local SLE , T , E , L , V , P , G = unpack ( ElvUI_SLE )
local BI = SLE.BagInfo
local B = E.Bags
local function configTable ( )
if not SLE.initialized then return end
E.Options . args.sle . args.modules . args.bags = {
type = ' group ' ,
order = 1 ,
name = L [ " Bags " ] ,
args = {
equipmentmanager = {
order = 1 ,
type = ' group ' ,
name = L [ " Equipment Manager " ] ,
guiInline = true ,
get = function ( info ) return E.db . sle.bags . equipmentmanager [ info [ # info ] ] end ,
-- set = function(info, value) E.db.sle.bags.equipmentmanager[info[#info]] = value; BI:UpdateBagSettings() end,
set = function ( info , value )
E.db . sle.bags . equipmentmanager [ info [ # info ] ] = value
-- B:UpdateLayouts()
-- B:UpdateAllBagSlots()
BI : UpdateItemDisplay ( )
end ,
args = {
enable = {
order = 1 ,
type = ' toggle ' ,
name = L [ " Enable " ] ,
desc = L [ " Enables an indicator on equipment icons located in your bags to show if they are part of an equipment set. " ] ,
set = function ( info , value )
E.db . sle.bags . equipmentmanager [ info [ # info ] ] = value
-- BI:ToggleSettings()
B : UpdateLayouts ( )
B : UpdateAllBagSlots ( true )
end ,
} ,
size = {
order = 2 ,
type = ' range ' ,
name = L [ " Size " ] ,
min = 8 , max = 64 , step = 1 ,
} ,
point = {
order = 3 ,
type = ' select ' ,
name = L [ " Anchor Point " ] ,
values = T.Values . positionValues ,
} ,
xOffset = {
order = 4 ,
type = ' range ' ,
name = L [ " X-Offset " ] ,
min = - 64 , max = 64 , step = 1 ,
} ,
yOffset = {
order = 5 ,
type = ' range ' ,
name = L [ " Y-Offset " ] ,
min = - 64 , max = 64 , step = 1 ,
} ,
icon = {
order = 6 ,
type = ' select ' ,
name = L [ " Icon " ] ,
values = function ( ) return BI.equipmentmanager . icons end ,
} ,
customTexture = {
order = 7 ,
type = ' input ' ,
name = L [ " Custom Texture " ] ,
desc = L [ " You can use a file id or path. \n File id as an example. \n iconFileID: 3547163 \n \n Already an option but showing as a path example. \n Path: Interface \\ AddOns \\ ElvUI_SLE \\ media \\ textures \\ lock " ] ,
width = ' double ' ,
hidden = function ( ) return E.db . sle.bags . equipmentmanager.icon ~= ' CUSTOM ' end
} ,
color = {
order = 8 ,
type = ' color ' ,
name = COLOR ,
hasAlpha = true ,
get = function ( info )
local t = E.db . sle.bags . equipmentmanager [ info [ # info ] ]
local d = P.sle . bags.equipmentmanager [ info [ # info ] ]
return t.r , t.g , t.b , t.a , d.r , d.g , d.b , d.a
end ,
set = function ( info , r , g , b , a )
local t = E.db . sle.bags . equipmentmanager [ info [ # info ] ]
t.r , t.g , t.b , t.a = r , g , b , a
-- B:UpdateLayouts()
-- B:UpdateAllBagSlots()
BI : UpdateItemDisplay ( )
end ,
} ,
} ,
} ,
} ,
}
end
tinsert ( SLE.Configs , configTable )