local mod = DBM : NewMod ( 2391 , " DBM-Party-Shadowlands " , 1 , 1182 )
local L = mod : GetLocalizedStrings ( )
mod : SetRevision ( " 20240620014633 " )
mod : SetCreatureID ( 163157 ) --162692?
mod : SetEncounterID ( 2388 )
mod : SetUsedIcons ( 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 )
mod : RegisterCombat ( " combat " )
mod : RegisterEventsInCombat (
" SPELL_AURA_APPLIED 320012 " ,
" SPELL_CAST_START 322493 321247 320170 333488 " ,
" SPELL_CAST_SUCCESS 321226 320012 " ,
" SPELL_SUMMON 333627 " ,
" UNIT_DIED "
-- "SPELL_PERIODIC_DAMAGE",
-- "SPELL_PERIODIC_MISSED",
-- "UNIT_SPELLCAST_SUCCEEDED boss1"
)
--TODO, which interrupt is priority?
--[[
( ability.id = 321247 or ability.id = 333488 ) and type = " begincast "
or ( ability.id = 321226 or ability.id = 320012 ) and type = " cast "
or ( ability.id = 322493 or ability.id = 320170 ) and type = " begincast "
--]]
--TODO, analyze more data and use corrective timers that account for shadow school lockout from interupts
local specWarnLandoftheDead = mod : NewSpecialWarningSwitchCount ( 321226 , " -Healer " , nil , nil , 1 , 2 )
local specWarnFinalHarvest = mod : NewSpecialWarningDodgeCount ( 321247 , nil , nil , nil , 2 , 2 )
local specWarnNecroticBreath = mod : NewSpecialWarningDodgeCount ( 333493 , nil , nil , nil , 2 , 2 )
--local yellNecroticBreath = mod:NewYell(333493)
local specWarnNecroticBolt = mod : NewSpecialWarningInterrupt ( 320170 , false , nil , 2 , 1 , 2 ) --Every 5 seconds, so off by default
local specWarnUnholyFrenzy = mod : NewSpecialWarningDispel ( 320012 , " RemoveEnrage " , nil , nil , 1 , 2 )
local specWarnUnholyFrenzyTank = mod : NewSpecialWarningDefensive ( 320012 , nil , nil , nil , 1 , 2 )
--Reanimated Mage
local specWarnFrostboltVolley = mod : NewSpecialWarningInterruptCount ( 322493 , " HasInterrupt " , nil , nil , 1 , 2 ) --Mythic and above, normal/heroic uses regular frostbolts
--local specWarnGTFO = mod:NewSpecialWarningGTFO(257274, nil, nil, nil, 1, 8)
--All bosses timers are 41.2-48.4 but often spell queued behind other spells. You'll often see them be in median of that range (so 45)
--Even updating timers for spell queuing is iffy cause the problem is Mostly necrotic bolt (which may even incur spell lockouts and push timers back even more)
local timerLandoftheDeadCD = mod : NewCDCountTimer ( 41.2 , 321226 , nil , nil , nil , 1 , nil , DBM_COMMON_L.DAMAGE_ICON ) --41.2-48.4
local timerFinalHarvestCD = mod : NewCDCountTimer ( 41.2 , 321247 , nil , nil , nil , 2 ) --41.2-48.4
local timerNecroticBreathCD = mod : NewCDCountTimer ( 41.2 , 333493 , nil , nil , nil , 3 ) --41.2-48.4
local timerUnholyFrenzyCD = mod : NewCDCountTimer ( 41.2 , 320012 , nil , nil , nil , 5 , nil , DBM_COMMON_L.ENRAGE_ICON .. DBM_COMMON_L.TANK_ICON ) --41.2-48.4
mod : AddSetIconOption ( " SetIconOnAdds " , 321226 , true , 5 , { 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 } )
mod.vb . deadCount = 0
mod.vb . harvestCount = 0
mod.vb . breathCount = 0
mod.vb . frenzyCount = 0
mod.vb . volleyCount = 0
local addUsedMarks = { }
function mod : OnCombatStart ( delay )
--TODO, fine tune start times, started from first melee swing not ENCOUNTER_START
self.vb . deadCount = 0
self.vb . harvestCount = 0
self.vb . breathCount = 0
self.vb . frenzyCount = 0
self.vb . volleyCount = 0
