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local _, addon = ...
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local API = addon.API;
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local L = addon.L;
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local tinsert = table.insert
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local CreateFrame = CreateFrame;
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local RATIO = 0.75; --h/w
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local FRAME_WIDTH = 600;
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local PADDING = 16;
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local BUTTON_HEIGHT = 24;
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local OPTION_GAP_Y = 8;
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local DIFFERENT_CATEGORY_OFFSET = 8;
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local LEFT_SECTOR_WIDTH = math.floor(0.618*FRAME_WIDTH + 0.5);
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local CATEGORY_ORDER = {
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--Must match the keys in the localization
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[0] = "Unknown", --Used during development
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[1] = "General",
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[2] = "NPC Interaction",
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[3] = "Class",
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--Patch Feature uses the tocVersion and #00
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[10020000] = "Dragonflight",
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};
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local DEFAULT_COLLAPSED_CATEGORY = {
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};
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if addon.IsGame_11_0_0 then
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DEFAULT_COLLAPSED_CATEGORY[10020000] = true;
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end
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local ControlCenter = CreateFrame("Frame", nil, UIParent);
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addon.ControlCenter = ControlCenter;
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ControlCenter:SetSize(FRAME_WIDTH, FRAME_WIDTH * RATIO);
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ControlCenter:SetPoint("TOP", UIParent, "BOTTOM", 0, -64);
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ControlCenter.modules = {};
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ControlCenter:Hide();
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local ScrollFrame = CreateFrame("Frame", nil, ControlCenter);
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ScrollFrame:SetPoint("TOPLEFT", ControlCenter, "TOPLEFT", 0, 0);
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ScrollFrame:SetPoint("BOTTOMLEFT", ControlCenter, "BOTTOMLEFT", 0, 0);
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ScrollFrame:SetWidth(LEFT_SECTOR_WIDTH);
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ControlCenter.ScrollFrame = ScrollFrame;
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do
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local OFFSET_PER_SCROLL = (BUTTON_HEIGHT + OPTION_GAP_Y) * 2;
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local function ScrollFrame_OnMouseWheel(self, delta)
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if self.scrollOffset > 0 and delta > 0 then
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self.scrollOffset = self.scrollOffset - OFFSET_PER_SCROLL;
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if self.scrollOffset < 0 then
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self.scrollOffset = 0;
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end
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self.ScrollChild:SetPoint("TOPLEFT", self, "TOPLEFT", 0, self.scrollOffset);
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elseif self.scrollOffset < self.scrollRange and delta < 0 then
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self.scrollOffset = self.scrollOffset + OFFSET_PER_SCROLL;
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if self.scrollOffset > self.scrollRange then
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self.scrollOffset = self.scrollRange;
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end
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self.ScrollChild:SetPoint("TOPLEFT", self, "TOPLEFT", 0, self.scrollOffset);
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end
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end
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function ControlCenter:SetScrollRange(scrollRange)
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local scrollable = scrollRange > 0;
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if scrollable then
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if not self.scrollable then
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self.scrollable = true;
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self.ScrollFrame:SetClipsChildren(true);
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self.ScrollFrame:SetScript("OnMouseWheel", ScrollFrame_OnMouseWheel);
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self.ScrollFrame.scrollOffset = 0;
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end
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self.ScrollFrame.scrollRange = scrollRange;
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else
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if self.scrollable then
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self.scrollable = false;
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self.ScrollFrame:SetClipsChildren(false);
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self.ScrollFrame.ScrollChild:SetPoint("TOPLEFT", self.ScrollFrame, "TOPLEFT", 0, 0);
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self.ScrollFrame.scrollOffset = 0;
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self.ScrollFrame.scrollRange = 0;
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self.ScrollFrame:SetScript("OnMouseWheel", nil);
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end
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end
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end
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function ControlCenter:UpdateScrollRange()
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local frameHeight = self.ScrollFrame:GetHeight();
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local firstButton = self.CategoryButtons[1];
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local lastObject = self.lastCategoryButton.Drawer;
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local contentHeight = 2 * PADDING + firstButton:GetTop() - lastObject:GetBottom();
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self:SetScrollRange(math.ceil(contentHeight - frameHeight));
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end
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function ControlCenter:OnMouseWheel(delta)
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if self.scrollable then
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end
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end
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end
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local function CreateNewFeatureMark(button)
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local newTag = button:CreateTexture(nil, "OVERLAY")
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newTag:SetTexture("Interface/AddOns/Plumber/Art/ControlCenter/NewFeatureMark");
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newTag:SetSize(16, 16);
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newTag:SetPoint("RIGHT", button, "LEFT", -8, 0);
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newTag:Show();
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end
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local CategoryButtonMixin = {};
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function CategoryButtonMixin:SetCategory(categoryID)
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self.categoryID = categoryID;
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self.categoryKey = CATEGORY_ORDER[categoryID];
