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5 years ago
local SLE, T, E, L = unpack(select(2, ...))
local DB = SLE.DataBars
local EDB = E.DataBars
--GLOBALS: hooksecurefunc
local _G = _G
local format, ipairs = format, ipairs
local NUM_CHAT_WINDOWS = NUM_CHAT_WINDOWS
local C_Reputation_IsFactionParagon = C_Reputation.IsFactionParagon
local C_Reputation_GetFactionParagonInfo = C_Reputation.GetFactionParagonInfo
local GetWatchedFactionInfo, GetFactionInfo, GetFriendshipReputation, GetNumFactions = GetWatchedFactionInfo, GetFactionInfo, GetFriendshipReputation, GetNumFactions
local FACTION_STANDING_INCREASED = FACTION_STANDING_INCREASED
local FACTION_STANDING_INCREASED_GENERIC = FACTION_STANDING_INCREASED_GENERIC
local FACTION_STANDING_INCREASED_BONUS = FACTION_STANDING_INCREASED_BONUS
local FACTION_STANDING_INCREASED_DOUBLE_BONUS = FACTION_STANDING_INCREASED_DOUBLE_BONUS
local FACTION_STANDING_INCREASED_ACH_BONUS = FACTION_STANDING_INCREASED_ACH_BONUS
local FACTION_STANDING_DECREASED = FACTION_STANDING_DECREASED
local FACTION_STANDING_DECREASED_GENERIC = FACTION_STANDING_DECREASED_GENERIC
local FactionStandingLabelUnknown = UNKNOWN
local FACTION_BAR_COLORS = FACTION_BAR_COLORS
local backupColor = FACTION_BAR_COLORS[1]
local a, b, c, d = '([%(%)%.%%%+%-%*%?%[%^%$])', '%%%1', '%%%%[ds]', '(.-)'
local formatFactionStanding = function(str) return str:gsub(a, b):gsub(c, d) end
local strMatchCombat = {}
DB.RepChatFrames = {}
DB.RepIncreaseStrings = {}
DB.RepDecreaseStrings = {}
DB.factionVars = {}
DB.factions = 0
DB.RepIncreaseStyles = {
STYLE1 = '|T'..DB.Icons.Rep..':%s|t %s: +%s.',
STYLE2 = '|T'..DB.Icons.Rep..':%s|t %s: |cff0CD809+%s|r.',
}
DB.RepDecreaseStyles = {
STYLE1 = '|T'..DB.Icons.Rep..':%s|t %s: %s.',
STYLE2 = '|T'..DB.Icons.Rep..':%s|t %s: |cffD80909%s|r.',
}
tinsert(strMatchCombat, (formatFactionStanding(FACTION_STANDING_INCREASED)))
tinsert(strMatchCombat, (formatFactionStanding(FACTION_STANDING_INCREASED_GENERIC)))
tinsert(strMatchCombat, (formatFactionStanding(FACTION_STANDING_INCREASED_BONUS)))
tinsert(strMatchCombat, (formatFactionStanding(FACTION_STANDING_INCREASED_DOUBLE_BONUS)))
tinsert(strMatchCombat, (formatFactionStanding(FACTION_STANDING_INCREASED_ACH_BONUS)))
local function GetValues(curValue, minValue, maxValue)
local maximum = maxValue - minValue
local current, diff = curValue - minValue, maximum
if diff == 0 then diff = 1 end -- prevent a division by zero
if current == maximum then
return 1, 1, 100, true
else
return current, maximum, current / diff * 100
end
end
local function ReputationBar_Update()
if not SLE.initialized or not E.db.sle.databars.reputation.longtext then return end
local bar = EDB.StatusBars.Reputation
if not bar.db.enable or bar:ShouldHide() then return end
local displayString, textFormat, label = '', EDB.db.reputation.textFormat
local name, reaction, minValue, maxValue, curValue, factionID = GetWatchedFactionInfo()
local friendshipID, _, _, _, _, _, standingText, _, nextThreshold = GetFriendshipReputation(factionID)
if friendshipID then
reaction, label = 5, standingText
if not nextThreshold then
minValue, maxValue, curValue = 0, 1, 1
end
elseif C_Reputation_IsFactionParagon(factionID) then
local current, threshold
current, threshold = C_Reputation_GetFactionParagonInfo(factionID)
if current and threshold then
label, minValue, maxValue, curValue, reaction = L["Paragon"], 0, threshold, current % threshold, 9
end
end
if not label then label = _G['FACTION_STANDING_LABEL'..reaction] or UNKNOWN end
bar:SetMinMaxValues(minValue, maxValue)
bar:SetValue(curValue)
local current, maximum, percent, capped = GetValues(curValue, minValue, maxValue)
if textFormat == 'PERCENT' then
displayString = format('%s: %d%% [%s]', name, percent, label)
elseif textFormat == 'CURMAX' then
displayString = format('%s: %s - %s [%s]', name, current, maximum, label)
elseif textFormat == 'CURPERC' then
displayString = format('%s: %s - %d%% [%s]', name, current, percent, label)
