local L = LibStub ( " AceLocale-3.0 " ) : NewLocale ( " PlaterNameplates " , " enUS " , true )
if not L then return end
L [ " HIGHLIGHT_HOVEROVER " ] = " Hover Over Highlight "
L [ " HIGHLIGHT_HOVEROVER_ALPHA " ] = " Hover Over Highlight Alpha "
L [ " HIGHLIGHT_HOVEROVER_DESC " ] = " Highlight effect when the mouse is over the nameplate. "
L [ " OPTIONS_ALPHA " ] = " Alpha "
L [ " OPTIONS_ALPHABYFRAME_ALPHAMULTIPLIER " ] = " Transparency multiplier. "
L [ " OPTIONS_ALPHABYFRAME_DEFAULT " ] = " Default Transparency "
L [ " OPTIONS_ALPHABYFRAME_DEFAULT_DESC " ] = " Amount of transparency applyed to all the components of a single nameplate. "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_ENEMIES " ] = " Enable For Enemies "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_ENEMIES_DESC " ] = " Apply Transparency settings to enemy units. "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_FRIENDLY " ] = " Enable For Friendly "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_FRIENDLY_DESC " ] = " Apply Transparency settings to friendly units. "
L [ " OPTIONS_ALPHABYFRAME_TARGET_INRANGE " ] = " Target Alpha/In-Range "
L [ " OPTIONS_ALPHABYFRAME_TARGET_INRANGE_DESC " ] = " Transparency for targets or in-range units. "
L [ " OPTIONS_ALPHABYFRAME_TITLE_ENEMIES " ] = " Transparency Amount Per Frame (enemies) "
L [ " OPTIONS_ALPHABYFRAME_TITLE_FRIENDLY " ] = " Transparency Amount Per Frame (friendly) "
L [ " OPTIONS_AMOUNT " ] = " Amount "
L [ " OPTIONS_ANCHOR " ] = " Anchor "
L [ " OPTIONS_ANCHOR_BOTTOM " ] = " Bottom "
L [ " OPTIONS_ANCHOR_BOTTOMLEFT " ] = " Bottom Left "
L [ " OPTIONS_ANCHOR_BOTTOMRIGHT " ] = " Bottom Right "
L [ " OPTIONS_ANCHOR_CENTER " ] = " Center "
L [ " OPTIONS_ANCHOR_INNERBOTTOM " ] = " Inner Bottom "
L [ " OPTIONS_ANCHOR_INNERLEFT " ] = " Inner Left "
L [ " OPTIONS_ANCHOR_INNERRIGHT " ] = " Inner Right "
L [ " OPTIONS_ANCHOR_INNERTOP " ] = " Inner Top "
L [ " OPTIONS_ANCHOR_LEFT " ] = " Left "
L [ " OPTIONS_ANCHOR_RIGHT " ] = " Right "
L [ " OPTIONS_ANCHOR_TARGET_SIDE " ] = " Which side this widget is attach to. "
L [ " OPTIONS_ANCHOR_TOP " ] = " Top "
L [ " OPTIONS_ANCHOR_TOPLEFT " ] = " Top Left "
L [ " OPTIONS_ANCHOR_TOPRIGHT " ] = " Top Right "
L [ " OPTIONS_AURA_DEBUFF_HEIGHT " ] = " Debuff's icon height. "
L [ " OPTIONS_AURA_DEBUFF_WITH " ] = " Debuff's icon width. "
L [ " OPTIONS_AURA_HEIGHT " ] = " Debuff's icon height. "
L [ " OPTIONS_AURA_SHOW_BUFFS " ] = " Show Buffs "
L [ " OPTIONS_AURA_SHOW_BUFFS_DESC " ] = " Show buffs on you on the Personal Bar. "
L [ " OPTIONS_AURA_SHOW_DEBUFFS " ] = " Show Debuffs "
L [ " OPTIONS_AURA_SHOW_DEBUFFS_DESC " ] = " Show debuffs on you on the Personal Bar. "
L [ " OPTIONS_AURA_WIDTH " ] = " Debuff's icon width. "
L [ " OPTIONS_AURAS_ENABLETEST " ] = " Enable this to hide test auras shown when configuring. "
L [ " OPTIONS_AURAS_SORT " ] = " Sort Auras "
