accumulative_shielding={62093,382800,1},-- Your barrier's cooldown recharges 30% faster while the shield persists.
alter_time={62115,342245,1},-- Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 sec. Effect negated by long distance or death.
blast_wave={62103,157981,1},-- Causes an explosion around yourself, dealing 1,149 Fire damage to all enemies within 8 yds, knocking them back, and reducing movement speed by 70% for 6 sec.
dragons_breath={62091,31661,1},-- Enemies in a cone in front of you take 1,417 Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
energized_barriers={62100,386828,1},-- When your barrier receives melee attacks, you have a 10% chance to be granted Fingers of Frost. Casting your barrier removes all snare effects.
flow_of_time={62096,382268,2},-- The cooldowns of Blink and Shimmer are reduced by 2 sec.
freezing_cold={62087,386763,1},-- Enemies hit by Cone of Cold are frozen in place for 5 sec instead of snared. When your roots expire or are dispelled, your target is snared by 90%, decaying over 3 sec.
greater_invisibility={93524,110959,1},-- Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect. You take 60% reduced damage while invisible and for 3 sec after reappearing.
ice_block={62122,45438,1},-- Encases you in a block of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells. While inside Ice Block, you heal for 40% of your maximum health over the duration. Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
ice_cold={62085,414659,1},-- Ice Block now reduces all damage taken by 70% for 6 sec but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
ice_floes={62105,108839,1},-- Makes your next Mage spell with a cast time shorter than 10 sec castable while moving. Unaffected by the global cooldown and castable while casting.
ice_nova={62126,157997,1},-- Causes a whirl of icy wind around the enemy, dealing 2,918 Frost damage to the target and reduced damage to all other enemies within 8 yds, and freezing them in place for 2 sec.
incanters_flow={62118,1463,1},-- Magical energy flows through you while in combat, building up to 10% increased damage and then diminishing down to 2% increased damage, cycling every 10 sec.
mass_barrier={62092,414660,1},-- Cast Ice Barrier on yourself and 4 nearby allies.
mass_invisibility={62092,414664,1},-- You and your allies within 40 yards instantly become invisible for 12 sec. Taking any action will cancel the effect. Does not affect allies in combat.
mass_polymorph={62106,383121,1},-- Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 1 min. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect. Only works on Beasts, Humanoids and Critters.
mass_slow={62109,391102,1},-- Slow applies to all enemies within 5 yds of your target.
master_of_time={62102,342249,1},-- Reduces the cooldown of Alter Time by 10 sec. Alter Time resets the cooldown of Blink and Shimmer when you return to your original location.
mirror_image={62124,55342,1},-- Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies. While your images are active damage taken is reduced by 20%. Taking direct damage will cause one of your images to dissipate.
overflowing_energy={62120,390218,1},-- Your spell critical strike damage is increased by 10%. When your direct damage spells fail to critically strike a target, your spell critical strike chance is increased by 2%, up to 10% for 8 sec. When your spells critically strike Overflowing Energy is reset.
quick_witted={62104,382297,1},-- Successfully interrupting an enemy with Counterspell reduces its cooldown by 4 sec.
reabsorption={62125,382820,1},-- You are healed for 5% of your maximum health whenever a Mirror Image dissipates due to direct damage.
reduplication={62125,382569,1},-- Mirror Image's cooldown is reduced by 10 sec whenever a Mirror Image dissipates due to direct damage.
remove_curse={62116,475,1},-- Removes all Curses from a friendly target.
rigid_ice={62110,382481,1},-- Frost Nova can withstand 80% more damage before breaking.
ring_of_frost={62088,113724,1},-- Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets. When the incapacitate expires, enemies are slowed by 65% for 4 sec.
shifting_power={62113,382440,1},-- Draw power from the Night Fae, dealing 5,161 Nature damage over 3.2 sec to enemies within 18 yds. While channeling, your Mage ability cooldowns are reduced by 12 sec over 3.2 sec.
shimmer={62105,212653,1},-- Teleports you 20 yds forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
slow={62097,31589,1},-- Reduces the target's movement speed by 60% for 15 sec.