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if self.categoryKey then
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self.Label:SetText(L["Module Category ".. self.categoryKey]);
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else
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self.Label:SetText("Unknown Category");
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self.categoryKey = "Unknown";
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end
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end
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function CategoryButtonMixin:OnLoad()
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self.collapsed = false;
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self.childOptions = {};
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self:UpdateArrow();
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end
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function CategoryButtonMixin:UpdateArrow()
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if self.collapsed then
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self.Arrow:SetTexCoord(0, 0.5, 0, 1);
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else
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self.Arrow:SetTexCoord(0.5, 1, 0, 1);
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end
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end
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function CategoryButtonMixin:Expand()
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if self.collapsed then
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self.collapsed = false;
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self.Drawer:SetHeight(self.drawerHeight);
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self.Drawer:Show();
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self:UpdateArrow();
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ControlCenter:UpdateScrollRange();
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end
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end
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function CategoryButtonMixin:Collapse()
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if not self.collapsed then
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self.collapsed = true;
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self.Drawer:SetHeight(DIFFERENT_CATEGORY_OFFSET);
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self.Drawer:Hide();
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self:UpdateArrow();
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ControlCenter:UpdateScrollRange();
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end
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end
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function CategoryButtonMixin:ToggleCollapse()
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if self.collapsed then
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self:Expand();
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else
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|
self:Collapse();
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|
end
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end
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function CategoryButtonMixin:OnClick()
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self:ToggleCollapse();
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end
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function CategoryButtonMixin:OnEnter()
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--ControlCenter.Preview:SetTexture("Interface/AddOns/Plumber/Art/ControlCenter/CategoryPreview_"..self.categoryKey);
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end
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|
function CategoryButtonMixin:InitializeDrawer()
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|
self.drawerHeight = #self.childOptions * (OPTION_GAP_Y + BUTTON_HEIGHT) + OPTION_GAP_Y + DIFFERENT_CATEGORY_OFFSET;
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|
|
self.Drawer:SetHeight(self.drawerHeight);
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end
|
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|