L [ " OPTIONS_AURAS_SORT_DESC " ] = " Auras are sorted by time remaining (default). "
L [ " OPTIONS_BACKGROUND_ALWAYSSHOW " ] = " Always Show Background "
L [ " OPTIONS_BACKGROUND_ALWAYSSHOW_DESC " ] = " Enable a background showing the area of the clickable area. "
L [ " OPTIONS_BORDER_COLOR " ] = " Border Color "
L [ " OPTIONS_BORDER_THICKNESS " ] = " Border Thickness "
L [ " OPTIONS_BUFFFRAMES " ] = " Buff Frames "
L [ " OPTIONS_CANCEL " ] = " Cancel "
L [ " OPTIONS_CAST_COLOR_CHANNELING " ] = " Channelled "
L [ " OPTIONS_CAST_COLOR_INTERRUPTED " ] = " Interrupted "
L [ " OPTIONS_CAST_COLOR_REGULAR " ] = " Regular "
L [ " OPTIONS_CAST_COLOR_SUCCESS " ] = " Success "
L [ " OPTIONS_CAST_COLOR_UNINTERRUPTIBLE " ] = " Uninterruptible "
L [ " OPTIONS_CAST_SHOW_TARGETNAME " ] = " Show Target Name "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_DESC " ] = " Show who is the target of the current cast (if the target exists) "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_TANK " ] = " [Tank] Don't Show Your Name "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_TANK_DESC " ] = " If you are a tank don't show the target name if the cast is on you. "
L [ " OPTIONS_CASTBAR_FADE_ANIM_ENABLED " ] = " Enable Fade Animations "
L [ " OPTIONS_CASTBAR_FADE_ANIM_ENABLED_DESC " ] = " Enable fade animations when the cast starts and stop. "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_END " ] = " On Stop "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_END_DESC " ] = " When a cast ends, this is the amount of time the cast bar takes to go from 100% transparency to not be visible at all. "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_START " ] = " On Start "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_START_DESC " ] = " When a cast starts, this is the amount of time the cast bar takes to go from zero transparency to full opaque. "
L [ " OPTIONS_CASTBAR_HEIGHT " ] = " Height of the cast bar. "
L [ " OPTIONS_CASTBAR_HIDE_ENEMY " ] = " Hide Enemy Cast Bar "
L [ " OPTIONS_CASTBAR_HIDE_FRIENDLY " ] = " Hide Friendly Cast Bar "
L [ " OPTIONS_CASTBAR_HIDEBLIZZARD " ] = " Hide Blizzard Player Cast Bar "
L [ " OPTIONS_CASTBAR_ICON_CUSTOM_ENABLE " ] = " Enable Icon Customization "
L [ " OPTIONS_CASTBAR_ICON_CUSTOM_ENABLE_DESC " ] = " If this option is disabled, Plater won't modify the spell icon, leaving it for scripts to do. "
L [ " OPTIONS_CASTBAR_NO_SPELLNAME_LIMIT " ] = " No Spell Name Length Limitation "
L [ " OPTIONS_CASTBAR_NO_SPELLNAME_LIMIT_DESC " ] = " Spell name text won't be cut to fit within the cast bar width. "
L [ " OPTIONS_CASTBAR_SPARK_HALF " ] = " Half Spark "
L [ " OPTIONS_CASTBAR_SPARK_HALF_DESC " ] = " Show only half of the spark texture. "
L [ " OPTIONS_CASTBAR_SPARK_HIDE_INTERRUPT " ] = " Hide Spark On Interrupt "
L [ " OPTIONS_CASTBAR_TOGGLE_TEST " ] = " Toggle Cast Bar Test "
