PH.NoteTabCopyTooltip="Hold down SHIFT key to copy the current note to this draft"
PH.NoteSelf="Personal note"
PH.NoteSelfTooltip="Will be shown after note only for you"
L.NoteAdd="Add"
L.NoteRemove="Remove draft"
L.NoteDraftName="Note name"
L.NoteOtherIcons="Other icons"
L.NoteFontOptions="Font options"
L.NoteFontOptionsBack="<<< Back"
L.NoteFontSize="Font size"
L.NoteHideInCombat="Hide during combat"
L.NoteFrameStrata="Frame Strata"
L.NoteShowOnlyPersonal="Show only personal note"
L.NoteShowOnlyInRaid="Show note only in raid"
L.NoteAutoloadOnBoss="Autoload on boss:"
L.NoteSaveAllNew="Save received notes"
L.NoteEnableWhenReceive="Enable when you receive a new note"
PH.NoteHelp1="All text inside this code (\"...\" in current example) will be colored, where RR,GG,BB - color code in hex format (00..ff). Select any part of the note and use preinstalled colors from dropdown for easy usage."
PH.NoteHelp2="All text inside this code (\"...\" in current example) will be shown only for players with %s specialization."
PH.NoteHelp3="This example will be replaced with spell icon (SpellID \"17\", |T135940:0|t). You can use any ingame spell or you can select one from predefined list."
PH.NoteHelp4="This example will be replaced with personal note. You can place it anywhere. By default personal note will be shown after general note."
PH.NoteHelp5="All text inside this code (\"...\" in current example) will be shown only for players JaneD и JennyB (current example). You can use any numbers of players."
PH.NoteHelp6="This example will be replaced with Sulfuras icon (|TInterface/Icons/inv_hammer_unique_sulfuras:0|t). You can use any ingame icon."
L.NoteDuplicate="Duplicate"
PH.NoteHelp7="This example will be replaced with dynamic timer for selected moment during bossfight."
L.NoteTimer="Timer:"
L.NoteHelp8="All text inside this code (\"...\" in current example) will be shown only for selected classes (paladin and priest in this example). You can use any numbers of classes."
L.NoteHelpAdvanced="Advanced Help"
L.NoteHelpAdv1="This example will be replaced with dynamic timer for selected moment during bossfight. Timer will be active only during specific boss phase (second phase in current example). Only with addons BigWigs or DBM."
L.NoteHelpAdv2="This example will be replaced with dynamic timer for selected moment during bossfight. Timer will start only after fulfillment of condition. Condition format \"|cffffff00event:spellID:counter|r\". Combat log events: |cffffff00SCC|r - spell cast success, |cffffff00SCS|r - spell cast start, |cffffff00SAA|r - aura applied on any target, |cffffff00SAR|r - aura removed from any target. |cffffff00Counter|r use number of repetitions of this event from the beginning of the fight. Use |cffffff000|r for every event."
L.NoteHelpAdv3="This example will be replaced with dynamic timer for selected moment during bossfight. Timer will be active only after manual start. Use chat command \"|cffffff00/rt note starttimer customevent|r\" or lua function \"|cffffff00GMRT.F.Note_Timer(\"customevent\")|r\""
L.NoteHelpAdv4="This example will be replaced with dynamic timer for selected moment during bossfight. This condition will run custom event for weakauras addon. Event name - |cffffff00MRT_NOTE_TIME_EVENT|r. Event will fire on 20,15,10,5,4,3,2,1,0 seconds on timer. 1 argument is condition name (|cffffff00nzoth_hs1|r in this example), 2 argument - timeleft, integer, 3 argument - text from note."
L.NoteHelp9="All text inside this code (\"...\" in current example) will be shown only during specific boss phase (second phase in current example). Only with addons BigWigs or DBM."
PH.NoteHelp5b="All text inside this code (\"...\" in current example) will be shown for all players except Leeroy и Juron (current example). You can use any numbers of players."
L.NoteHelp8b="All text inside this code (\"...\" in current example) will be shown for all players except selected classes (mage and hunter in this example). You can use any numbers of classes."
PH.NoteHelp10="All text inside this code (\"...\" in current example) will be shown only for players in second group (current example). You can use any numbers of groups (|cffffff00{g123}|r)."
PH.NoteHelp10b="All text inside this code (\"...\" in current example) will be shown for all players except in groups 2 and 3 (current example). You can use any numbers of groups (|cffffff00{!g35}|r)."
L.NoteHelp11="All text inside this code (\"...\" in current example) will be shown only for players with selected race (troll in this example). You can use any numbers of races."
L.NoteHelp11b="All text inside this code (\"...\" in current example) will be shown for all players except selected race (dwarf in this example). You can use any numbers of races."
L.NoteMoveToPersonal="Set as personal note"
L.NoteHelpAdv5="More examples: "
L.NoteTimers="Timers"
L.NoteTimersHidePassed="Completely hide lines with passed timers"
L.NoteTimersGlow="Glowing note with own timer less than 5 seconds (line with timer and my name)"
L.NoteHelpAdv6="Option |cffffff00glowall|r will add glow for the note for all players when the timer is less than 5 seconds. This glow can't be disabled."
L.NoteHelpAdv7="Option |cffffff00glow|r will add glow for the note only for players in line when the timer is less than 5 seconds. This glow can't be disabled."
L.SetErrorInCombat="Waiting until combat ends to finish loading due to Blizzard combat restrictions."
L.SetAdditionalTabs="Additional Tabs"
L.SetTranslate="Translator"
L.SetScaleReset="* Right click - reset"
L.SetHideOnESC="Disable closing on ESC"
L.bossmodstot="Throne of Thunder"
PH.bossmodsradenhelp="Ra-Den. Players are sorted into two columns (groups 2 and 4 are in the left column, 3 and 5 in the right). Players with \"Unstable Vita\" debuff are highlighted in green, players with \"Vita Sensitivity\" - in red, without debuffs - in white."
L.bossmodsradenonly25="Only for 25 ppl raids"
L.bossmodsraden="Ra-den"
L.bossmodssoo="Siege of Orgrimmar"
L.bossmodsalpha="Alpha"
L.bossmodsscale="Scale"
L.bossmodsclose="Close all bossmods"
L.bossmodsmalkorok="Malkorok"
L.bossmodsmalkorokai="Malkorok AI"
PH.bossmodsmalkorokhelp="Malkorok bossmod. Left click on \"pie\" to choose, the right to cancel."
PH.bossmodsmalkorokaihelp="Malkorok AI bossmod. Automatic selection with the least amount of people during the AOE. Highlighted in orange for 5 seconds. Enough to be launched at the same time only one person in the raid with assist."
L.bossmodsmalkorokdanger="<<< Danger >>>"
L.bossmodsshaofpride="Norushen / Sha of Pride"
L.bossmodsSpoilsofPandaria="Spoils of Pandaria"
PH.bossmodsAutoLoadTooltip="Autoload"
L.bossmodstok="Thok the Bloodthirsty"
L.BossmodsSpoilsofPandariaMogu="Mogu"
L.BossmodsSpoilsofPandariaKlaxxi="Klaxxi"
L.BossmodsSpoilsofPandariaOpensBox="opened a box on the side:"
L.BossmodsResetPos="Reset position"
PH.BossmodsResetPosTooltip="Move all frames-bossmods to the center of the screen"
L.BossmodsMalkorokSkada="Malkorok Skada"
PH.BossmodsMalkorokSkadaTooltip="Module for Skada addon. Displays effective healing (All healing under green shield |TInterface\\Icons\\ability_malkorok_blightofyshaarj_green:0|t\|cff00ff00Strong Ancient Barrier|r on the target will be as overhealing)"
PH.timerstxt2="- pull timer, 10 seconds\n- pull timer, X seconds\n- afk (break) timer, X minutes\n- cancel afk timer\n- run timer with name \"S\" with duration X seconds\n- dynamic pull timer, X seconds, where X is based on specs in the raid\n\n\n- countdown on combat timer, X seconds"
L.timerattack="Pull"
L.timerattackcancel="CANCELED"
L.timerattackt="Pull in"
L.timerafk="Break"
L.timerafkcancel="Break canceled"
L.timermin="min."
