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--[[
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~AddOn Engine~
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To load the AddOn engine inside another addon add this to the top of your file:
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local E, L, V, P, G = unpack(ElvUI) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
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]]
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local _G, format, next, strfind = _G, format, next, strfind
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local gsub, pairs, tinsert, type = gsub, pairs, tinsert, type
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local RegisterCVar = C_CVar.RegisterCVar
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local GetAddOnEnableState = GetAddOnEnableState
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local GetAddOnMetadata = GetAddOnMetadata
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local GetBuildInfo = GetBuildInfo
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local GetLocale = GetLocale
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local GetTime = GetTime
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local CreateFrame = CreateFrame
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local DisableAddOn = DisableAddOn
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local IsAddOnLoaded = IsAddOnLoaded
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local ReloadUI = ReloadUI
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local UIDropDownMenu_SetAnchor = UIDropDownMenu_SetAnchor
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-- GLOBALS: ElvCharacterDB, ElvPrivateDB, ElvDB, ElvCharacterData, ElvPrivateData, ElvData
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_G.BINDING_HEADER_ELVUI = GetAddOnMetadata(..., 'Title')
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for _, barNumber in pairs({2, 7, 8, 9, 10}) do
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for slot = 1, 12 do
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_G[format('BINDING_NAME_ELVUIBAR%dBUTTON%d', barNumber, slot)] = format('ActionBar %d Button %d', barNumber, slot)
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end
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end
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local AceAddon, AceAddonMinor = _G.LibStub('AceAddon-3.0')
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local CallbackHandler = _G.LibStub('CallbackHandler-1.0')
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local AddOnName, Engine = ...
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local E = AceAddon:NewAddon(AddOnName, 'AceConsole-3.0', 'AceEvent-3.0', 'AceTimer-3.0', 'AceHook-3.0')
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E.DF = {profile = {}, global = {}}; E.privateVars = {profile = {}} -- Defaults
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E.Options = {type = 'group', args = {}, childGroups = 'ElvUI_HiddenTree'}
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E.callbacks = E.callbacks or CallbackHandler:New(E)
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E.wowpatch, E.wowbuild, E.wowdate, E.wowtoc = GetBuildInfo()
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E.locale = GetLocale()
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Engine[1] = E
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Engine[2] = {}
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Engine[3] = E.privateVars.profile
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Engine[4] = E.DF.profile
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Engine[5] = E.DF.global
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_G.ElvUI = Engine
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E.oUF = _G.ElvUF
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assert(E.oUF, 'ElvUI was unable to locate oUF.')
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E.ActionBars = E:NewModule('ActionBars','AceHook-3.0','AceEvent-3.0')
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E.AFK = E:NewModule('AFK','AceEvent-3.0','AceTimer-3.0')
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E.Auras = E:NewModule('Auras','AceHook-3.0','AceEvent-3.0')
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E.Bags = E:NewModule('Bags','AceHook-3.0','AceEvent-3.0','AceTimer-3.0')
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E.Blizzard = E:NewModule('Blizzard','AceEvent-3.0','AceHook-3.0')
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E.Chat = E:NewModule('Chat','AceTimer-3.0','AceHook-3.0','AceEvent-3.0')
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E.DataBars = E:NewModule('DataBars','AceEvent-3.0')
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E.DataTexts = E:NewModule('DataTexts','AceTimer-3.0','AceHook-3.0','AceEvent-3.0')
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E.DebugTools = E:NewModule('DebugTools','AceEvent-3.0','AceHook-3.0')
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E.Distributor = E:NewModule('Distributor','AceEvent-3.0','AceTimer-3.0','AceComm-3.0','AceSerializer-3.0')
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E.Layout = E:NewModule('Layout','AceEvent-3.0')
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E.Minimap = E:NewModule('Minimap','AceHook-3.0','AceEvent-3.0','AceTimer-3.0')
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E.Misc = E:NewModule('Misc','AceEvent-3.0','AceTimer-3.0','AceHook-3.0')
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E.ModuleCopy = E:NewModule('ModuleCopy','AceEvent-3.0','AceTimer-3.0','AceComm-3.0','AceSerializer-3.0')
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E.NamePlates = E:NewModule('NamePlates','AceHook-3.0','AceEvent-3.0','AceTimer-3.0')
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E.PluginInstaller = E:NewModule('PluginInstaller')
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E.RaidUtility = E:NewModule('RaidUtility','AceEvent-3.0')
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E.Skins = E:NewModule('Skins','AceTimer-3.0','AceHook-3.0','AceEvent-3.0')
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E.Tooltip = E:NewModule('Tooltip','AceTimer-3.0','AceHook-3.0','AceEvent-3.0')
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E.TotemTracker = E:NewModule('TotemTracker','AceEvent-3.0')
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E.EditorMode = E:NewModule('EditorMode','AceEvent-3.0')
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E.UnitFrames = E:NewModule('UnitFrames','AceTimer-3.0','AceEvent-3.0','AceHook-3.0')
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E.WorldMap = E:NewModule('WorldMap','AceHook-3.0','AceEvent-3.0','AceTimer-3.0')
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E.InfoColor = '|cff1784d1' -- blue
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E.InfoColor2 = '|cff9b9b9b' -- silver
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E.twoPixelsPlease = false -- changing this option is not supported! :P
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-- Expansions
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E.Retail = WOW_PROJECT_ID == WOW_PROJECT_MAINLINE
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E.Classic = WOW_PROJECT_ID == WOW_PROJECT_CLASSIC
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E.TBC = WOW_PROJECT_ID == WOW_PROJECT_BURNING_CRUSADE_CLASSIC -- not used
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E.Wrath = WOW_PROJECT_ID == WOW_PROJECT_WRATH_CLASSIC
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-- Item Qualitiy stuff, also used by MerathilisUI
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E.QualityColors = CopyTable(_G.BAG_ITEM_QUALITY_COLORS)