L [ " OPTIONS_CASTBAR_TOGGLE_TEST_DESC " ] = " Start cast bar test, press again to stop. "
L [ " OPTIONS_CASTBAR_WIDTH " ] = " Width of the cast bar. "
L [ " OPTIONS_CLICK_SPACE_HEIGHT " ] = " The height of the are area which accepts mouse clicks to select the target "
L [ " OPTIONS_CLICK_SPACE_WIDTH " ] = " The width of the are area which accepts mouse clicks to select the target "
L [ " OPTIONS_COLOR " ] = " Color "
L [ " OPTIONS_COLOR_BACKGROUND " ] = " Background Color "
L [ " OPTIONS_CVAR_ENABLE_PERSONAL_BAR " ] = " Personal Health and Mana Bars|cFFFF7700*|r "
L [ " OPTIONS_CVAR_ENABLE_PERSONAL_BAR_DESC " ] = [ = [ Shows a mini health and mana bars under your character .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
L [ " OPTIONS_CVAR_NAMEPLATES_ALWAYSSHOW " ] = " Always Show Nameplates|cFFFF7700*|r "
L [ " OPTIONS_CVAR_NAMEPLATES_ALWAYSSHOW_DESC " ] = [ = [ Show nameplates for all units near you . If disabled only show relevant units when you are in combat .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
L [ " OPTIONS_ENABLED " ] = " Enabled "
L [ " OPTIONS_ERROR_CVARMODIFY " ] = " cvars cannot be changed while in combat. "
L [ " OPTIONS_ERROR_EXPORTSTRINGERROR " ] = " failed to export "
L [ " OPTIONS_EXECUTERANGE " ] = " Execute Range "
L [ " OPTIONS_EXECUTERANGE_DESC " ] = [ = [ Show an indicator when the target unit is in ' execute ' range .
If the detection does not work after a patch , communicate at Discord . ] = ]
L [ " OPTIONS_EXECUTERANGE_HIGH_HEALTH " ] = " Execute Range (high heal) "
L [ " OPTIONS_EXECUTERANGE_HIGH_HEALTH_DESC " ] = [ = [ Show the execute indicator for the high portion of the health .
If the detection does not work after a patch , communicate at Discord . ] = ]
L [ " OPTIONS_FONT " ] = " Font "
L [ " OPTIONS_FORMAT_NUMBER " ] = " Number Format "
L [ " OPTIONS_FRIENDLY " ] = " Friendly "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_ANCHOR_TITLE " ] = " Health Bar Appearance "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_BGCOLOR " ] = " Health Bar Background Color and Alpha "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_BGTEXTURE " ] = " Health Bar Background Texture "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_TEXTURE " ] = " Health Bar Texture "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_ANCHOR_TITLE " ] = " Transparency Is Used For "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK " ] = " Range Check "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK_ALPHA " ] = " Alpha "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK_SPEC_DESC " ] = " Spell to range check on this specializartion. "
L [ " OPTIONS_HEALTHBAR " ] = " Health Bar "
L [ " OPTIONS_HEALTHBAR_HEIGHT " ] = " Health Bar Height "
L [ " OPTIONS_HEALTHBAR_SIZE_GLOBAL_DESC " ] = [ = [ Change the size of Enemy and Friendly nameplates for players and npcs in combat and out of combat .