L.timersec="sec."
L.timerTimerFrame="Combat timer"
L.TimerTimeToKill="Time to kill"
L.TimerResetPos="Reset position"
PH.TimerResetPosTooltip="Move the combat timer to the center of the screen"
PH.TimerTimeToKillHelp="Estimated \"time to kill\" will appear under the combat timer"
L.TimerOnlyInCombat="Show only in combat"
L.TimerSpecTimerDefault="Reset spec times"
L.TimerSpecTimerHeader="Spec timers (preparation time, in seconds, needed per spec for dynamic pull timer):"
PH.TimerUseDptInstead="Use dynamic pool timer instead default (by \"/rt pull\" or on Marks bar)"
L.TimerDisableRWmessage="Disable countdown in chat"
PH.TimerTimeToKillTime="Time for analyze, seconds"
L.TimerEnableBlizzTooltip="This timer will be shown for all players in party/raid, even without addon. But it can be inaccurate."
L.raidchecknofood="No food"
L.raidchecknoflask="No flask"
L.raidcheckfood="Check food"
PH.raidcheckfoodchat="Food report to chat"
L.raidcheckflask="Check flask"
PH.raidcheckflaskchat="Flask report to chat"
PH.raidcheckslak="Food and Flask report on ready check"
L.raidcheckPotion="Potions: "
L.raidcheckHS="Health stones: "
PH.raidcheckPotionCheck="Enable tracking potions and health stones"
PH.raidcheckPotionLastPull="Potions for last fignt"
PH.raidcheckPotionLastPullToChat="Potions report to chat"
PH.raidcheckHSLastPull="Health stones for last fignt"
PH.raidcheckHSLastPullToChat="Health stones report to chat"
L.raidcheckReadyCheck="Ready Check"
L.raidcheckReadyCheckScale="Scale"
L.raidcheckReadyCheckTest="Test"
PH.raidcheckReadyCheckTimerTooltip="Disappearance time after the ready check (in seconds):"
L.raidcheckReadyCheckSec="sec."
PH.RaidCheckReadyCheckHelp="Names of players that have confirmed ready check will disappear from the list. Names of players without food or flask buff will become red"
PH.RaidCheckRunesEnable="Enable tracking runes during ready check"
L.RaidCheckRunesCheck="Check runes"
L.RaidCheckRunesChat="Runes report to chat"
L.RaidCheckNoRunes="No runes"
PH.RaidCheckOnAttack="Enable tracking during attack timer"
L.RaidCheckMinFoodLevel="Minimal food level: "
L.RaidCheckMinFoodLevelAny="any"
PH.RaidCheckSendSelf="Post only to myself"
L.RaidCheckNoBuffs="No buffs"
L.RaidCheckBuffs="Check buffs"
PH.RaidCheckBuffsToChat="Buffs report to chat"
L.RaidCheckBuffsEnable="Enable tracking buffs during ready check"
L.RaidCheckMinFlaskExp="Show expiring flasks: "
L.RaidCheckMinFlaskExpNo="no"
L.RaidCheckMinFlaskExpMin="min."
L.RaidCheckDisableInLFR="Disable in LFR"
L.RaidCheckVRunesCheck="Check vantus runes"
L.RaidCheckVRunesChat="Vantus runes to chat"
L.RaidCheckLQFlask="Enable tracking low quality flasks during ready check"
L.RaidCheckHeadFood="Food"
L.RaidCheckHeadFlask="Flask"
L.RaidCheckHeadRune="Rune"
L.RaidCheckHeadVantus="Vantus"
L.RaidCheckOnlyRL="Only for raid leader"
L.RaidCheckSortByClass="Sort by class"
L.RaidCheckReinforced="Reinforced %("
L.RaidCheckOilSharpen="Sharpened [VIX]+"
PH.RaidCheckConsum="Personal buff icons during ready check"
L.RaidCheckOilSharpen2="Weighted [VIX]+"
L.RaidCheckNoAddon="no addon"
L.RaidCheckNoAddonOptTooltip="Only players with an MRT addon are checked. Players without an addon will be marked as \"no addon\""
L.RaidCheckChatComand="Chat command"
L.RaidCheckKitsEnable="Enable tracking armor kits during ready check"
L.RaidCheckOilsEnable="Enable tracking temporary weapon enchants during ready check"
L.RaidCheckNoKits="No kits"
L.RaidCheckNoOils="No oils"
L.RaidCheckOnlyCauldron="Use flask only from cauldron"
L.marksbarshowrcpull="Show ready check and pull buttons"
L.marksbaralpha="Alpha"
L.marksbarscale="Scale"
L.marksbartmr="Pull timer, sec.:"
L.marksbarWMView="Marks form:"
L.MarksBarResetPos="Reset position"
PH.MarksBarResetPosTooltip="Move frame to the center of the screen"
PH.MarksBarHelp="Right click on mark button sets \"permanent\" mark on target.\n*Available only for targets, who are the players of group or raid"
PH.MarksBarDisableInRaid="Hide outside party or raid"
L.MarksBarVertical="Vertical"
L.MarksBarReverse="Reverse Order"
L.MarksBarTimerLeftClick="Left click"
L.MarksBarTimerRightClick="Right click"
L.MarksBarShowOnHover="Show only on hover"
L.MarksBarDisableWOAssist="Disable without RL or assist"
L.inviterank="Rank:"
L.inviteinv="Invite"
PH.inviteguildonly="Invite only guild members"
PH.invitewords="Invite by keywords in whispers"
PH.invitewordstooltip="Keywords"
PH.invitedis="Disband raid"
PH.inviteReInv="Disband and Reinvite raid"
L.inviteaccept="Autoaccept invite from my friends and guild members"
PH.inviteAutoPromote="Autopromote"
PH.inviteAutoPromoteTooltip="Names for autopromote"
PH.inviteAutoPromoteDontUseGuild="Do not use"
PH.inviteHelpRaid="Select minimal guild rank for autoinviting."
PH.inviteHelpAutoInv="Autoinvite all players, who whisper to you one of the keywords"
PH.inviteHelpAutoAccept="Autoaccept all invites"
PH.inviteHelpAutoPromote="Autopromote all players in raid with selected name or guildrank (select minimal guildrank in dropdown. All players in raid with this rank or higher will be added for autopromote in your raid)"
PH.cd2AddSpellFrameChargeChange="Gets the charges with"
PH.cd2AddSpellFrameCast="Displays the casting time"
PH.cd2AddSpellFrameDurationLost="Duration is canceled when losing aura"
PH.cd2AddSpellFrameSharing="Shared cooldown with"
L.cd2AddSpellFrameDispel="Dispel"
PH.cd2AddSpellFrameReplace="Ceases unavailable by using talent"
L.cd2AddSpellFrameRadiness="Reducing cd trinkets from SoO"
PH.cd2ButtonModify="Configure >>"
L.cd2TextSpell="Spell"
L.cd2TextAdd="Add"
PH.cd2ColSet="Columns setup"
PH.cd2ColSetBotToTop="Upwards"
PH.cd2ColSetGeneral="Use the general settings"
PH.cd2ColSetResetPos="Reset position"
L.cd2ColSetTextRight="Right text"
L.cd2ColSetTextCenter="Center text"
L.cd2ColSetTextLeft="Left text"
PH.cd2ColSetTextReset="Reset to default"
PH.cd2ColSetTextTooltip="Use these templates in the text boxes above:|n|cff00ff00%name%|r - player name|n|cff00ff00%time%|r - cooldown|n|cff00ff00%name_time%|r - player name. If on cd, then time|n|cff00ff00%spell%|r - spell name|n|cff00ff00%stime%|r - \"short time\".|n|cff00ff00%name_stime%|r - player name. If on cd, then \"short time\"|n|cff00ff00%status%|r - text status if player dead/offline|n|cff00ff00%charge%|r - the number of available charges (if available)"
PH.cd2ColSetMethodCooldown="Cooldown animation for icon"
L.cd2ColSetTextIconName="Player name on spell icon"
PH.cd2OtherSetTimeLineAnimation1="Do not fill with time line"
PH.cd2OtherSetTimeLineAnimation2="Fill with time line"
L.cd2OtherSetTabNameGeneral="General"
L.cd2OtherSetTabNameIcons="Icons"
L.cd2OtherSetTabNameColors="Textures and Colors"
L.cd2OtherSetTabNameFont="Font"
L.cd2OtherSetTabNameText="Name and Time"
PH.cd2OtherSetTabNameOther="Other setup"
L.cd2OtherSetTabNameTemplate="Templates"
PH.cd2OtherSetTemplateRestore="Restore"
PH.cd2fastSetupTitle="Fast Setup"
L.cd2fastSetupTooltip="Spells list"
PH.cd2fastSetupTitle1="Raid CD's"
PH.cd2fastSetupTitle2="Direct CD's"
L.cd2fastSetupTitle3="Resurrections"
L.cd2fastSetupTitle4="Interrupts"
L.cd2fastSetupTitle5="Taunts"
L.cd2fastSetupTitle6="Dispels"
PH.cd2History="History"
L.cd2HistoryClear="Clear"
PH.cd2HelpFastSetup="Quick start! Turn on module, move frame with cooldowns to the desired location and don't forget to fixate it. Use buttons of \"Fast Setup\" for adding spells."