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function CategoryButtonMixin:UpdateModuleCount()
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|
|
if self.childOptions then
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|
|
local total = #self.childOptions;
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|
|
local numEnabled = 0;
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|
|
for i, checkbox in ipairs(self.childOptions) do
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|
|
if checkbox:GetChecked() then
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|
|
numEnabled = numEnabled + 1;
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end
|
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|
|
end
|
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|
|
self.Count:SetText(string.format("%d/%d", numEnabled, total));
|
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|
|
else
|
|
|
|
|
self.Count:SetText(nil);
|
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|
|
end
|
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|
|
end
|
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|
|
function CategoryButtonMixin:AddChildOption(checkbox)
|
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|
|
|
tinsert(self.childOptions, checkbox);
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|
|
end
|
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|
|
function CategoryButtonMixin:UpdateNineSlice(offset)
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|
|
|
--Texture Slice don't follow its parent scale
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|
|
|
--This texture has 4px gap in each direction
|
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|
|
|
--Unused
|
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|
|
self.Background:SetPoint("TOPLEFT", self, "TOPLEFT", -offset, offset);
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|
|
self.Background:SetPoint("BOTTOMRIGHT", self, "BOTTOMRIGHT", offset, -offset);
|
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|
|
end
|
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|
|
local function CreateCategoryButton(parent)
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|
|
local b = CreateFrame("Button", nil, parent);
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b:SetSize(LEFT_SECTOR_WIDTH - PADDING, BUTTON_HEIGHT);
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b.Background = b:CreateTexture(nil, "BACKGROUND");
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|
|
b.Background:SetTexture("Interface/AddOns/Plumber/Art/ControlCenter/CategoryButton-NineSlice");
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b.Background:SetTextureSliceMargins(16, 16, 16, 16);
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|
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b.Background:SetTextureSliceMode(0);
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|
|
b.Background:SetPoint("TOPLEFT", b, "TOPLEFT", 0, 0);
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|
|
b.Background:SetPoint("BOTTOMRIGHT", b, "BOTTOMRIGHT", 0, 0);
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|
|
--API.DisableSharpening(b.Background);
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|
|
local arrowOffsetX = 8;
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|
|
b.Arrow = b:CreateTexture(nil, "OVERLAY");
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|
|
b.Arrow:SetSize(14, 14);
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|
|
b.Arrow:SetPoint("LEFT", b, "LEFT", 8, 0);
|
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|
|
b.Arrow:SetTexture("Interface/AddOns/Plumber/Art/ControlCenter/CollapseExpand");
|
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|
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|
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b.Label = b:CreateFontString(nil, "OVERLAY", "GameFontNormal");
|
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|
|
b.Label:SetJustifyH("LEFT");
|
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|
|
b.Label:SetJustifyV("TOP");
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|
|
b.Label:SetTextColor(1, 1, 1);
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|
|
b.Label:SetPoint("LEFT", b, "LEFT", 28, 0);
