champion_of_the_glaive={90994,429211,1},-- Throw Glaive has 2 charges and 10 yard increased range.
chaos_fragments={95154,320412,1},-- Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment.
chaos_nova={90993,179057,1},-- Unleash an eruption of fel energy, dealing 2,574 Chaos damage and stunning all nearby enemies for 2 sec. Each enemy stunned by Chaos Nova has a 30% chance to generate a Lesser Soul Fragment.
darkness={91002,196718,1},-- Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid.
felblade={95150,232893,1},-- Charge to your target and deal 6,769 Fire damage. Shear has a chance to reset the cooldown of Felblade. Generates 40 Fury.
live_by_the_glaive={95151,428607,1},-- When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec.
quickened_sigils={95149,209281,1},-- All Sigils activate 1 second faster.
rush_of_chaos={95148,320421,2},-- Reduces the cooldown of Metamorphosis by 30 sec.
shattered_restoration={90950,389824,1},-- The healing of Shattered Souls is increased by 10%.
sigil_of_misery={90946,207684,1},-- Place a Sigil of Misery at the target location that activates after 1 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec.
sigil_of_spite={90997,390163,1},-- Place a demonic sigil at the target location that activates after 1 sec. Detonates to deal 36,367 Chaos damage and shatter up to 3 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond 5 targets.
soul_rending={90936,204909,2},-- Leech increased by 6%. Gain an additional 6% leech while Metamorphosis is active.
the_hunt={90927,370965,1},-- Charge to your target, striking them for 43,294 Chaos damage, rooting them in place for 1.5 sec and inflicting 37,949 Chaos damage over 6 sec to up to 5 enemies in your path. The pursuit invigorates your soul, healing you for 25% of the damage you deal to your Hunt target for 20 sec.
unrestrained_fury={90941,320770,1},-- Increases maximum Fury by 20.
agonizing_flames={90971,207548,1},-- Immolation Aura increases your movement speed by 10% and its duration is increased by 50%.
ascending_flame={90960,428603,1},-- Sigil of Flame's initial damage is increased by 50%. Multiple applications of Sigil of Flame may overlap.
bulk_extraction={90956,320341,1},-- Demolish the spirit of all those around you, dealing 3,407 Fire damage to nearby enemies and extracting up to 5 Lesser Soul Fragments, drawing them to you for immediate consumption.
burning_alive={90959,207739,1},-- Every 1 sec, Fiery Brand spreads to one nearby enemy.
burning_blood={90987,390213,1},-- Fire damage increased by 10%.
fel_devastation={90991,212084,1},-- Unleash the fel within you, damaging enemies directly in front of you for 31,096 Fire damage over 2 sec. Causing damage also heals you for up to 60,799 health.
fiery_brand={90951,204021,1},-- Brand an enemy with a demonic symbol, instantly dealing 22,013 Fire damage and 20,446 Fire damage over 12 sec. The enemy's damage done to you is reduced by 40% for 12 sec.
fiery_demise={90958,389220,2},-- Fiery Brand also increases Fire damage you deal to the target by 25%.
focused_cleave={90975,343207,1},-- Soul Cleave deals 50% increased damage to your primary target.
fracture={90970,263642,1},-- Rapidly slash your target for 14,513 Physical damage, and shatter 2 Lesser Soul Fragments from them. Generates 25 Fury.
frailty={90990,389958,1},-- Enemies struck by Sigil of Flame are afflicted with Frailty for 6 sec. You heal for 8% of all damage you deal to targets with Frailty.
illuminated_sigils={90961,428557,1},-- Sigil of Flame has 5 sec reduced cooldown and 1 additional charge. You have 15% increased chance to parry attacks from enemies afflicted by your Sigil of Flame.
retaliation={90952,389729,1},-- While Demon Spikes is active, melee attacks against you cause the attacker to take 1,500 Physical damage. Generates high threat.
