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local mod = DBM:NewMod(1885, "DBM-BrokenIsles", 1, 822)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20210905144823")
mod:SetCreatureID(117470)
--mod:SetEncounterID(1880)--Bosses don't fire BOSS_KILL or have encounter IDs at time of this update
mod:SetReCombatTime(20)
mod:EnableWBEngageSync()--Enable syncing engage in outdoors
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 233996",
"UNIT_SPELLCAST_SUCCEEDED"
)
local warnSubmerge = mod:NewTargetAnnounce(241433, 2)
local warnSummonHonorGuard = mod:NewSpellAnnounce(233968, 3)
local specWarnTidalWave = mod:NewSpecialWarningDodge(233996, nil, nil, nil, 2, 2)
local specWarnSubmerge = mod:NewSpecialWarningDodge(241433, nil, nil, nil, 1, 2)
local specWarnSubmergeNear = mod:NewSpecialWarningClose(241433, nil, nil, nil, 1, 2)
local timerTidalWaveCD = mod:NewCDTimer(20.6, 233996, nil, nil, nil, 3)--20.6-24.7
local timerSummonHonorGuardCD = mod:NewCDTimer(24, 233968, nil, nil, nil, 1)--24-25
local timerSubmergeCD = mod:NewCDTimer(12.4, 241433, nil, nil, nil, 3)--13.3-15.9
--mod:AddReadyCheckOption(37460, false)
function mod:SubmergeTarget(targetname, uId)
if not targetname then return end
if targetname == UnitName("player") then
specWarnSubmerge:Show()
specWarnSubmerge:Play("runout")
elseif self:CheckNearby(10, targetname) then
specWarnSubmergeNear:Show(targetname)
specWarnSubmergeNear:Play("watchstep")
else
warnSubmerge:Show(targetname)
end
end
function mod:OnCombatStart(delay, yellTriggered)
if yellTriggered then
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 233996 then
specWarnTidalWave:Show()
specWarnTidalWave:Play("watchwave")
timerTidalWaveCD:Start()
end
end
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
if spellId == 233968 and self:AntiSpam(4, 1) then--Summon Honor Guard
warnSummonHonorGuard:Show()
timerSummonHonorGuardCD:Start()
elseif spellId == 241433 and self:AntiSpam(4, 2) then
specWarnSubmerge:Show()
specWarnSubmerge:Play("watchstep")
timerSubmergeCD:Start()
self:BossTargetScanner(UnitGUID(uId), "SubmergeTarget", 0.2, 5)
end
end