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322 lines
13 KiB
322 lines
13 KiB
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5 years ago
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local SLE, _, E, L = unpack(select(2, ...))
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local EDB = E.DataBars
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local DB = SLE.DataBars
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--GLOBALS: unpack, select, format, tinsert, XP, XPBAR_LABEL, RANK, HONOR, FACTION, REPUTATION, SCENARIO_BONUS_LABEL
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local format, tinsert = format, tinsert
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local XP, XPBAR_LABEL, RANK, HONOR, FACTION, REPUTATION, SCENARIO_BONUS_LABEL = XP, XPBAR_LABEL, RANK, HONOR, FACTION, REPUTATION, SCENARIO_BONUS_LABEL
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local function configTable()
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if not SLE.initialized then return end
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local ACH = E.Libs.ACH
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E.Options.args.sle.args.modules.args.databars = {
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type = "group",
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name = L["DataBars"],
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childGroups = 'tab',
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order = 1,
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args = {
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exp = {
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order = 1,
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type = "group",
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name = L["Experience"],
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args = {
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goElv = {
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order = 1,
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type = 'execute',
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name = "ElvUI: "..XPBAR_LABEL,
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func = function() E.Libs["AceConfigDialog"]:SelectGroup("ElvUI", "databars", "experience") end,
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},
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longtext = {
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order = 2,
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type = "toggle",
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name = L["Full value on Exp Bar"],
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get = function() return E.db.sle.databars.experience.longtext end,
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set = function(_, value) E.db.sle.databars.experience.longtext = value; EDB:ExperienceBar_Update() end,
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},
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chatfilters = {
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order = 3,
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type = "group",
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guiInline = true,
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name = L["Chat Filters"],
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get = function(info) return E.db.sle.databars.experience.chatfilter[ info[#info] ] end,
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set = function(info, value) E.db.sle.databars.experience.chatfilter[ info[#info] ] = value end,
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args = {
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enable = {
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order = 1,
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type = "toggle",
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name = L["Enable"],
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desc = L["Change the message style."],
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set = function(info, value) E.db.sle.databars.experience.chatfilter[ info[#info] ] = value; DB:RegisterFilters() end,
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},
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iconsize = {
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order = 2,
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type = "range",
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name = L["Icon Size"],
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disabled = function() return not E.db.sle.databars.experience.chatfilter.enable end,
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min = 8, max = 32, step = 1,
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},
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style = {
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order = 3,
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type = "select",
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name = L["Experience Style"],
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disabled = function() return not E.db.sle.databars.experience.chatfilter.enable end,
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values = {
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["STYLE1"] = format(DB.Exp.Styles["STYLE1"]["Bonus"], 11, E.myname, 300, 150, SCENARIO_BONUS_LABEL),
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["STYLE2"] = format(DB.Exp.Styles["STYLE2"]["Bonus"], 11, E.myname, 300, 150, SCENARIO_BONUS_LABEL),
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},
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},
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},
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},
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},
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},
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rep = {
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order = 1,
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type = "group",
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name = L["Reputation"],
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args = {
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goElv = {
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order = 1,
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type = 'execute',
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name = "ElvUI: "..L["Reputation"],
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func = function() E.Libs["AceConfigDialog"]:SelectGroup("ElvUI", "databars", "reputation") end,
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},
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longtext = {
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order = 2,
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type = "toggle",
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name = L["Full value on Rep Bar"],
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get = function() return E.db.sle.databars.reputation.longtext end,
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set = function(_, value) E.db.sle.databars.reputation.longtext = value; EDB:ReputationBar_Update() end,
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},
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chatfilters = {
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order = 5,
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type = "group",
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guiInline = true,
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name = L["Chat Filters"],
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get = function(info) return E.db.sle.databars.reputation.chatfilter[ info[#info] ] end,
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set = function(info, value) E.db.sle.databars.reputation.chatfilter[ info[#info] ] = value end,
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args = {
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enable = {
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order = 1,
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type = "toggle",
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name = L["Enable"],
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desc = L["Change the message style."],
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set = function(info, value) E.db.sle.databars.reputation.chatfilter[ info[#info] ] = value; DB:RegisterFilters() end,
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},
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iconsize = {
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order = 2,
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type = "range",
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name = L["Icon Size"],
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disabled = function() return not E.db.sle.databars.reputation.chatfilter.enable end,