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E.QualityColors[-1] = {r = 0, g = 0, b = 0}
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E.QualityColors[Enum.ItemQuality.Poor] = {r = .61, g = .61, b = .61}
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E.QualityColors[Enum.ItemQuality.Common or Enum.ItemQuality.Standard] = {r = 0, g = 0, b = 0}
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do -- this is different from E.locale because we need to convert for ace locale files
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local convert = {enGB = 'enUS', esES = 'esMX', itIT = 'enUS'}
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local gameLocale = convert[E.locale] or E.locale or 'enUS'
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function E:GetLocale()
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return gameLocale
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end
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end
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do
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E.Libs = {}
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E.LibsMinor = {}
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function E:AddLib(name, major, minor)
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if not name then return end
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-- in this case: `major` is the lib table and `minor` is the minor version
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if type(major) == 'table' and type(minor) == 'number' then
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E.Libs[name], E.LibsMinor[name] = major, minor
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else -- in this case: `major` is the lib name and `minor` is the silent switch
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E.Libs[name], E.LibsMinor[name] = _G.LibStub(major, minor)
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end
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end
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E:AddLib('AceAddon', AceAddon, AceAddonMinor)
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E:AddLib('AceDB', 'AceDB-3.0')
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E:AddLib('ACH', 'LibAceConfigHelper')
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E:AddLib('EP', 'LibElvUIPlugin-1.0')
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E:AddLib('LSM', 'LibSharedMedia-3.0')
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E:AddLib('ACL', 'AceLocale-3.0-ElvUI')
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E:AddLib('LAB', 'LibActionButton-1.0-ElvUI')
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E:AddLib('LDB', 'LibDataBroker-1.1')
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E:AddLib('SimpleSticky', 'LibSimpleSticky-1.0')
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E:AddLib('RangeCheck', 'LibRangeCheck-2.0')
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E:AddLib('CustomGlow', 'LibCustomGlow-1.0')
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E:AddLib('ItemSearch', 'LibItemSearch-1.2-ElvUI')
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E:AddLib('Compress', 'LibCompress')
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E:AddLib('Base64', 'LibBase64-1.0-ElvUI')
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E:AddLib('Masque', 'Masque', true)
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E:AddLib('Translit', 'LibTranslit-1.0')
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E:AddLib('Dispel', 'LibDispel-1.0')
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if E.Retail or E.Wrath then
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E:AddLib('DualSpec', 'LibDualSpec-1.0')
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end
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if not E.Retail then
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E:AddLib('LCS', 'LibClassicSpecs-ElvUI')
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if E.Classic then
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E:AddLib('LCD', 'LibClassicDurations')
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E:AddLib('LCC', 'LibClassicCasterino')
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if E.Libs.LCD then
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E.Libs.LCD:Register('ElvUI')
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end
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end
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end
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-- added on ElvUI_OptionsUI load: AceGUI, AceConfig, AceConfigDialog, AceConfigRegistry, AceDBOptions
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-- backwards compatible for plugins
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E.LSM = E.Libs.LSM
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E.UnitFrames.LSM = E.Libs.LSM
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E.Masque = E.Libs.Masque
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end
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do -- expand LibCustomGlow for button handling
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local LCG, frames = E.Libs.CustomGlow, {}
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function LCG.ShowOverlayGlow(button)
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local opt = E.db.general.customGlow
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local glow = LCG.startList[opt.style]
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if glow then
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local arg3, arg4, arg6
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local pixel, cast = opt.style == 'Pixel Glow', opt.style == 'Autocast Shine'
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if pixel or cast then arg3, arg4 = opt.lines, opt.speed else arg3 = opt.speed end
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if pixel then arg6 = opt.size end
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glow(button, opt.useColor and E.media.customGlowColor, arg3, arg4, nil, arg6)
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frames[button] = true
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end
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end
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function LCG.HideOverlayGlow(button)
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local glow = LCG.stopList[E.db.general.customGlow.style]
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if glow then
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glow(button)
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frames[button] = nil
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end
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end
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function E:StopAllCustomGlows()
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for button in next, frames do
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LCG.HideOverlayGlow(button)
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end
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end
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end
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do
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local a,b,c = '','([%(%)%.%%%+%-%*%?%[%^%$])','%%%1'
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function E:EscapeString(s) return gsub(s,b,c) end
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local d = {'|[TA].-|[ta]','|c[fF][fF]%x%x%x%x%x%x','|r','^%s+','%s+$'}
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function E:StripString(s, ignoreTextures)
