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5 years ago
local SLE, T, E, L, V, P, G = unpack(select(2, ...))
local DT = E.DataTexts
--GLOBALS: ElvDB
local format = format
local GetTime = GetTime
local UnitLevel = UnitLevel
local IsAddOnLoaded = IsAddOnLoaded
local ChatFrame_TimeBreakDown = ChatFrame_TimeBreakDown
local PlayedTimeFormatFull = '%d '..L["D"]..' %02d:%02d:%02d'
local PlayedTimeFormatNoDay = '%02d:%02d:%02d'
local TotalPlayTime, LevelPlayTime, SessionPlayTime, LevelPlayedOffset, LastLevelTime
local MyRealm = E.myrealm
local MyName = E.myname
local MyClass = E.myclass
local TIME_PLAYED_MSG = TIME_PLAYED_MSG
local LEVEL = LEVEL
local TOTAL = TOTAL
local MAX_PLAYER_LEVEL = MAX_PLAYER_LEVEL
local RAID_CLASS_COLORS = RAID_CLASS_COLORS
local RequestTimePlayed = RequestTimePlayed
local IsShiftKeyDown = IsShiftKeyDown
local LevelPlayTimeOffset
local eventRequesting = false
local OnEnter = function(self)
if not InCombatLockdown() and SessionPlayTime then
DT.tooltip:ClearLines()
local SessionDay, SessionHour, SessionMinute, SessionSecond = ChatFrame_TimeBreakDown(GetTime() - SessionPlayTime)
local TotalDay, TotalHour, TotalMinute, TotalSecond = ChatFrame_TimeBreakDown(TotalPlayTime + (GetTime() - SessionPlayTime))
local LevelDay, LevelHour, LevelMinute, LevelSecond = ChatFrame_TimeBreakDown(LevelPlayTime + (GetTime() - LevelPlayTimeOffset))
local LastLevelDay, LastLevelHour, LastLevelMinute, LastLevelSecond = ChatFrame_TimeBreakDown(LastLevelTime)
DT.tooltip:ClearLines()
DT.tooltip:AddLine(TIME_PLAYED_MSG, 1, 1, 1)
DT.tooltip:AddLine(' ')
DT.tooltip:AddDoubleLine(L["Session:"], SessionDay > 0 and format(PlayedTimeFormatFull, SessionDay, SessionHour, SessionMinute, SessionSecond) or format(PlayedTimeFormatNoDay, SessionHour, SessionMinute, SessionSecond), 1, 1, 1, 1, 1, 1)
if LastLevelSecond > 0 then
DT.tooltip:AddDoubleLine(L["Previous Level:"], LastLevelDay > 0 and format(PlayedTimeFormatFull, LastLevelDay, LastLevelHour, LastLevelMinute, LastLevelSecond) or format(PlayedTimeFormatNoDay, LastLevelHour, LastLevelMinute, LastLevelSecond), 1, 1, 1, 1, 1, 1)
end
DT.tooltip:AddDoubleLine(LEVEL..':', LevelDay > 0 and format(PlayedTimeFormatFull, LevelDay, LevelHour, LevelMinute, LevelSecond) or format(PlayedTimeFormatNoDay, LevelHour, LevelMinute, LevelSecond), 1, 1, 1, 1, 1, 1)
DT.tooltip:AddDoubleLine(TOTAL..':', TotalDay > 0 and format(PlayedTimeFormatFull, TotalDay, TotalHour, TotalMinute, TotalSecond) or format(PlayedTimeFormatNoDay, TotalHour, TotalMinute, TotalSecond), 1, 1, 1, 1, 1, 1)
DT.tooltip:AddLine(' ')
DT.tooltip:AddLine(L["Account Time Played"], 1, 1, 1)
DT.tooltip:AddLine(' ')
local Class, Level, AccountDay, AccountHour, AccountMinute, AccountSecond, TotalAccountTime
for player, subtable in pairs(ElvDB["sle"]["TimePlayed"][MyRealm]) do
for k, v in pairs(subtable) do
if k == 'TotalTime' then
AccountDay, AccountHour, AccountMinute, AccountSecond = ChatFrame_TimeBreakDown(v)
TotalAccountTime = (TotalAccountTime or 0) + v
end
if k == 'Class' then Class = v end
if k == 'Level' then Level = v end
end
local color = RAID_CLASS_COLORS[Class]
DT.tooltip:AddDoubleLine(format('%s |cFFFFFFFF- %s %d', player, LEVEL, Level), format(PlayedTimeFormatFull, AccountDay, AccountHour, AccountMinute, AccountSecond), color.r, color.g, color.b, 1, 1, 1)
end
DT.tooltip:AddLine(' ')
local TotalAccountDay, TotalAccountHour, TotalAccountMinute, TotalAccountSecond = ChatFrame_TimeBreakDown(TotalAccountTime)
DT.tooltip:AddDoubleLine(TOTAL, format(PlayedTimeFormatFull, TotalAccountDay, TotalAccountHour, TotalAccountMinute, TotalAccountSecond), 1, 0, 1, 1, 1, 1)
DT.tooltip:AddLine(' ')
DT.tooltip:AddLine(L["Reset Data: Hold Shift + Right Click"])
