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--- ============================ HEADER ============================
--- ======= LOCALIZE =======
-- Addon
local addonName, HR = ...;
-- HeroLib
local HL = HeroLib;
local Cache = HeroCache;
local Unit = HL.Unit;
local Player = Unit.Player;
local Target = Unit.Target;
local Spell = HL.Spell;
local Item = HL.Item;
-- Lua
-- File Locals
--- ============================ CONTENT ============================
--- ======= NON-COMBATLOG =======
-- OnSpecChange
local SpecTimer = 0;
HL:RegisterForEvent(
function (Event)
-- Prevent the first event firing (when login)
if not HL.PulseInitialized then return; end
-- Timer to prevent bug due to the double/triple event firing.
-- Since it takes 5s to change spec, we'll take 3seconds as timer.
if GetTime() > SpecTimer then
-- Update the timer only on valid scan.
if HR.PulseInit() ~= "Invalid SpecID" then
SpecTimer = GetTime() + 3;
end
end
end
, "PLAYER_SPECIALIZATION_CHANGED"
);
--- ======= COMBATLOG =======
--- Combat Log Arguments
------- Base -------
-- 1 2 3 4 5 6 7 8 9 10 11
-- TimeStamp, Event, HideCaster, SourceGUID, SourceName, SourceFlags, SourceRaidFlags, DestGUID, DestName, DestFlags, DestRaidFlags
------- Prefixes -------
--- SWING
-- N/A
--- SPELL & SPELL_PACIODIC
-- 12 13 14
-- SpellID, SpellName, SpellSchool
------- Suffixes -------
--- _CAST_START & _CAST_SUCCESS & _SUMMON & _RESURRECT
-- N/A
--- _CAST_FAILED
-- 15
-- FailedType
--- _AURA_APPLIED & _AURA_REMOVED & _AURA_REFRESH
-- 15
-- AuraType
--- _AURA_APPLIED_DOSE
-- 15 16
-- AuraType, Charges
--- _INTERRUPT
-- 15 16 17
-- ExtraSpellID, ExtraSpellName, ExtraSchool
--- _HEAL
-- 15 16 17 18
-- Amount, Overhealing, Absorbed, Critical
--- _DAMAGE
-- 15 16 17 18 19 20 21 22 23
-- Amount, Overkill, School, Resisted, Blocked, Absorbed, Critical, Glancing, Crushing
--- _MISSED
-- 15 16 17
-- MissType, IsOffHand, AmountMissed
------- Special -------
--- UNIT_DIED, UNIT_DESTROYED
-- N/A
--- End Combat Log Arguments
-- Arguments Variables