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115 lines
3.2 KiB
115 lines
3.2 KiB
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1 year ago
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-- Customized for OmniCD by permission of the copyright owner.
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-- adds mouseover description
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-- desc = "",
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---------------------------------------------------------------------------------
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--[[-----------------------------------------------------------------------------
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Label Widget
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Displays text and optionally an icon.
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-------------------------------------------------------------------------------]]
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local Type, Version = "InlineGroupList2Label-OmniCD", 1
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local pairs = pairs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Support functions
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-------------------------------------------------------------------------------]]
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local function Control_OnEnter(frame)
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frame.obj:Fire("OnEnter")
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end
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local function Control_OnLeave(frame)
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frame.obj:Fire("OnLeave")
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end
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetWidth(200)
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self:SetText()
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self:SetColor()
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self:SetFontObject()
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self:SetJustifyH("LEFT")
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self:SetJustifyV("TOP")
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end,
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-- ["OnRelease"] = nil,
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["SetText"] = function(self, text)
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self.label:SetText(text)
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end,
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["SetColor"] = function(self, r, g, b)
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if not (r and g and b) then
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r, g, b = 1, 1, 1
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end
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self.label:SetVertexColor(r, g, b)
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end,
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["SetFont"] = function(self, font, height, flags)
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if not self.fontObject then
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self.fontObject = CreateFont("AceGUI30LabelFont" .. AceGUI:GetNextWidgetNum(Type))
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end
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self.fontObject:SetFont(font, height, flags)
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self:SetFontObject(self.fontObject)
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end,
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["SetFontObject"] = function(self, font)
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self.label:SetFontObject(font or GameFontHighlightSmall)
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end,
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["SetJustifyH"] = function(self, justifyH)
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self.label:SetJustifyH(justifyH)
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end,
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["SetJustifyV"] = function(self, justifyV)
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self.label:SetJustifyV(justifyV)
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end,
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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local frame = CreateFrame("Frame", nil, UIParent)
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frame:Hide()
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frame:SetHeight(24)
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frame.height = 24 -- top row height is used for all y offset in Flow-Nopadding-OmniCD
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frame:EnableMouse(true)
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frame:SetScript("OnEnter", Control_OnEnter)
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frame:SetScript("OnLeave", Control_OnLeave)
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local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
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label:SetPoint("LEFT")
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label:SetPoint("RIGHT", -15, 0)
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-- create widget
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local widget = {
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label = label,
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frame = frame,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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return AceGUI:RegisterAsWidget(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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