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610 lines
32 KiB
610 lines
32 KiB
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5 years ago
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>Pawn</title>
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<link rel="stylesheet" type="text/css" href="VgerCore/VgerCore.css" />
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</head>
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<body>
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<h1>Pawn</h1>
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<p>
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Pawn calculates scores for items to help you easily find upgrades for your
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gear.
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It's completely customizable, and applicable to any class and situation:
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for example, it can help you
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decide whether to equip the ring with a higher item level but one stat you
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don't want (say, strength for shamans), or the ring with the lower item
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level but all good stats. It's that level of customization that makes
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it very different from more general mods like GearScore and more specialized
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mods like TankPoints.</p>
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<p>
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Pawn can be used by new players right off the bat without needing to change
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any options, or by advanced players who plan out their gear upgrades,
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build Excel spreadsheets, install Rawr, and read Elitist Jerks.</p>
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<p>
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I welcome your feedback—see the Notes section.</p>
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<h2>
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Installing Pawn</h2>
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<p>
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Pawn is installed like pretty much every other World of Warcraft mod on the
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planet. Extract the contents of the zip file to World of Warcraft's AddOns folder,
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generally located in one of these locations:</p>
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<p class="codeblock">
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<code>C:\Users\Public\Games\World of Warcraft\_retail_\Interface\AddOns</code><br />
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<code>C:\Program Files\World of Warcraft\_retail_\Interface\AddOns</code><br />
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<code>C:\Program Files (x86)\World of Warcraft\_retail_\Interface\AddOns</code>
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</p>
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<h2>Comparing items</h2>
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<p>You can use Pawn to easily compare two items. Open the Pawn UI and
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click the <strong>Compare</strong> tab. Then, place an equippable item
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from your inventory in the empty box in the upper-right corner. Once you
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do this, Pawn will automatically fill in the slot on the left with whichever
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item you currently have equipped in that slot. (For example, if you put a
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cloak in the right slot, Pawn will automatically put your currently equipped
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cloak in the left slot.) In the case of trinkets and rings, you can switch
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between both equipped items using buttons in the lower-left corner.</p>
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<p>The Compare tab shows you a breakdown of the two items by stats, and makes it
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easy to tell which item is better by showing the total Pawn value for each item,
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and highlighting the item with the higher value. Only stats in the
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currently selected scale appear in the stat breakdown, so if you're viewing two
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DPS axes but have a frost mage scale selected, the stat list will be pretty
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empty since your frost mage probably doesn't care about agility and expertise.</p>
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<p>The Compare tab always compares the base versions of items, ignoring
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currently socketed gems and enchantments. (Items with empty sockets will
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get points based on the gem that Pawn suggests putting in those sockets.)</p>
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<h4>Comparing an item that just dropped to what you currently have</h4>
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<p>If you're deciding whether to roll or bid on an item, you can't pick it up
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and put it in a slot in the Compare tab, but you can still easily compare it to
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what you already have. Just right-click on an item's icon in the roll
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window to put it into the Compare tab. If it's an upgrade the Loot Upgrade
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Advisor appeared, you can click anywhere on the big yellow tooltip. Or, if the item was linked in trade
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chat, click on the link to open the item link, and then right-click on the
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window (tooltip) that appears.</p>
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<h4>Comparing items in AtlasLoot and other mods without clicking</h4>
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<p>You can also compare items without having to click on them, which is useful
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for items you see in mods such as AtlasLoot. To do this, you'll need to
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set up key bindings to <strong>Compare left item</strong> and <strong>Compare
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right item</strong> in the Key Bindings window. Pawn will try to bind the
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<strong>[</strong> and <strong>]</strong> (left bracket and right bracket) keys
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to those commands if those keys aren't already bound to something else, but you
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can customize the key bindings to whatever you want.</p>
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<p>Once you have key bindings set up, hover over the left item and press the
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Compare left item key <strong>[</strong>, and then hover over the right item and
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press the Compare right item key <strong>]</strong>. (This doesn't work on "unsafe"
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items with a red border in AtlasLoot.)</p>
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<ul>
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<li>You can use Compare right item to evaluate an item upgrade that drops
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from the boss you're about to kill. Pawn will automatically fill in
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the left item with whatever you have equipped.</li>
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<li>You can use both Compare left item and Compare right item to see the
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stat difference between two different badge rewards or the current PVP
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season's Pendant of Dominance and Pendant of Subjugation.</li>
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</ul>
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<h2>Notes</h2>
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<p>If you're interested
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in customizing Pawn further, check out the <strong>Options</strong> tab of the Pawn UI.</p>
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<h3>Contacting the author</h3>
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<p>I'm interested in knowing what you think of Pawn, and what you use
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it for. Bug reports and suggestions are cool too. The best way to contact me is through
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<a href="http://www.facebook.com/vgermods" target="_blank">Facebook</a> or on the
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<a href="http://www.curse.com/downloads/details/8214/" target="_blank">Pawn page at Curse</a>,
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which I check daily. You can also contact me through in-game mail: Vger on Azjol-Nerub (US), Horde.
