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-- WarriorProtection.lua
-- June 2018
local addon, ns = ...
local Hekili = _G[ addon ]
local class = Hekili.Class
local state = Hekili.State
local FindUnitBuffByID = ns.FindUnitBuffByID
-- Conduits
-- [x] unnerving_focus
-- [x] show_of_force
-- Prot Endurance
-- [-] brutal_vitality
if UnitClassBase( 'player' ) == 'WARRIOR' then
local spec = Hekili:NewSpecialization( 73 )
spec:RegisterResource( Enum.PowerType.Rage, {
mainhand_fury = {
swing = "mainhand",
last = function ()
local swing = state.swings.mainhand
local t = state.query_time
return swing + ( floor( ( t - swing ) / state.swings.mainhand_speed ) * state.swings.mainhand_speed )
end,
interval = "mainhand_speed",
stop = function () return state.time == 0 or state.swings.mainhand == 0 end,
value = function ()
return ( state.talent.war_machine.enabled and 1.5 or 1 ) * 2
end
},
conquerors_banner = {
aura = "conquerors_banner",
last = function ()
local app = state.buff.conquerors_banner.applied
local t = state.query_time
return app + ( floor( ( t - app ) / ( 1 * state.haste ) ) * ( 1 * state.haste ) )
end,
interval = 1,
value = 4,
},
} )
-- Talents
spec:RegisterTalents( {
war_machine = 15760, -- 316733
punish = 15759, -- 275334
devastator = 15774, -- 236279
double_time = 19676, -- 103827
rumbling_earth = 22629, -- 275339
storm_bolt = 22409, -- 107570
best_served_cold = 22378, -- 202560
booming_voice = 22626, -- 202743
dragon_roar = 23260, -- 118000
crackling_thunder = 23096, -- 203201
bounding_stride = 22627, -- 202163
menace = 22488, -- 275338
never_surrender = 22384, -- 202561
indomitable = 22631, -- 202095
impending_victory = 22800, -- 202168
into_the_fray = 22395, -- 202603
unstoppable_force = 22544, -- 275336
ravager = 22401, -- 228920
anger_management = 23455, -- 152278
heavy_repercussions = 22406, -- 203177
bolster = 23099, -- 280001
} )
-- PvP Talents
spec:RegisterPvpTalents( {
bodyguard = 168, -- 213871
demolition = 5374, -- 329033
disarm = 24, -- 236077
dragon_charge = 831, -- 206572
morale_killer = 171, -- 199023
oppressor = 845, -- 205800
rebound = 833, -- 213915
shield_bash = 173, -- 198912
sword_and_board = 167, -- 199127
thunderstruck = 175, -- 199045
warbringer = 5432, -- 356353
warpath = 178, -- 199086
} )
-- Auras
spec:RegisterAuras( {
avatar = {
id = 107574,
duration = 20,
max_stack = 1,
},
battle_shout = {
id = 6673,
duration = 3600,
max_stack = 1,
shared = "player", -- check for anyone's buff on the player.