temporal_velocity={62099,382826,2},-- Increases your movement speed by 5% for 3 sec after casting Blink and 20% for 6 sec after returning from Alter Time.
temporal_warp={62094,386539,1},-- While you have Temporal Displacement or other similar effects, you may use Time Warp to grant yourself 30% Haste for 40 sec.
time_anomaly={62094,383243,1},-- At any moment, you have a chance to gain Icy Veins for 8 sec, Fingers of Frost, or Time Warp for 6 sec.
bone_chilling={62167,205027,1},-- Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
brain_freeze={62179,190447,1},-- Frostbolt has a 25% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
chain_reaction={62163,278309,1},-- Your Ice Lances against frozen targets increase the damage of your Ice Lances by 2% for 10 sec, stacking up to 5 times.
coldest_snap={62155,417493,1},-- Cone of Cold's cooldown is increased to 45 sec and if Cone of Cold hits 3 or more enemies it resets the cooldown of Frozen Orb and Comet Storm. In addition, Cone of Cold applies Winter's Chill to all enemies hit. Cone of Cold's cooldown can no longer be reduced by your cooldown reduction effects.
comet_storm={62182,153595,1},-- Calls down a series of 7 icy comets on and around the target, that deals up to 9,440 Frost damage to all enemies within 6 yds of its impacts.
cryopathy={62152,417491,1},-- Each time you consume Fingers of Frost the damage of your next Ray of Frost is increased by 5%, stacking up to 50%. Icy Veins grants 10 stacks instantly.
deep_shatter={62159,378749,2},-- Your Frostbolt deals 40% additional damage to Frozen targets.
everlasting_frost={81468,385167,1},-- Frozen Orb deals an additional 30% damage and its duration is increased by 2 sec.
fingers_of_frost={62164,112965,1},-- Frostbolt has a 15% chance and Frozen Orb damage has a 10% to grant a charge of Fingers of Frost. Fingers of Frost causes your next Ice Lance to deal damage as if the target were frozen. Maximum 2 charges.
flash_freeze={62168,379993,1},-- Each of your Icicles deals 10% additional damage, and when an Icicle deals damage you have a 5% chance to gain the Fingers of Frost effect.
flurry={62178,44614,1},-- Unleash a flurry of ice, striking the target 3 times for a total of 2,195 Frost damage. Each hit reduces the target's movement speed by 80% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen.
frozen_orb={62177,84714,1},-- Launches an orb of swirling ice up to 40 yds forward which deals up to 8,682 Frost damage to all enemies it passes through over 15 sec. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 40% for 3 sec.
frozen_touch={62180,205030,1},-- Frostbolt grants you Fingers of Frost 25% more often and Brain Freeze 20% more often.
glacial_assault={62183,378947,1},-- Your Comet Storm now increases the damage enemies take from you by 6% for 6 sec and Flurry has a 25% chance each hit to call down an icy comet, crashing into your target and nearby enemies for 704 Frost damage.
glacial_spike={62157,199786,1},-- Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 10,416 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
ice_barrier={62117,11426,1},-- Shields you with ice, absorbing 13,077 damage for 1 min. Melee attacks against you reduce the attacker's movement speed by 60%.
ice_lance={62176,30455,1},-- Quickly fling a shard of ice at the target, dealing 930 Frost damage. Ice Lance damage is tripled against frozen targets.
icy_veins={62171,12472,1},-- Accelerates your spellcasting for 25 sec, granting 20% haste and preventing damage from delaying your spellcasts. Activating Icy Veins summons a water elemental to your side for its duration. The water elemental's abilities grant you Frigid Empowerment increasing the Frost damage you deal by 3%, up to 15%.
lonely_winter={62173,205024,1},-- Frostbolt, Ice Lance, and Flurry deal 15% increased damage.
ray_of_frost={62153,205021,1},-- Channel an icy beam at the enemy for 4.0 sec, dealing 4,793 Frost damage every 0.8 sec and slowing movement by 70%. Each time Ray of Frost deals damage, its damage and snare increases by 10%. Generates 2 charges of Fingers of Frost over its duration.
shatter={62165,12982,1},-- Multiplies the critical strike chance of your spells against frozen targets by 1.5, and adds an additional 50% critical strike chance.