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(Just make sure that you keep a character on
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my server and check your mail, or I can't respond!) Also, check out my
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<a target="_blank" href="http://www.vgermods.com/">official site</a>, where you
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can find links to all of my mods.</p>
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<h3>Reporting bugs</h3>
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<p>When reporting bugs, it's helpful to be as specific as possible. Does
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the problem always happen for you, or just sometimes? Can you think of any
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mods that you're running that might be related? Does the problem still
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occur if you disable all your mods except Pawn? What item
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does it happen on?</p>
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<p>WoW now hides interface error information from you by default. Reenabling it
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in Interface Options would
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be helpful; the error text includes useful information about where the error
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occurred. Any information you can provide to help Vger track down the bug is great.</p>
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<p>Also, when reporting bugs, please make sure that you mention which language
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you play World of Warcraft in.</p>
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<h3>Slash command</h3>
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<p>You can also open Pawn by typing <strong>/pawn</strong> into a chat box.</p>
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<h3>Key bindings</h3>
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<p>In addition to the options in the Pawn UI, you can also set a key binding to
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open and close the Pawn UI. Look for it in the list of key bindings under
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"Pawn." There are also key bindings for putting the item you're
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currently hovering over into either slot of the Compare tab.</p>
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<h3>Making a backup</h3>
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<p>You can back up all of your custom scales. Just type <strong>/pawn
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backup</strong> in the chat box, and a window will appear. Press Ctrl+C to
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copy its contents to the clipboard. Then, create or open a file on your
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computer where you'd like to save the backup, and press Ctrl+V to paste your
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scales to that file. Save the file, and now you have a backup of all of
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your custom scales in case you accidentally delete them, or just want to share
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them all with someone else.</p>
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<p><strong>Note:</strong> The scale Import feature only lets you import a single
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scale at a time, so to restore your scales from this backup you'll have to copy
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and paste them one-by-one.</p>
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<p>You can also back up your SavedVariables file. Open your World of
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Warcraft folder, and then in that location there is a folder named WTF.
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Open it, and then the folder inside it with your account name, and then the
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SavedVariables folder. Look for the file named "Pawn.lua" and save a copy
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of that file to a safe location.</p>
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<h3>The starter scales</h3>
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<h4>Hiding</h4>
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<p>(In Automatic mode, which is the default, this is handled for you
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automatically when you change specs.) It's easy to hide any of the starter scales that you don't like from your
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tooltips. Just select a scale from the list and then uncheck <strong>Show in
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tooltips</strong> on the Scales tab. Or just shift-click the scale.</p>
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<h4>Resetting</h4>
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<p>It's possible to customize the colors of the starter scales. If you'd
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like to undo any changes you've made to the starter scales, you can execute
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these two commands at a chat window:</p>
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<p class="codeblock">/script PawnResetProviderScales()<br />
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/reload</p>
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<h3>Developers</h3>
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<p>If you have a World of Warcraft mod that you'd like to integrate with Pawn,
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please consider getting in touch with me. I may have suggestions that will
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make your life easier. I've also made it possible for other developers to
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create their own "scale providers" that can feed stat weights into Pawn just
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like the Wowhead scales. If you'd like to create your own scale provider,
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take a look at Wowhead.lua, and contact me if you have any questions, or
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suggestions on ways that Pawn could be improved to work with your mod better.