},
berserker_rage = {
id = 18499,
duration = 6,
type = "",
max_stack = 1,
},
bounding_stride = {
id = 202164,
duration = 3,
max_stack = 1,
},
charge = {
id = 105771,
duration = 1,
max_stack = 1,
},
challenging_shout = {
id = 1161,
duration = 6,
max_stack = 1,
},
deep_wounds = {
id = 115767,
duration = 19.5,
max_stack = 1,
},
demoralizing_shout = {
id = 1160,
duration = 8,
max_stack = 1,
},
devastator = {
id = 236279,
},
dragon_roar = {
id = 118000,
duration = 6,
max_stack = 1,
},
hamstring = {
id = 1715,
duration = 15,
max_stack = 1,
},
ignore_pain = {
id = 190456,
duration = 12,
max_stack = 1,
},
intimidating_shout = {
id = 5246,
duration = 8,
max_stack = 1,
},
into_the_fray = {
id = 202602,
duration = 3600,
max_stack = 3,
},
last_stand = {
id = 12975,
duration = 15,
max_stack = 1,
},
punish = {
id = 275335,
duration = 9,
max_stack = 3,
},
rallying_cry = {
id = 97463,
duration = function () return 10 * ( 1 + conduit.inspiring_presence.mod * 0.01 ) end,
max_stack = 1,
},
ravager = {
id = 228920,
duration = 12,
max_stack = 1,
},
revenge = {
id = 5302,
duration = 6,
max_stack = 1,
},
shield_block = {
id = 132404,
duration = 6,
max_stack = 1,
},
shield_wall = {
id = 871,
duration = 8,
max_stack = 1,
},
shockwave = {
id = 132168,
duration = 2,
max_stack = 1,
},
spell_reflection = {
id = 23920,
duration = function () return legendary.misshapen_mirror.enabled and 8 or 5 end,
max_stack = 1,
},
storm_bolt = {
id = 132169,
duration = 4,
max_stack = 1,
},
taunt = {
id = 355,
duration = 3,
max_stack = 1,
},
thunder_clap = {
id = 6343,
duration = 10,
max_stack = 1,
},
vanguard = {
id = 71,
},
-- Azerite Powers
bastion_of_might = {
id = 287379,
duration = 20,
max_stack = 1,
},
intimidating_presence = {
id = 288644,
duration = 12,
max_stack = 1,
},
} )
local gloryRage = 0
spec:RegisterStateExpr( "glory_rage", function ()
return gloryRage
end )
local RAGE = Enum.PowerType.Rage
local lastRage = -1
spec:RegisterUnitEvent( "UNIT_POWER_FREQUENT", "player", nil, function( event, unit, powerType )
if powerType == "RAGE" and state.legendary.glory.enabled and FindUnitBuffByID( "player", 324143 ) then
local current = UnitPower( "player", RAGE )
if current < lastRage then
gloryRage = ( gloryRage + lastRage - current ) % 20 -- Glory.
end
lastRage = current
end
end )
spec:RegisterStateExpr( "glory_rage", function ()
return gloryRage
end )
-- model rage expenditure reducing CDs...
spec:RegisterHook( "spend", function( amt, resource )
if resource == "rage" and amt > 0 then
if talent.anger_management.enabled then
rage_spent = rage_spent + amt
local secs = floor( rage_spent / 10 )
rage_spent = rage_spent % 10
cooldown.avatar.expires = cooldown.avatar.expires - secs
reduceCooldown( "shield_wall", secs )
-- cooldown.last_stand.expires = cooldown.last_stand.expires - secs
-- cooldown.demoralizing_shout.expires = cooldown.demoralizing_shout.expires - secs
end
if legendary.glory.enabled and buff.conquerors_banner.up then
glory_rage = glory_rage + amt
local reduction = floor( glory_rage / 10 ) * 0.5
glory_rage = glory_rage % 10
buff.conquerors_banner.expires = buff.conquerors_banner.expires + reduction
end
end
end )
spec:RegisterGear( 'tier20', 147187, 147188, 147189, 147190, 147191, 147192 )
spec:RegisterGear( 'tier21', 152178, 152179, 152180, 152181, 152182, 152183 )
spec:RegisterGear( "ararats_bloodmirror", 151822 )
spec:RegisterGear( "archavons_heavy_hand", 137060 )
spec:RegisterGear( "ayalas_stone_heart", 137052 )
spec:RegisterAura( "stone_heart", { id = 225947,
duration = 10
} )
spec:RegisterGear( "ceannar_charger", 137088 )
spec:RegisterGear( "destiny_driver", 137018 )
spec:RegisterGear( "kakushans_stormscale_gauntlets", 137108 )
spec:RegisterGear( "kazzalax_fujiedas_fury", 137053 )
spec:RegisterAura( "fujiedas_fury", {
id = 207776,
duration = 10,
max_stack = 4
} )
spec:RegisterGear( "mannoroths_bloodletting_manacles", 137107 )
spec:RegisterGear( "najentuss_vertebrae", 137087 )
spec:RegisterGear( "soul_of_the_battlelord", 151650 )
spec:RegisterGear( "the_great_storms_eye", 151823 )
spec:RegisterAura( "tornados_eye", {
id = 248142,
duration = 6,
max_stack = 6
} )
spec:RegisterGear( "the_walls_fell", 137054 )
spec:RegisterGear( "thundergods_vigor", 137089 )
spec:RegisterGear( "timeless_stratagem", 143728 )
spec:RegisterGear( "valarjar_berserkers", 151824 )
spec:RegisterGear( "weight_of_the_earth", 137077 ) -- NYI.