PH.cd2HelpOnOff="Enable spells to start tracking"
PH.cd2HelpCol="Select the class"
PH.cd2HelpPriority="Select priority. Spell with lowest priority number will be shown above the rest"
PH.cd2HelpTime="Set cooldown, duration and column. (* There are some restrictions for base spells)"
PH.cd2HelpColSetup="Personal settings for each column. Don't forget to \"enable\" them."
PH.cd2HelpTestButton=L.cd2GeneralSetTestMode
PH.cd2HelpButtonDefault="Reset all settings for selected column to defaults"
PH.cd2HelpAddButton="Add custom spells. Scroll page down and click \""..L.cd2AddSpell.."\". Set spell ID in first edit box, select the class, and then press button \""..L.cd2ButtonModify.."\" for change CD, duration and column."
PH.cd2HelpHistory="History of usage all spells."
PH.cd2ColSetFontOtherAvailable="Settings for each text position"
L.cd2ColSetFontPosGeneral="General"
L.cd2ColSetFontPosLeft="Left"
L.cd2ColSetFontPosRight="Right"
L.cd2ColSetFontPosCenter="Center"
L.cd2ColSetFontPosIcon="Icon"
PH.cd2ColSetBetweenLines="Indents between lines"
L.cd2BlackBack="Background alpha"
L.cd2StatusOffline="(offline)"
L.cd2StatusDead="(dead)"
L.cd2InspectHaste="%+(%d+) Haste"
L.cd2InspectHasteGem="NOT USABLE IN THIS LOCALE"
L.cd2InspectMastery="%+(%d+) Mastery"
L.cd2InspectMasteryGem="NOT USABLE IN THIS LOCALE"
L.cd2InspectCrit="%+(%d+) Critical Strike"
L.cd2InspectCritGem="NOT USABLE IN THIS LOCALE"
L.cd2InspectCritGemLegendary="%+%]%](%d+) Crit,"
L.cd2InspectSpirit="%+(%d+) Spirit"
L.cd2InspectInt="%+(%d+) Intellect"
L.cd2InspectIntGem="NOT USABLE IN THIS LOCALE"-- Legendary
L.cd2InspectStr="%+(%d+) Strength"
L.cd2InspectStrGem="NOT USABLE IN THIS LOCALE"
L.cd2InspectAgi="%+(%d+) Agility"
L.cd2InspectSpd="%+(%d+) Spell Power"
L.cd2InspectAll="%+(%d+) All Stats"
L.cd2OtherSetBorder="Border"
PH.cd2OtherSetIconToolip="Tooltip for icon on hover"
PH.cd2OtherSetLineClick="Send message to chat on click"
L.cd2InspectLeech="%+(%d+) Leech"
L.cd2InspectMultistrike="%+(%d+) Multistrike"
L.cd2InspectMultistrikeGem="NOT USABLE IN THIS LOCALE"
L.cd2InspectVersatility="%+(%d+) Versatility"
L.cd2InspectVersatilityGem="NOT USABLE IN THIS LOCALE"
L.cd2InspectBonusArmor="%+(%d+) Bonus Armor"
L.cd2InspectAvoidance="%+(%d+) Avoidance"
L.cd2InspectSpeed="%+(%d+) Speed"
L.cd2Resurrect="Resurrection"
PH.cd2ResurrectTooltip="Raid resurrection line (cooldown).\nWill be shown in normal, heroic or mythic raids"
L.cd2Columns="Columns"
PH.cd2SortByAvailability="Sort By Availability"
PH.cd2NewSpellNewLine="Place each new group of spells on new line"
PH.cd2NewSpellNewLineTooltip="*Works only if column has more than 1 spell in row"
L.cd2MethodsSortingRules="Sorting rules"
L.cd2MethodsSortingRules1="1. Priority > Spell ID > Player name"
L.cd2MethodsSortingRules2="2. Priority > Player name > Spell ID"
L.cd2MethodsSortingRules3="3. Priority > Player class > Spell ID > Player name"
L.cd2MethodsSortingRules4="4. Priority > Player class > Player name > Spell ID"
L.cd2MethodsSortingRules5="5. Player name > Priority > Spell ID"
L.cd2MethodsSortingRules6="6. Player class > Priority > Player name > Spell ID"
PH.cd2SortByAvailabilityActiveToTop="Move active CDs to top"
L.cd2SortByAvailabilityActiveToTopTooltip="Option \""..L.cd2SortByAvailability.."\" must be enabled"
L.cd2MethodsDisableOwn="Hide own spells"
PH.cd2FilterWindowHelp="Hold down the Shift key to select multiple sources or targets for filter"
L.cd2Racial="Racial"
L.cd2Items="Items"
L.cd2OtherSetHideSpark="Hide \"spark\""
PH.cd2MethodsAlphaNotInRange="Alpha if player not in range"
L.cd2OtherSetTabNameBlackList="Blacklist"
PH.cd2ColSetBlacklistTooltip="Blacklist\nEnter player names to hide from the new line. Also you can use construction |cff00ff00playername:spell_ID|r to hide only certain spells"
PH.cd2ColSetWhitelistTooltip="Whitelist\nIf not empty, then blacklist stops working. In the column will be shown only the spells players whose names are written below. Each name on a new line"
PH.cd2ColSetShowTitles="Show Tags"
PH.cd2ColSetDisableActive="Don't show active duration"
PH.BossWatcherSegmentsTooltip="To start a new segment during combat type in the chat command \"/rt seg\".\n\nAlso You can configure the automatic start of the new segments."
L.BossWatcherHealFriendlyByTarget="Allies by targets"
L.BossWatcherHealHostileByTarget="Enemies by targets"
L.BossWatcherHealFriendlyBySpell="Allies by spells"
L.BossWatcherHealHostileBySpell="Enemies by spells"
L.BossWatcherHealShowOver="Show overhealing"
L.BossWatcherStopRecord="Stop record"
L.BossWatcherStopRecord2="or /rt fl end"
PH.BossWatcherRecordStart="Recording started"
PH.BossWatcherRecordStop="Recording stoped"
L.BossWatcherGoToBossWatcher="Go to the fight log"
PH.BossWatcherOptionsHelp="Additional commands for chat:\n|cff00ff00/rt fl|r - open fight log window\n|cff00ff00/rt fl s|r - begin a global record\n|cff00ff00/rt fl e|r - end a global record\n*As standart, addon records only boss fights (if player in raid) or combat events (if player outside raid). Global record means the record of all events between it begining and ending regardless of the combat"
L.BossWatcherTabSettings="Settings"
PH.BossWatcherSpellsFilterTooltip="Enter the IDs or names of the spells for filtering. Can several, separated by \";\""
L.BossWatcherShowDamageToTarget="Show damage to the target"
L.BossWatcherHidePrismaticTooltip="Mage's talent on level 100"
L.BossWatcherDisablePrismatic="Hide damage on \"Prismatic Crystals\""
PH.BossWatcherDisablePrismaticTooltip="As standart, damage on \"Prismatic Crystals\" counts as overkill. With this option, the damage will be completely removed.\n*Useful for boss Ko'ragh"
PH.BossWatcherDamageDamageSpellToFriendly="Spells damage to friendly"
PH.BossWatcherDamageDamageSpellToHostile="Spells damage to hostile"
L.BossWatcherSaveVariables="Save all data after reload / change character / logout"
PH.BossWatcherSaveVariablesWarring="|cffff0000Be careful!|r Due to the lot of data, this setting can lead to total reset all Method Raid Tools options."