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(I can't, of course, guarantee that I'll make changes, but I might be able to
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help.)</p>
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<h2>Item valuation notes</h2>
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<p>Here are some notes that may help you while you're setting up your Pawn
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scales.</p>
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<h3>Gems and socket bonuses</h3>
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<p>
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Pawn assumes that you'll fill in any item that has sockets with
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appropriate-level gems that will maximize that item's value, whether it's using
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the best gems of the correct colors to get the socket bonus, or gems of all one
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color and ignoring the socket bonus. (In past versions of Pawn it was
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possible to manually set a value for sockets, but Pawn's smarter now and that
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manual override is no longer present.) There's no way to fine-tune what
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Pawn considers "appropriate-level" gems, but in general it's what you'd expect—a
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blue-quality or better Mists of Pandaria item will use blue-quality Mists of
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Pandaria gems when determining the value of the item, Wrath of the Lich King
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epics will use Wrath of the Lich King epic gems, and so on. You can use
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the Gems tab and type in a specific item level to see exactly which gems Pawn
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suggests that you use for a given scale and item level—the items that it
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suggests there are the same ones it uses in its calculations, and they're the
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same ones that it suggests in the socketing advisor that appears when you
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shift-right-click an item.</p>
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<h4>
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Base versus current values</h4>
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<p>
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The socket values based on the gems that Pawn suggests for you only apply to the base version of an item.
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No points are awarded for empty sockets in the current version of an item.
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(You should gem your items and not be such a scrub!) So, for items with
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empty sockets, the current value for the item will be <em>lower </em>than the base value. This makes it easy to compare socketed items with non-socketed items
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based on their <em>potential</em> stats—just always
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compare the base values of the two items. The Compare tab already does that for you.
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(In almost all cases you always want to compare the base values of items.
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The only time you really want to compare anything else is when answering the
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question "should I equip this item right this very moment before I have a chance
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to gem, enchant, and reforge it?")
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</p>
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<h3>Weapon speed</h3>
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<p>Weapon speed can work a little differently than the other stats. Some
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people value weapon speed based on how much faster or slower a weapon is than a
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particular speed. The "speed baseline" stat (which isn't really a stat,
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per se) lets you choose this baseline speed, instead of 0, which is the speed
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baseline if you don't pick a different one. For example, to give an item 1
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point for every tenth of a second slower than 2.9 seconds per swing (useful for,
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say, enhancement shamans), set speed to 10 (10 = 1 / 0.1) and speed baseline to
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2.9. If you value faster weapons, pick your preferred speed baseline and then set
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the value speed to be negative, because higher numbers for speed are bad for
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you.</p>
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<p>Speed baseline shows up in the "special weapon stats" category.</p>
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<h3>Special weapon stats</h3>
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<p>If you want to value different types of weapons differently, don't use the
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regular DPS, minimum damage, maximum damage, and speed stats; instead, use the
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ones in the "special weapon stats" category at the end of the list. For
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example, if you're a hunter, you might value ranged DPS much higher than melee
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DPS, since most of your damage comes from ranged attacks.</p>
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You won't want to use all of the weapon min damage, max damage, and DPS
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stats all at once.<ul>
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<li>Do you care about top-end damage only? Use the max damage
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stats. (max damage, 1H: max damage, Ranged: max damage, ...)</li>
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<li>Do you care about damage per second only? Use the DPS stats.
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(DPS, 1H: DPS, Ranged: DPS, ...)</li>
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<li>Do you care about only melee weapons in general, but not which
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hand? Use the Melee stats. (Melee: min damage, Melee: DPS, ...)</li>
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<li>Do you care about the top end damage of all melee weapons that fit
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in your main hand? Use MH: max damage <em>and</em> 1H: max damage.</li>
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<li>If you use the specialized versions of stats, don't also use the
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general ones. For example, if you use Melee: DPS, don't also use
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DPS.
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If you use Melee: min damage and/or Melee: max damage, you probably don't want
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to also use Melee: DPS.</li>
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<li>The OH: DPS stat and other off hand-related stats do not take
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into account the decreased damage and hit rate of off-hand weapons.
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The information is, as always, pulled straight from the tooltip.</li>
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<li>If you care about average damage versus minimum and maximum damage,
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take the value you would have assigned to average damage if it existed
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as a stat, and add half to minimum damage and half to maximum damage.