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min = 8, max = 32, step = 1,
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},
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style = {
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order = 3,
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type = "select",
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name = L["Reputation increase Style"],
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disabled = function() return not E.db.sle.databars.reputation.chatfilter.enable end,
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values = {
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["STYLE1"] = format(DB.RepIncreaseStyles["STYLE1"], 12, FACTION, 300),
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["STYLE2"] = format(DB.RepIncreaseStyles["STYLE2"], 12, FACTION, 300),
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},
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},
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styleDec = {
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order = 4,
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type = "select",
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name = L["Reputation decrease Style"],
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disabled = function() return not E.db.sle.databars.reputation.chatfilter.enable end,
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values = {
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["STYLE1"] = format(DB.RepDecreaseStyles["STYLE1"], 12, FACTION, 300),
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["STYLE2"] = format(DB.RepDecreaseStyles["STYLE2"], 12, FACTION, 300),
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},
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},
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showAll = {
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order = 5,
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type = "toggle",
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name = L["Full List"],
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desc = L["Show all factions affected by the latest reputation change. When disabled only first (in alphabetical order) affected faction will be shown."],
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disabled = function() return not E.db.sle.databars.reputation.chatfilter.enable end,
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},
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chatframe = {
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order = 6,
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type = "select",
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name = L["Output"],
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desc = L["Determines in which frame reputation messages will be shown. Auto is for whatever frame has reputation messages enabled via Blizzard options."],
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disabled = function() return not E.db.sle.databars.reputation.chatfilter.enable end,
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values = {
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["AUTO"] = L["Auto"],
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["ChatFrame1"] = L["Frame 1"],
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["ChatFrame2"] = L["Frame 2"],
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["ChatFrame3"] = L["Frame 3"],
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["ChatFrame4"] = L["Frame 4"],
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["ChatFrame5"] = L["Frame 5"],
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["ChatFrame6"] = L["Frame 6"],
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["ChatFrame7"] = L["Frame 7"],
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["ChatFrame8"] = L["Frame 8"],
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["ChatFrame9"] = L["Frame 9"],
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["ChatFrame10"] = L["Frame 10"],
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},
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},
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},
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},
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},
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},
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honor = {
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order = 1,
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type = "group",
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name = HONOR,
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args = {
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goElv = {
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order = 1,
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type = 'execute',
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name = "ElvUI: "..HONOR,
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func = function() E.Libs["AceConfigDialog"]:SelectGroup("ElvUI", "databars", "honor") end,
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},
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longtext = {
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order = 2,
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type = "toggle",
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name = L["Full value on Honor Bar"],
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get = function() return E.db.sle.databars.honor.longtext end,
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set = function(_, value) E.db.sle.databars.honor.longtext = value; EDB:HonorBar_Update() end,
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},
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chatfilters = {
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order = 3,
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type = "group",
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guiInline = true,
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name = L["Chat Filters"],
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get = function(info) return E.db.sle.databars.honor.chatfilter[ info[#info] ] end,
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set = function(info, value) E.db.sle.databars.honor.chatfilter[ info[#info] ] = value end,
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args = {
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enable = {
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order = 1,
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type = "toggle",
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name = L["Enable"],
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desc = L["Change the message style."],
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set = function(info, value) E.db.sle.databars.honor.chatfilter[ info[#info] ] = value; DB:RegisterFilters() end,
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},
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iconsize = {
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order = 2,
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type = "range",
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name = L["Icon Size"],
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disabled = function() return not E.db.sle.databars.honor.chatfilter.enable end,
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min = 8, max = 32, step = 1,
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},
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spacer = ACH:Spacer(3),
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style = {
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order = 4,
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type = "select",
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name = L["Honor Style"],
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disabled = function() return not E.db.sle.databars.honor.chatfilter.enable end,
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values = {
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["STYLE1"] = format(DB.Honor.Styles["STYLE1"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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["STYLE2"] = format(DB.Honor.Styles["STYLE2"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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["STYLE3"] = format(DB.Honor.Styles["STYLE3"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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["STYLE4"] = format(DB.Honor.Styles["STYLE4"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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["STYLE5"] = format(DB.Honor.Styles["STYLE5"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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["STYLE6"] = format(DB.Honor.Styles["STYLE6"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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["STYLE7"] = format(DB.Honor.Styles["STYLE7"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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["STYLE8"] = format(DB.Honor.Styles["STYLE8"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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["STYLE9"] = format(DB.Honor.Styles["STYLE9"], E.myname, RANK, "3.45", DB.Honor.Icon, 16),