PH.BossWatcherOptionImprovedTooltip="New segments automatically begins every second & after fight you can select any time frame on timeline for analytics.\nHigh memory usage."
PH.BossWatcherGraphicsHoldShift="Hold down the SHIFT key to add a new graph to the existing"
PH.BossWatcherGraphicsHoldCtrl="Hold down the CTRL key to view full healing, including overhealing"
L.BossWatcherGraphicsTargets="Targets"
L.BossWatcherDropdownsHoldShiftSource="Hold down the SHIFT key to select all sources with the same name"
L.BossWatcherDropdownsHoldShiftDest="Hold down the SHIFT key to select all targets with the same name"
PH.BossWatcherHealReductionChkTooltip="Show reduction from parry/dodge/misses\nWarning! These data (parry/dodge/misses) are not 100% accurate, and calculated on the basis of the damage of the same type."
PH.BossWatcherFromSpells="From spells"
PH.BossWatcherHealingTabTyrantVelhari="Tyrant Velhari\nThe calculations are altered. All absorbed healing during combat, except healing to people with the debuff \"Touch of Harm\", counted as overhealing."
PH.BossWatcherBrokeTooltip="Broke some buffs, ex. controls"
L.BossWatcherAddToGraph="Add To Graph"
L.BossWatcherPhase="Phase"
L.BossWatcherDistanceEarned="Distance earned"
L.BossWatcherBuff="Buffs"
L.BossWatcherDebuff="Debuffs"
L.BossWatcherDoT="DoT"
L.BossWatcherHoT="HoT"
L.BossWatcherAllPhases="All Phases"
L.BossWatcherPerCast="Per cast"
L.BossWatcherOnlySegmentsWithAura="Select segments only with active aura"
L.BossWatcherOnlySegmentsWithEnemy="Select segments only with active target"
L.BossWatcherHealToTanks="Only tanks"
L.BossWatcherHealToNonTanks="Only non-tanks"
L.BossWatcherOverdamage="Overkill/absorbed"
L.BossWatcherOverhealing="Overhealing"
L.BossWatcherTimelineText="Timeline"
L.BossWatcherFrames="Frames"
L.BossWatcherDamageTaken="Damage Taken"
L.BossWatcherInstaKill="instantly kills"
L.InspectViewerTalents="Talents and glyps"
L.InspectViewerInfo="Other info"
L.InspectViewerItems="Equipment"
L.InspectViewerNoData="No data"
PH.InspectViewerEnabledTooltip="Can't disable, when \""..L.cd2.."\" enabled"
L.InspectViewerRadiness="Radiness"
L.InspectViewerRaidIlvl="Raid Item Level"
PH.InspectViewerRaidIlvlData="players: %d"
L.InspectViewerHaste="Haste"
L.InspectViewerMastery="Mastery"
L.InspectViewerCrit="Crit"
L.InspectViewerSpirit="Spirit"
L.InspectViewerInt="Intellect"
L.InspectViewerStr="Strength"
L.InspectViewerAgi="Agility"
L.InspectViewerSpd="Spell Power"
L.InspectViewerMS="MS"
L.InspectViewerVer="Vers"
L.InspectViewerLeech="Leech"
L.InspectViewerBonusArmor="Bonus armor"
L.InspectViewerAvoidance="Avoid"
L.InspectViewerSpeed="Speed"
L.InspectViewerFilter="Filter"
L.InspectViewerType="Armor type"
L.InspectViewerClass="Class"
L.InspectViewerTypeCloth="Cloth"
L.InspectViewerTypeLeather="Leather"
L.InspectViewerTypeMail="Mail"
L.InspectViewerTypePlate="Plate"
L.InspectViewerClear="Reset"
L.InspectViewerFilterShort="F:"
PH.InspectViewerColorizeNoEnch="Mark out items without enchantments"
PH.InspectViewerColorizeLowIlvl="Mark out low ilvl (%d-) items"
PH.InspectViewerColorizeNoGems="Mark out items without gems"
L.InspectViewerMoreInfo="More info"
L.InspectViewerMoreInfoRaidSetup="Raid setup"
L.InspectViewerMoreInfoRole="Role"
L.InspectViewerMoreInfoRoleTank="Tanks"
L.InspectViewerMoreInfoRoleMDD="Meele"
L.InspectViewerMoreInfoRoleRDD="Ranged"
L.InspectViewerMoreInfoRoleHealer="Healers"
PH.InspectViewerColorizeNoTopEnch="Mark out items if gems & enchants aren't best"
L.InspectViewerForce="Force"
PH.InspectViewerHideInRaid="Hide players who are not in the raid"
L.InspectViewerColorizeNoValorUpgrade="Mark out items with missing valor upgrade"
L.CoinsSpoilsOfPandariaWinTrigger="System resetting. Don't turn the power off, or the whole thing will probably explode."
PH.CoinsEmpty="Empty yet"
PH.CoinsHelp="History of raid's bonus rolls and loots"
L.CoinsClear="Clear all data"
L.CoinsClearPopUp="All data will be lost. Are you sure?"
PH.CoinsShowMessage="Show private message when someone used the bonus roll coin"
PH.CoinsMessage="%s used bonus roll"
L.ChatwindowName="Report - Method Raid Tools"
L.ChatwindowChatSelf="Self"
L.ChatwindowChatSay="Say"
L.ChatwindowChatParty="Party"
L.ChatwindowChatInstance="Instance"
L.ChatwindowChatRaid="Raid"
L.ChatwindowChatWhisper="Whisper"
L.ChatwindowChatWhisperTarget="Whisper target"
L.ChatwindowChatGuild="Guild"
L.ChatwindowChatOfficer="Officer"
L.ChatwindowChannel="Channel"
L.ChatwindowNameEB="Name (for whisper)"
L.ChatwindowSend="Send"
PH.ChatwindowHelp=""
PH.ArrowTextLeft="/rt arrow X Y\n/rt range NAME\n/rt arrowbuff BUFF\n\n/rt arrowplayer NAME\n/rt arrowmark N\n\n/rt arrowthis\n/rt arrowhide\n\n|cFFFFFFFF* Arrow to track players only works only for group or raid members|r"
PH.ArrowTextRight="- arrow to coordinate X Y (0-100)\n- show the distance between self and player NAME\n- arrow to the player with the aura BUFF\n*(works with buff name or spell ID)\n- arrow to the player with the name NAME\n- arrow to the player with mark, where N - number of mark\n(1 - {1}, 2 - {2}, 3 - {3}, 4 - {4}, 5 - {5} ,6 - {6}, 7 - {7}, 8 - {8})\n- arrow to current postition of the player\n- hide arrow"
L.ArrowSetPoint="Set Position"
L.ArrowResetPos="Reset Position"
L.ArrowFixate="Fixate (disable moving)"
L.ArrowScale="Scale"
L.ArrowAlpha="Alpha"
PH.ArrowTextBottom="Additional functions:\nGMRT.F.ArrowTextPlayer(\"name\",size) |cffffffff- shows arrow in text with size \"size\" (16 as default) to the player with name \"name\"|r\nGMRT.F.ArrowTextCoord(X,Y,size) |cffffffff- shows arrow in text with size \"size\" (16 as default) directed to the X,Y coordinates|r|n|nExamples:|n"
L.ArrowFind="Find arrow"
L.MarksDisable="Disable"
L.MarksClear="Clear"
PH.MarksTooltip="Sets on players in list \"permanent\" mark\nAvailable only for targets, who are the players of group or raid"
PH.LoggingEnable="Enable recording combat log in zones:"
PH.LoggingHelp1="Log will be saved to 'Logs\\WoWCombatLog.txt' in game's folder. You also can upload it to special analytical sites (ex www.warcraftlogs.com). Don't forget to upload/delete this file after every raid."