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for i = ignoreTextures and 2 or 1, #d do s = gsub(s,d[i],a) end
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return s
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end
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end
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do
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local alwaysDisable = {
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'ElvUI_VisualAuraTimers',
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'ElvUI_ExtraActionBars',
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'ElvUI_CastBarOverlay',
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'ElvUI_EverySecondCounts',
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'ElvUI_AuraBarsMovers',
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'ElvUI_CustomTweaks',
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'ElvUI_DTBars2',
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'ElvUI_QuestXP',
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'ElvUI_CustomTags',
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'ElvUI_UnitFramePlugin'
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}
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if not IsAddOnLoaded('ShadowedUnitFrames') then
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tinsert(alwaysDisable, 'kExtraBossFrames')
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end
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for _, addon in next, alwaysDisable do
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DisableAddOn(addon)
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end
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end
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function E:OnEnable()
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E:Initialize()
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end
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function E:OnInitialize()
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if not ElvCharacterDB then
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ElvCharacterDB = {}
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end
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ElvCharacterData = nil --Depreciated
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ElvPrivateData = nil --Depreciated
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ElvData = nil --Depreciated
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E.db = E:CopyTable({}, E.DF.profile)
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E.global = E:CopyTable({}, E.DF.global)
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E.private = E:CopyTable({}, E.privateVars.profile)
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if ElvDB then
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|
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if ElvDB.global then
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E:CopyTable(E.global, ElvDB.global)
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end
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local key = ElvDB.profileKeys and ElvDB.profileKeys[E.mynameRealm]
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|
|
if key and ElvDB.profiles and ElvDB.profiles[key] then
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E:CopyTable(E.db, ElvDB.profiles[key])
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end
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end
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|
|
if ElvPrivateDB then
|
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|
|
local key = ElvPrivateDB.profileKeys and ElvPrivateDB.profileKeys[E.mynameRealm]
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|
|
if key and ElvPrivateDB.profiles and ElvPrivateDB.profiles[key] then
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E:CopyTable(E.private, ElvPrivateDB.profiles[key])
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end
|
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end
|
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|
|
E.ScanTooltip = CreateFrame('GameTooltip', 'ElvUI_ScanTooltip', _G.UIParent, 'GameTooltipTemplate')
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|
E.EasyMenu = CreateFrame('Frame', 'ElvUI_EasyMenu', _G.UIParent, 'UIDropDownMenuTemplate')
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E.PixelMode = E.twoPixelsPlease or E.private.general.pixelPerfect -- keep this over `UIScale`
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E.Border = (E.PixelMode and not E.twoPixelsPlease) and 1 or 2
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|
|
E.Spacing = E.PixelMode and 0 or 1
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|
E.loadedtime = GetTime()
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E:UIMult()
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E:UpdateMedia()
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E:InitializeInitialModules()
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|
|
if E.private.general.minimap.enable then
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|
|
E.Minimap:SetGetMinimapShape() -- This is just to support for other mods, keep below UIMult
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end
|
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|
|
if E.Classic then
|
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|
|
RegisterCVar('fstack_showhighlight', '1')
|
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|
|
end
|
|
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|
|
if GetAddOnEnableState(E.myname, 'Tukui') == 2 then
|
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|
|
|
E:StaticPopup_Show('TUKUI_ELVUI_INCOMPATIBLE')
|
|
|
|
|
end
|
|
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|
|
end
|
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function E:SetEasyMenuAnchor(menu, frame)
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local point = E:GetScreenQuadrant(frame)
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local bottom = point and strfind(point, 'BOTTOM')
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local left = point and strfind(point, 'LEFT')
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local anchor1 = (bottom and left and 'BOTTOMLEFT') or (bottom and 'BOTTOMRIGHT') or (left and 'TOPLEFT') or 'TOPRIGHT'
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local anchor2 = (bottom and left and 'TOPLEFT') or (bottom and 'TOPRIGHT') or (left and 'BOTTOMLEFT') or 'BOTTOMRIGHT'
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UIDropDownMenu_SetAnchor(menu, 0, 0, anchor1, frame, anchor2)
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end
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function E:ResetProfile()
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E:StaggeredUpdateAll()
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end
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function E:OnProfileReset()
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E:StaticPopup_Show('RESET_PROFILE_PROMPT')
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end
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function E:ResetPrivateProfile()
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ReloadUI()
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end
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function E:OnPrivateProfileReset()
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E:StaticPopup_Show('RESET_PRIVATE_PROFILE_PROMPT')
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end
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