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local _, T = ...
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local suf, tn = 1 repeat
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tn, suf = "NotGameTooltip" .. suf, suf + 1
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until _G[tn] == nil
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-- External addons: please treat this as you would treat _G.GameTooltip
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local tip = CreateFrame("GameTooltip", tn, UIParent, "GameTooltipTemplate")
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tip.LIKE_GLOBAL_GAMETOOLTIP = true
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tip.shoppingTooltips = tip.shoppingTooltips or GameTooltip.shoppingTooltips -- Classic.
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tip:SetScript("OnUpdate", GameTooltip_OnUpdate)
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T.NotGameTooltip = tip
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do -- Avoid showing both at the same time
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local skipHide
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tip:SetScript("OnShow", function(self)
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if GameTooltip:IsForbidden() then
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return
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end
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skipHide = true
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GameTooltip:SetOwner(self, "ANCHOR_NONE")
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GameTooltip:SetText(" ")
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GameTooltip:Hide()
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-- GameTooltip's OnShow is deferred, so skipHide can't be cleared here
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end)
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local tw = CreateFrame("Frame", nil, GameTooltip)
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tw:SetScript("OnShow", function()
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if skipHide then
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skipHide = false
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else
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tip:Hide()
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end
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end)
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end
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