PH.LoggingStart="MRT: log record started"
PH.LoggingEnd="MRT: log record ended"
PH.LootLinkEnable="Enable linking loot from bosses to the chat"
PH.LootLinkSlashHelp="Additional chat command:\n|cffffffff/rt loot|r - link current loot to the chat"
PH.BattleResFix="Lock"
L.BattleResAlpha="Alpha"
L.BattleResScale="Scale"
PH.BattleResHelp="Battle Res icon will be shown in combat in raid."
L.BattleResHideTime="Hide time"
PH.BattleResHideTimeTooltip="Hide timer on icon if You use addons like omniCC"
L.BattleResHideCD="Hide CD Animation"
L.SkadaDamageToCurrentTarget="Damge to the current target"
L.LegendaryRingEnable="Send a message to the chat with the name of player who used the |cffff7f00legendary|r ring"
L.LegendaryRingFrodo="Frodo"
L.LegendaryRingType="Show type of ring (heal / tank / dd)"
L.AttendanceFirstPerRaid="Save raid roster only at the first pull during a raid"
L.AttendanceFirstPerRaidKill="Save raid roster only at the first kill during a raid"
L.AttendanceEveryPull="Save raid roster on every pull"
L.AttendanceEveryKill="Save raid roster on every kill"
L.AttendanceSelectConditionsTooltip="You can enter multiple rules, separated by \"|cffffffff;|r\".|nRule example: \"|cffffffffArchimonde,d=16,kill|r\". Roster during every archimonde mythic kill will be saved. Rules \"|cffffffffkill|r\" and \"|cffffffffd={diff ID}|r\" (14 - normal, 15 - heroic, 16 - mythic) are optional. You can enter encounter ID instead encounter name.|nAnother example: \"|cffffffffMannoroth,kill,d=16;Archimonde,d=15,d=16;1798,kill;Tyrant Velhari|r\""
L.AttendanceAltTooltip="Enter alt names and their owners, each on a new line. Example: \"|cff00ff00[alt name]=[owner name]|r\". Example \"|cff00ff00Afiyaalt=Afiya|r\""
L.AttendanceHelpTop="You can save roster manually via chat command \"|cff00ff00/rt roster|r\""
L.AttendanceHelpNames="2 and 3 columns show attendance number in any raid group, 4 and 5 columns show attendance number in first groups (4 for mythic, 6 for other diffs)"
L.AttendanceSaveCurrent="Save current roster"
L.WhoPulledlastPull="Last pull"
L.WhoPulledChatOption="Message in chat"
L.WACheckerWANotFound="Addon WeakAuras not found"
L.WACheckerMissingAura="No aura"
PH.WACheckerExistsAura="Aura exists"
L.WACheckerPlayerHaveNotWA="Player without addon"
PH.WACheckerConfirmOverride="Auras with the same names will be overwritten"
L.WACheckerShareTooltip="Every player in raid with updated MRT addon will able to get this WA"
L.ProfilesIntro="You can change the active database profile, so you can have different settings for every character."
L.ProfilesDefault="Default"
L.ProfilesChooseDesc="You can either create a new profile by entering a name in the editbox, or choose one of the already existing profiles."
L.ProfilesCurrent="Current Profile:"
L.ProfilesNew="New"
L.ProfilesAdd="Add"
L.ProfilesSelect="Existing Profiles"
L.ProfilesCopy="Copy From"
L.ProfilesDelete="Delete a Profile"
L.ProfilesDeleteAlert="Are you sure you want to delete the selected profile?"
L.ProfilesActivateAlert="Activate created profile?"
L.ProfilesExportTooltip="Data for modules %s will not be shared.\nHold SHIFT key to include them."
L.ProfilesExport="Export profile"
L.ProfilesImport="Import profile"
L.ProfilesSelectModules="Select modules"
L.ProfilesRewrite="Rewrite current"
L.ProfilesSaveAsNew="Save as new"
L.ProfilesNewProfile="New profile"
L.ProfilesAddedText="Profile added as "
L.ProfilesFail1="Import unsuccessful"
L.ProfilesFail2="This profile is for another game version"
L.ProfilesFail3="Wrong or unsupported format"
L.VisualNoteTextToAdd="Text to add:"
L.VisualNoteSelectMap="Select Map"
L.VisualNoteLiveSession="Live session"
L.VisualNoteSelectNote="Select Note"
L.VisualNoteSize="Size"
L.VisualNoteOpen="Open"
L.VisualNoteDisablePopup="Disable popup"
L.VisualNoteDisableUpdate="Disable updates from players for this note"
L.VisualNoteDisableUpdateShort="Disable updates"
PH.VisualNotePopupButTooltip="Display a note in a separate window"
PH.VisualNotePopupButTooltip2="Hold SHIFT key to reset window settings"
L.LootHistoryDate="Date"
L.LootHistoryDungeonName="Dungeon name"
L.LootHistoryBossName="Boss name"
L.LootHistoryDifficulty="Difficulty"
L.LootHistoryPlayer="Player"
L.LootHistoryItem="Loot"
L.LootHistoryDelOne="Remove this record?"
L.RaidGroupsCurrentRoster="Set current roster"
L.RaidGroupsSetGroups="Apply groups"
L.RaidGroupsPlayersInCombat="This players are still in combat"
L.RaidGroupsCombatStarted="Combat started for this players"
L.RaidGroupsSave="Save current roster as new"
L.RaidGroupsEnterName="Enter preset name"
L.RaidGroupsQuickLoad="Quick Load"
L.RaidGroupsTextMovable="* names are movable"
L.RaidGroupsExport="Export current groups"
L.RaidGroupsKeepPosInGroup="Keep positions in groups"
L.panelmarksAutoMarkMobName="Mob name or mob id for automarking"
L.panelmarksAutoMarkSpellID="Spell ID for reset marks"
L.panelmarksTab2Tooltip="Selected mobs will be marked with next free mark. You can use mobs ID or name. Marks settings: drag&drop - change position, Right Click - remove mark, button with arrow - reset"
L.panelmarksTab3="Automarking auras"
L.panelmarksBuffMarkTooltip="Spell ID for aura"
L.panelmarksBuffAddMore="Add more slots"
L.panelmarksTab3Tooltip="Players with buffs/debuffs will be marked with next free mark until buff/debuff ends. Marks settings: drag&drop - change position, Right Click - remove mark, button with arrow - reset"
L.InterruptsStopNextAnn="No \"next\" announce"
L.InterruptsStopSCS="No increase for \"cast success\" event (channel fix)"
L.InterruptsAdditionalOpts="Additional settings for this spell"
L.InterruptsDisableForMe="Disable this NPC for myself"
L.InterruptsIconSize="Icon size"
L.InterruptsFontSize="Font size"
L.InterruptsFont="Font"
L.InterruptsCastNum="Cast number"
L.InterruptsKickerNick="Kicker name"
L.InterruptsSoundNext="Sound \"Next\""
L.InterruptsSoundKick="Sound \"Kick\""
L.InterruptsAnchorPos="Anchor position"
L.InterruptsOffset="Offset"
L.InterruptsByVertical="Vertical"
L.InterruptsByHorizontal="Horizontal"
L.InterruptsTransparent="Alpha"
L.InterruptsNextPlayerName="Show current kicker name"
L.InterruptsNextPlayerInside="Kicker name inside box"
L.InterruptsGlow="Show glow for my cast"
L.InterruptsChangeBackgroundColor="Change background color for my cast"
L.InterruptsResetColors="Reset colors settings"
L.InterruptsNoCastNoMine="No cast\nNext not mine"
L.InterruptsCastNoMine="Cast\nNext not mine"
L.InterruptsNoCastMine="No cast\nNext mine"
L.InterruptsCastMine="Cast\nNext mine"
L.InterruptsStopUpdates="Deny any updates"
L.InterruptsText="Text"
L.InterruptsBackground="Background"
L.InterruptsNoMark="No mark"
L.InterruptsAllTargets="Any target"
L.InterruptsShowForUnassigned="Show box for mobs not assigned to the player"
L.InterruptsProfile="Profile"
L.InterruptsProfileShared="Shared"
L.InterruptsProfilePersonal="Personal"
L.InterruptsCopyTo="Copy To"
L.InterruptsShowForAllOpt="Show for everyone"
L.InterruptsOnlyPromotedTooltip="Receive updates only from the raid leader or raid officers"
L.InterruptsPosTop="Top"
L.InterruptsPosBottom="Bottom"
L.InterruptsPosLeft="Left"
L.InterruptsPosRight="Right"
L.InterruptsGetList="Get List"
L.InterruptsGetListTooltip="Text format of current setup for note.\nHold SHIFT for list of only players from raid"
L.InterruptsFromNote="From Note"
L.InterruptsFromNoteTooltip="Add assignments setup for this spell from note."