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|
|
b.Count = b:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall");
|
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|
|
|
b.Count:SetJustifyH("RIGHT");
|
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|
|
b.Count:SetJustifyV("TOP");
|
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|
|
b.Count:SetTextColor(0.5, 0.5, 0.5);
|
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|
|
b.Count:SetPoint("RIGHT", b, "RIGHT", -8, 0);
|
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|
|
|
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|
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|
|
b.Drawer = CreateFrame("Frame", nil, b);
|
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|
|
b.Drawer:SetPoint("TOPLEFT", b, "BOTTOMLEFT", 0, 0);
|
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|
|
|
b.Drawer:SetSize(16, 16);
|
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|
|
|
|
|
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|
|
API.Mixin(b, CategoryButtonMixin);
|
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|
|
b:SetScript("OnClick", b.OnClick);
|
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|
|
b:SetScript("OnEnter", b.OnEnter);
|
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|
|
b:OnLoad();
|
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|
|
|
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|
|
b.Label:SetText("Dreamseed");
|
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|
|
|
b.Count:SetText("4/4");
|
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|
|
|
|
|
|
|
|
return b
|
|
|
|
|
end
|
|
|
|
|
|
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|
|
|
local function OptionToggle_SetFocused(optionToggle, focused)
|
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|
|
|
if focused then
|
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|
|
|
optionToggle.Texture:SetTexCoord(0.5, 1, 0, 1);
|
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|
|
|
else
|
|
|
|
|
optionToggle.Texture:SetTexCoord(0, 0.5, 0, 1);
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function OptionToggle_OnHide(self)
|
|
|
|
|
OptionToggle_SetFocused(self, false);
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function CreateOptionToggle(checkbox, onClickFunc)
|
|
|
|
|
if not checkbox.OptionToggle then
|
|
|
|
|
local b = CreateFrame("Button", nil, checkbox);
|
|
|
|
|
checkbox.OptionToggle = b;
|
|
|
|
|
b:SetSize(24, 24);
|
|
|
|
|
b:SetPoint("RIGHT", checkbox, "RIGHT", 0, 0);
|
|
|
|
|
b.Texture = b:CreateTexture(nil, "OVERLAY");
|
|
|
|
|
b.Texture:SetTexture("Interface/AddOns/Plumber/Art/Button/OptionToggle");
|
|
|
|
|
b.Texture:SetSize(16, 16);
|
|
|
|
|
b.Texture:SetPoint("CENTER", b, "CENTER", 0, 0);
|
|
|
|
|
b.Texture:SetVertexColor(0.6, 0.6, 0.6);
|
|
|
|
|
API.DisableSharpening(b.Texture);
|
|
|
|
|
b:SetScript("OnClick", onClickFunc);
|
|
|
|
|
b:SetScript("OnHide", OptionToggle_OnHide);
|
|
|
|
|
b.isPlumberEditModeToggle = true;
|
|
|
|
|
OptionToggle_SetFocused(b, false);
|
|
|
|
|
return b
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function CreateUI()
|
|
|
|
|
local CHECKBOX_WIDTH = LEFT_SECTOR_WIDTH - 2*PADDING;
|
|
|
|
|
|
|
|
|
|
local db = PlumberDB;
|
|
|
|
|
DB = db;
|
|
|
|
|
local settingsOpenTime = db.settingsOpenTime or 0;
|
|
|
|
|
|
|
|
|
|
local parent = ControlCenter;
|
|
|
|
|
local showCloseButton = true;
|
|
|
|
|
local f = addon.CreateHeaderFrame(parent, showCloseButton);
|
|
|
|
|
parent.Frame = f;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local ScrollChild = CreateFrame("Frame", nil, ScrollFrame);
|
|
|
|
|
ScrollFrame.ScrollChild = ScrollChild;
|
|
|
|
|
ScrollChild:SetSize(8, 8);
|
|
|
|
|
ScrollChild:SetPoint("TOPLEFT", ScrollFrame, "TOPLEFT", 0, 0);
|
|
|
|
|
|
|
|
|
|
local container = parent;
|
|
|
|
|
|
|
|
|
|
f:SetPoint("TOPLEFT", parent, "TOPLEFT", 0, 0);
|
|
|
|
|
f:SetPoint("BOTTOMRIGHT", parent, "BOTTOMRIGHT", 0, 0);
|
|
|
|
|
f:SetTitle(L["Module Control"]);
|
|
|
|
|
|
|
|
|
|
local headerHeight = f:GetHeaderHeight();
|
|
|
|
|
local previewSize = FRAME_WIDTH - LEFT_SECTOR_WIDTH - 2*PADDING + 4;
|
|
|
|
|
|
|
|
|
|
local preview = container:CreateTexture(nil, "OVERLAY");
|
|
|
|
|
parent.Preview = preview;