Each one of these options can be changed individually on Enemy Npc , Enemy Player tabs . ] = ]
L [ " OPTIONS_HEALTHBAR_WIDTH " ] = " Health Bar Width "
L [ " OPTIONS_HEIGHT " ] = " Height "
L [ " OPTIONS_HOSTILE " ] = " Hostile "
L [ " OPTIONS_ICON_ELITE " ] = " Elite Icon "
L [ " OPTIONS_ICON_ENEMYCLASS " ] = " Enemy Class Icon "
L [ " OPTIONS_ICON_ENEMYFACTION " ] = " Enemy Faction Icon "
L [ " OPTIONS_ICON_ENEMYSPEC " ] = " Enemy Spec Icon "
L [ " OPTIONS_ICON_FRIENDLY_SPEC " ] = " Friendly Spec Icon "
L [ " OPTIONS_ICON_FRIENDLYCLASS " ] = " Friendly Class "
L [ " OPTIONS_ICON_FRIENDLYFACTION " ] = " Friendly Faction Icon "
L [ " OPTIONS_ICON_PET " ] = " Pet Icon "
L [ " OPTIONS_ICON_QUEST " ] = " Quest Icon "
L [ " OPTIONS_ICON_RARE " ] = " Rare Icon "
L [ " OPTIONS_ICON_SHOW " ] = " Show Icon "
L [ " OPTIONS_ICON_SIDE " ] = " Show Side "
L [ " OPTIONS_ICON_SIZE " ] = " Show Size "
L [ " OPTIONS_ICON_WORLDBOSS " ] = " World Boss Icon "
L [ " OPTIONS_ICONROWSPACING " ] = " Icon Row Spacing "
L [ " OPTIONS_ICONSPACING " ] = " Icon Spacing "
L [ " OPTIONS_INDICATORS " ] = " Indicators "
L [ " OPTIONS_INTERRUPT_FILLBAR " ] = " Fill Cast Bar On Interrupt "
L [ " OPTIONS_INTERRUPT_SHOW_ANIM " ] = " Play Interrupt Animation "
L [ " OPTIONS_INTERRUPT_SHOW_AUTHOR " ] = " Show Interrupt Author "
L [ " OPTIONS_MINOR_SCALE_DESC " ] = " Slightly adjust the size of nameplates when showing a minor unit (these units has a smaller nameplate by default). "
L [ " OPTIONS_MINOR_SCALE_HEIGHT " ] = " Minor Unit Height Scale "
L [ " OPTIONS_MINOR_SCALE_WIDTH " ] = " Minor Unit Width Scale "
L [ " OPTIONS_MOVE_HORIZONTAL " ] = " Move horizontally. "
L [ " OPTIONS_MOVE_VERTICAL " ] = " Move vertically. "
L [ " OPTIONS_NAMEPLATE_HIDE_FRIENDLY_HEALTH " ] = " Hide Blizzard Health Bars|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATE_HIDE_FRIENDLY_HEALTH_DESC " ] = [ = [ While in dungeons or raids , if friendly nameplates are enabled it ' ll show only the player name.
If any Plater module is disabled , this will affect these nameplates as well .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r
| cFFFF2200 [ * ] | r | cFFa0a0a0A / reload may be required to take effect . | r ] = ]
L [ " OPTIONS_NAMEPLATE_OFFSET " ] = " Slightly adjust the entire nameplate. "
L [ " OPTIONS_NAMEPLATE_SHOW_ENEMY " ] = " Show Enemy Nameplates|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATE_SHOW_ENEMY_DESC " ] = [ = [ Show nameplate for enemy and neutral units .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
L [ " OPTIONS_NAMEPLATE_SHOW_FRIENDLY " ] = " Show Friendly Nameplates|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATE_SHOW_FRIENDLY_DESC " ] = [ = [ Show nameplate for friendly players .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
L [ " OPTIONS_NAMEPLATES_OVERLAP " ] = " Nameplate Overlap (V)|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATES_OVERLAP_DESC " ] = [ = [ The space between each nameplate vertically when stacking is enabled .
| cFFFFFFFFDefault : 1.10 | r
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r
| cFFFFFF00Important | r : if you find issues with this setting , use :
| cFFFFFFFF / run SetCVar ( ' nameplateOverlapV ' , ' 1.6 ' ) | r ] = ]
L [ " OPTIONS_NAMEPLATES_STACKING " ] = " Stacking Nameplates|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATES_STACKING_DESC " ] = [ = [ If enabled , nameplates won ' t overlap with each other.
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r
| cFFFFFF00Important | r : to set the amount of space between each nameplate see ' |cFFFFFFFFNameplate Vertical Padding|r ' option below .