L.ReminderDefText="Normal text"
L.ReminderBigText="Big text"
L.ReminderSmallText="Small text"
L.ReminderSoundMajor="General - Major cast"
L.ReminderSoundMinor="General - Minor cast"
L.ReminderSoundMajorDebuff="General - Major debuff"
L.ReminderSoundPersonalSave="General - Personal save"
L.ReminderSoundMove="General - Move"
L.ReminderSoundAlert="General - Pay attention"
L.ReminderMsgSay="To /say"
L.ReminderMsgYell="To /yell"
L.ReminderMsgRaid="To /raid"
L.ReminderMsgNameplate="Nameplate highlight"
L.ReminderMsgNameplateText="Text on nameplate"
L.ReminderMsgRaidFrame="Raidframe highlight"
L.ReminderMsgWA="WA event"
L.ReminderTanks="Tanks"
L.ReminderHealers="Healers"
L.ReminderDD="DD"
L.ReminderRDD="RDD"
L.ReminderMDD="MDD"
L.ReminderRHEALER="RHealers"
L.ReminderMHEALER="MHealers"
L.ReminderGlobalCounter="Global counter"
L.ReminderGlobalCounterTip="Global counter for any source/target. Will do +1 every time a trigger fires."
L.ReminderCounterSource="Personal counter for source"
L.ReminderCounterSourceTip="Different counter for any unique source. Will do +1 every time a trigger fires."
L.ReminderCounterDest="Personal counter for target"
L.ReminderCounterDestTip="Different counter for any unique target. Will do +1 every time a trigger fires."
L.ReminderCounterTriggers="Counter for all triggers"
L.ReminderCounterTriggersTip="Will do +1 every time a trigger fires if all triggers for this reminder are meet condition (i.e. active)"
L.ReminderCounterTriggersPersonal="Personal counter for all triggers"
L.ReminderCounterTriggersPersonalTip="Will do +1 every time a trigger fires if all triggers for this reminder are meet condition (i.e. active). The counter is reset if the global condition of all triggers is no longer active."
L.ReminderCounterGlobal="Global counter for reminder"
L.ReminderCounterGlobalTip="Will do +1 every time a trigger fires. But it's shared counter for every other trigger that use this type of counter."
L.ReminderCounterReset5="Reset in 5 sec"
L.ReminderCounterReset5Tip="Will do +1 every time a trigger fires. But it's reset back to 0 after 5 seconds."
L.ReminderMouseover="Mouseover"
L.ReminderAnyBoss="Any boss"
L.ReminderAnyNameplate="Any nameplate"
L.ReminderAnyRaid="Any raid unit"
L.ReminderAnyParty="Any party unit"
L.ReminderNoMark="Without mark"
L.ReminderCombatLog="Combat log event"
L.ReminderCastStart="Cast start"
L.ReminderCastDone="Cast success"
L.ReminderAuraAdd="Aura applied"
L.ReminderAuraRem="Aura removed"
L.ReminderSpellDamage="Spell damage"
L.ReminderSpellDamageTick="Spell damage (tick)"
L.ReminderMeleeDamage="Melee damage"
L.ReminderSpellHeal="Spell heal"
L.ReminderSpellHealTick="Spell heal (tick)"
L.ReminderSpellAbsorb="Spell absorb"
L.ReminderCLEUEnergize="Resource gained"
L.ReminderCLEUMiss="Spell miss"
L.ReminderMissType="Miss type:"
L.ReminderDeath="Death"
L.ReminderSummon="Spell summon"
L.ReminderDispel="Dispel"
L.ReminderCCBroke="CC broke"
L.ReminderEnvDamage="Environmental damage"
L.ReminderInterrupt="Interrupt"
L.ReminderBossPhase="Boss phase"
L.ReminderBossPhaseLabel="Phase name/count:"
L.ReminderBossPhaseTip="Always active condition if no active time is specified. Cancelled when transitioning to a new phase."
L.ReminderBossPull="Boss pull"
L.ReminderHealth="% health"
L.ReminderHealthTip="Always active condition if no active time is specified. Cancelled if health % no longer meets conditions or if unit is no longer available."
L.ReminderMana="% energy/mana"
L.ReminderManaTip="Always active condition if no active time is specified. Cancelled if % energy/mana no longer meets conditions or if unit is no longer available."
L.ReminderBWMsg="BigWigs/DBM message"
L.ReminderBWTimer="BigWigs/DBM timer"
L.ReminderChat="Chat message/emote"
L.ReminderBossFrames="Bossframes changes"
L.ReminderAura="Aura (additional)"
L.ReminderAuraTip="Always active condition if no active time is specified. Cancelled if aura fades or if the unit is no longer available."
L.ReminderAbsorb="Absorb on target"
L.ReminderAbsorbTip="Always active condition if no active time is specified. Cancelled if the amount of absorption ceases to meet the conditions or if the unit ceases to be available."
L.ReminderAbsorbLabel="Value:"
L.ReminderCurTarget="Current target"
L.ReminderCurTargetTip="Always active condition if no active time is specified. Cancelled if the unit's target no longer meets the conditions or if the unit is no longer available."
L.ReminderSpellCD="Spell cooldown"
L.ReminderSpellCDTooltip="Only for player's own spells"
L.ReminderSpellCDTip="Always active condition if no active time is specified. Cancelled if spell becomes available."
L.ReminderFormatTipDefCDIcon="icon of a personal save, depending on the player's class. All icons: "
L.ReminderFormatTipDefCDIcon2="icon, depending on the player's class and spec. All icons: "
L.ReminderFormatTipClassColor="add class color (if possible) for next word. Example:"
L.ReminderFormatTipRepHeader="Depending on the triggers, some replacers are available. (A complete list can be found on the triggers page for each trigger)"
L.ReminderFormatTipAllSources="source/target names of all active triggers (with marks for players)"
L.ReminderFormatTipAllSources2="source/target names of all active triggers from indexFrom\n to indexTo (with marks for players) example: %allTargetNames:2:5 - show 2nd,3rd,4th,5th names from list"
L.ReminderFormatTipSpellCounter="current counter state. You can use |cffffffff%counter:3|r for modulo operation (by 3 in this example)"
L.ReminderFormatTipActiveTriggers="number of active copies for current trigger"
L.ReminderFormatTipRep1="You can use replacers for specific trigger, example: |cff00ff00%counter2|r, |cff00ff00%sourceName1|r, |cff00ff00%targetMark4|r,\n otherwise the replacer from the first possible trigger will be used."
