWORK")
mouseover:SetBlendMode("ADD")
mouseover:SetTexture([[Interface\Buttons\UI-Listbox-Highlight]])
mouseover:SetSize(150, 15)
mouseover:SetPoint("left", child, "left", 2, 0)
4 years ago
mouseover:Hide()
child.mouseover = mouseover
3 years ago
scroll:SetScrollChild(child)
tinsert(UISpecialFrames, newDropdownFrame.dropdownborder:GetName())
--tinsert(UISpecialFrames, f.dropdownframe:GetName()) --not adding this solves an issue with ConsolePort addon and stackoverflows on Hide...
return newDropdownFrame
4 years ago
end
3 years ago
function DF:CreateDropdownButton(parent, name)
local newButton = CreateFrame("button", name, parent, "BackdropTemplate")
newButton:SetSize(150, 20)
local statusbar = newButton:CreateTexture("$parent_StatusBarTexture", "ARTWORK")
statusbar:SetPoint("topleft", newButton, "topleft", 0, 0)
statusbar:SetPoint("bottomright", newButton, "bottomright", 0, 0)
statusbar:SetTexture([[Interface\Tooltips\UI-Tooltip-Background]])
newButton.statusbar = statusbar
local icon = newButton:CreateTexture("$parent_IconTexture", "OVERLAY")
icon:SetPoint("left", newButton, "left", 2, 0)
icon:SetSize(20, 20)
icon:SetTexture([[Interface\ICONS\Spell_ChargePositive]])
newButton.icon = icon
local text = newButton:CreateFontString("$parent_Text", "OVERLAY", "GameFontHighlightSmall")
text:SetPoint("left", icon, "right", 5, 0)
text:SetJustifyH("left")
DF:SetFontSize(text, 10)
newButton.label = text
local rightButton = DF:CreateButton(newButton, function()end, 16, 16, "", 0, 0, "", "rightButton", "$parentRightButton", nil, DF:GetTemplate("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
rightButton:SetPoint("right", newButton, "right", -2, 0)
4 years ago
rightButton:Hide()
3 years ago
newButton:SetScript("OnMouseDown", DetailsFrameworkDropDownOptionClick)
newButton:SetScript("OnEnter", DetailsFrameworkDropDownOptionOnEnter)
newButton:SetScript("OnLeave", DetailsFrameworkDropDownOptionOnLeave)
4 years ago
3 years ago
return newButton
4 years ago
end