Please check the Auto tab settings to setup automatic toggling of this option . ] = ]
L [ " OPTIONS_NEUTRAL " ] = " Neutral "
L [ " OPTIONS_NOCOMBATALPHA_AMOUNT_DESC " ] = " Amount of transparency for 'No Combat Alpha'. "
L [ " OPTIONS_NOCOMBATALPHA_ENABLED " ] = " Use No Combat Alpha "
L [ " OPTIONS_NOCOMBATALPHA_ENABLED_DESC " ] = [ = [ Changes the nameplate alpha when you are in combat and the unit isn ' t.
| cFFFFFF00 Important | r : If the unit isn ' t in combat, it overrides the alpha from the range check.]=]
L [ " OPTIONS_OKAY " ] = " Okay "
L [ " OPTIONS_OUTLINE " ] = " Outline "
L [ " OPTIONS_PERSONAL_HEALTHBAR_HEIGHT " ] = " Height of the health bar. "
L [ " OPTIONS_PERSONAL_HEALTHBAR_WIDTH " ] = " Width of the health bar. "
L [ " OPTIONS_PERSONAL_SHOW_HEALTHBAR " ] = " Show health bar. "
L [ " OPTIONS_PET_SCALE_DESC " ] = " Slightly adjust the size of nameplates when showing a pet "
L [ " OPTIONS_PET_SCALE_HEIGHT " ] = " Pet Height Scale "
L [ " OPTIONS_PET_SCALE_WIDTH " ] = " Pet Width Scale "
L [ " OPTIONS_PLEASEWAIT " ] = " This may take only a few seconds "
L [ " OPTIONS_POWERBAR " ] = " Power Bar "
L [ " OPTIONS_POWERBAR_HEIGHT " ] = " Height of the power bar. "
L [ " OPTIONS_POWERBAR_WIDTH " ] = " Width of the power bar. "
L [ " OPTIONS_PROFILE_CONFIG_EXPORTINGTASK " ] = " Plater is exporting the current profile "
L [ " OPTIONS_PROFILE_CONFIG_EXPORTPROFILE " ] = " Export Profile "
L [ " OPTIONS_PROFILE_CONFIG_IMPORTPROFILE " ] = " Import Profile "
L [ " OPTIONS_PROFILE_CONFIG_MOREPROFILES " ] = " Get more profiles at Wago.io "
L [ " OPTIONS_PROFILE_CONFIG_OPENSETTINGS " ] = " Open Profile Settings "
L [ " OPTIONS_PROFILE_CONFIG_PROFILENAME " ] = " New Profile Name "
L [ " OPTIONS_PROFILE_CONFIG_PROFILENAME_DESC " ] = [ = [ A new profile is created with the imported string .
Inserting the name of a profile that already exists will overwrite it . ] = ]
L [ " OPTIONS_PROFILE_ERROR_PROFILENAME " ] = " Invalid profile name "
L [ " OPTIONS_PROFILE_ERROR_STRINGINVALID " ] = " Invalid profile file. "
L [ " OPTIONS_PROFILE_ERROR_WRONGTAB " ] = [ = [ Invalid profile data .
Import scripts or mods at the scripting or modding tab . ] = ]
L [ " OPTIONS_PROFILE_IMPORT_OVERWRITE " ] = " Profile '%s' already exists, overwrite it? "
L [ " OPTIONS_RANGECHECK_NONE " ] = " Nothing "
L [ " OPTIONS_RANGECHECK_NONE_DESC " ] = " No alpha modifications is applyed. "
L [ " OPTIONS_RANGECHECK_NOTMYTARGET " ] = " Units Which Isn't Your Target "
L [ " OPTIONS_RANGECHECK_NOTMYTARGET_DESC " ] = " When a nameplate isn't your current target, alpha is reduced. "
L [ " OPTIONS_RANGECHECK_NOTMYTARGETOUTOFRANGE " ] = " Out of Range + Isn't Your Target "
L [ " OPTIONS_RANGECHECK_NOTMYTARGETOUTOFRANGE_DESC " ] = [ = [ Reduces the alpha of units which isn ' t your target.
Reduces even more if the unit is out of range . ] = ]
L [ " OPTIONS_RANGECHECK_OUTOFRANGE " ] = " Units Out of Your Range "
L [ " OPTIONS_RANGECHECK_OUTOFRANGE_DESC " ] = " When a nameplate is out of range, alpha is reduced. "
L [ " OPTIONS_RESOURCES_TARGET " ] = " Show Resources on Target "
L [ " OPTIONS_RESOURCES_TARGET_DESC " ] = [ = [ Shows your resource such as combo points above your current target .