revel_in_pain={90957,343014,1},-- When Fiery Brand expires on your primary target, you gain a shield that absorbs up 81,201 damage for 15 sec, based on your damage dealt to them while Fiery Brand was active.
roaring_fire={90988,391178,1},-- Fel Devastation heals you for up to 50% more, based on your missing health.
ruinous_bulwark={90965,326853,1},-- Fel Devastation heals for an additional 10%, and 100% of its healing is converted into an absorb shield for 10 sec.
sigil_of_chains={90954,202138,1},-- Place a Sigil of Chains at the target location that activates after 1 sec. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by 70% for 6 sec.
sigil_of_silence={90988,202137,1},-- Place a Sigil of Silence at the target location that activates after 1 sec. Silences all enemies affected by the sigil for 4 sec.
soul_barrier={90956,263648,1},-- Shield yourself for 15 sec, absorbing 96,210 damage. Consumes all available Soul Fragments to add 19,242 to the shield per fragment.
soul_carver={90982,207407,1},-- Carve into the soul of your target, dealing 32,702 Fire damage and an additional 14,192 Fire damage over 3 sec. Immediately shatters 3 Lesser Soul Fragments from the target and 1 additional Lesser Soul Fragment every 1 sec.
soulmonger={90973,389711,1},-- When consuming a Soul Fragment would heal you above full health it shields you instead, up to a maximum of 67,384.
spirit_bomb={90978,247454,1},-- Consume up to 5 available Soul Fragments then explode, damaging nearby enemies for 3,863 Fire damage per fragment consumed, and afflicting them with Frailty for 6 sec, causing you to heal for 8% of damage you deal to them. Deals reduced damage beyond 8 targets.
stoke_the_flames={90984,393827,1},-- Fel Devastation damage increased by 35%.
void_reaver={90977,268175,1},-- Frailty now also reduces all damage you take from afflicted targets by 3%. Enemies struck by Soul Cleave are afflicted with Frailty for 6 sec.
art_of_the_glaive={94915,442290,1,"aldrachi_reaver"},-- Consuming 30 Soul Fragments or casting The Hunt converts your next Throw Glaive into Reaver's Glaive. Reaver's Glaive: Throw a glaive enhanced with the essence of consumed souls at your target, dealing 28,863 Physical damage and ricocheting to 3 additional enemies. Begins a well-practiced pattern of glaivework, enhancing your next Fracture and Soul Cleave. The enhanced ability you cast first deals 10% increased damage, and the second deals 20% increased damage.
evasive_action={94911,444926,1},-- Vengeful Retreat can be cast a second time within 3 sec.
fury_of_the_aldrachi={94898,442718,1},-- When enhanced by Reaver's Glaive, Soul Cleave casts 3 additional glaive slashes to nearby targets. If cast after Fracture, cast 6 slashes instead.
preemptive_strike={94910,444997,1},-- Throw Glaive deals 3,004 damage to enemies near its initial target.
reavers_mark={94903,442679,1},-- When enhanced by Reaver's Glaive, Fracture applies Reaver's Mark, which causes the target to take 12% increased damage for 20 sec. If cast after Soul Cleave, Reaver's Mark is increased to 24%.
thrill_of_the_fight={94919,442686,1},-- After consuming both enhancements, gain Thrill of the Fight, increasing your attack speed by 15% for 20 sec and your damage and healing by 20% for 10 sec.
unhindered_assault={94911,444931,1},-- Vengeful Retreat resets the cooldown of Felblade.
warblades_hunger={94906,442502,1},-- Consuming a Soul Fragment causes your next Fracture to deal 1,924 additional damage.
wounded_quarry={94897,442806,1},-- While Reaver's Mark is on your target, melee attacks strike with an additional glaive slash for 962 Physical damage and have a chance to shatter a soul.
burning_blades={94905,452408,1},-- Your blades burn with Fel energy, causing your Soul Cleave, Throw Glaive, and auto-attacks to deal an additional 10% damage as Fire over 6 sec.