slick_ice={62156,382144,1},-- While Icy Veins is active, each Frostbolt you cast reduces the cast time of Frostbolt by 4% and increases its damage by 4%, stacking up to 5 times.
snowstorm={62170,381706,2},-- Blizzard has an 30% chance to increase the damage of your next Cone of Cold by 8%, stacking up to 15 times.
splintering_ray={62152,418733,1},-- Ray of Frost deals 25% of its damage to 5 nearby enemies.
splitting_ice={62161,56377,1},-- Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Glacial Spike also hits a second nearby target for 100% of its damage.
thermal_void={62154,155149,1},-- Icy Veins' duration is increased by 5 sec. Your Ice Lances against frozen targets extend your Icy Veins by an additional 0.5 sec.
winters_blessing={62174,417489,1},-- Your Haste is increased by 8%. You gain 10% more of the Haste stat from all sources.
concentrated_coolness=632,-- (198148) Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves.
ethereal_blink=5600,-- (410939) Blink and Shimmer apply Slow at 100% effectiveness to all enemies you Blink through. For each enemy you Blink through, the cooldown of Blink and Shimmer are reduced by 1 sec, up to 5 sec.
frost_bomb=5496,-- (390612) Places a Frost Bomb on the target. After 5 sec, the bomb explodes, dealing 7,816 Frost damage to the target and 3,908 Frost damage to all other enemies within 10 yards. All affected targets are slowed by 80% for 4 sec. If Frost Bomb is dispelled before it explodes, gain a charge of Brain Freeze.
ice_form=634,-- (198144) Your body turns into Ice, increasing your Frostbolt damage done by 30% and granting immunity to stun and knockback effects. Lasts 12 sec.
ice_wall=5390,-- (352278) Conjures an Ice Wall 30 yards long that obstructs line of sight. The wall has 40% of your maximum health and lasts up to 15 sec.
icy_feet=66,-- (407581) When your Frost Nova or Water Elemental's Freeze is dispelled or removed, become immune to snares for 3 sec. This effect can only occur once every 10 sec.
improved_mass_invisibility=5622,-- (415945) The cooldown of Mass Invisibility is reduced by 4 min and can affect allies in combat.
master_shepherd=5581,-- (410248) While an enemy player is affected by your Polymorph or Mass Polymorph, your movement speed is increased by 25% and your Versatility is increased by 6%. Additionally, Polymorph and Mass Polymorph no longer heal enemies.
ring_of_fire=5490,-- (353082) Summons a Ring of Fire for 8 sec at the target location. Enemies entering the ring burn for 24% of their total health over 6 sec.
snowdrift=5497,-- (389794) Summon a strong Blizzard that surrounds you for 6 sec that slows enemies by 80% and deals 423 Frost damage every 1 sec. Enemies that are caught in Snowdrift for 3 sec consecutively become Frozen in ice, stunned for 4 sec.
-- Talent: Movement slowed by $w1%. Taking $w2 Frost damage every $t2 sec.
-- https://wowhead.com/beta/spell=205021
ray_of_frost={
id=205021,
duration=5,
type="Magic",
max_stack=1
},
shatter={
id=12982,
},
-- Talent: Every $t1 sec, deal $382445s1 Nature damage to enemies within $382445A1 yds and reduce the remaining cooldown of your abilities by ${-$s2/1000} sec.
-- https://wowhead.com/beta/spell=382440
shifting_power={
id=382440,
duration=4,
tick_time=1,
type="Magic",
max_stack=1,
copy=314791
},
-- Talent: Shimmering.
-- https://wowhead.com/beta/spell=212653
shimmer={
id=212653,
duration=0.65,
type="Magic",
max_stack=1
},
-- Talent: Cast time of Frostbolt reduced by $s1% and its damage is increased by $s2%.