-- Abilities
spec:RegisterAbilities( {
avatar = {
id = 107574,
cast = 0,
cooldown = function () return ( essence.vision_of_perfection.enabled and 0.87 or 1 ) * 90 end,
gcd = "off",
spend = function () return ( level > 51 and -40 or -30 ) * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
spendType = "rage",
toggle = "cooldowns",
startsCombat = false,
texture = 613534,
handler = function ()
applyBuff( "avatar" )
if azerite.bastion_of_might.enabled then
applyBuff( "bastion_of_might" )
applyBuff( "ignore_pain" )
end
end,
},
battle_shout = {
id = 6673,
cast = 0,
cooldown = 15,
gcd = "spell",
essential = true,
startsCombat = false,
texture = 132333,
nobuff = "battle_shout",
handler = function ()
applyBuff( "battle_shout" )
end,
},
berserker_rage = {
id = 18499,
cast = 0,
cooldown = 60,
gcd = "spell",
defensive = true,
startsCombat = false,
texture = 136009,
handler = function ()
applyBuff( "berserker_rage" )
end,
},
challenging_shout = {
id = 1161,
cast = 0,
cooldown = 240,
gcd = "spell",
toggle = "cooldowns",
startsCombat = true,
texture = 132091,
handler = function ()
applyDebuff( "target", "challenging_shout" )
active_dot.challenging_shout = active_enemies
end,
},
charge = {
id = 100,
cast = 0,
cooldown = 20,
gcd = "off",
spend = function () return -20 * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
spendType = "rage",
startsCombat = true,
texture = 132337,
usable = function () return target.minR > 7, "requires 8 yard range or more" end,
handler = function ()
applyDebuff( "target", "charge" )
if legendary.reprisal.enabled then
applyBuff( "shield_block", 4 )
applyBuff( "revenge" )
gain( 20, "rage" )
end
end,
},
demoralizing_shout = {
id = 1160,
cast = 0,
cooldown = 45,
gcd = "spell",
spend = function () return ( talent.booming_voice.enabled and -40 or 0 ) * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
spendType = "rage",
startsCombat = true,
texture = 132366,
-- toggle = "defensives", -- should probably be a defensive...
handler = function ()
applyDebuff( "target", "demoralizing_shout" )
active_dot.demoralizing_shout = max( active_dot.demoralizing_shout, active_enemies )
end,
},
devastate = {
id = 20243,
cast = 0,
cooldown = 0,
gcd = "spell",
startsCombat = true,
texture = 135291,
notalent = "devastator",
handler = function ()
applyDebuff( "target", "deep_wounds" )
end,
},
dragon_roar = {
id = 118000,
cast = 0,
cooldown = 35,
gcd = "spell",
spend = function () return -20 * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
spendType = "rage",
startsCombat = true,
texture = 642418,
talent = "dragon_roar",
range = 12,
handler = function ()
applyDebuff( "target", "dragon_roar" )