Uses Blizzard default resources and disables Platers own resources .
Character specific setting ! ] = ]
L [ " OPTIONS_SCALE " ] = " Scale "
L [ " OPTIONS_SCRIPTING_REAPPLY " ] = " Re-Apply Default Values "
L [ " OPTIONS_SETTINGS_COPIED " ] = " settings copied. "
L [ " OPTIONS_SETTINGS_FAIL_COPIED " ] = " failed to get the settings for the current selected tab. "
L [ " OPTIONS_SHADOWCOLOR " ] = " Shadow Color "
L [ " OPTIONS_SHIELD_BAR " ] = " Shield Bar "
L [ " OPTIONS_SHOW_CASTBAR " ] = " Show cast bar "
L [ " OPTIONS_SHOW_POWERBAR " ] = " Show power bar "
L [ " OPTIONS_SHOWTOOLTIP " ] = " Show Tooltip "
L [ " OPTIONS_SHOWTOOLTIP_DESC " ] = " Show tooltip when hovering over the aura icon. "
L [ " OPTIONS_SIZE " ] = " Size "
L [ " OPTIONS_STACK_AURATIME " ] = " Show shortest time of stacked auras "
L [ " OPTIONS_STACK_AURATIME_DESC " ] = " Show shortest time of stacked auras or the longes time, when disabled. "
L [ " OPTIONS_STACK_SIMILAR_AURAS " ] = " Stack Similar Auras "
L [ " OPTIONS_STACK_SIMILAR_AURAS_DESC " ] = " Auras with the same name (e.g. warlock's unstable affliction debuff) get stacked together. "
L [ " OPTIONS_STATUSBAR_TEXT " ] = " You can now import profiles, mods, scripts, animations and color tables from |cFFFFAA00http://wago.io|r "
L [ " OPTIONS_TABNAME_ADVANCED " ] = " Advanced "
L [ " OPTIONS_TABNAME_ANIMATIONS " ] = " Spell Feedback "
L [ " OPTIONS_TABNAME_AUTO " ] = " Auto "
L [ " OPTIONS_TABNAME_BUFF_LIST " ] = " Spell List "
L [ " OPTIONS_TABNAME_BUFF_SETTINGS " ] = " Buff Settings "
L [ " OPTIONS_TABNAME_BUFF_SPECIAL " ] = " Buff Special "
L [ " OPTIONS_TABNAME_BUFF_TRACKING " ] = " Buff Tracking "
L [ " OPTIONS_TABNAME_CASTBAR " ] = " Cast Bar "
L [ " OPTIONS_TABNAME_CASTCOLORS " ] = " Cast Colors and Names "
L [ " OPTIONS_TABNAME_COMBOPOINTS " ] = " Combo Points "
L [ " OPTIONS_TABNAME_GENERALSETTINGS " ] = " General Settings "
L [ " OPTIONS_TABNAME_MODDING " ] = " Modding "
L [ " OPTIONS_TABNAME_NPC_COLORNAME " ] = " Npc Colors and Names "
L [ " OPTIONS_TABNAME_NPCENEMY " ] = " Enemy Npc "
L [ " OPTIONS_TABNAME_NPCFRIENDLY " ] = " Friendly Npc "
L [ " OPTIONS_TABNAME_PERSONAL " ] = " Personal Bar "
L [ " OPTIONS_TABNAME_PLAYERENEMY " ] = " Enemy Player "
L [ " OPTIONS_TABNAME_PLAYERFRIENDLY " ] = " Friendly Player "
L [ " OPTIONS_TABNAME_PROFILES " ] = " Profiles "
L [ " OPTIONS_TABNAME_SCRIPTING " ] = " Scripting "
L [ " OPTIONS_TABNAME_SEARCH " ] = " Search "
L [ " OPTIONS_TABNAME_STRATA " ] = " Level & Strata "
L [ " OPTIONS_TABNAME_TARGET " ] = " Target "
L [ " OPTIONS_TABNAME_THREAT " ] = " Colors / Threat "
L [ " OPTIONS_TEXT_COLOR " ] = " The color of the text. "
L [ " OPTIONS_TEXT_FONT " ] = " Font of the text. "
L [ " OPTIONS_TEXT_SIZE " ] = " Size of the text. "
L [ " OPTIONS_TEXTURE " ] = " Texture "
L [ " OPTIONS_TEXTURE_BACKGROUND " ] = " Background Texture "
L [ " OPTIONS_THREAT_AGGROSTATE_ANOTHERTANK " ] = " Aggro on Another Tank "
L [ " OPTIONS_THREAT_AGGROSTATE_HIGHTHREAT " ] = " High Threat "
L [ " OPTIONS_THREAT_AGGROSTATE_NOAGGRO " ] = " No Aggro "
L [ " OPTIONS_THREAT_AGGROSTATE_NOTANK " ] = " No Tank Aggro "
L [ " OPTIONS_THREAT_AGGROSTATE_NOTINCOMBAT " ] = " Unit Not in Combat "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_LOWAGGRO " ] = " Aggro on You But is Low "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_LOWAGGRO_DESC " ] = " The unit is attacking you but others are about to pull the aggro. "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_SOLID " ] = " Aggro on You "
L [ " OPTIONS_THREAT_AGGROSTATE_TAPPED " ] = " Unit Tapped "
L [ " OPTIONS_THREAT_CLASSIC_USE_TANK_COLORS " ] = " Use Tank Threat Colors "
L [ " OPTIONS_THREAT_COLOR_DPS_ANCHOR_TITLE " ] = " Color When Playing as DPS or HEALER "
L [ " OPTIONS_THREAT_COLOR_DPS_HIGHTHREAT_DESC " ] = " The unit is about to start attacking you. "
L [ " OPTIONS_THREAT_COLOR_DPS_NOAGGRO_DESC " ] = " The unit isn't attacking you. "
L [ " OPTIONS_THREAT_COLOR_DPS_NOTANK_DESC " ] = " The unit isn't attacking you or a tank and most likely is attacking another healer or dps from your group. "
L [ " OPTIONS_THREAT_COLOR_DPS_ONYOU_SOLID_DESC " ] = " The unit is attacking you. "
L [ " OPTIONS_THREAT_COLOR_OVERRIDE_ANCHOR_TITLE " ] = " Override Default Colors "
L [ " OPTIONS_THREAT_COLOR_OVERRIDE_DESC " ] = [ = [ Modify the default colors set by the game for neutral , hostile and friendly units .
During combat , these colors will be override as well if threat colors are allowed to change health bar color . ] = ]
L [ " OPTIONS_THREAT_COLOR_TANK_ANCHOR_TITLE " ] = " Color When Playing as TANK "
L [ " OPTIONS_THREAT_COLOR_TANK_ANOTHERTANK_DESC " ] = " The unit is being tanked by another tank in your group. "
L [ " OPTIONS_THREAT_COLOR_TANK_NOAGGRO_DESC " ] = " The unit does not have aggro on you. "
L [ " OPTIONS_THREAT_COLOR_TANK_NOTINCOMBAT_DESC " ] = " The unit isn't in combat. "
L [ " OPTIONS_THREAT_COLOR_TANK_ONYOU_SOLID_DESC " ] = " The unit is attacking you and you have solid aggro. "
L [ " OPTIONS_THREAT_COLOR_TAPPED_DESC " ] = " When someone else has claimed the unit (when you don't receive experience or loot for killing it). "
L [ " OPTIONS_THREAT_DPS_CANCHECKNOTANK " ] = " Check for No Tank Aggro "
L [ " OPTIONS_THREAT_DPS_CANCHECKNOTANK_DESC " ] = " When you don't have aggro as healer or dps, check if the enemy is attacking another unit that isn't a tank. "
L [ " OPTIONS_THREAT_MODIFIERS_ANCHOR_TITLE " ] = " Threat Modifies "
L [ " OPTIONS_THREAT_MODIFIERS_BORDERCOLOR " ] = " Border Color "
L [ " OPTIONS_THREAT_MODIFIERS_HEALTHBARCOLOR " ] = " Health Bar Color "
L [ " OPTIONS_THREAT_MODIFIERS_NAMECOLOR " ] = " Name Color "
L [ " OPTIONS_THREAT_PULL_FROM_ANOTHER_TANK " ] = " Pulling From Another Tank "