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For example, if you wanted to set Ranged: average damage to 10, but then found
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out that Ranged: average damage doesn't exist, set Ranged: min
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damage to 5 and Ranged: max damage to 5 instead.</li>
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</ul>
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<h3>Normalizing values (like Wowhead)</h3>
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<p>With the "Normalize values" option disabled (the default), Pawn calculates values by multiplying each stat on
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an item by the value of that stat in each of your scales. If you enable
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this option, Pawn will take that number and divide it by the sum of <em>all</em>
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of the stat values in each of your scales. This helps to compensate for
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how some scales might use numbers that average out to about 1.0, and others use
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numbers in the tens.</p>
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<p>For example, if your scale were ( Stamina = 1, Intellect = 2,
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Crit = 1 ), then Wowhead would divide the item's total value by 4.
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An item with 10 Stamina, 10 Intellect, and 20 Crit would have a value
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of 50 with this option off, and 12.5 with this option on.</p>
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<h3>Special effects and set bonuses</h3>
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<p>Pawn doesn't have a value, for example, for "Equip: Increases the effect
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that healing and mana potions have on the wearer by 40%" because only a few
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items do that. Also, set bonuses are completely ignored by Pawn. You'll need
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to take those special effects into account manually when deciding between an item that would give you a
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bonus and an item that would not, as they won't be factored into the upgrade %
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numbers shown by Pawn.</p>
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<h2>Mod support</h2>
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<p>Have a favorite mod that doesn't seem to work with Pawn? Let me know.
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I may not be able to add support for your favorite, but I might be able to
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suggest a replacement, or update Pawn to work better in a future version for
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popular mods.</p>
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<h3>Mods that have been tested and work with Pawn</h3>
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<p>This is not a conclusive list. If any of these mods doesn't seem to be
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working with Pawn, please make sure that you have the latest version of both it
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and Pawn.</p>
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<ul>
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<li>Ackis Recipe List</li>
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<li>ArkInventory</li>
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<li>AtlasLoot</li>
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<li>Armory</li>
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<li>CowTip</li>
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<li>EQCompare</li>
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<li>EquipCompare</li>
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<li>FuBar</li>
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<li>ItemSync</li>
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<li>Link Wrangler</li>
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<li>LootLink</li>
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<li>Mendeleev</li>
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<li>MobInfo-2</li>
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<li>MonkeyQuest</li>
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<li>MultiTips</li>
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<li>Outfitter</li>
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<li>RatingBuster</li>
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<li>Skinner</li>
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<li>Spyglass</li>
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<li>tdItemTip</li>
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<li>tekKompare</li>
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</ul>
|
||
|
|
<h4>ArkInventory</h4>
|
||
|
|
<p>When you have ArkInventory, ArkInventoryRules, <em>and</em> Pawn enabled, you can use the <code>pawnupgrade()</code> rule in
|
||
|
|
ArkInventory to run a Pawn comparison on items in your inventory for sorting. This will return true if the item is
|
||
|
|
an upgrade and false if it is indeterminate or not an upgrade. To determine if something is not an upgrade, use
|
||
|
|
<code>pawnnotupgrade()</code>. This rule will return true if the item is definitely not an upgrade, and false if it is
|
||
|
|
indeterminate or an upgrade. This can be used for auto-sell rules, such as <code>bind(3) and pawnnotupgrade()</code>.</p>
|
||
|
|
<h3><span style="text-decoration: underline;">In</span>compatible addons</h3>
|
||
|
|
<ul>
|
||
|
|
<li>FreeUI<ul>
|
||
|
|
<li>FreeUI changes a bunch of text on tooltips that makes it impossible
|
||
|
|
for Pawn to read some stats off of them anymore. For example, it
|
||
|
|
redefines ITEM_MOD_CRIT_RATING so that what would normally be "+25
|
||
|
|
Critical Strike" shows up as "Crit +25". Pawn doesn't support any
|
||
|
|
addon that does that.</li>
|
||
|
|
</ul>
|
||
|
|
</li>
|
||
|
|
<li>Combat Numbers Separator + Titan Panel Artifact Power<ul>
|
||
|
|
<li>These addons change the way that numbers are displayed on tooltips,
|
||
|
|
which causes Pawn to misread item stats. Right now I don't have
|
||
|
|
any way or plan to support them.</li>
|
||
|
|
</ul>
|
||
|
|
</li>
|
||
|
|
<li>Undermine Journal</li>
|
||
|
|
<li>TipTac</li>
|
||
|
|
<li>TradeSkillMaster</li>
|
||
|
|
</ul>
|
||
|
|
|
||
|
|
<h2>Updates</h2>
|
||
|
|
<h3>Version 2.5.21</h3>
|
||
|
|
<ul>
|
||
|
|
<li>When using the option to ignore gems while leveling (which is <em>
|
||
|
|
enabled</em> by default) on Burning Crusade Classic, Pawn will now no longer
|
||
|
|
suggest that you use gems on items with an item level below 100. This means
|
||
|
|
that those items will get lower values, and also that Pawn will no longer
|
||
|
|
suggest using green-quality gems in any item by default. You can restore the
|
||
|
|
(approximate) previous behavior by disabling that option on the Options tab.
