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local SLE, _, E, L, _, _, _ = unpack(select(2, ...))
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local DTP = SLE.Datatexts
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local DT = E.DataTexts
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local friendStyleTable = {}
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local function configTable()
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if not SLE.initialized then return end
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local ACH = E.Libs.ACH
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E.Options.args.sle.args.modules.args.datatext.args.sldatatext.args.slfriends = {
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type = 'group',
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name = L["S&L Friends"],
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order = 3,
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args = {
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desc = ACH:Description(L["These options are for modifying the Shadow & Light Friends datatext."], 1, 'large'),
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tooltip = {
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order = 2,
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name = L["General Settings"],
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type = 'group',
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guiInline = true,
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-- get = function(info) return E.db.sle.dt.currency.gold[ info[#info] ] end,
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-- set = function(info, value) E.db.sle.dt.currency.gold[ info[#info] ] = value end,
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args = {
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panelStyle = {
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order = 1,
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type = 'select',
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name = L["Style"],
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values = function()
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wipe(friendStyleTable)
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local color = E.db.general.valuecolor
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local hexColor = E:RGBToHex(color.r, color.g, color.b)
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for key, value in pairs(DTP.PanelStyles) do
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if key == 'DEFAULT' then
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friendStyleTable[key] = format(value, L["FRIENDS"], hexColor, '##')
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elseif key == 'DEFAULTTOTALS' then
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friendStyleTable[key] = format(value, L["FRIENDS"], hexColor, '##', '##')
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elseif key == 'ICON' then
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friendStyleTable[key] = format(value, '|TInterface\\ICONS\\Achievement_Reputation_01:12|t', hexColor, '##')
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elseif key == 'ICONTOTALS' then
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friendStyleTable[key] = format(value, '|TInterface\\ICONS\\Achievement_Reputation_01:12|t', hexColor, '##', '##')
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elseif key == 'NOTEXTTOTALS' then
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friendStyleTable[key] = format(value, hexColor, '##', '##')
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elseif key == 'NOTEXT' then
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friendStyleTable[key] = format(value, hexColor, '##')
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end
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end
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return friendStyleTable
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end,
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get = function(info) return E.db.sle.dt.friends[info[#info]] end,
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set = function(info, value) E.db.sle.dt.friends[info[#info]] = value; DT:LoadDataTexts() end,
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},
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tooltipAutohide = {
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order = 2,
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type = 'range',
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name = L["Autohide Delay:"],
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desc = L["Adjust the tooltip autohide delay when mouse is no longer hovering of the datatext."],
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min = 0.1, max = 1, step = 0.1,
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get = function(_) return E.db.sle.dt.friends.tooltipAutohide end,
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set = function(_, value) E.db.sle.dt.friends.tooltipAutohide = value end,
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},
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combat = {
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order = 3,
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type = 'toggle',
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name = L["Hide In Combat"],
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desc = L["Will not show the tooltip while in combat."],
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get = function(_) return E.db.sle.dt.friends.combat end,
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set = function(_, value) E.db.sle.dt.friends.combat = value end,
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},
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hide_hintline = {
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order = 3,
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type = 'toggle',
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name = L["Hide Hints"],
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desc = L["Hide the hints in the tooltip."],
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get = function(_) return E.db.sle.dt.friends.hide_hintline end,
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set = function(_, value) E.db.sle.dt.friends.hide_hintline = value end,
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},
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hide_titleline = {
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order = 3,
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type = 'toggle',
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name = L["Hide Title"],
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get = function(_) return E.db.sle.dt.friends.hide_titleline end,
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set = function(_, value) E.db.sle.dt.friends.hide_titleline = value end,
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},
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},
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},
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hideGroup2 = {
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order = 11,
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type = 'multiselect',
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name = L["Hide by Application"],
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get = function(_, key) return E.db.sle.dt.friends['hide'..key] end,
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set = function(_, key, value) E.db.sle.dt.friends['hide'..key] = value end,
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sortByValue = true,
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values = {
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['WoW'] = 'WoW (Retail)',
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['WoWClassic'] = 'WoW (Classic)',
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['App'] = 'App',
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['BSAp'] = L["Mobile"],
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['D3'] = 'Diablo 3',
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['WTCG'] = 'Hearthstone',
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['Hero'] = 'Heroes of the Storm',
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['Pro'] = 'Overwatch',
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['S1'] = 'Starcraft',
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['S2'] = 'Starcraft 2',
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['VIPR'] = 'COD: Black Ops 4',
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['ODIN'] = 'COD: Modern Warfare',
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['LAZR'] = 'COD: Modern Warfare 2',
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ZEUS = 'COD: Cold War',
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},
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},
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hideGroup3 = {
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order = 13,
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type = 'multiselect',
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name = L["Hide by Status"],
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get = function(_, key) return E.db.sle.dt.friends[key] end,
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set = function(_, key, value) E.db.sle.dt.friends[key] = value end,
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values = {
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hideAFK = L["AFK"],
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hideDND = L["DND"],
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},
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},
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},
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}
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end
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tinsert(SLE.Configs, configTable)
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