elseif textFormat == 'CUR' then
displayString = format('%s: %s [%s]', name, current, label)
elseif textFormat == 'REM' then
displayString = format('%s: %s [%s]', name, maximum - current, label)
elseif textFormat == 'CURREM' then
displayString = format('%s: %s - %s [%s]', name, current, maximum - current, label)
elseif textFormat == 'CURPERCREM' then
displayString = format('%s: %s - %d%% (%s) [%s]', name, current, percent, (maximum - current), label)
end
bar.text:SetText(displayString)
end
function DB:PopulateRepPatterns()
local symbols = {'%.$','%(','%)','|3%-7%%%(%%s%%%)','%%s([^%%])','%+','%%d','%%.1f','%%.','%%(','%%)','(.-)','(.-)%1','%%+','(%%d-)','(%%d-)'}
local pattern
pattern = T.rgsub(FACTION_STANDING_INCREASED, unpack(symbols))
tinsert(DB.RepIncreaseStrings, pattern)
pattern = T.rgsub(FACTION_STANDING_INCREASED_ACH_BONUS, unpack(symbols))
tinsert(DB.RepIncreaseStrings, pattern)
pattern = T.rgsub(FACTION_STANDING_DECREASED, unpack(symbols))
tinsert(DB.RepDecreaseStrings, pattern)
pattern = T.rgsub(FACTION_STANDING_DECREASED_GENERIC, unpack(symbols))
tinsert(DB.RepDecreaseStrings, pattern)
end
function DB:FilterReputation(_, message, ...)
if DB.db.reputation and DB.db.reputation.chatfilter.enable then
for i in ipairs(DB.RepIncreaseStrings) do
local faction = strmatch(message, DB.RepIncreaseStrings[i])
if faction then
return true
end
end
for i in ipairs(DB.RepDecreaseStrings) do
local faction= strmatch(message, DB.RepDecreaseStrings[i])
if faction then
return true
end
end
return false, message, ...
end
return false, message, ...
end
function DB:ScanFactions()
DB.factions = GetNumFactions()
for i = 1, DB.factions do
local name, _, standingID, _, _, barValue, _, _, isHeader, _, hasRep, _, _, factionID = GetFactionInfo(i)
if (not isHeader or hasRep) and name then
DB.factionVars[name] = DB.factionVars[name] or {}
DB.factionVars[name].Standing = standingID
if C_Reputation_IsFactionParagon(factionID) then
local currentValue = C_Reputation_GetFactionParagonInfo(factionID)
DB.factionVars[name].Value = currentValue
DB.factionVars[name].isParagon = true
else
DB.factionVars[name].Value = barValue
end
end
end
end
function DB:NewRepString()
if not E.db.sle.databars.reputation or not E.db.sle.databars.reputation.chatfilter.enable then return end
local tempfactions = GetNumFactions()
if (tempfactions > DB.factions) then
DB:ScanFactions()
DB.factions = tempfactions
end
if E.db.sle.databars.reputation.chatfilter.chatframe == 'AUTO' then
wipe(DB.RepChatFrames)
for i = 1, NUM_CHAT_WINDOWS do
if SLE:SimpleTable(_G['ChatFrame'..i]['messageTypeList'], 'COMBAT_FACTION_CHANGE') then
tinsert(DB.RepChatFrames, 'ChatFrame'..i)
end
end
end
for factionIndex = 1, GetNumFactions() do
local StyleTable = nil
local name, _, _, _, _, barValue, _, _, isHeader, _, hasRep, _, _, factionID = GetFactionInfo(factionIndex)
if (not isHeader or hasRep) and DB.factionVars[name] then
if DB.factionVars[name].isParagon then
local currentValue = C_Reputation_GetFactionParagonInfo(factionID)
barValue = currentValue
end
local diff = barValue - DB.factionVars[name].Value
if diff > 0 then
StyleTable = 'RepIncreaseStyles'
elseif diff < 0 then
StyleTable = 'RepDecreaseStyles'
end
if StyleTable then
local repMessage = format(DB[StyleTable][E.db.sle.databars.reputation.chatfilter.style] , E.db.sle.databars.reputation.chatfilter.iconsize, name, diff)
local chatframe
if E.db.sle.databars.reputation.chatfilter.chatframe == 'AUTO' then
for n = 1, #(DB.RepChatFrames) do
chatframe = _G[DB.RepChatFrames[n]]
chatframe:AddMessage(repMessage)
end
else
chatframe = _G[E.db.sle.databars.reputation.chatfilter.chatframe]
chatframe:AddMessage(repMessage)
end
DB.factionVars[name].Value = barValue
if E.db.sle.databars.reputation.chatfilter.showAll then return end
end
end
end
end
function DB:RepInit()
DB:PopulateRepPatterns()
hooksecurefunc(EDB, 'ReputationBar_Update', ReputationBar_Update)
EDB:ReputationBar_Update()
end