L.ReminderFormatTipRepList="Replacer from list: |cff00ff00{num:replacer_number}rep1;rep2;rep3{/num}|r - will be shown only \"rep\" message\n which corresponds to the replacer number. Example: |cff00ff00{num:%counter2}Left;Right;Forward{/num}|r"
L.ReminderFormatTipRepYesNo="Yes-no condition: |cff00ff00{cond:condition1=condition2}yes;no{/cond}|r - will be shown as \"yes\" message if condition 1 and 2 are match,\nor \"no\" message, if they don't match. Example: |cff00ff00{cond:%targetName=$PN$}solo;soak{/cond}|r\nSeveral conditions can be used (any successful will be selected)\n|cff00ff00{cond:condition1=condition2;condition3;condition4}yes;no{/cond}|r\nFor numerical comparisons you can use the signs for more or less, example: |cff00ff00{cond:%health<20}DPS;STOP DPS{/cond}|r"
L.ReminderFormatTipRepYesNo2="You can use multiple conditions separated with magic words |cff00ff00AND|r and |cff00ff00OR|r, examples:\n|cff00ff00{cond:%health<20 OR %health>80}EXECUTE{/cond}|r |cff00ff00{cond:%playerClass=shaman AND %playerSpec=restoration}RSHAM;NOT RSHAM{/cond}|r"
L.ReminderFormatTipRepMath="|cff00ff00{math:arithmetic operations}|r - example: |cff00ff00{math:%health*2}|r will result 200, if unit has 100%"
L.ReminderFormatTipRepRepeat="|cff00ff00{rep:X}text{/rep}|r - repeat text X times"
L.ReminderFormatTipRepCrop="|cff00ff00{len:X}text{/len}|r - crop text after X symbols"
L.ReminderFormatTipNameplate="Additional options for nameplate glow:"
L.ReminderFormatTipNameplateColor="The first color found in the message will become the glow color."
L.ReminderFormatTipFrame="Additional options for raidframe glow:"
L.ReminderFormatTipFrameText="Text size: |cff00ff00%tsize:X|r, where X - font size (default 12)"
L.ReminderFormatTipNotePlayerLeft="shows 1 word before players name from MRT note pattern"
L.ReminderFormatTipNotePlayerRight="shows 1 word after players name from MRT note pattern"
L.ReminderFormatTipSpecIcon1="add spec icon (if possible) for next word. Example:"
L.ReminderFormatTipSpecIcon2="Use %s for both."
L.ReminderFormatTipStatus="where X - number of trigger. Returns %s for active trigger and %s for inactive"
L.ReminderFormatTipTimeLeft="current remaining time for active trigger."
L.ReminderFormatTipActiveTime="time since trigger activation."
L.ReminderFormatTipTimeLeftMin="lowest remaining time among all triggers"
L.ReminderFormatTipMathMin="where X,Y,Z - numbers, any amount. Returns minimal number from the list. Also you can use %s for maximum number."
L.ReminderFormatTipRaidRole="raid role of player X. All possible roles:"
L.ReminderFormatTipNoteLinePos="players name from pattern, where NUM_IN_LIST - number of player\nin line (can be more than total numbers, it will be changed to match loop with size of total numbers),\nNOTE_PATTERN - beginning of the note line"
L.ReminderFormatTipNoteLineFull="add full line from note,\nNOTE_PATTERN - beginning of the note line"
L.ReminderFormatTipSaveText="save any text (|cff00ff00...|r in this example), where X - any number. Use %s to restore saved text."
L.ReminderFormatTipFind="returns |cff00ff00YES|r text if it's possible to find |cff00ff00PATT|r in |cff00ff00TEXT|r, otherwise returns |cff00ff00NO|r."
L.ReminderFormatTipReplace="replace |cff00ff00FROM|r text by |cff00ff00TO|r in |cff00ff00TEXT|r."
L.ReminderSelectColor="Select color"
L.ReminderMsgType="Reminder type"
L.ReminderDuration="Duration"
L.ReminderDurationTooltip="You can set a value 0, then the reminder will be shown as long as the trigger conditions are met.\nA countdown is not available for such reminder.\n\nIf you leave the field blank, the reminder will be shown for 2 seconds."
L.ReminderDurationTooltipMsg="Additional options for chat message type:\n0 - repeat message every 1 second while the trigger conditions are met.\nAny value below 0 (ex. |cff00ff00-0.75|r) - repeat message every \"value\" seconds (every 0.75 sec in this example)."
L.ReminderCountdown="Countdown"
L.ReminderCountdownTooltip="A countdown timer will be added to the message for the duration."
L.ReminderCountdownAccuracy="Countdown accuracy"
L.ReminderSound="Sound"
L.ReminderCustom="Custom"
L.ReminderCustomSound="Custom sound"
L.ReminderCopyLabel="Enable duplicates"
L.ReminderCopyLabelTooltip="Each time the conditions are met, a separate message will be shown instead of replacing an existing one."
L.ReminderSameTarget="Same trigger unit"
L.ReminderSameTargetTooltip="Will be shown only if all triggers have a matching target unit."
L.ReminderSpecialTarget="Special target"
L.ReminderSpecialTargetTooltip="Special target unit. You can use this option to highlight special nameplate/frame (if auto-select is not suitable).\nPlayer name or any unitID.\nYou can use replacers %source1, %target3 for selecting unit from specific trigger.\nYou can use formatting options"
L.ReminderPersonalSoundDisable="Disable sound for myself"
L.ReminderPersonalUpdateDisable="Disable updates for this reminder"
L.ReminderPersonalUpdateSoundDisable="Disable sound updates for this reminder"
L.ReminderPersonalSendDisable="Disable sending reminder/make it personal"
L.ReminderBoss="Boss"
L.ReminderCustomEncounterID="Custom Encounter ID"
L.ReminderEncounterIDLast="Last Encounter ID"
L.ReminderEncounterIDLastNoData="Last Encounter ID will be shown after fight with boss"
L.ReminderAuto="Auto"
L.ReminderEncounterIDLastAutoTip="Set last pulled boss ID"
L.ReminderZoneIDTip1="Leave empty for ignore\nYou can specify more than one, separated by commas.\nCurrent zone name: "
L.ReminderZoneIDTip2="\nCurrent zone ID: "
L.ReminderZoneIDAutoTip="Set current zone"
L.ReminderPlayerNames="Players names"
L.ReminderPlayerNamesTip="Players names with a space"
L.ReminderNotePatt="Pattern for MRT note"
L.ReminderNotePattTip1="Beginning of the note line, all players from this line will be selected for display. Example: \"|cff00ff001. |r\""
L.ReminderNotePattTip2="\nPlayer names from current pattern:\n"
L.ReminderDisable="Disable"
L.ReminderDisableTip="Disable this reminder"
L.ReminderTrigger="Trigger"
L.ReminderAnd="AND"
L.ReminderOr="or"
L.ReminderOrU="OR"
L.ReminderCond="Condition"
L.ReminderSourceName="Source name"
L.ReminderMultiplyTip="You can specify more than one, separated by \"|cffffff00;|r\"\nYou can add \"|cffffff00-|r\" as first symbol to invert list (i.e.\ncondition will be succeed for all names except names in the list)"
L.ReminderMultiplyTip2="You can specify more than one comma separated."
L.ReminderMultiplyTip3="Available syntaxes:"
L.ReminderMultiplyTip4="|cffffff00[condition][number]|r - examples: |cff00ff00>3|r (more than 3), |cff00ff00<=2|r (first and second), |cff00ff00!4|r (all, except fourth), |cff00ff005|r (only fifth)"
L.ReminderMultiplyTip4b="|cffffff00[condition][number]|r - examples: |cff00ff00<50.5|r (less than 50.5), |cff00ff00>=90|r (less or exact 90)"
L.ReminderMultiplyTip5="|cffffff00[number in loop]%[loop size]|r - examples: |cff00ff001%3|r (1,4,7,11,...), |cff00ff002%4|r (2,6,10,14,...)"
L.ReminderMultiplyTip6="If there are several conditions (separated by commas), any successful one will be selected."