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},
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},
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awardStyle = {
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order = 5,
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type = "select",
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name = L["Award Style"],
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desc = L["Defines the style of changed string. Colored parts will be shown with your selected value color in chat."],
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disabled = function() return not E.db.sle.databars.honor.chatfilter.enable end,
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values = {
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["STYLE1"] = format(DB.Honor.AwardStyles["STYLE1"], "3.45", DB.Honor.Icon, 16),
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["STYLE2"] = format(DB.Honor.AwardStyles["STYLE2"], "3.45", DB.Honor.Icon, 16),
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["STYLE3"] = format(DB.Honor.AwardStyles["STYLE3"], "3.45", DB.Honor.Icon, 16),
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["STYLE4"] = format(DB.Honor.AwardStyles["STYLE4"], "3.45", DB.Honor.Icon, 16),
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["STYLE5"] = format(DB.Honor.AwardStyles["STYLE5"], "3.45", DB.Honor.Icon, 16),
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["STYLE6"] = format(DB.Honor.AwardStyles["STYLE6"], "3.45", DB.Honor.Icon, 16),
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},
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},
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},
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},
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},
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},
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azerite = {
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order = 1,
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type = "group",
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name = L["Azerite"],
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args = {
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goElv = {
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order = 1,
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type = 'execute',
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name = "ElvUI: "..L["Azerite Bar"],
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func = function() E.Libs["AceConfigDialog"]:SelectGroup("ElvUI", "databars", "azerite") end,
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},
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longtext = {
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order = 2,
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type = "toggle",
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name = L["Full value on Azerite Bar"],
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get = function() return E.db.sle.databars.azerite.longtext end,
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set = function(_, value) E.db.sle.databars.azerite.longtext = value; EDB:AzeriteBar_Update() end,
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},
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--[[chatfilters = {
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order = 3,
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type = "group",
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guiInline = true,
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name = L["Chat Filters"],
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get = function(info) return E.db.sle.databars.honor.chatfilter[ info[#info] ] end,
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set = function(info, value) E.db.sle.databars.honor.chatfilter[ info[#info] ] = value end,
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args = {
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enable = {
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order = 1,
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type = "toggle",
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name = L["Enable"],
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desc = L["Change the style of honor gain messages."],
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set = function(info, value) E.db.sle.databars.honor.chatfilter[ info[#info] ] = value; DB:RegisterFilters() end,
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},
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iconsize = {
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order = 2,
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type = "range",
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name = L["Icon Size"],
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disabled = function() return not E.db.sle.databars.honor.chatfilter.enable end,
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min = 8, max = 32, step = 1,
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},
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spacer = {order = 3, type = "description", name = ""},
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style = {
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order = 4,
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type = "select",
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name = L["Honor Style"],
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disabled = function() return not E.db.sle.databars.honor.chatfilter.enable end,
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values = {
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["STYLE1"] = format(DB.Honor.Styles["STYLE1"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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["STYLE2"] = format(DB.Honor.Styles["STYLE2"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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["STYLE3"] = format(DB.Honor.Styles["STYLE3"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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["STYLE4"] = format(DB.Honor.Styles["STYLE4"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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["STYLE5"] = format(DB.Honor.Styles["STYLE5"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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["STYLE6"] = format(DB.Honor.Styles["STYLE6"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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["STYLE7"] = format(DB.Honor.Styles["STYLE7"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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["STYLE8"] = format(DB.Honor.Styles["STYLE8"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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["STYLE9"] = format(DB.Honor.Styles["STYLE9"], E.myname, RANK, "3.45", DB.Honor.Icon, 12),
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},
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},
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awardStyle = {
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order = 5,
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type = "select",
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name = L["Award Style"],
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desc = L["Defines the style of changed string. Colored parts will be shown with your selected value color in chat."],
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disabled = function() return not E.db.sle.databars.honor.chatfilter.enable end,
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values = {
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["STYLE1"] = format(DB.Honor.AwardStyles["STYLE1"], "3.45", DB.Honor.Icon, 12),
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["STYLE2"] = format(DB.Honor.AwardStyles["STYLE2"], "3.45", DB.Honor.Icon, 12),
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["STYLE3"] = format(DB.Honor.AwardStyles["STYLE3"], "3.45", DB.Honor.Icon, 12),
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["STYLE4"] = format(DB.Honor.AwardStyles["STYLE4"], "3.45", DB.Honor.Icon, 12),
|
||
|
|
["STYLE5"] = format(DB.Honor.AwardStyles["STYLE5"], "3.45", DB.Honor.Icon, 12),
|
||
|
|
["STYLE6"] = format(DB.Honor.AwardStyles["STYLE6"], "3.45", DB.Honor.Icon, 12),
|
||
|
|
},
|
||
|
|
},
|
||
|
|
},
|
||
|
|
},]]
|
||
|
|
},
|
||
|
|
},
|
||
|
|
},
|
||
|
|
}
|
||
|
|
end
|
||
|
|
|
||
|
|
tinsert(SLE.Configs, configTable)
|