|
||
|
|
(That option affects all characters.)</li>
|
||
|
|
<li>Added support for more items with spell crit in English and French
|
||
|
|
Burning Crusade Classic.</li>
|
||
|
|
<li>A few Shattered Sun / Sunwell gems that don't appear until Burning
|
||
|
|
Crusade Classic Phase 3 have been removed from recommendations, since
|
||
|
|
they're not available yet.</li>
|
||
|
|
<li>Fixed a bug where socket bonuses would always be ignored on items in
|
||
|
|
Traditional Chinese Burning Crusade Classic.</li>
|
||
|
|
<li>Fixed a bug on Burning Crusade Classic where the Compare tab would show
|
||
|
|
a socket bonus even when it would be better to ignore the socket bonus and
|
||
|
|
only use your best gems. (Item values and upgrade advice were not affected;
|
||
|
|
this was just a display issue.)</li>
|
||
|
|
<li>Fixed a harmless error that would appear when logging in on Traditional
|
||
|
|
Chinese versions of WoW.</li>
|
||
|
|
<li>Slightly improved performance on Italian Shadowlands.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.20</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Pawn should finish its item calculations about 5% faster now.</li>
|
||
|
|
<li>Added support for more types of items with melee and ranged crit rating
|
||
|
|
in French, Latin American Spanish, European Spanish, Korean, and Simplified
|
||
|
|
Chinese Burning Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.19</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Fixed an error that could appear when hovering over an item ("attempt to
|
||
|
|
get length of field 'Values' (a nil value)").</li>
|
||
|
|
<li>Added support for more types of items with different amounts of spell
|
||
|
|
damage and healing on the same line of the tooltip in Russian Burning
|
||
|
|
Crusade Classic.</li>
|
||
|
|
<li>Added support for more types of items with MP5 in French Burning Crusade
|
||
|
|
Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.18</h3>
|
||
|
|
<ul>
|
||
|
|
<li>While leveling in Shadowlands (non-Classic), Pawn will now suggest
|
||
|
|
potential upgrades to heirloom items that used to provide an experience
|
||
|
|
boost, since those items no longer do and there's less of a downside to
|
||
|
|
replacing them.</li>
|
||
|
|
<li>Added support for more types of "the Sorcerer" items in Burning Crusade
|
||
|
|
Classic in several languages.</li>
|
||
|
|
<li>Added support for more types of items with MP5 in Simplified Chinese and
|
||
|
|
Traditional Chinese Burning Crusade Classic.</li>
|
||
|
|
<li>Added support for more types of items with different amounts of spell
|
||
|
|
damage and healing on the same line of the tooltip in Traditional Chinese
|
||
|
|
Burning Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.17</h3>
|
||
|
|
<ul>
|
||
|
|
<li>I'm trying out a new workaround for a couple of game bugs that caused
|
||
|
|
Pawn to work much more slowly on Classic Era and Burning Crusade Classic.<ul>
|
||
|
|
<li>Other than just still not being fast enough, the most likely thing
|
||
|
|
that might break with this change is Pawn missing some of the stats on
|
||
|
|
items that appear in green text, such as ratings in Burning Crusade
|
||
|
|
Classic. (I haven't spotted any bugs with those—but if anything did
|
||
|
|
break, it's probably that.)</li>
|
||
|
|
</ul>
|
||
|
|
</li>
|
||
|
|
<li>Additional performance improvements that affect all versions of the
|
||
|
|
game.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.16</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Added support for more types of items with crit rating on German Burning
|
||
|
|
Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.15</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Added support for more types of Wrath items (Fiery Wrath, etc.).</li>
|
||
|
|
<li>Added "Thrown weapon" to the list of weapon types that you can add
|
||
|
|
values to (or mark as unusable) on the Values tab for Classic Era and
|
||
|
|
Burning Crusade Classic.</li>
|
||
|
|
<li>Classes that can't use thrown weapons have them marked as unusable in
|
||
|
|
the default scales, so by default they won't show as potential upgrades.</li>
|
||
|
|
<li>Added support for more types of items with spell damage and healing on
|
||
|
|
the same line of the tooltip, and more with MP5, on English Burning Crusade
|
||
|
|
Classic.</li>
|
||
|
|