active_dot.dragon_roar = max( active_dot.dragon_roar, active_enemies )
end,
},
execute = {
id = 163201,
noOverride = 317485,
cast = 0,
cooldown = 6,
gcd = "spell",
spend = 20,
spendType = "rage",
startsCombat = true,
texture = 135358,
usable = function () return target.health_pct < 20, "requires target below 20% HP" end,
handler = function ()
if rage.current > 0 then
local amt = min( 20, rage.current )
spend( amt, "rage" )
amt = ( amt + 20 ) * 0.2
gain( amt, "rage" )
return
end
gain( 4, "rage" )
end,
},
heroic_leap = {
id = 6544,
cast = 0,
cooldown = function () return talent.bounding_stride.enabled and 30 or 45 end,
charges = function () return legendary.leaper.enabled and 3 or nil end,
recharge = function () return legendary.leaper.enabled and ( talent.bounding_stride.enabled and 30 or 45 ) or nil end,
gcd = "spell",
startsCombat = true,
texture = 236171,
handler = function ()
setDistance( 5 )
setCooldown( "taunt", 0 )
if talent.bounding_stride.enabled then applyBuff( "bounding_stride" ) end
end,
},
heroic_throw = {
id = 57755,
cast = 0,
cooldown = 0,
gcd = "spell",
startsCombat = true,
texture = 132453,
handler = function ()
end,
},
ignore_pain = {
id = 190456,
cast = 0,
cooldown = 1,
gcd = "off",
spend = 40,
spendType = "rage",
startsCombat = false,
texture = 1377132,
toggle = "defensives",
readyTime = function ()
if buff.ignore_pain.up and buff.ignore_pain.v1 > 0.3 * stat.attack_power * 3.5 * ( 1 + stat.versatility_atk_mod / 100 ) then
return buff.ignore_pain.remains - gcd.max
end
return 0
end,
handler = function ()
applyBuff( "ignore_pain" )
end,
},
impending_victory = {
id = 202168,
cast = 0,
cooldown = 30,
gcd = "spell",
spend = 10,
spendType = "rage",
startsCombat = true,
texture = 589768,
talent = "impending_victory",
handler = function ()
gain( health.max * 0.2, "health" )
if conduit.indelible_victory.enabled then applyBuff( "indelible_victory" ) end
end,
},
intervene = {
id = 3411,
cast = 0,
cooldown = 30,
gcd = "off",
startsCombat = true,
texture = 132365,
handler = function ()
if legendary.reprisal.enabled then
applyBuff( "shield_block", 4 )
applyBuff( "revenge" )
gain( 20, "rage" )
end
end,
},
intimidating_shout = {
id = function () return talent.menace.enabled and 316593 or 5246 end,
cast = 0,
cooldown = 90,
gcd = "spell",
toggle = "cooldowns",
startsCombat = true,
texture = 132154,
handler = function ()
applyDebuff( "target", "intimidating_shout" )
active_dot.intimidating_shout = max( active_dot.intimidating_shout, active_enemies )
if azerite.intimidating_presence.enabled then applyDebuff( "target", "intimidating_presence" ) end
end,
copy = { 316593, 5246 }
},
last_stand = {
id = 12975,
cast = 0,
