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local E, L, V, P, G = unpack(ElvUI)
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local S = E:GetModule('Skins')
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local _G = _G
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local unpack = unpack
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local NUM_SLOTS_PER_GUILDBANK_GROUP = 14
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local NUM_GUILDBANK_COLUMNS = 7
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local function GuildBankOnShow(frame)
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if not frame.isSkinned then
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S:HandleIconSelectionFrame(frame, nil, nil, 'GuildBankPopup')
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end
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end
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function S:Blizzard_GuildBankUI()
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.gbank) then return end
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local frame = _G.GuildBankFrame
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frame:StripTextures()
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frame:SetTemplate('Transparent')
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S:HandleCloseButton(frame.CloseButton)
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frame.Emblem:Kill()
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frame.MoneyFrameBG:StripTextures()
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S:HandleButton(frame.DepositButton, true)
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S:HandleButton(frame.WithdrawButton, true)
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S:HandleButton(_G.GuildBankInfoSaveButton, true)
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S:HandleButton(frame.BuyInfo.PurchaseButton, true)
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frame.WithdrawButton:Point('RIGHT', frame.DepositButton, 'LEFT', -2, 0)
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_G.GuildBankInfoScrollFrame:Point('TOPLEFT', _G.GuildBankInfo, 'TOPLEFT', -10, 12)
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_G.GuildBankInfoScrollFrame:StripTextures()
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_G.GuildBankInfoScrollFrame:Width(_G.GuildBankInfoScrollFrame:GetWidth() - 8)
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frame.BlackBG:CreateBackdrop('Transparent', nil, nil, nil, nil, nil, nil, nil, 1)
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frame.BlackBG.backdrop:Point('TOPLEFT', frame.BlackBG, 'TOPLEFT', 4, 0)
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frame.BlackBG.backdrop:Point('BOTTOMRIGHT', frame.BlackBG, 'BOTTOMRIGHT', -3, 3)
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S:HandleTrimScrollBar(frame.Log.ScrollBar)
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frame.Log.ScrollBar:ClearAllPoints()
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frame.Log.ScrollBar:Point('TOPRIGHT', frame.BlackBG.backdrop, -8, -4)
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frame.Log.ScrollBar:Point('BOTTOMRIGHT', frame.BlackBG.backdrop, -8, 4)
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S:HandleTrimScrollBar(_G.GuildBankInfoScrollFrame.ScrollBar)
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_G.GuildBankInfoScrollFrame.ScrollBar:ClearAllPoints()
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_G.GuildBankInfoScrollFrame.ScrollBar:Point('TOPRIGHT', frame.BlackBG.backdrop, -8, -4)
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_G.GuildBankInfoScrollFrame.ScrollBar:Point('BOTTOMRIGHT', frame.BlackBG.backdrop, -8, 4)
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for i=1, _G.MAX_GUILDBANK_TABS do
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local tab = _G['GuildBankTab'..i]
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tab:StripTextures()
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local button = tab.Button
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local icon = button.IconTexture
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local texture = icon:GetTexture()
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button:StripTextures()
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button:StyleButton(true)
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button:SetTemplate(nil, true)
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icon:SetTexture(texture)
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icon:SetTexCoord(unpack(E.TexCoords))
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icon:SetInside()
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end
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for i = 1, NUM_GUILDBANK_COLUMNS do
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local column = frame['Column'..i]
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column:StripTextures()
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for x = 1, NUM_SLOTS_PER_GUILDBANK_GROUP do
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local button = column['Button'..x]
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button:StripTextures()
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button:StyleButton()
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button:SetTemplate('Transparent')
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button.icon:SetInside()
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button.icon:SetTexCoord(unpack(E.TexCoords))
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S:HandleIconBorder(button.IconBorder)
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end
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end
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for i = 1, 4 do
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S:HandleTab(_G['GuildBankFrameTab'..i])
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end
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local GuildItemSearchBox = _G.GuildItemSearchBox
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GuildItemSearchBox.Left:Kill()
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GuildItemSearchBox.Middle:Kill()
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GuildItemSearchBox.Right:Kill()
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GuildItemSearchBox.searchIcon:Kill()
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GuildItemSearchBox:SetTemplate()
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if not E:IsAddOnEnabled('ArkInventory') then
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_G.GuildBankPopupFrame:HookScript('OnShow', GuildBankOnShow)
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end
|
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end
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S:AddCallbackForAddon('Blizzard_GuildBankUI')
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