<li>Added support for more types of items with crit rating on Russian
|
||
|
|
Burning Crusade Classic.</li>
|
||
|
|
<li>Fixed a couple of bugs causing health regeneration on items to not be
|
||
|
|
recognized on French versions of the game.</li>
|
||
|
|
<li>Further improved the formatting of how some item IDs are displayed.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.14</h3>
|
||
|
|
<ul>
|
||
|
|
<li>On Classic and Burning Crusade Classic, Pawn will no longer suggest mail
|
||
|
|
as upgrades for hunters and shamans or plate for warriors and paladins
|
||
|
|
before level 40 in some places.</li>
|
||
|
|
<li>Added support for additional types of items with shield block rating and
|
||
|
|
dodge rating.</li>
|
||
|
|
<li>You can now use Enter and Escape to close the popups that appear when
|
||
|
|
using the Scale tab (export, confirm delete, etc.).</li>
|
||
|
|
<li>Pawn will now claim that fewer items have "special effects" on the
|
||
|
|
Compare tab if the "special effect" is something at the top of the item
|
||
|
|
tooltip like "Mythic." (This doesn't affect item values or upgrade advice in
|
||
|
|
any way, just the orange diamond on the Compare tab.)</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.13</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Fixed a problem where Pawn was suggesting random items instead of cut
|
||
|
|
Golden Draenite gems. (The item values and upgrade advice were correct; it
|
||
|
|
was just showing the wrong item name. I apologize to anyone who tried to
|
||
|
|
shove a two-handed mace into a yellow gem socket.)</li>
|
||
|
|
<li>Fixed a problem where shamans were being treated as if they could
|
||
|
|
dual-wield on Classic Era.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.12</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Added support for items with spell penetration in Classic Era. (They're
|
||
|
|
already supported in Burning Crusade Classic.)</li>
|
||
|
|
<li>Added support for the handful of armor penetration items that will
|
||
|
|
appear in later phases of Burning Crusade Classic.</li>
|
||
|
|
<li>Worked around a bug in the Russian and Latin American Spanish versions
|
||
|
|
of Burning Crusade Classic that would cause Pawn to show errors if you had
|
||
|
|
items with a healing enchantment or random property.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.11</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Included several gem cuts that were missing from suggestions, including
|
||
|
|
Runed and Teardrop—sorry, casters!</li>
|
||
|
|
<li>Fixed a problem where many of the gems suggested on Burning Crusade
|
||
|
|
Classic were being suggested based on stats and colors that they had at
|
||
|
|
different points in the game's history (Wrath or Cataclysm). You should see
|
||
|
|
more sensible suggestions in the socketing advisor, and the values of
|
||
|
|
socketed items may slightly increase.</li>
|
||
|
|
<li>Added support for "of Healing" and "of the Prophet" items on Burning
|
||
|
|
Crusade Classic. (Thanks to neaves for tracking down the items and a
|
||
|
|
suggested fix!)<ul>
|
||
|
|
<li>On Latin American Spanish and Russian, "of Healing" items currently
|
||
|
|
don't show the spell damage granted. Once that bug is fixed, Pawn will
|
||
|
|
need an additional change to handle those items properly.</li>
|
||
|
|
</ul>
|
||
|
|
</li>
|
||
|
|
<li>Fixed an error that would occur on Burning Crusade Classic when looking
|
||
|
|
at an item that has sockets but no meta socket. (Thanks to ahakola for a
|
||
|
|
suggestion and the many people who reported this.)</li>
|
||
|
|
<li>Fixed a minor issue with how some item IDs were displayed (a missing
|
||
|
|
colon).</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.10</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Meta gems are now supported. You can manually assign a weight per scale
|
||
|
|
to the special meta gem effects such as
|
||
|
|
"Minor Run Speed Increase" or "1% Spell Reflect"; the stat portion of a meta
|
||
|
|
gem will be calculated for you. (A good starting point is 36× the value of
|
||
|
|
your primary stat.)</li>
|
||
|
|
<li>Fixed a problem where Pawn wouldn't work at all on Italian Shadowlands.</li>
|
||
|
|
<li>Fixed a problem where feral attack power wasn't working on English
|
||
|
|
Burning Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.9</h3>
