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2.8 KiB

local mod = DBM:NewMod(122, "DBM-Party-Cataclysm", 5, 69)
local L = mod:GetLocalizedStrings()
mod.statTypes = "normal,heroic,timewalker"
mod:SetRevision("20240629024545")
mod:SetCreatureID(44819)
mod:SetEncounterID(1055)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED 84982",
"SPELL_CAST_START 84522 91872",
"SPELL_CAST_SUCCESS 84589 83066 83151",
"SPELL_SUMMON 84547 84553 84554"
)
local warnStaticShock = mod:NewCountAnnounce(84547, 4) -- Summons a "Servant of Siamat"
local warnThunderCrash = mod:NewCastAnnounce(84522, 3)
local warnDeflectingWinds = mod:NewSpellAnnounce(84589, 3)
local warnWailingWinds = mod:NewSpellAnnounce(83066, 3)--Useful?
local warnAbsorbStorms = mod:NewSpellAnnounce(83151, 2, nil, false, 2)
local warnGatheredStorms = mod:NewSpellAnnounce(84982, 3)
local warnLightningCharge = mod:NewCastAnnounce(91872, 3)
local specWarnPhase2Soon = mod:NewSpecialWarning("specWarnPhase2Soon", true, nil, nil, 2, 2)
local timerThunderCrash = mod:NewCastTimer(3, 84522, nil, nil, nil, 3)
local timerWailingWinds = mod:NewBuffActiveTimer(6, 83066, nil, nil, nil, 3)
local timerAbsorbStorms = mod:NewCDTimer(33, 83151, nil, false, 2)
local timerGatheredStorms = mod:NewBuffActiveTimer(25, 84982, nil, false, 2)
local timerPhase2Start = mod:NewStageTimer(5)
mod.vb.servantSpawn = 0
mod.vb.thirdServant = 0
function mod:OnCombatStart(delay)
self.vb.servantSpawn = 0
self.vb.thirdServant = 0
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 84982 then
warnGatheredStorms:Show()
timerGatheredStorms:Start()
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 84522 then
warnThunderCrash:Show()
timerThunderCrash:Start()
elseif spellId == 91872 then
warnLightningCharge:Show()
if args.sourceGUID == self.vb.thirdServant then--Third add to have spawned is dying and casting Lightning Charge
specWarnPhase2Soon:Show()
specWarnPhase2Soon:Play("ptwo")
timerPhase2Start:Start()--Phase 2 starts 5 seconds after 3rd add casts static charge regardless of whether or not other adds are dead.
end
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 84589 then
warnDeflectingWinds:Show()
elseif spellId == 83066 then
warnWailingWinds:Show()
timerWailingWinds:Start()
elseif spellId == 83151 then
warnAbsorbStorms:Show()
timerAbsorbStorms:Start()
end
end
function mod:SPELL_SUMMON(args)
if args:IsSpellID(84547, 84553, 84554) then
self.vb.servantSpawn = self.vb.servantSpawn + 1
warnStaticShock:Show(self.vb.servantSpawn)
if self.vb.thirdServant == 3 then--Third add spawned
self.vb.thirdServant = args.destGUID
end
end
end