cooldown = function () return talent.bolster.enabled and 120 or 180 end,
gcd = "spell",
toggle = "defensives",
defensive = true,
startsCombat = true,
texture = 135871,
handler = function ()
applyBuff( "last_stand" )
if talent.bolster.enabled then
applyBuff( "shield_block", buff.last_stand.duration )
end
if conduit.unnerving_focus.enabled then applyBuff( "unnerving_focus" ) end
end,
auras = {
-- Conduit
unnerving_focus = {
id = 337155,
duration = 15,
max_stack = 1
}
}
},
pummel = {
id = 6552,
cast = 0,
cooldown = 15,
gcd = "off",
startsCombat = true,
texture = 132938,
toggle = "interrupts",
interrupt = true,
debuff = "casting",
readyTime = state.timeToInterrupt,
handler = function ()
interrupt()
end,
},
rallying_cry = {
id = 97462,
cast = 0,
cooldown = 180,
gcd = "spell",
toggle = "defensives",
defensive = true,
startsCombat = false,
texture = 132351,
handler = function ()
applyBuff( "rallying_cry" )
gain( 0.2 * health.max, "health" )
health.max = health.max * 1.2
end,
},
ravager = {
id = 228920,
cast = 0,
cooldown = 60,
gcd = "spell",
toggle = "cooldowns",
startsCombat = false,
texture = 970854,
talent = "ravager",
handler = function ()
applyBuff( "ravager" )
end,
},
revenge = {
id = 6572,
cast = 0,
cooldown = 0,
gcd = "spell",
spend = function ()
if buff.revenge.up then return 0 end
return 20
end,
spendType = "rage",
startsCombat = true,
texture = 132353,
usable = function ()
if action.revenge.cost == 0 then return true end
if toggle.defensives and buff.ignore_pain.down and incoming_damage_5s > 0.1 * health.max then return false, "don't spend on revenge if ignore_pain is down and there is incoming damage" end
if settings.free_revenge and action.revenge.cost ~= 0 then return false, "free_revenge is checked and revenge is not free" end
return true
end,
handler = function ()
if buff.revenge.up then removeBuff( "revenge" ) end
if conduit.show_of_force.enabled then applyBuff( "show_of_force" ) end
end,
auras = {
-- Conduit
show_of_force = {
id = 339825,
duration = 12,
max_stack = 1
},
}
},
shield_block = {
id = 2565,
cast = 0,
charges = 2,
cooldown = 16,
recharge = 16,
hasteCD = true,
gcd = "off",
toggle = "defensives",
defensive = true,
spend = 30,
spendType = "rage",
startsCombat = false,
texture = 132110,
nobuff = "shield_block",
handler = function ()
applyBuff( "shield_block" )
end,
},
shield_slam = {
id = 23922,
cast = 0,
cooldown = 9,
hasteCD = true,
gcd = "spell",
spend = function () return ( ( legendary.the_wall.enabled and -5 or 0 ) + ( talent.heavy_repercussions.enabled and -18 or -15 ) ) * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
spendType = "rage",
startsCombat = true,
texture = 134951,
handler = function ()
if talent.heavy_repercussions.enabled and buff.shield_block.up then
buff.shield_block.expires = buff.shield_block.expires + 1
end
if legendary.the_wall.enabled and cooldown.shield_wall.remains > 0 then
reduceCooldown( "shield_wall", 5 )
end
if talent.punish.enabled then applyDebuff( "target", "punish" ) end
end,
},
shield_wall = {
id = 871,
cast = 0,
charges = function () if legendary.unbreakable_will.enabled then return 2 end end,
cooldown = function () return 240 - conduit.stalwart_guardian.mod * 0.002 end,
recharge = function () return 240 - conduit.stalwart_guardian.mod * 0.002 end,
gcd = "spell",
toggle = "defensives",
defensive = true,
startsCombat = false,
texture = 132362,
handler = function ()
applyBuff( "shield_wall" )
end,
},
shockwave = {
id = 46968,
cast = 0,
cooldown = function () return ( ( talent.rumbling_earth.enabled and active_enemies >= 3 ) and 25 or 40 ) + conduit.disturb_the_peace.mod * 0.001 end,
gcd = "spell",
startsCombat = true,
texture = 236312,
toggle = "interrupts",
debuff = function () return settings.shockwave_interrupt and "casting" or nil end,
readyTime = function () return settings.shockwave_interrupt and timeToInterrupt() or nil end,
usable = function () return not target.is_boss end,
handler = function ()
applyDebuff( "target", "shockwave" )
active_dot.shockwave = max( active_dot.shockwave, active_enemies )
if not target.is_boss then interrupt() end
end,
},
spell_reflection = {
id = 23920,
cast = 0,
cooldown = 25,
gcd = "off",
defensive = true,
startsCombat = false,
texture = 132361,
handler = function ()
applyBuff( "spell_reflection" )
end,
},
storm_bolt = {
id = 107570,
cast = 0,
cooldown = 30,
gcd = "spell",
startsCombat = true,
texture = 613535,
talent = "storm_bolt",
handler = function ()
applyDebuff( "target", "storm_bolt" )
end,
},
taunt = {
id = 355,
cast = 0,
cooldown = 8,
gcd = "spell",
startsCombat = true,
texture = 136080,
handler = function ()
applyDebuff( "target", "taunt" )
end,
},
thunder_clap = {
id = 6343,
cast = 0,
cooldown = function () return haste * ( ( buff.avatar.up and talent.unstoppable_force.enabled ) and 3 or 6 ) end,
gcd = "spell",
spend = function () return -5 * ( 1 + conduit.unnerving_focus.mod * 0.01 ) end,
spendType = "rage",
startsCombat = true,
texture = 136105,
handler = function ()
applyDebuff( "target", "thunder_clap" )
active_dot.thunder_clap = max( active_dot.thunder_clap, active_enemies )
removeBuff( "show_of_force" )
if legendary.thunderlord.enabled and cooldown.demoralizing_shout.remains > 0 then
reduceCooldown( "demoralizing_shout", min( 3, active_enemies ) * 1.5 )
end
end,
},
victory_rush = {
id = 34428,
cast = 0,
cooldown = 0,
gcd = "spell",