|
||
|
|
<ul>
|
||
|
|
<li>On Burning Crusade Classic, when determining a socketed item's value,
|
||
|
|
Pawn will now decide whether the item's value would be maximized by
|
||
|
|
following the socket bonus, or ignoring the bonus and using all of the same
|
||
|
|
type of gem.<ul>
|
||
|
|
<li>The socket bonus will also be taken into account for the advice
|
||
|
|
given in the socketing advisor popup.</li>
|
||
|
|
<li>The socket bonus will also be shown on Pawn's Compare tab whenever
|
||
|
|
the item's value would be maximized by following the socket bonus.</li>
|
||
|
|
</ul>
|
||
|
|
</li>
|
||
|
|
<li>Fixed a problem with wands that deal holy damage on all Russian versions
|
||
|
|
of WoW.</li>
|
||
|
|
<li>Fixed a problem with some items that grant mana-per-5 on Russian Burning
|
||
|
|
Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.8</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Pawn now includes colored sockets in the value of an item like it does
|
||
|
|
for prismatic sockets. Colored sockets are assigned a value automatically
|
||
|
|
based on the best gems that fit that socket's color of an appropriate
|
||
|
|
quality level for the item. Like prismatic sockets, there's no way to
|
||
|
|
manually override the value of a colored socket or to fine-tune the quality
|
||
|
|
level of the gem used in the calculation.</li>
|
||
|
|
<li>Colored and meta sockets are now shown on Pawn's Compare tab.</li>
|
||
|
|
<li>The socketing advisor will now appear for socketed items in Burning
|
||
|
|
Crusade Classic.</li>
|
||
|
|
<li>Added support for more items with spell hit rating on Burning Crusade
|
||
|
|
Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.7</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Added the Gems tab in Burning Crusade Classic.<ul>
|
||
|
|
<li>Gems with Haste are not currently visible, since they won't appear
|
||
|
|
until Black Temple opens.</li>
|
||
|
|
</ul>
|
||
|
|
</li>
|
||
|
|
<li>The value of stamina in the Classic and Burning Crusade Classic default
|
||
|
|
scales for DPS specs was too high and has been reduced to a more reasonable
|
||
|
|
level.</li>
|
||
|
|
<li>Added support for some additional caster enchantments on English Classic
|
||
|
|
and Burning Crusade Classic. (This was accidentally listed in the notes for
|
||
|
|
2.5.6 in some places, but it's not fixed until 2.5.7.)</li>
|
||
|
|
<li>Simplified the look of some item IDs when the Show Item IDs option is
|
||
|
|
enabled.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.6</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Fixed a few problems with items that give bonuses to a single type of
|
||
|
|
magic damage in European Spanish Burning Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.5</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Added support for items with feral attack power on Burning Crusade
|
||
|
|
Classic.</li>
|
||
|
|
<li>Added support for more items with defense rating on Burning Crusade
|
||
|
|
Classic.</li>
|
||
|
|
<li>Added support for more items with hit rating on Burning Crusade Classic.</li>
|
||
|
|
<li>Added support for more items with spell hit rating on Simplified Chinese
|
||
|
|
Burning Crusade Classic.</li>
|
||
|
|
<li>Fixed problems with weapon damage in Traditional Chinese Burning Crusade
|
||
|
|
Classic.</li>
|
||
|
|
<li>Fixed a problem with Outland items with melee and ranged crit rating on
|
||
|
|
European Spanish Burning Crusade Classic.</li>
|
||
|
|
<li>Fixed a problem with items with school-specific spell damage on European
|
||
|
|
Spanish Burning Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.4</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Fixed the calculation of DPS of wands on Portuguese and Korean Burning
|
||
|
|
Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.3</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Added support for more Outland items with spell crit rating on Burning
|
||
|
|
Crusade Classic.</li>
|
||
|
|
<li>Added support for more Outland items with the same amount of spell
|
||
|
|
damage and healing on Burning Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.2</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Fixed a problem where Pawn missed crit rating on some Outland items in
|
||
|
|
Burning Crusade Classic.</li>
|
||
|
|
