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local mod = DBM:NewMod(1518, "DBM-Party-Legion", 1, 740)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240714045506")
mod:SetCreatureID(98542)
mod:SetEncounterID(1832)
mod:SetHotfixNoticeRev(20231027000000)
mod:SetMinSyncRevision(20231027000000)
mod.respawnTime = 29
mod.sendMainBossGUID = true
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 195254 194966 194956 196078 196587",
"SPELL_CAST_SUCCESS 196587 194956",
"SPELL_AURA_APPLIED 194966 196930",
"SPELL_AURA_APPLIED_DOSE 196930"
)
--[[
(ability.id = 195254 or ability.id = 194966 or ability.id = 194956 or ability.id = 196078 or ability.id = 196587) and type = "begincast"
or ability.id = 196587 and type = "cast"
or type = "dungeonencounterstart" or type = "dungeonencounterend"
--]]
--NOTE, trash uses 194966 just like boss, the expression will pick up both
local warnSwirlingScythe = mod:NewTargetNoFilterAnnounce(195254, 2)
local warnSoulEchoes = mod:NewTargetAnnounce(194966, 2)
local warnCallSouls = mod:NewSpellAnnounce(196078, 2)--Change to important warning if it becomes more relevant.
local warnSoulgorge = mod:NewStackAnnounce(196930, 4)
local specWarnReapSoul = mod:NewSpecialWarningDodgeCount(194956, "Tank", nil, nil, 3, 2)
local specWarnSoulEchos = mod:NewSpecialWarningRun(194966, nil, nil, nil, 1, 2)
local specWarnSwirlingScythe = mod:NewSpecialWarningDodge(195254, nil, nil, nil, 1, 2)
local yellSwirlingScythe = mod:NewYell(195254)
local specWarnSoulBurst = mod:NewSpecialWarningCount(196587, nil, nil, nil, 2, 2)
local timerSwirlingScytheCD = mod:NewCDTimer(20.5, 195254, nil, nil, nil, 3)--20-27
local timerSoulEchoesCD = mod:NewNextTimer(27.5, 194966, nil, nil, nil, 3)
local timerReapSoulCD = mod:NewNextTimer(10, 194956, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON..DBM_COMMON_L.DEADLY_ICON)--13-3 because started in success
mod.vb.scytheCount = 0
mod.vb.echoesCount = 0
mod.vb.reapCount = 0
mod.vb.burstCounnt = 0
function mod:ScytheTarget(targetname, uId)
if not targetname then
warnSwirlingScythe:Show(DBM_COMMON_L.UNKNOWN)
return
end
if targetname == UnitName("player") then
specWarnSwirlingScythe:Show()
specWarnSwirlingScythe:Play("runaway")
yellSwirlingScythe:Yell()
else
warnSwirlingScythe:Show(targetname)
end
end
function mod:SoulTarget(targetname, uId)
if not targetname then
return
end
if self:AntiSpam(3, targetname) then
if targetname == UnitName("player") then
specWarnSoulEchos:Show()
specWarnSoulEchos:Play("runaway")
specWarnSoulEchos:ScheduleVoice(1, "keepmove")
else
warnSoulEchoes:Show(targetname)
end
end
end
function mod:OnCombatStart(delay)
self.vb.scytheCount = 0
self.vb.echoesCount = 0
self.vb.reapCount = 0
self.vb.burstCount = 0
self:SetStage(1)
timerSwirlingScytheCD:Start(8-delay, 1)
timerSoulEchoesCD:Start(15.5-delay, 1)
timerReapSoulCD:Start(20-delay, 1)
end
function mod:OnCombatEnd(wipe, secondRun)
if not wipe and not secondRun then
local BRHTrash = DBM:GetModByName("BRHTrash")
BRHTrash:StartFirstRP()
end
-- if self.Options.RangeFrame then
-- DBM.RangeCheck:Hide()
-- end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 195254 then
self.vb.scytheCount = self.vb.scytheCount + 1
timerSwirlingScytheCD:Start(nil, self.vb.scytheCount+1)
self:BossTargetScanner(args.sourceGUID, "ScytheTarget", 0.05, 12, true)--Can target tank if no one else is left, but if this causes probelm add tank filter back
elseif spellId == 194966 then
self.vb.echoesCount = self.vb.echoesCount + 1
timerSoulEchoesCD:Start(nil, self.vb.echoesCount+1)
self:BossTargetScanner(args.sourceGUID, "SoulTarget", 0.1, 20, true, nil, nil, nil, true)--Always filter tank, because if scan fails debuff will be used.
elseif spellId == 194956 then
specWarnReapSoul:Show(self.vb.reapCount+1)
specWarnReapSoul:Play("shockwave")
elseif spellId == 196078 then
self:SetStage(2)
warnCallSouls:Show()
timerReapSoulCD:Stop()
timerSwirlingScytheCD:Stop()
timerSoulEchoesCD:Stop()
elseif spellId == 196587 then
self.vb.burstCount = self.vb.burstCount + 1
specWarnSoulBurst:Show(self.vb.burstCount)
specWarnSoulBurst:Play("aesoon")
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 196587 then--SoulBurst Ending
self:SetStage(1)
--Reset Count?
--self.vb.scytheCount = 0
--self.vb.echoesCount = 0
--self.vb.reapCount = 0
timerSwirlingScytheCD:Stop()
timerSwirlingScytheCD:Start(9.2, self.vb.scytheCount+1)
timerSoulEchoesCD:Stop()
timerSoulEchoesCD:Start(16.5, self.vb.echoesCount+1)
timerReapSoulCD:Stop()
timerReapSoulCD:Start(21.3, self.vb.reapCount+1)
elseif spellId == 194956 then
self.vb.reapCount = self.vb.reapCount + 1
timerReapSoulCD:Start(nil, self.vb.reapCount+1)
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 194966 and self:AntiSpam(3, args.destName) then--Backup Soul echos warning that's 2 seconds slower than target scan
if args:IsPlayer() then
specWarnSoulEchos:Show()
specWarnSoulEchos:Play("runaway")
specWarnSoulEchos:ScheduleVoice(1, "keepmove")
else
warnSoulEchoes:Show(args.destName)
end
elseif spellId == 196930 then
warnSoulgorge:Show(args.destName, args.amount or 1)
end
end
mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED