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109 lines
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5 years ago
local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local S = E:GetModule('Skins')
local _G = _G
local gsub = gsub
local unpack = unpack
local GetAddOnInfo = GetAddOnInfo
local GetAddOnEnableState = GetAddOnEnableState
local UIDropDownMenu_GetSelectedValue = UIDropDownMenu_GetSelectedValue
local hooksecurefunc = hooksecurefunc
function S:AddonList()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.addonManager) then return end
local AddonList = _G.AddonList
local maxShown = _G.MAX_ADDONS_DISPLAYED
local AddonCharacterDropDown = _G.AddonCharacterDropDown
S:HandlePortraitFrame(AddonList)
S:HandleButton(AddonList.EnableAllButton, true, nil, nil, true, nil, nil, nil, true)
S:HandleButton(AddonList.DisableAllButton, true, nil, nil, true, nil, nil, nil, true)
S:HandleButton(AddonList.OkayButton, true, nil, nil, true, nil, nil, nil, true)
S:HandleButton(AddonList.CancelButton, true, nil, nil, true, nil, nil, nil, true)
S:HandleDropDownBox(AddonCharacterDropDown, 165)
S:HandleScrollBar(_G.AddonListScrollFrameScrollBar)
S:HandleCheckBox(_G.AddonListForceLoad)
_G.AddonListForceLoad:Size(26, 26)
_G.AddonListScrollFrame:StripTextures()
_G.AddonListScrollFrame:CreateBackdrop('Transparent')
_G.AddonListScrollFrame.backdrop:Point('TOPLEFT', -14, 0)
_G.AddonListScrollFrame.backdrop:Point('BOTTOMRIGHT', 0, -1)
for i = 1, maxShown do
S:HandleCheckBox(_G['AddonListEntry'..i..'Enabled'])
S:HandleButton(_G['AddonListEntry'..i].LoadAddonButton)
end
hooksecurefunc('AddonList_Update', function()
for i = 1, maxShown do
local entry = _G['AddonListEntry'..i]
if entry and entry:IsShown() then
local id = entry:GetID()
local text = _G['AddonListEntry'..i..'Title']
local checkbox = _G['AddonListEntry'..i..'Enabled']
local checktex = checkbox:GetCheckedTexture()
local checkall -- Get the character from the current list (nil is all characters)
local character = UIDropDownMenu_GetSelectedValue(AddonCharacterDropDown)
if character == true then
character = nil
else
checkall = GetAddOnEnableState(nil, id)
end
text:SetFontObject('ElvUIFontNormal')
entry.Status:SetFontObject('ElvUIFontSmall')
entry.Reload:SetFontObject('ElvUIFontSmall')
entry.Reload:SetTextColor(1.0, 0.3, 0.3)
entry.LoadAddonButton.Text:SetFontObject('ElvUIFontSmall')
local checkstate = GetAddOnEnableState(character, id)
local enabledForSome = not character and checkstate == 1
local enabled = checkstate > 0
local disabled = not enabled or enabledForSome
if disabled then
entry.Status:SetTextColor(0.4, 0.4, 0.4)
else
entry.Status:SetTextColor(0.7, 0.7, 0.7)
end
local name, title, _, loadable, reason = GetAddOnInfo(id)
if disabled or reason == 'DEP_DISABLED' then
text:SetText(gsub(title or name, '|c%x%x%x%x%x%x%x%x(.-)|?r?','%1'))
end
if enabledForSome then
text:SetTextColor(0.5, 0.5, 0.5)
elseif enabled and (loadable or reason == 'DEP_DEMAND_LOADED' or reason == 'DEMAND_LOADED') then
text:SetTextColor(0.9, 0.9, 0.9)
elseif enabled and reason ~= 'DEP_DISABLED' then
text:SetTextColor(1.0, 0.2, 0.2)
else
text:SetTextColor(0.3, 0.3, 0.3)
end
if not enabled and checkall == 1 then
checktex:SetVertexColor(0.3, 0.3, 0.3)
checktex:SetDesaturated(true)
checktex:Show()
elseif not checkstate or checkstate == 0 then
checktex:Hide()
elseif checkstate == 1 then
checktex:SetVertexColor(0.6, 0.6, 0.6)
checktex:SetDesaturated(true)
checktex:Show()
elseif checkstate == 2 then
checktex:SetVertexColor(unpack(E.media.rgbvaluecolor))
checktex:SetDesaturated(false)
checktex:Show()
end
end
end
end)
end
S:AddCallback('AddonList')