L.ReminderMultiplyTip7="You can combine several conditions with \"|cffffff00+|r\" (comma must also be present) - example: |cff00ff00>3,+<7|r (more than 3 and less then 7)"
L.ReminderMultiplyTip7b="You can combine several conditions with\"|cffffff00+|r\" (comma must also be present) - example: |cff00ff00>70,+<=75|r (more than 70 and less or equal 75)"
L.ReminderPercent="Value, %"
L.ReminderSearchString="Search string"
L.ReminderMissTypeLabelTooltip="Available miss types"
L.ReminderTimerLeft="Timeleft"
L.ReminderCounter="Counter"
L.ReminderCounterBehavior="Counter behavior"
L.ReminderDelay="Show in"
L.ReminderDelayTooltip="Can be blank - instant trigger activation\nYou can use minute format, examples: |cff00ff001:30.5|r - will be active in 90.5 seconds.\nYou can specify more than one comma separated.\nYou can use |cff00ff00NOTE|r - will grab delay time from note pattern ({time:x:xx})"
L.ReminderDelayedActivation="Delayed Activation"
L.ReminderDelayedActivationTooltip="Show reminder X seconds after all triggers conditions are met.\nCan be blank - instant reminder activation\nYou can use minute format, examples: |cff00ff001:30.5|r - will be active in 90.5 seconds.\nYou can specify more than one comma separated."
L.ReminderActiveTime="Active time"
L.ReminderActiveTimeTooltip="Can be blank, useful for complex conditions with multiple triggers"
L.ReminderInvert="Invert"
L.ReminderInvertTooltip="Trigger will be active if its conditions are NOT met"
L.ReminderTriggerUnit="Trigger unit"
L.ReminderTriggerUnitTooltip="Used for raidframes/nameplates glow and\n for the option to define a same unit for every trigger."
L.ReminderSource="Source"
L.ReminderDest="Target"
L.ReminderAddTrigger="Add new trigger"
L.ReminderFastSetup="Fast Setup"
L.ReminderFastSetupForTrigger="Fast Setup for trigger"
L.ReminderDisableDynamicUpdatesTooltip="Prevent any text updates for message even if it contains dynamic information (such as custom time, health values etc)"
L.ReminderDisableRewrite="No rewrite"
L.ReminderDisableRewriteTooltip="Preventing any new reminder activations if you already have active one"
L.ReminderLastPull="Last pull"
L.ReminderCopyTooltip="Copy all reminders to profile %s?\nMatching reminders will be replaced."
L.ReminderDisablePopups="Disable notifications"
L.ReminderDisablePopupsTooltip="Disable notifications (and updates) if module is disabled"
L.ReminderOptPlayersTooltip="Settings for players to whom the \"Always\" rule is applied."
L.ReminderQuickStart="Quick start"
L.ReminderQuickStartTooltip="Quick start guide"
L.ReminderQuickStart1="1. Click add button to create new reminder"
L.ReminderQuickStart2="2. Add name for your reminder (optional)\n3. Add message that will be shown.\n4. Set additional options such as sound effect, duration, reminder type, etc."
L.ReminderQuickStart3="5. Set trigger conditions. Reminder will be shown upon trigger conditions are met. You can use multiple conditions and different combinations between them (for example trigger 1 AND trigger 2; trigger 1 OR trigger 2; [trigger 1 or trigger 2] AND trigger 3 etc)."
L.ReminderQuickStart4="6. Set Boss or zone ID. Reminders will be loaded only during corresponding encounters.\n7. You can use options to show reminders only for selected players or selected class/roles.\n8. Everything is done. Save it."
L.ReminderQuickStart5="9. Now you can share all your reminders with your party. New reminders will be added in shared profile for them, also changes will be applied only to existed reminders in shared profile. You can use personal profiles to prevent changes to reminders. Your own reminders in shared profile also will be updated if you share all reminders from personal profile. Shared profile will become active every time after you accept new reminders from other players. You can copy reminders beetween profiles (via right-click menu on them or copy whole profile with copy button on main page)."
L.ReminderErrorZeroSend="0 reminders were shared. Check sending options > tier."
L.ReminderEvery2Sec="Every 2 sec"
L.ReminderEvery1Sec="Every 1 sec"
L.ReminderEveryHalfSec="Every 0.5 sec"
L.ReminderProgressBar="Progress Bar"
L.ReminderProgressBarSmall="Small Progress Bar"
L.ReminderProgressBarBig="Big Progress Bar"
L.ReminderMsgTextPers="Print in chat (personal)"
L.ReminderAIM="AIM"
L.ReminderSolidColor="Solid color"
L.ReminderCustomIconAbove="Custom icon above"
L.ReminderHealthPer="% HP"
L.ReminderRaidPartyUnit="Raid/party unit"
L.ReminderRaidPartyUnitTip="Always active trigger.\nCan be used for highlighting raidframes of selected units."
L.ReminderPlayersInRange="Players in range"
L.ReminderPlayersInRangeTip="This API is restricted by Blizzard. Can be used only outside combat."
L.ReminderPlayersInRangeRange="Yards range:"
L.ReminderPlayersInRangeNumber="Number of players in range:"
L.ReminderPlayersInRangeTip2="Due to wow API limitations you can check only in this ranges:\n0-5, 5-6, 6-7, 7-8, 8-10, 10-13, 13-18, 18-22, 22-28, 28-30, 30-40, 40-50, 50-60, 60-80.\nNote: you need to type only range in yards, not both ranges.\n|cffff0000Warning|r Due to API restrictions You can check only 40y mark in raid and dungeon zones."
L.ReminderUnitCast="Unit cast"
L.ReminderUnitCastTip="Cancelled if unit stop casting or if the unit is no longer available."
L.ReminderMobInRange="Mobs in range"
L.ReminderMobInRangeTip="Due to wow API limitations you can check only in this ranges:\n0-2, 2-3, 3-4, 4-5, 5-7, 7-8, 8-10, 10-15, 15-20, 20-25, 25-30, 30-35, 35-38, 39-40,\n40-45, 45-50, 50-55, 55-60, 60-70, 70-80, 80-90, 90-100, 100-150, 150-200.\nNote: you need to type only range in yards, not both ranges.\n|cffff0000Warning|r Due to API restrictions You can check only 40y mark in raid and dungeon zones."
L.ReminderMobInRangeNumber="Number of mobs in range:"
L.ReminderNoteTimers="Note timers"
L.ReminderNoteTimersTip="Automatic timers for all lines from MRT note with players name and {time:x:xx} template."
L.ReminderNoteTimersFilter="You can filter lines that contains text from this field.\nYou can add \"|cffffff00-|r\" as first symbol to invert condition (only lines without text)"
L.ReminderNoteTimersAll="Note timers (all)"
L.ReminderNoteTimersAllTip="Automatic timers for all lines from MRT note with {time:x:xx} template."
L.ReminderAlertConditionBossZone="Add Boss or Zone condition"
L.ReminderTriggerExtraCheckTip="Condition can have same replaceres and formatting rules as message field.\nCondition must be in format |cff00ff00condition1=condition2|r (possible checks: |cff00ff00=|r (equal) |cff00ff00~|r(not equal) |cff00ff00>|r |cff00ff00<|r |cff00ff00>=|r |cff00ff00<=|r)\nYou can use multiple conditions separated with magic words |cff00ff00AND|r and |cff00ff00OR|r\n\nExample: |cffffff00%counter=2 AND %playerName=%targetName|r"
L.ReminderTriggerTipIgnored="Trigger %s is ignored"
L.ReminderNotTank="Not tank"
L.ReminderSpellIDBWTip="SpellID that used by BigWigs/DBM addon.\nYou can find all spellID's on bosses page in BW\n(click <List abilities in group chat> button)"
L.ReminderTargetIsPlayer="Target is player"
L.ReminderTargetIsPlayerTip="Counter do +1 only if triggers conditions are met (including source/target unit conditions).\nEnable this option if you want to use counter for range of units, but activate the trigger only if the target is a player itself."
L.ReminderAppText="Text messages"
L.ReminderAppBars="Bars"
L.ReminderAppGlow="Nameplate/Raidframe glow"
L.ReminderHeight="Height"
L.ReminderTTSVoice="TTS Voice"
L.ReminderTTSVoiceDefTip="Use option from default user tts interface"