DT.tooltip:Show()
end
end
local ElapsedTimer = 0
local OnUpdate = function(self, elapsed)
ElapsedTimer = ElapsedTimer + elapsed
if (not self.text) then
local text = self:CreateFontString(nil, 'OVERLAY')
text:FontTemplate()
text:SetText(TIME_PLAYED_MSG)
self.text = text
end
if TotalPlayTime and LevelPlayTime and SessionPlayTime then
local Day, Hour, Minute, Second
if UnitLevel('player') ~= MAX_PLAYER_LEVEL then
Day, Hour, Minute, Second = ChatFrame_TimeBreakDown(LevelPlayTime + (GetTime() - LevelPlayTimeOffset))
else
Day, Hour, Minute, Second = ChatFrame_TimeBreakDown(TotalPlayTime + (GetTime() - SessionPlayTime))
end
if Day > 0 then
self.text:SetFormattedText('%d '..L["D"]..' %02d:%02d', Day, Hour, Minute)
else
self.text:SetFormattedText('%02d:%02d', Hour, Minute)
end
else
if ElapsedTimer > 2 and not self.Requested and not eventRequesting then
self.Requested = true
eventRequesting = true
RequestTimePlayed()
end
end
end
local oldTimePlayedFunction = ChatFrame_DisplayTimePlayed
ChatFrame_DisplayTimePlayed = function(...)
if eventRequesting then
eventRequesting = false
return
end
return oldTimePlayedFunction(...)
end
local OnEvent = function(self, event, ...)
if not ElvDB["sle"] then ElvDB["sle"] = {} end
if not ElvDB["sle"]["TimePlayed"] then ElvDB["sle"]["TimePlayed"] = {} end
if not ElvDB["sle"]["TimePlayed"][MyRealm] then ElvDB["sle"]["TimePlayed"][MyRealm] = {} end
if not ElvDB["sle"]["TimePlayed"][MyRealm][MyName] then ElvDB["sle"]["TimePlayed"][MyRealm][MyName] = {} end
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["Class"] = MyClass
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["Level"] = UnitLevel('player')
LastLevelTime = ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["LastLevelTime"] or 0
if event == 'TIME_PLAYED_MSG' then
local TotalTime, LevelTime = ...
TotalPlayTime = TotalTime
LevelPlayTime = LevelTime
if SessionPlayTime == nil then SessionPlayTime = GetTime() end
LevelPlayTimeOffset = GetTime()
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["TotalTime"] = TotalTime
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["LevelTime"] = LevelTime
eventRequesting = false
end
if event == 'PLAYER_LEVEL_UP' then
if not LevelPlayTime then
eventRequesting = true
RequestTimePlayed()
else
LastLevelTime = floor(LevelPlayTime + (GetTime() - (LevelPlayTimeOffset or 0)))
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["LastLevelTime"] = LastLevelTime
LevelPlayTime = 1
LevelPlayTimeOffset = GetTime()
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["Level"] = UnitLevel('player')
eventRequesting = false
end
end
if event == 'LOADING_SCREEN_DISABLED' then
self:UnregisterEvent(event)
if not IsAddOnLoaded('DataStore_Characters') and not eventRequesting then
eventRequesting = true
RequestTimePlayed()
end
end
if event == 'PLAYER_LOGOUT' and not eventRequesting then
eventRequesting = true
RequestTimePlayed()
end
end
local function Reset()
ElvDB["sle"]["TimePlayed"][MyRealm] = {}
ElvDB["sle"]["TimePlayed"][MyRealm][MyName] = {}
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["Level"] = UnitLevel('player')
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["LastLevelTime"] = LastLevelTime
ElvDB["sle"]["TimePlayed"][MyRealm][MyName]["Class"] = MyClass
if not eventRequesting then
eventRequesting = true
RequestTimePlayed()
end
SLE:Print(': Time Played has been reset!', 'info')
end
local OnMouseDown = function(self, button)
if button == 'RightButton' then
if IsShiftKeyDown()then
Reset()
end
end
end
DT:RegisterDatatext('S&L Time Played', 'S&L', {'TIME_PLAYED_MSG', 'PLAYER_LEVEL_UP', 'LOADING_SCREEN_DISABLED' , 'PLAYER_LOGOUT'}, OnEvent, OnUpdate, OnMouseDown, OnEnter, OnLeave)