demonic_intensity={94901,452415,1},-- Activating Metamorphosis greatly empowers Fel Devastation, Immolation Aura, and Sigil of Flame. Demonsurge damage is increased by 10% for each time it previously triggered while your demon form is active.
demonsurge={94917,452402,1,"felscarred"},-- Metamorphosis now also greatly empowers Soul Cleave and Spirit Bomb. While demon form is active, the first cast of each empowered ability induces a Demonsurge, causing you to explode with Fel energy, dealing 10,583 Fire damage to nearby enemies.
enduring_torment={94916,452410,1},-- The effects of your demon form persist outside of it in a weakened state, increasing maximum health by 5% and Armor by 20%.
flamebound={94902,452413,1},-- Immolation Aura has 2 yd increased radius and 30% increased critical strike damage bonus.
focused_hatred={94918,452405,1},-- Demonsurge deals 35% increased damage when it strikes a single target.
improved_soul_rending={94899,452407,1},-- Leech granted by Soul Rending increased by 2% and an additional 2% while Metamorphosis is active.
monster_rising={94909,452414,1},-- Agility increased by 5% while not in demon form.
pursuit_of_angriness={94913,452404,1},-- Movement speed increased by 1% per 10 Fury.
set_fire_to_the_pain={94899,452406,1},-- 5% of all non-Fire damage taken is instead taken as Fire damage over 6 sec. Fire damage taken reduced by 10%.
student_of_suffering={94902,452412,1},-- Sigil of Flame applies Student of Suffering to you, increasing Mastery by 12.0% and granting 5 Fury every 2 sec, for 8 sec.
untethered_fury={94904,452411,1},-- Maximum Fury increased by 50.
violent_transformation={94912,452409,1},-- When you activate Metamorphosis, the cooldowns of your Sigil of Flame and Fel Devastation are immediately reset.
wave_of_debilitation={94913,452403,1},-- Chaos Nova slows enemies by 60% and reduces attack and cast speed 15% for 5 sec after its stun fades.
blood_moon=5434,-- (355995) Consume Magic now affects all enemies within 8 yards of the target and generates a Lesser Soul Fragment. Each effect consumed has a 5% chance to upgrade to a Greater Soul.
chaotic_imprint=5439,-- (356510) Throw Glaive now deals damage from a random school of magic, and increases the target's damage taken from the school by 10% for 20 sec.
demonic_trample=3423,-- (205629) Transform to demon form, moving at 175% increased speed for 3 sec, knocking down all enemies in your path and dealing 1003.7 Physical damage. During Demonic Trample you are unaffected by snares but cannot cast spells or use your normal attacks. Shares charges with Infernal Strike.
illidans_grasp=819,-- (205630) You strangle the target with demonic magic, stunning them in place and dealing 67,347 Shadow damage over 5 sec while the target is grasped. Can move while channeling. Use Illidan's Grasp again to toss the target to a location within 40 yards, stunning them and all nearby enemies for 3 sec and dealing 20,011 Shadow damage.
jagged_spikes=816,-- (205627) While Demon Spikes is active, melee attacks against you cause Physical damage equal to 30% of the damage taken back to the attacker.
rain_from_above=5521,-- (206803) You fly into the air out of harm's way. While floating, you gain access to Fel Lance allowing you to deal damage to enemies below.
reverse_magic=3429,-- (205604) Removes all harmful magical effects from yourself and all nearby allies within 10 yards, and sends them back to their original caster if possible.
sigil_mastery=1948,-- (211489) Reduces the cooldown of your Sigils by an additional 25%.
tormentor=1220,-- (207029) You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
unending_hatred=3727,-- (213480) Taking damage causes you to gain Fury based on the damage dealt.
-- Talent: Branded, taking $w3 Fire damage every $t3 sec, and dealing $204021s1% less damage to $@auracaster$?s389220[ and taking $w2% more Fire damage from them][].
-- Talent: Battling a demon from the Theater of Pain...