<li>Fixed a problem where Pawn couldn't determine the DPS of wands in French
|
||
|
|
Burning Crusade Classic.</li>
|
||
|
|
<li>Fixed many problems where Pawn missed stats in European Spanish Burning
|
||
|
|
Crusade Classic.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5.1</h3>
|
||
|
|
<ul>
|
||
|
|
<li>Added support for various items with hit rating and attack power that
|
||
|
|
weren't being handled properly before.</li>
|
||
|
|
<li>Fixed a problem where items with different values of spell damage and
|
||
|
|
healing on the same line of the tooltip were getting the two stats reversed,
|
||
|
|
even though I literally <em>triple-checked</em> that before releasing Pawn
|
||
|
|
2.5.</li>
|
||
|
|
<li>Minor updates to the German translation.</li>
|
||
|
|
</ul>
|
||
|
|
<h3>Version 2.5</h3>
|
||
|
|
<p>Introducing: Pawn for the Burning Crusade
|
||
|
|
Classic pre-patch.</p>
|
||
|
|
<p><strong>Important:</strong> If you imported custom scales on Classic and are continuing
|
||
|
|
to Burning Crusade Classic, you'll need to update your
|
||
|
|
weights for all of the percentage-based stats when you get the pre-patch. If, for example, your value for
|
||
|
|
Crit is 10, an item that gives 1% crit would be worth 10 points on Classic, but
|
||
|
|
would be worth 80 in Burning Crusade Classic and the pre-patch, because that
|
||
|
|
item will change to have 8 crit <em>rating</em>. Pawn won't make any automatic
|
||
|
|
changes to your custom scales. But, if you're using the default stat weights
|
||
|
|
that come with Pawn, you don't need to do anything.</p>
|
||
|
|
<ul>
|
||
|
|
<li>Added support for all Burning Crusade Classic languages:
|
||
|
|
English, French, German, Korean, Portuguese, Russian, Latin American Spanish,
|
||
|
|
European Spanish, Simplified Chinese, and Traditional Chinese.<ul>
|
||
|
|
<li>Known issue: The Spanish PTR currently has a bug where items are
|
||
|
|
showing spell hit and spell crit as percentages instead of ratings. Pawn
|
||
|
|
currently processes these items correctly, but once the bug is fixed,
|
||
|
|
Pawn will need an additional adjustment to work again.</li>
|
||
|
|
<li>Known issue: The Russian PTR has the same problem with spell hit.</li>
|
||
|
|
</ul>
|
||
|
|
</li>
|
||
|
|
<li>Added support for new stats: Expertise Rating, Resilience Rating, Haste
|
||
|
|
Rating, Spell Haste Rating, and Spell Penetration.</li>
|
||
|
|
<li>Added support for new combat ratings present on Classic gear: Hit
|
||
|
|
Rating, Spell Hit Rating, Crit Rating, Spell Crit Rating, Dodge Rating,
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Parry Rating, Block Rating, and Defense Rating.</li>
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<li>Added support for items that give different amounts of spell damage and
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healing on the same line (Amulet of Flowing Life, etc.).</li>
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<li>The default stat weights on Burning Crusade Classic have been updated to
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accommodate the combat ratings change.</li>
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</ul>
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<h3>Older versions</h3>
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<p>See the <a href="Version%20history.htm">version history</a> document for
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information about older versions of Pawn.</p>
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<h2>The fine print</h2>
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<p>© 2006-2021 Travis Spomer. This mod is released under the Creative Commons
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<a href="http://creativecommons.org/licenses/by-nc-nd/3.0/" target="_blank">
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Attribution-NonCommercial-NoDerivs 3.0</a> license. In short, this means
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that you can use it, copy it, and share it, but you can't sell it or distribute
|
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your own altered versions without permission. By using the mod you agree to the terms of the license. For more information, click the link.</p>
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</body></html>
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