|
|
|
|
|
preview:SetSize(previewSize, previewSize);
|
|
|
|
|
preview:SetPoint("TOPRIGHT", container, "TOPRIGHT", -PADDING, -headerHeight -PADDING);
|
|
|
|
|
--preview:SetColorTexture(0.25, 0.25, 0.25);
|
|
|
|
|
|
|
|
|
|
local mask = container:CreateMaskTexture(nil, "OVERLAY");
|
|
|
|
|
mask:SetPoint("TOPLEFT", preview, "TOPLEFT", 0, 0);
|
|
|
|
|
mask:SetPoint("BOTTOMRIGHT", preview, "BOTTOMRIGHT", 0, 0);
|
|
|
|
|
mask:SetTexture("Interface/AddOns/Plumber/Art/ControlCenter/PreviewMask", "CLAMPTOBLACKADDITIVE", "CLAMPTOBLACKADDITIVE");
|
|
|
|
|
preview:AddMaskTexture(mask);
|
|
|
|
|
|
|
|
|
|
local description = container:CreateFontString(nil, "OVERLAY", "GameTooltipText"); --GameFontNormal (ObjectiveFont), GameTooltipTextSmall
|
|
|
|
|
parent.Description = description;
|
|
|
|
|
description:SetTextColor(0.659, 0.659, 0.659); --0.5, 0.5, 0.5
|
|
|
|
|
description:SetJustifyH("LEFT");
|
|
|
|
|
description:SetJustifyV("TOP");
|
|
|
|
|
description:SetSpacing(2);
|
|
|
|
|
local visualOffset = 4;
|
|
|
|
|
description:SetPoint("TOPLEFT", preview, "BOTTOMLEFT", visualOffset + 4, -PADDING);
|
|
|
|
|
description:SetPoint("BOTTOMRIGHT", container, "BOTTOMRIGHT", -PADDING - visualOffset, PADDING);
|
|
|
|
|
description:SetShadowColor(0, 0, 0);
|
|
|
|
|
description:SetShadowOffset(1, -1);
|
|
|
|
|
|
|
|
|
|
local dividerTop = container:CreateTexture(nil, "OVERLAY");
|
|
|
|
|
dividerTop:SetSize(16, 16);
|
|
|
|
|
dividerTop:SetPoint("TOPRIGHT", container, "TOPLEFT", LEFT_SECTOR_WIDTH, -headerHeight);
|
|
|
|
|
dividerTop:SetTexCoord(0, 1, 0, 0.25);
|
|
|
|
|
|
|
|
|
|
local dividerBottom = container:CreateTexture(nil, "OVERLAY");
|
|
|
|
|
dividerBottom:SetSize(16, 16);
|
|
|
|
|
dividerBottom:SetPoint("BOTTOMRIGHT", container, "BOTTOMLEFT", LEFT_SECTOR_WIDTH, 0);
|
|
|
|
|
dividerBottom:SetTexCoord(0, 1, 0.75, 1);
|
|
|
|
|
|
|
|
|
|
local dividerMiddle = container:CreateTexture(nil, "OVERLAY");
|
|
|
|
|
dividerMiddle:SetPoint("TOPLEFT", dividerTop, "BOTTOMLEFT", 0, 0);
|
|
|
|
|
dividerMiddle:SetPoint("BOTTOMRIGHT", dividerBottom, "TOPRIGHT", 0, 0);
|
|
|
|
|
dividerMiddle:SetTexCoord(0, 1, 0.25, 0.75);
|
|
|
|
|
|
|
|
|
|
dividerTop:SetTexture("Interface/AddOns/Plumber/Art/Frame/Divider_DropShadow_Vertical");
|
|
|
|
|
dividerBottom:SetTexture("Interface/AddOns/Plumber/Art/Frame/Divider_DropShadow_Vertical");
|
|
|
|
|
dividerMiddle:SetTexture("Interface/AddOns/Plumber/Art/Frame/Divider_DropShadow_Vertical");
|
|
|
|
|
|
|
|
|
|
API.DisableSharpening(dividerTop);
|
|
|
|
|
API.DisableSharpening(dividerBottom);
|
|
|
|
|
API.DisableSharpening(dividerMiddle);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local SelectionTexture = ScrollChild:CreateTexture(nil, "ARTWORK");
|
|
|
|
|
SelectionTexture:SetSize(LEFT_SECTOR_WIDTH - PADDING, BUTTON_HEIGHT);
|
|
|
|
|
SelectionTexture:SetTexture("Interface/AddOns/Plumber/Art/ControlCenter/SelectionTexture");
|
|
|
|
|
SelectionTexture:SetVertexColor(1, 1, 1, 0.1);
|
|
|
|
|
SelectionTexture:SetBlendMode("ADD");
|
|
|
|
|
SelectionTexture:Hide();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local checkbox;
|
|
|
|
|
local fromOffsetY = PADDING; -- +headerHeight
|
|
|
|
|
local numButton = 0;
|
|
|
|
|
|
|
|
|
|
parent.Checkboxs = {};
|
|
|
|
|
parent.CategoryButtons = {};
|
|
|
|
|
|
|
|
|
|
local function Checkbox_OnEnter(self)
|
|
|
|
|
description:SetText(self.data.description);
|
|
|
|
|
preview:SetTexture("Interface/AddOns/Plumber/Art/ControlCenter/Preview_"..self.dbKey);
|
|
|
|
|
SelectionTexture:ClearAllPoints();
|
|
|
|
|
SelectionTexture:SetPoint("LEFT", self, "LEFT", -PADDING, 0);
|
|
|
|
|
SelectionTexture:Show();
|
|
|
|
|
if self.OptionToggle then
|
|
|
|
|
OptionToggle_SetFocused(self.OptionToggle, true);
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function Checkbox_OnLeave(self)
|
|
|
|
|
if not self:IsMouseOver() then
|
|
|
|
|
SelectionTexture:Hide();
|
|
|
|
|
if self.OptionToggle then
|
|
|
|
|
OptionToggle_SetFocused(self.OptionToggle, false);
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function Checkbox_OnClick(self)
|
|
|
|
|
if self.dbKey and self.data.toggleFunc then
|
|
|
|
|
self.data.toggleFunc( self:GetChecked() );
|
|
|
|
|
ControlCenter:UpdateCategoryButtons();
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if self.OptionToggle then