-- https://wowhead.com/beta/spell=391430
fodder_to_the_flame={
id=391430,
duration=25,
max_stack=1,
copy=329554
},
-- Talent: $@auracaster is healed for $w1% of all damage they deal to you.$?$w3!=0[ Dealing $w3% reduced damage to $@auracaster.][]$?$w4!=0[ Suffering $w4% increased damage from $@auracaster.][]
-- Burning nearby enemies for $258922s1 $@spelldesc395020 damage every $t1 sec.$?a207548[ Movement speed increased by $w4%.][]$?a320331[ Armor increased by $w5%. Attackers suffer $@spelldesc395020 damage.][]
-- Maximum health increased by $w2%. Armor increased by $w8%. $?s235893[Versatility increased by $w5%. ][]$?s263642[Fracture][Shear] generates $w4 additional Fury and one additional Lesser Soul Fragment.
-- 2 pieces (Vengeance) : Soul Fragments heal for 10% more and generating a Soul Fragment increases your Fire damage by 2% for 6 sec. Multiple applications may overlap.
-- TODO: Track each application to keep count for Recrimination.
spec:RegisterAura("fires_of_fel",{
id=409645,
duration=6,
max_stack=1
})
-- 4 pieces (Vengeance) : Shear and Fracture deal Fire damage, and after consuming 20 Soul Fragments, your next cast of Shear or Fracture will apply Fiery Brand for 6 sec to its target.
-- (2) When you attack a target afflicted by Sigil of Flame, your damage and healing are increased by 2% and your Stamina is increased by 2% for 8 sec, stacking up to 5.
-- (4) Sigil of Flame's periodic damage has a chance to flare up, shattering an additional Soul Fragment from a target and dealing $425672s1 additional damage. Each $s1 Fury you spend reduces its cooldown by ${$s2/1000}.1 sec.
-- Talent: Demolish the spirit of all those around you, dealing $s1 Fire damage to nearby enemies and extracting up to $s2 Lesser Soul Fragments, drawing them to you for immediate consumption.
-- Talent: Unleash an eruption of fel energy, dealing $s2 Chaos damage and stunning all nearby enemies for $d.$?s320412[ Each enemy stunned by Chaos Nova has a $s3% chance to generate a Lesser Soul Fragment.][]
-- Summons darkness around you in a$?a357419[ 12 yd][n 8 yd] radius, granting friendly targets a $209426s2% chance to avoid all damage from an attack. Lasts $d.; Chance to avoid damage increased by $s3% when not in a raid.
-- Interrupts the enemy's spellcasting and locks them from that school of magic for $d.|cFFFFFFFF$?s183782[ Generates $218903s1 Fury on a successful interrupt.][]|r
-- Talent: Unleash the fel within you, damaging enemies directly in front of you for ${$212105s1*(2/$t1)} Fire damage over $d.$?s320639[ Causing damage also heals you for up to ${$212106s1*(2/$t1)} health.][]
-- Talent: Charge to your target and deal $213243sw2 $@spelldesc395020 damage. $?s203513[Shear has a chance to reset the cooldown of Felblade. |cFFFFFFFFGenerates $213243s3 Fury.|r]?a203555[Demon Blades has a chance to reset the cooldown of Felblade. |cFFFFFFFFGenerates $213243s3 Fury.|r][Demon's Bite has a chance to reset the cooldown of Felblade. |cFFFFFFFFGenerates $213243s3 Fury.|r]
felblade={
id=232893,
cast=0,
cooldown=15,
gcd="spell",
school="physical",
spend=-40,
spendType="fury",
talent="felblade",
startsCombat=true,
nodebuff="rooted",
handler=function()
setDistance(5)
end,
},
-- Talent: Brand an enemy with a demonic symbol, instantly dealing $sw2 Fire damage$?s320962[ and ${$207771s3*$207744d} Fire damage over $207744d][]. The enemy's damage done to you is reduced by $s1% for $207744d.
