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--[[
This file is part of 'Masque', an add-on for World of Warcraft. For bug reports,
suggestions and license information, please visit https://github.com/SFX-WoW/Masque.
* File...: Skins\Zoomed.lua
* Author.: StormFX, JJSheets
"Zoomed" Skin
]]
local _, Core = ...
----------------------------------------
-- Internal
---
-- @ Locales\enUS
local L = Core.Locale
-- @ Skins\Skins
local Hidden = Core.__Hidden
----------------------------------------
-- Zoomed
---
Core.AddSkin("Zoomed", {
Template = "Blizzard Classic",
-- API_VERSION = Template.API_VERSION,
-- Shape = Template.Shape,
-- Info
Description = L["A square skin with zoomed icons and a semi-transparent background."],
-- Version = Template.Version,
Authors = Core.Authors,
Websites = Core.Websites,
-- Skin
-- Mask = Template.Mask,
Backdrop = {
-- Texture = [[Interface\Buttons\UI-Quickslot]],
-- TexCoords = {0, 1, 0, 1},
Color = {0, 0, 0, 0.5},
BlendMode = "BLEND",
DrawLayer = "BACKGROUND",
DrawLevel = -1,
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
UseColor = true,
-- SetAllPoints = nil,
},
Icon = {
TexCoords = {0.07, 0.93, 0.07, 0.93},
DrawLayer = "BACKGROUND",
DrawLevel = 0,
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
SlotIcon = {
Texture = [[Interface\Icons\INV_Misc_Bag_08]],
TexCoords = {0.07, 0.93, 0.07, 0.93},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "BACKGROUND",
DrawLevel = 0,
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
-- Shadow = Template.Shadow,
Normal = Hidden,
-- Disabled = Template.Disabled,
Pushed = {
Texture = [[Interface\Buttons\UI-Quickslot-Depress]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "ARTWORK",
DrawLevel = 1,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
-- UseColor = nil,
},
-- Flash = Template.Flash,
HotKey = {
JustifyH = "RIGHT",
JustifyV = "MIDDLE",
DrawLayer = "OVERLAY",
Width = 36,
Height = 0,
Anchor = "Icon",
Point = "TOPRIGHT",
RelPoint = "TOPRIGHT",
OffsetX = 0,
OffsetY = 0,
},
Count = {
JustifyH = "RIGHT",
JustifyV = "MIDDLE",
DrawLayer = "OVERLAY",
Width = 0,
Height = 0,
Anchor = "Icon",
Point = "BOTTOMRIGHT",
RelPoint = "BOTTOMRIGHT",
OffsetX = 0,
OffsetY = 0,
},
-- Duration = Template.Duration,
Checked = {
Texture = [[Interface\Buttons\CheckButtonHilight]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
SlotHighlight = {
Texture = [[Interface\Buttons\CheckButtonHilight]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
Name = {
JustifyH = "CENTER",
JustifyV = "MIDDLE",
DrawLayer = "OVERLAY",
Width = 36,
Height = 0,
Anchor = "Icon",
Point = "BOTTOM",
RelPoint = "BOTTOM",
OffsetX = 0,
OffsetY = 0,
},
Border = {
Texture = [[Interface\Buttons\UI-ActionButton-Border]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 66,
Height = 66,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0.5,
OffsetY = 0.5,
-- SetAllPoints = nil,
Debuff = {
Texture = [[Interface\Buttons\UI-Debuff-Overlays]],
TexCoords = {0.296875, 0.5703125, 0, 0.515625},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 40,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
Enchant = {
Texture = [[Interface\Buttons\UI-TempEnchant-Border]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 40,
Height = 40,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
Item = {
Texture = [[Interface\Common\WhiteIconFrame]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
},
IconBorder = {
Texture = [[Interface\Common\WhiteIconFrame]],
RelicTexture = [[Interface\Artifacts\RelicIconFrame]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
-- Gloss = Template.Gloss,
NewAction = {
Atlas = "bags-newitem",
UseAtlasSize = false,
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 1,
Width = 46,
Height = 46,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
SpellHighlight = {
Atlas = "bags-newitem",
UseAtlasSize = false,
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 1,
Width = 46,
Height = 46,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
AutoCastable = {
Texture = [[Interface\Buttons\UI-AutoCastableOverlay]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 1,
Width = 66,
Height = 66,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0.5,
OffsetY = -0.5,
-- SetAllPoints = nil,
},
IconOverlay = {
Atlas = "AzeriteIconFrame",
UseAtlasSize = false,
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 1,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
UpgradeIcon = {
Atlas = "bags-greenarrow",
UseAtlasSize = false,
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 3, --1
Width = 16,
Height = 17,
Point = "TOPLEFT",
RelPoint = "TOPLEFT",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
IconOverlay2 = {
Atlas = "ConduitIconFrame-Corners",
UseAtlasSize = false,
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 2,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
-- QuestBorder = Template.QuestBorder,
NewItem = {
Atlas = "bags-glow-white",
UseAtlasSize = false,
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 2,
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
SearchOverlay = {
-- Texture = nil,
-- TexCoords = {0, 1, 0, 1},
Color = {0, 0, 0, 0.8},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 4,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
UseColor = true,
-- SetAllPoints = nil,
},
ContextOverlay = {
-- Texture = nil,
-- TexCoords = {0, 1, 0, 1},
Color = {0, 0, 0, 0.8},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 4,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
UseColor = true,
-- SetAllPoints = nil,
},
JunkIcon = {
Atlas = "bags-junkcoin",
UseAtlasSize = false,
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 3,
Width = 16,
Height = 16,
Point = "TOPLEFT",
RelPoint = "TOPLEFT",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
-- Highlight = Template.Highlight,
AutoCastShine = {
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0.5,
OffsetY = -0.5
-- SetAllPoints = nil,
},
Cooldown = {
-- Texture = nil,
EdgeTexture = [[Interface\AddOns\Masque\Textures\Cooldown\Edge]],
PulseTexture = [[Interface\Cooldown\star4]],
Color = {0, 0, 0, 0.8},
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
ChargeCooldown = {
EdgeTexture = [[Interface\AddOns\Masque\Textures\Cooldown\Edge]],
PulseTexture = [[Interface\Cooldown\star4]],
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = true,
},
})