table.wipe ( addUsedMarks )
timerUnholyFrenzyCD : Start ( 6 - delay , 1 ) --SUCCESS
timerLandoftheDeadCD : Start ( 8.6 - delay , 1 ) --SUCCESS
timerNecroticBreathCD : Start ( 29.4 - delay , 1 )
timerFinalHarvestCD : Start ( 38.6 - delay , 1 )
end
function mod : SPELL_CAST_START ( args )
local spellId = args.spellId
if spellId == 322493 then
self.vb . volleyCount = self.vb . volleyCount + 1
if self : CheckInterruptFilter ( args.sourceGUID , false , true ) then
specWarnFrostboltVolley : Show ( args.sourceName , self.vb . volleyCount )
specWarnFrostboltVolley : Play ( " kickcast " )
end
elseif spellId == 320170 and self : CheckInterruptFilter ( args.sourceGUID , false , true ) then
specWarnNecroticBolt : Show ( args.sourceName )
specWarnNecroticBolt : Play ( " kickcast " )
elseif spellId == 321247 then
self.vb . harvestCount = self.vb . harvestCount + 1
specWarnFinalHarvest : Show ( self.vb . harvestCount )
specWarnFinalHarvest : Play ( " watchstep " )
timerFinalHarvestCD : Start ( nil , self.vb . harvestCount + 1 )
elseif spellId == 333488 then
self.vb . breathCount = self.vb . breathCount + 1
specWarnNecroticBreath : Show ( self.vb . breathCount )
specWarnNecroticBreath : Play ( " breathsoon " )
timerNecroticBreathCD : Start ( nil , self.vb . breathCount + 1 )
end
end
function mod : SPELL_CAST_SUCCESS ( args )
local spellId = args.spellId
if spellId == 321226 then
self.vb . deadCount = self.vb . deadCount + 1
specWarnLandoftheDead : Show ( self.vb . deadCount )
specWarnLandoftheDead : Play ( " killmob " )
timerLandoftheDeadCD : Start ( nil , self.vb . deadCount + 1 )
elseif spellId == 320012 then
self.vb . frenzyCount = self.vb . frenzyCount + 1
timerUnholyFrenzyCD : Start ( nil , self.vb . frenzyCount + 1 )
end
end
function mod : SPELL_SUMMON ( args )
local spellId = args.spellId
if spellId == 333627 then
local cid = self : GetCIDFromGUID ( args.destGUID )
if cid == 164414 then --Auto mark mages
if self.Options . SetIconOnAdds then
for i = 8 , 1 , - 1 do --8-7 confirmed, rest are just in case
if not addUsedMarks [ i ] then
addUsedMarks [ i ] = args.destGUID
self : ScanForMobs ( args.destGUID , 2 , i , 1 , nil , 12 , " SetIconOnAdds " )
break
end
end
end
end
end
end
function mod : SPELL_AURA_APPLIED ( args )
local spellId = args.spellId
if spellId == 320012 then
if self.Options . SpecWarn320012dispel then
specWarnUnholyFrenzy : Show ( args.destName )
specWarnUnholyFrenzy : Play ( " enrage " )
else
if self : IsTanking ( " player " , nil , nil , true , args.destGUID ) then
specWarnUnholyFrenzyTank : Show ( )
specWarnUnholyFrenzyTank : Play ( " defensive " )
end
end
end
end
function mod : UNIT_DIED ( args )
local cid = self : GetCIDFromGUID ( args.destGUID )
if cid == 164414 then
for i = 8 , 1 , - 1 do
if addUsedMarks [ i ] == args.destGUID then
addUsedMarks [ i ] = nil
return
end
end
end
end
--[[
function mod : SPELL_PERIODIC_DAMAGE ( _ , _ , _ , _ , destGUID , _ , _ , _ , spellId , spellName )
if spellId == 309991 and destGUID == UnitGUID ( " player " ) and self : AntiSpam ( 2 , 2 ) then
specWarnGTFO : Show ( spellName )
specWarnGTFO : Play ( " watchfeet " )
end
end
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
function mod : UNIT_SPELLCAST_SUCCEEDED ( uId , _ , spellId )
if spellId == 257453 then
end
end
--]]