|
|
|
|
|
self.OptionToggle:SetShown(self:GetChecked());
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function OptionToggle_OnEnter(self)
|
|
|
|
|
Checkbox_OnEnter(self:GetParent());
|
|
|
|
|
self.Texture:SetVertexColor(1, 1, 1);
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function OptionToggle_OnLeave(self)
|
|
|
|
|
Checkbox_OnLeave(self:GetParent());
|
|
|
|
|
self.Texture:SetVertexColor(0.6, 0.6, 0.6);
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local newCategoryPosition = {};
|
|
|
|
|
|
|
|
|
|
local function SortFunc_Module(a, b)
|
|
|
|
|
if a.categoryID ~= b.categoryID then
|
|
|
|
|
return a.categoryID < b.categoryID
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if a.uiOrder ~= b.uiOrder then
|
|
|
|
|
return a.uiOrder < b.uiOrder
|
|
|
|
|
--should be finished here
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
return a.name < b.name
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
table.sort(parent.modules, SortFunc_Module);
|
|
|
|
|
|
|
|
|
|
local validModules = {};
|
|
|
|
|
local lastCategoryID;
|
|
|
|
|
local numValid = 0;
|
|
|
|
|
|
|
|
|
|
for i, data in ipairs(parent.modules) do
|
|
|
|
|
if (not data.validityCheck) or (data.validityCheck()) then
|
|
|
|
|
numValid = numValid + 1;
|
|
|
|
|
if data.categoryID ~= lastCategoryID then
|
|
|
|
|
lastCategoryID = data.categoryID;
|
|
|
|
|
newCategoryPosition[numValid] = true;
|
|
|
|
|
end
|
|
|
|
|
tinsert(validModules, data);
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
parent.modules = validModules;
|
|
|
|
|
|
|
|
|
|
local lastCategoryButton;
|
|
|
|
|
local positionInCategory;
|
|
|
|
|
|
|
|
|
|
for i, data in ipairs(parent.modules) do
|
|
|
|
|
if newCategoryPosition[i] then
|
|
|
|
|
local categoryButton = CreateCategoryButton(ScrollChild);
|
|
|
|
|
tinsert(parent.CategoryButtons, categoryButton);
|
|
|
|
|
|
|
|
|
|
if i == 1 then
|
|
|
|
|
categoryButton:SetPoint("TOPLEFT", ScrollChild, "TOPLEFT", PADDING, -fromOffsetY);
|
|
|
|
|
else
|
|
|
|
|
categoryButton:SetPoint("TOPLEFT", lastCategoryButton.Drawer, "BOTTOMLEFT", 0, 0);
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
categoryButton:SetCategory(data.categoryID);
|
|
|
|
|
|
|
|
|
|
lastCategoryButton = categoryButton;
|
|
|
|
|
positionInCategory = 0;
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
numButton = numButton + 1;
|
|
|
|
|
checkbox = addon.CreateCheckbox(lastCategoryButton.Drawer);
|
|
|
|
|
parent.Checkboxs[numButton] = checkbox;
|
|
|
|
|
checkbox.dbKey = data.dbKey;
|
|
|
|
|
checkbox:SetPoint("TOPLEFT", lastCategoryButton.Drawer, "TOPLEFT", 8, -positionInCategory * (OPTION_GAP_Y + BUTTON_HEIGHT) - OPTION_GAP_Y);
|
|
|
|
|
checkbox.data = data;
|
|
|
|
|
checkbox.onEnterFunc = Checkbox_OnEnter;
|
|
|
|
|
checkbox.onLeaveFunc = Checkbox_OnLeave;
|
|
|
|
|
checkbox.onClickFunc = Checkbox_OnClick;
|
|
|
|
|
checkbox:SetFixedWidth(CHECKBOX_WIDTH);
|
|
|
|
|
checkbox:SetLabel(data.name);
|
|
|
|
|
|
|
|
|
|
if data.moduleAddedTime and data.moduleAddedTime > settingsOpenTime then
|
|
|
|
|
CreateNewFeatureMark(checkbox);
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if data.optionToggleFunc then
|
|
|
|
|
local button = CreateOptionToggle(checkbox, data.optionToggleFunc);
|
|
|
|
|
button:SetScript("OnEnter", OptionToggle_OnEnter);
|
|
|
|
|
button:SetScript("OnLeave", OptionToggle_OnLeave);
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
lastCategoryButton:AddChildOption(checkbox);
|
|
|
|
|
positionInCategory = positionInCategory + 1;
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
ControlCenter.lastCategoryButton = lastCategoryButton;
|
|
|
|
|
|
|
|
|
|
for i, categoryButton in ipairs(parent.CategoryButtons) do
|
|
|
|
|
categoryButton:InitializeDrawer();
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
for i, categoryButton in ipairs(parent.CategoryButtons) do
|
|
|
|
|
if DEFAULT_COLLAPSED_CATEGORY[categoryButton.categoryID] then
|
|
|
|
|
categoryButton:Collapse();
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
--Temporary "About" Tab
|
|
|
|
|
local VersionText = container:CreateFontString(nil, "OVERLAY", "GameFontNormal"); --GameFontNormal (ObjectiveFont), GameTooltipTextSmall
|
|
|
|
|
VersionText:SetPoint("BOTTOMRIGHT", container, "BOTTOMRIGHT", -PADDING, PADDING);
|
|
|
|
|
VersionText:SetTextColor(0.24, 0.24, 0.24);
|
|
|
|
|
VersionText:SetJustifyH("RIGHT");
|
|
|
|
|
VersionText:SetJustifyV("BOTTOM");
|
|
|
|
|
VersionText:SetText(addon.VERSION_TEXT);
|
|
|
|
|
|
|
|
|
|
db.settingsOpenTime = time();
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function ControlCenter:UpdateLayout()
|
|
|
|
|
local frameWidth = math.floor(self:GetWidth() + 0.5);
|
|
|
|
|
if frameWidth == self.frameWidth then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
self.frameWidth = frameWidth;
|
|
|
|
|
|
|
|
|
|
local leftSectorWidth = math.floor(0.618*frameWidth + 0.5);
|
|
|
|
|
|
|
|
|
|
dividerTop:SetPoint("TOPRIGHT", container, "TOPLEFT", leftSectorWidth, -headerHeight);
|
|
|
|
|
dividerBottom:SetPoint("BOTTOMRIGHT", container, "BOTTOMLEFT", leftSectorWidth, 0);
|
|
|
|
|
|
|
|
|
|
previewSize = frameWidth - leftSectorWidth - 2*PADDING + 4;
|
|
|
|
|
preview:SetSize(previewSize, previewSize);
|
|
|
|
|
|
|
|
|
|
ScrollFrame:SetWidth(leftSectorWidth);
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function ControlCenter:ShowUI(onBlizzardOptionsUI)
|
|
|
|
|
if CreateUI then
|
|
|
|
|
CreateUI();
|
|
|
|
|
CreateUI = nil;
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
self:Show();
|
|
|
|
|
self.Frame:SetShown(not onBlizzardOptionsUI);
|
|
|
|
|
self:UpdateLayout();
|
|
|
|
|
self:UpdateButtonStates();
|
|
|
|
|
self:UpdateScrollRange();
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function ControlCenter:InitializeModules()
|
|
|
|
|
--Initial Enable/Disable Modules
|
|
|
|
|
local db = PlumberDB;
|
|
|
|
|
|
|
|
|
|
for _, moduleData in pairs(self.modules) do
|
|
|
|
|
if (not moduleData.validityCheck) or (moduleData.validityCheck()) then
|
|
|
|
|
moduleData.toggleFunc( db[moduleData.dbKey] );
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function ControlCenter:UpdateCategoryButtons()
|
|
|
|
|
for _, categoryButton in pairs(self.CategoryButtons) do
|
|
|
|
|
categoryButton:UpdateModuleCount();
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function ControlCenter:UpdateButtonStates()
|
|
|
|
|
local db = PlumberDB;
|
|
|
|
|
|
|
|
|
|
for _, button in pairs(self.Checkboxs) do
|
|
|
|
|
if button.dbKey then
|
|
|
|
|
button:SetChecked( db[button.dbKey] );
|
|
|
|
|
if button.OptionToggle then
|
|
|
|
|
button.OptionToggle:SetShown(button:GetChecked());
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
button:SetChecked(false);
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
self:UpdateCategoryButtons();
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function ControlCenter:AddModule(moduleData)
|
|
|
|
|
--moduleData = {name = ModuleName, dbKey = PlumberDB[key], description = string, toggleFunc = function, validityCheck = function, categoryID = number, uiOrder = number}
|
|
|
|
|
|
|
|
|
|
if not moduleData.categoryID then
|
|
|
|
|
moduleData.categoryID = 0;
|
|
|
|
|
moduleData.uiOrder = 0;
|
|
|
|
|
print("Plumber Debug:", moduleData.name, "No Category");
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
table.insert(self.modules, moduleData);
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ControlCenter:RegisterEvent("PLAYER_ENTERING_WORLD");
|
|
|
|
|
|
|
|
|
|
ControlCenter:SetScript("OnEvent", function(self, event, ...)
|
|
|
|
|
self:UnregisterEvent(event);
|
|
|
|
|
self:SetScript("OnEvent", nil);
|
|
|
|
|
ControlCenter:InitializeModules();
|
|
|
|
|
end);
|
|
|
|
|
|
|
|
|
|
ControlCenter:SetScript("OnShow", function(self)
|
|
|
|
|
local hideBackground = true;
|
|
|
|
|
self:ShowUI(hideBackground);
|
|
|
|
|
end);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if Settings then
|
|
|
|
|
local panel = ControlCenter;
|
|
|
|
|
local category = Settings.RegisterCanvasLayoutCategory(panel, "Plumber");
|
|
|
|
|
Settings.RegisterAddOnCategory(category);
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
do
|
|
|
|
|
function ControlCenter:ShouldShowNavigatorOnDreamseedPins()
|
|
|
|
|
return PlumberDB.Navigator_Dreamseed and not PlumberDB.Navigator_MasterSwitch
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function ControlCenter:EnableSuperTracking()
|
|
|
|
|
PlumberDB.Navigator_MasterSwitch = true;
|
|
|
|
|
local SuperTrackFrame = addon.GetSuperTrackFrame();
|
|
|
|
|
SuperTrackFrame:TryEnableByModule();
|
|
|
|
|
end
|
|
|
|
|
end
|