-- Ice shards pelt the target area, dealing 986 Frost damage over 7.1 sec and reducing movement speed by 60% for 3 sec. Each time Blizzard deals damage, the cooldown of Frozen Orb is reduced by 0.50 sec.
ifnotbuff.freezing_rain.upandmovingandsettings.prevent_hardcastsandaction.blizzard.cast_time>buff.ice_floes.remainsthenreturnfalse,"prevent_hardcasts during movement and ice_floes is down"end
-- Unleash a flurry of ice, striking the target 3 times for a total of 1,462 Frost damage. Each hit reduces the target's movement speed by 80% for 1 sec and applies Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen.
-- Places a Frost Bomb on the target. After 5 sec, the bomb explodes, dealing 2,713 Frost damage to the target and 1,356 Frost damage to all other enemies within 10 yards. All affected targets are slowed by 80% for 4 sec.
ifmovingandsettings.prevent_hardcastsandaction.frostbolt.cast_time>buff.ice_floes.remainsthenreturnfalse,"prevent_hardcasts during movement and ice_floes is down"end
-- Launches an orb of swirling ice up to 40 yards forward which deals up to 5,687 Frost damage to all enemies it passes through. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. While Frozen Orb is active, you gain Fingers of Frost every 2 sec. Enemies damaged by the Frozen Orb are slowed by 40% for 3 sec.
--[[ Not modeling because you can throw it off in a random direction and get no procs. Just react.
impact=function()
addStack("fingers_of_frost")
applyDebuff("target","frozen_orb_snare")
end,]]
copy=198149
},
-- Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 3,833 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
ifmovingandsettings.prevent_hardcastsandaction.glacial_spike.cast_time>buff.ice_floes.remainsthenreturnfalse,"prevent_hardcasts during movement and ice_floes is down"end
returnbuff.icicles.stack==5orbuff.glacial_spike_usable.up,"requires 5 icicles or glacial_spike!"
-- Talent: Causes a whirl of icy wind around the enemy, dealing 1,226 Frost damage to the target and reduced damage to all other enemies within 8 yards, and freezing them in place for 2 sec.
-- Conjures an Ice Wall 30 yards long that obstructs line of sight. The wall has 40% of your maximum health and lasts up to 15 sec.
ice_wall={
id=352278,
cast=1.33,
cooldown=90,
gcd="spell",
school="frost",
spend=0.08,
spendType="mana",
pvptalent="ice_wall",
startsCombat=false,
texture=4226156,
toggle="interrupts",
handler=function()
end,
},
-- Accelerates your spellcasting for 25 sec, granting 30% haste and preventing damage from delaying your spellcasts. Activating Icy Veins grants a charge of Brain Freeze and Fingers of Frost.
-- Channel an icy beam at the enemy for 4.4 sec, dealing 1,479 Frost damage every 0.9 sec and slowing movement by 70%. Each time Ray of Frost deals damage, its damage and snare increases by 10%. Generates 2 charges of Fingers of Frost over its duration.
-- Summons a Ring of Frost for 10 sec at the target location. Enemies entering the ring are incapacitated for 10 sec. Limit 10 targets. When the incapacitate expires, enemies are slowed by 65% for 4 sec.
-- Talent: Draw power from the Night Fae, dealing 2,168 Nature damage over 3.6 sec to enemies within 18 yds. While channeling, your Mage ability cooldowns are reduced by 12 sec over 3.6 sec.
ifmovingandsettings.prevent_hardcastsandaction.shifting_power.cast_time>buff.ice_floes.remainsthenreturnfalse,"prevent_hardcasts during movement and ice_floes is down"end
-- Summon a strong Blizzard that surrounds you for 6 sec that slows enemies by 80% and deals 246 Frost damage every 1 sec. Enemies that are caught in Snowdrift for 3 sec consecutively become Frozen in ice, stunned for 4 sec.
desc=strformat("If checked, non-instant %s, %s, %s casts will not be recommended while you are moving.\n\nAn exception is made if %s is talented and active and your cast "
name="Ignore |T629077:0|t Freezing Rain in Single-Target",
desc="If checked, the default action list will not recommend using |T135857:0|t Blizzard in single-target due to the |T629077:0|t Freezing Rain talent proc.",
desc=strformat("If checked, %s will recommended less often when %s, %s, and %s are talented.",Hekili:GetSpellLinkWithTexture(spec.abilities.ice_lance.id),