startsCombat = true,
texture = 132342,
buff = "victorious",
handler = function ()
removeBuff( "victorious" )
gain( 0.2 * health.max, "health" )
if conduit.indelible_victory.enabled then applyBuff( "indelible_victory" ) end
end,
},
} )
spec:RegisterOptions( {
enabled = true,
aoe = 2,
nameplates = true,
nameplateRange = 8,
damage = true,
damageExpiration = 8,
potion = "potion_of_phantom_fire",
package = "Protection Warrior",
} )
spec:RegisterSetting( "free_revenge", true, {
name = "Only |T132353:0|t Revenge if Free",
desc = "If checked, the Revenge ability will only be recommended when it costs 0 Rage to use.",
type = "toggle",
width = "full"
} )
spec:RegisterSetting( "shockwave_interrupt", true, {
name = "Use Shockwave as Interrupt",
desc = "If checked, Shockwave will only be recommended with a target that is casting.",
type = "toggle",
width = "full"
} )
spec:RegisterSetting( "heroic_charge", false, {
name = "Use Heroic Charge Combo",
desc = "If checked, the default priority will check |cFFFFD100settings.heroic_charge|r to determine whether to use Heroic Leap + Charge together.\n\n" ..
"This is generally a DPS increase but the erratic movement can be disruptive to smooth gameplay.",
type = "toggle",
width = "full",
} )
spec:RegisterPack( "Protection Warrior", 20210627, [[d0KNCaqiuvQfrrQEeOInPq8juvzuOk5uOk1Qqvb9kLkZsPWTOiSlG(LOQHrsCmfLLHQ4zGQAAOQKRPqABOQkFJKunoLQY5OiLwhOsmpkIUhOSpLQCqqvAHIkpurftevf4IOQO2iQk0hrvvvJevvLtQOsTsqAMuKCtuvvzNuu)KIumuqvSuqL6PImvsQVIQImwfvYEf(lQmyOomXIjXJrzYk5YiBwbFgWOPWPLA1GkPETIQMnPUTOSBj)wvdhehNKuwoKNtPPt11vKTRq9DLIgVsv15jjz9GkjZxP0(v5ywOoslXPWmpQWZmv4pE2hOk7B0rNP6rYvfeksqe28cafPsYOibpO3jM3FDy(KGq9JIeerv6xwH6iz)jeJIKH7qSWL85bA3ysbK9z5TD2Kw8(lgsg882oJLpsktT2N7kuI0sCkmZJk8mtf(JN9bQY(gD0zWpswielmR6Wpsg9ArvOePfzzrcEqVtmV)6W8jbH6hDqHov0H5r134W8OcpZoOh05yifazpOM4WW7ADy(V2BaX7VoS(bA2H9)WfT5HtD2Com8cpMc8GAIdBQgWWP6WjJM0RdNt)S5pSuRdp3a1JOddpsxhEjzcaD4UCzE6Wis1MAeLrLBbpOM4WWnL9JPdJEx8(lrF4jRaqh(hoSPeRF4Kl1c8GAIdd3KfcX8dB68rerhgUPXubqM(HTK7DbCyPwhgrz)y6WVBqOdJiRJAM3FzbpOM4W8rrRpSIWM)W(FyBxaAYeUGai)Wqq9JAxvhUhoSBqhgEnn85dlmV)6W626h2qShUE3OlGd7)HxpyKGG(HwtrcoW5WWd6DI59xhMpjiu)OdkCGZHHov0H5r134W8OcpZoOhu4aNdphdPai7bfoW5WM4WW7ADy(V2BaX7VoS(bA2H9)WfT5HtD2Com8cpMc8Gch4CytCyt1agovhoz0KED4C6Nn)HLAD45gOEeDy4r66WljtaOd3LlZthgrQ2uJOmQCl4bfoW5WM4WWnL9JPdJEx8(lrF4jRaqh(hoSPeRF4Kl1c8Gch4CytCy4MSqiMFytNpIi6WWnnMkaY0pSLCVlGdl16Wik7hth(DdcDyezDuZ8(ll4bfoW5WM4W8rrRpSIWM)W(FyBxaAYeUGai)Wqq9JAxvhUhoSBqhgEnn85dlmV)6W626h2qShUE3OlGd7)Hxp4b9GkmV)YccbrSptr8DWYRiURjoRXp5huH59xwqiiI9zkIVdwEiV3FDqpOWbohMpVFIn506W0ycPQd7DgDy3GoSW8hD42EyzS0ArrtGhuH59xwymdbbqhu4Cy(aAqM0(HHx4Xu8ZEytN)rOVzhEogccGm9d32dlhM)rOVzh2uKa5WdVw)BsRdROQdphdbbqh2)dV(dB)m6WljtaOdl16WauriXPdd3cabEqfM3Fz3blVbH(MXPjbYg9aml5Exawqdc9nJJziiaAe0urdpcGareeuBf9iS)1RFZcKziiacerzsxwtcWwhuH59x2DWYZmeeaTrpaZsU3fGf0GqFZ4ygccGgbnv0WJaiqebb1wrpceengCgObH(MXPjbYbvyE)LDhS8qMYYi9bvyE)LDhS8wJNn)MYyAJEa2IuMggazI17caCcYi8TliaYbBlNYBThuH59x2DWYpzjU2Pm7g9am2)61VzbkJfxqGikt6YAsyaS12TktddGYyXfe4eKdQW8(l7oy5v0)V4gMqQ6GkmV)YUdwEfczj08DbCqfM3Fz3blVGysrC(Jqu5huH59x2DWYRBad3YbxpTaYOYpOcZ7VS7GLFOrKI()1bvyE)LDhS8sXiRJenht06dQW8(l7oy5veaUFGZrnBE7bvyE)LDhS8qEV)AJEaMY0WaOmwCbbobz72HgWW5quM0L1K8m6bvyE)LDhS8mrR5eM3FXPBRVrjzeSS2BaX7V2OhG1f7Z6cGBjzcaXnQDpvoOcZ7VS7GLN9LQnrOhz5uKQi0g9am0urdpcGab0psvhuH59x2DWYlJfxqhuH59x2DWYlfRPY5KbNqwJNn)bvyE)LDhS8wiKG4(bofX69xhuH59x2DWYZ(s1Mi0JSCksve6GkmV)YUdwERrt6fNI(zZVrpatzAya0A0KEXPOF28GRFZ6GkmV)YUdwEMO1CcZ7V40T13OKmcM80g9amlesR5CbbqUf0nMQfH4yAbYEWG)bvyE)LDhS8mrR5eM3FXPBRVrjzemaQiuZoOhuH59xwWS2BaX7VG1a1JioisxB0dWqcaT3OQmIY0WaydupI4GiDbU(nRdQW8(llyw7nG49x7GL3A0KEXPOF28B0dW4fF7IMkhu51wNqGujkAATDlFRmnmaQfRZzDPwGtq49i8IziiaYYnGeM3Fj69MbUVTB7I9zDbWTKmbG4g1Y7dQW8(llyw7nG49x7GLFrzps0nCvxaCwJFY3q3fXXwW4Vn6by8Yfea5GB2UrxZuz7wH59yIJkkRj7EZ49i8IxDX(SUa4wsMaqCJA3tfWzJYhAqI2naZK9VDRbjA3aecZnj8vH3B3Yl(2fnvoOY)zDbWn(BgbsLOOP12TibGaZK9BcKaqMKVuH38(GkmV)YcM1EdiE)1oy51I15SUuRn6byDX(SUa4wsMaqCW3UNbjA3ye2)61VzbkvNjC)a3Ie3aerzsxwtcJNdQW8(llyw7nG49x7GL3A0KEXTPO1B0dW6I9zDbWTKmbG4g1UNbjA3y7wds0UbieMBsEu5GEqfM3FzbLNGHKXcaHoOcZ7VSGYt7GLFHeGV4qVGoOcZ7VSGYt7GL3nMQfH4yAbYbvyE)LfuEAhS8iAmva0bvyE)LfuEAhS8wJM0loRwYoOhuH59xwqaQiuZGHKXcaHoOcZ7VSGaurOMTdw(fsa(Id9c6GkmV)YccqfHA2oy5TgnPxCwTKTrpatzAya0A0KEXPOF28GtqoOcZ7VSGaurOMTdwE3yQweIJPfiB0dW4LfcP1CUGai3c6gt1IqCmTazVzB3Y(xV(nlqRrt6fNvlzGikt6YY7rCrtLdovw)Haru0e3WJyeivIIMwJOmnmakJfxqGtqoOcZ7VSGaurOMTdwERrt6fNvlzhuH59xwqaQiuZ2blp7RfLvhuH59xwqaQiuZ2blpTFIn50bvyE)LfeGkc1SDWYJOXubqB0dWqcaT3(uzexqaKdAqI2naHW894rLTBvMggar0yQaiWjihuH59xwqaQiuZ2blVBmvlcXX0cKdQW8(lliaveQz7GLhrJPcGoOcZ7VSGaurOMTdw(XnZFKQ4qtwJdQW8(lliaveQz7GLVZGq1QlaUXnZFKQoOcZ7VSGaurOMTdw(fnwSU4uKgtiB)vyMhv4zMk81m4hPnfu1fGns8j4fUnp3M5)Hlh(WQnOd3zqEKF4HhDy(TObzs787Wis1MAeToS9ZOdlt(NjoTomZqkaYcEqnvx0H5bUC4581yc506W8dnv0WJaiW5IFh2)dZp0urdpcGaNlqQefnT43H51S9ZBWdQP6Iom8HlhEoFnMqoTom)qtfn8iacCU43H9)W8dnv0WJaiW5cKkrrtl(DyEnB)8g8GAQUOdpJ)GlhEoFnMqoTom)qtfn8iacCU43H9)W8dnv0WJaiW5cKkrrtl(DyXpmF20yQdZRz7N3Gh0d6CNb5roTo8OhwyE)1H1T1TGh0iPBRBd1rcGkc1SqDyEwOoscZ7VIesglaeksujkAAf5cpmZtOoscZ7VI0cjaFXHEbfjQefnTICHhMHFOosujkAAf5Ied1oHAjsktddGwJM0lof9ZMhCcsKeM3FfjRrt6fNvlzHhM5RqDKOsu00kYfjgQDc1sK41HTqiTMZfea5wq3yQweIJPfihEVdp7WB3Ey2)61VzbAnAsV4SAjderzsx2dZ7dpYHDrtLdovw)Haru0e3WJyeivIIMwhEKdRmnmakJfxqGtqIKW8(Ri5gt1IqCmTaj8W8OH6ijmV)kswJM0loRwYIevIIMwrUWdZ8xOoscZ7VIe7RfLvrIkrrtRix4HzvpuhjH59xrI2pXMCksujkAAf5cpmVVqDKOsu00kYfjgQD
end