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5 years ago
local DF = _G ["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
return
end
function DF:CreateScrollBar (master, slave, x, y)
return DF:NewScrollBar (master, slave, x, y)
end
function DF:NewScrollBar (master, slave, x, y)
local new_slider = CreateFrame ("Slider", nil, master,"BackdropTemplate")
new_slider.scrollMax = 560 --default - tamanho da janela de fundo
-- ///// SLIDER /////
new_slider:SetPoint ("TOPLEFT", master, "TOPRIGHT", x, y)
new_slider.ativo = true
new_slider.bg = new_slider:CreateTexture (nil, "BACKGROUND")
new_slider.bg:SetAllPoints (true)
new_slider.bg:SetTexture (0, 0, 0, 0)
--coisinha do meio
new_slider.thumb = new_slider:CreateTexture (nil, "OVERLAY")
new_slider.thumb:SetTexture ("Interface\\Buttons\\UI-ScrollBar-Knob")
new_slider.thumb:SetSize (29, 30)
new_slider:SetThumbTexture (new_slider.thumb)
new_slider:SetOrientation ("VERTICAL")
new_slider:SetSize(16, 100)
new_slider:SetMinMaxValues(0, new_slider.scrollMax)
new_slider:SetValue(0)
new_slider.ultimo = 0
local botao_cima = CreateFrame ("Button", nil, master,"BackdropTemplate")
botao_cima:SetPoint ("BOTTOM", new_slider, "TOP", 0, -12)
botao_cima.x = 0
botao_cima.y = -12
botao_cima:SetWidth (29)
botao_cima:SetHeight (32)
botao_cima:SetNormalTexture ("Interface\\BUTTONS\\UI-ScrollBar-ScrollUpButton-Up")
botao_cima:SetPushedTexture ("Interface\\BUTTONS\\UI-ScrollBar-ScrollUpButton-Down")
botao_cima:SetDisabledTexture ("Interface\\BUTTONS\\UI-ScrollBar-ScrollUpButton-Disabled")
botao_cima:Show()
botao_cima:Disable()
local botao_baixo = CreateFrame ("Button", nil, master,"BackdropTemplate")
botao_baixo:SetPoint ("TOP", new_slider, "BOTTOM", 0, 12)
botao_baixo.x = 0
botao_baixo.y = 12
botao_baixo:SetWidth (29)
botao_baixo:SetHeight (32)
botao_baixo:SetNormalTexture ("Interface\\BUTTONS\\UI-ScrollBar-ScrollDownButton-Up")
botao_baixo:SetPushedTexture ("Interface\\BUTTONS\\UI-ScrollBar-ScrollDownButton-Down")
botao_baixo:SetDisabledTexture ("Interface\\BUTTONS\\UI-ScrollBar-ScrollDownButton-Disabled")
botao_baixo:Show()
botao_baixo:Disable()
master.baixo = botao_baixo
master.cima = botao_cima
master.slider = new_slider
botao_baixo:SetScript ("OnMouseDown", function(self)
if (not new_slider:IsEnabled()) then
return
end
local current = new_slider:GetValue()
local minValue, maxValue = new_slider:GetMinMaxValues()
if (current+5 < maxValue) then
new_slider:SetValue (current+5)
else
new_slider:SetValue (maxValue)
end
self.precionado = true
self.last_up = -0.3
self:SetScript ("OnUpdate", function(self, elapsed)
self.last_up = self.last_up + elapsed
if (self.last_up > 0.03) then
self.last_up = 0
local current = new_slider:GetValue()
local minValue, maxValue = new_slider:GetMinMaxValues()
if (current+2 < maxValue) then
new_slider:SetValue (current+2)
else
new_slider:SetValue (maxValue)
end
end
end)
end)
botao_baixo:SetScript ("OnMouseUp", function(self)
self.precionado = false
self:SetScript ("OnUpdate", nil)
end)
botao_cima:SetScript ("OnMouseDown", function(self)
if (not new_slider:IsEnabled()) then
return
end
local current = new_slider:GetValue()
if (current-5 > 0) then
new_slider:SetValue (current-5)
else
new_slider:SetValue (0)
end
self.precionado = true
self.last_up = -0.3
self:SetScript ("OnUpdate", function(self, elapsed)
self.last_up = self.last_up + elapsed
if (self.last_up > 0.03) then
self.last_up = 0
local current = new_slider:GetValue()
if (current-2 > 0) then
new_slider:SetValue (current-2)
else
new_slider:SetValue (0)
end
end
end)
end)
botao_cima:SetScript ("OnMouseUp", function(self)
self.precionado = false
self:SetScript ("OnUpdate", nil)
end)
--> isso aqui pra quando o slider ativar, o scroll fica na posi��o zero
botao_cima:SetScript ("OnEnable", function (self)
local current = new_slider:GetValue()
if (current == 0) then
botao_cima:Disable()
end
end)
new_slider:SetScript ("OnValueChanged", function (self)
local current = self:GetValue()
master:SetVerticalScroll (current)
local minValue, maxValue = new_slider:GetMinMaxValues()
if (current == minValue) then
botao_cima:Disable()
elseif (not botao_cima:IsEnabled()) then
botao_cima:Enable()
end
if (current == maxValue) then
botao_baixo:Disable()
elseif (not botao_baixo:IsEnabled()) then
botao_baixo:Enable()
end
end)
new_slider:SetScript ("OnShow", function (self)
botao_cima:Show()
botao_baixo:Show()
end)
new_slider:SetScript ("OnDisable", function (self)
botao_cima:Disable()
botao_baixo:Disable()
end)
new_slider:SetScript ("OnEnable", function (self)
botao_cima:Enable()
botao_baixo:Enable()
end)
master:SetScript ("OnMouseWheel", function (self, delta)
if (not new_slider:IsEnabled()) then
return
end
local current = new_slider:GetValue()
if (delta < 0) then
--baixo
local minValue, maxValue = new_slider:GetMinMaxValues()
if (current + (master.wheel_jump or 20) < maxValue) then
new_slider:SetValue (current + (master.wheel_jump or 20))
else
new_slider:SetValue (maxValue)
end
elseif (delta > 0) then
--cima
if (current + (master.wheel_jump or 20) > 0) then
new_slider:SetValue (current - (master.wheel_jump or 20))
else
new_slider:SetValue (0)
end
end
end)
function new_slider:Altura (h)
self:SetHeight (h)
end
function new_slider:Update (desativar)
if (desativar) then
new_slider:Disable()
new_slider:SetValue(0)
new_slider.ativo = false
master:EnableMouseWheel (false)
return
end
self.scrollMax = slave:GetHeight()-master:GetHeight()
if (self.scrollMax > 0) then
new_slider:SetMinMaxValues (0, self.scrollMax)
if (not new_slider.ativo) then
new_slider:Enable()
new_slider.ativo = true
master:EnableMouseWheel (true)
end
else
new_slider:Disable()
new_slider:SetValue(0)
new_slider.ativo = false
master:EnableMouseWheel (false)
end
end
function new_slider:cimaPoint (x, y)
botao_cima:SetPoint ("BOTTOM", new_slider, "TOP", x, (y)-12)
end
function new_slider:baixoPoint (x, y)
botao_baixo:SetPoint ("TOP", new_slider, "BOTTOM", x, (y)+12)
end
return new_slider
end