L [ " OPTIONS_THREAT_PULL_FROM_ANOTHER_TANK_TANK " ] = " The unit has aggro on another tank and you're about to pull it. "
L [ " OPTIONS_THREAT_USE_AGGRO_FLASH " ] = " Enable aggro flash "
L [ " OPTIONS_THREAT_USE_AGGRO_FLASH_DESC " ] = " Enables the -AGGRO- flash animation on the nameplates when gaining aggro as dps. "
L [ " OPTIONS_THREAT_USE_AGGRO_GLOW " ] = " Enable aggro glow "
L [ " OPTIONS_THREAT_USE_AGGRO_GLOW_DESC " ] = " Enables the healthbar glow on the nameplates when gaining aggro as dps or losing aggro as tank. "
L [ " OPTIONS_THREAT_USE_SOLO_COLOR " ] = " Solo Color "
L [ " OPTIONS_THREAT_USE_SOLO_COLOR_DESC " ] = " Use the 'Solo' color when not in a group. "
L [ " OPTIONS_THREAT_USE_SOLO_COLOR_ENABLE " ] = " Use 'Solo' color "
L [ " OPTIONS_TOGGLE_TO_CHANGE " ] = " |cFFFFFF00 Important |r: hide and show nameplates to see changes. "
L [ " OPTIONS_WIDTH " ] = " Width "
L [ " OPTIONS_XOFFSET " ] = " X Offset "
L [ " OPTIONS_XOFFSET_DESC " ] = [ = [ Adjust the position on the X axis .
* right click to type the value . ] = ]
L [ " OPTIONS_YOFFSET " ] = " Y Offset "
L [ " OPTIONS_YOFFSET_DESC " ] = [ = [ Adjust the position on the Y axis .
* right click to type the value . ] = ]
L [ " TARGET_CVAR_ALWAYSONSCREEN " ] = " Target Always on the Screen|cFFFF7700*|r "
L [ " TARGET_CVAR_ALWAYSONSCREEN_DESC " ] = [ = [ When enabled , the nameplate of your target is always shown even when the enemy isn ' t in the screen.
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
L [ " TARGET_CVAR_LOCKTOSCREEN " ] = " Lock to Screen (Top Side)|cFFFF7700*|r "
L [ " TARGET_CVAR_LOCKTOSCREEN_DESC " ] = [ = [ Min space between the nameplate and the top of the screen . Increase this if some part of the nameplate are going out of the screen .
| cFFFFFFFFDefault : 0.065 | r
| cFFFFFF00 Important | r : if you ' re having issue, manually set using these macros:
/ run SetCVar ( ' nameplateOtherTopInset ' , ' 0.065 ' )
/ run SetCVar ( ' nameplateLargeTopInset ' , ' 0.065 ' )
| cFFFFFF00 Important | r : setting to 0 disables this feature .
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , saved within Plater profile and restored when loading the profile . | r ] = ]
L [ " TARGET_HIGHLIGHT " ] = " Target Highlight "
L [ " TARGET_HIGHLIGHT_ALPHA " ] = " Target Highlight Alpha "
L [ " TARGET_HIGHLIGHT_COLOR " ] = " Target Highlight Color "
L [ " TARGET_HIGHLIGHT_DESC " ] = " Highlight effect on the nameplate of your current target. "
L [ " TARGET_HIGHLIGHT_SIZE " ] = " Target Highlight Size "
L [ " TARGET_HIGHLIGHT_TEXTURE " ] = " Target Highlight Texture "
L [ " TARGET_OVERLAY_ALPHA " ] = " Target Overlay Alpha "
L [ " TARGET_OVERLAY_TEXTURE " ] = " Target Overlay Texture "
L [ " TARGET_OVERLAY_TEXTURE_DESC " ] = " Used above the health bar when it is the current target. "