-- Transform to demon form for $d, increasing current and maximum health by $s2% and Armor by $s8%$?s235893[. Versatility increased by $s5%][]$?s321067[. While transformed, Shear and Fracture generate one additional Lesser Soul Fragment][]$?s321068[ and $s4 additional Fury][].
-- Shears an enemy for $s1 Physical damage, and shatters $?a187827[two Lesser Soul Fragments][a Lesser Soul Fragment] from your target. |cFFFFFFFFGenerates $m2 Fury.|r
-- Talent: Place a Sigil of Chains at the target location that activates after $d. All enemies affected by the sigil are pulled to its center and are snared, reducing movement speed by $204843s1% for $204843d.
-- Talent: Place a Sigil of Flame at your location that activates after $d. Deals $204598s1 Fire damage, and an additional $204598o3 Fire damage over $204598d, to all enemies affected by the sigil. |CFFffffffGenerates $389787s1 Fury.|R
-- Talent: Place a Sigil of Misery at your location that activates after $d. Causes all enemies affected by the sigil to cower in fear. Targets are disoriented for $207685d.
-- Place a demonic sigil at the target location that activates after $d.; Detonates to deal $389860s1 Chaos damage and shatter up to $s3 Lesser Soul Fragments from enemies affected by the sigil. Deals reduced damage beyond $s1 targets.
-- Talent: Shield yourself for $d, absorbing $<baseAbsorb> damage. Consumes all Soul Fragments within 25 yds to add $<fragmentAbsorb> to the shield per fragment.
-- Talent: Carve into the soul of your target, dealing ${$s2+$214743s1} Fire damage and an additional $o1 Fire damage over $d. Immediately shatters $s3 Lesser Soul Fragments from the target and $s4 additional Lesser Soul Fragment every $t1 sec.
-- Viciously strike up to $228478s2 enemies in front of you for $228478s1 Physical damage and heal yourself for $s4. Consumes up to $s3 available Soul Fragments$?s321021[ and heals you for an additional $s5 for each Soul Fragment consumed][].
-- Allows you to see enemies and treasures through physical barriers, as well as enemies that are stealthed and invisible. Lasts $d. Attacking or taking damage disrupts the sight.
-- Talent: Consume up to $s2 available Soul Fragments then explode, damaging nearby enemies for $247455s1 Fire damage per fragment consumed, and afflicting them with Frailty for $247456d, causing you to heal for $247456s1% of damage you deal to them. Deals reduced damage beyond $s3 targets.
-- Talent / Covenant (Night Fae): Charge to your target, striking them for $370966s1 $@spelldesc395042 damage, rooting them in place for $370970d and inflicting $370969o1 $@spelldesc395042 damage over $370969d to up to $370967s2 enemies in your path. The pursuit invigorates your soul, healing you for $?c1[$370968s1%][$370968s2%] of the damage you deal to your Hunt target for $370966d.
-- Throw a demonic glaive at the target, dealing $337819s1 Physical damage. The glaive can ricochet to $?$s320386[${$337819x1-1} additional enemies][an additional enemy] within 10 yards.
-- Talent: Remove all snares and vault away. Nearby enemies take $198813s2 Physical damage$?s320635[ and have their movement speed reduced by $198813s1% for $198813d][].$?a203551[ |cFFFFFFFFGenerates ${($203650s1/5)*$203650d} Fury over $203650d if you damage an enemy.|r][]
desc=strformat("If set above zero, %s will not be recommended if it would leave you with fewer charges.",Hekili:GetSpellLinkWithTexture(spec.abilities.fiery_brand.id)),
returnstrformat("If set above zero, the default priority will not recommend certain abilities unless you have at least this many stacks of %s on your target.\n\n"
.."If %s is not talented, then |cFFFFD100frailty_threshold_met|r will always be |cFF00FF00true|r.\n\n"
.."If %s is not talented, then |cFFFFD100frailty_threshold_met|r will be |cFF00FF00true|r even with only one stack of %s.\n\n"
.."This is an experimental setting. Requiring too many stacks may result in a loss of DPS due to delaying use of your major cooldowns.",