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320 lines
14 KiB
320 lines
14 KiB
|
5 years ago
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-- Custom Skin handlers (In this situation, this must be declared before the skin table. If loaded after, it would not have a chance to load and an error would be thrown.)
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local function formatDetails(window, guild, level, race, class)
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if (guild ~= "") then
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guild = "<"..guild.."> ";
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end
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return "|cffffffff"..guild..level.." "..race.." "..class.."|r";
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end
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--Default window skin
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local WIM_Elvui = {
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title = "WIM ElvUI",
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version = "1.0.0",
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author = "fuba",
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website = "https://mods.curse.com/members/q3fuba",
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message_window = {
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texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\message_window",
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min_width = 256,
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min_height = 128,
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backdrop = {
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top_left = {
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width = 64,
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height = 64,
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offset = {0, 0},
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texture_coord = {0, 0, 0, .25, .25, 0, .25, .25}
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},
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top_right = {
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width = 64,
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height = 64,
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offset = {0, 0},
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texture_coord = {.75, 0, .75, .25, 1, 0, 1, .25}
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},
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bottom_left = {
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width = 64,
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height = 64,
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offset = {0, 0},
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texture_coord = {0, .75, 0, 1, .25, .75, .25, 1}
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},
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bottom_right = {
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width = 64,
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height = 64,
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offset = {0, 0},
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texture_coord = {.75, .75, .75, 1, 1, .75, 1, 1}
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},
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top = {
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tile = false,
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texture_coord = {.25, 0, .25, .25, .75, 0, .75, .25}
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},
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bottom = {
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tile = false,
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texture_coord = {.25, .75, .25, 1, .75, .75, .75, 1}
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},
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left = {
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tile = false,
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texture_coord = {0, .25, 0, .75, .25, .25, .25, .75}
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},
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right = {
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tile = false,
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texture_coord = {.75, .25, .75, .75, 1, .25, 1, .75}
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},
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background = {
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tile = false,
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texture_coord = {.25, .25, .25, .75, .75, .25, .75, .75}
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}
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},
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widgets = {
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class_icon = {
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texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\class_icons",
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chatAlphaMask = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\chatAlphaMask",
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width = 16,
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height = 16,
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points = {
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{"TOPLEFT", "window", "TOPLEFT", 4, -4}
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},
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is_round = false,
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blank = {.5, .5, .5, .75, .75, .5, .75, .75},
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druid = {0, 0, 0, .25, .25, 0, .25, .25},
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hunter = {.25, 0, .25, .25, .5, 0, .5, .25},
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mage = {.5, 0, .5, .25, .75, 0, .75, .25},
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paladin = {.75, 0, .75, .25, 1, 0, 1, .25},
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priest = {0, .25, 0, .5, .25, .25, .25, .5},
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rogue = {.25, .25, .25, .5, .5, .25, .5, .5},
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shaman = {.5, .25, .5, .5, .75, .25, .75, .5},
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warlock = {.75, .25, .75, .5, 1, .25, 1, .5},
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warrior = {0, .5, 0, .75, .25, .5, .25, .75},
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deathknight = {.75, .5, .75, .75, 1, .5, 1, .75},
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monk = {0, .75, 0, 1, .25, .75, .25, 1},
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gm = {.25, .5, .25, .75, .5, .5, .5, .75},
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demonhunter = {.75, .75, .75, 1, 1, .75, 1, 1},
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--d3 = {.5, .75, .5, 1, .75, .75, .75, 1},
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--bnd = {.25, .75, .25, 1, .5, .75, .5, 1}
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},
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client_icon = {
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texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\client_icons",
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chatAlphaMask = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\chatAlphaMask",
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width = 16,
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height = 16,
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points = {
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{"TOPLEFT", "window", "TOPLEFT", 4, -4}
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},
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is_round = false,
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hots = {.5, .5, .5, .75, .75, .5, .75, .75},
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--druid = {0, 0, 0, .25, .25, 0, .25, .25},
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--hunter = {.25, 0, .25, .25, .5, 0, .5, .25},
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--mage = {.5, 0, .5, .25, .75, 0, .75, .25},
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--paladin = {.75, 0, .75, .25, 1, 0, 1, .25},
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--priest = {0, .25, 0, .5, .25, .25, .25, .5},
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--rogue = {.25, .25, .25, .5, .5, .25, .5, .5},
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--shaman = {.5, .25, .5, .5, .75, .25, .75, .5},
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--warlock = {.75, .25, .75, .5, 1, .25, 1, .5},
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--warrior = {0, .5, 0, .75, .25, .5, .25, .75},
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ow = {.75, .5, .75, .75, 1, .5, 1, .75},
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hs = {0, .75, 0, 1, .25, .75, .25, 1},
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--gm = {.25, .5, .25, .75, .5, .5, .5, .75},
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sc2 = {.75, .75, .75, 1, 1, .75, 1, 1},
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d3 = {.5, .75, .5, 1, .75, .75, .75, 1},
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bnd = {.25, .75, .25, 1, .5, .75, .5, 1}
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},
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from = {
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points = {
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{"TOPLEFT", "window", "TOPLEFT", 24, -7}
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},
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font = "FriendsFont_Normal", --GameFontNormalLarge
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font_color = "ffffff",
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font_height = 11,
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font_flags = "",
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use_class_color = true
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},
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char_info = {
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format = formatDetails,
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points = {
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{"TOPRIGHT", "window", "TOPRIGHT", -25, -7}
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},
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font = "FriendsFont_Normal", --GameFontNormal
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font_color = "1883d1"
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},
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close = {
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state_hide = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\hide",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\hide_pushed",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
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HighlightAlphaMode = "ADD"
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},
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state_close = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\close",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\close_pushed",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
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HighlightAlphaMode = "ADD"
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},
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width = 16,
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height = 16,
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points = {
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{"TOPRIGHT", "window", "TOPRIGHT", -4, -4}
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}
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},
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history = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\history",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\history_pushed",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
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HighlightAlphaMode = "ADD",
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width = 16,
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height = 16,
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points = {
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 44}
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}
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},
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w2w = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w",
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HighlightAlphaMode = "ADD",
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points = {
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{"TOPLEFT", "class_icon", 14, -14},
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{"BOTTOMRIGHT", "class_icon", -14, 14}
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}
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},
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chat_info = {
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NormalTexture = nil, -- by default we don't want a texture, but your skin is welcome to have one.
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PushedTexture = "Interface\\AddOns\\WIM_ElvUI_Skin\\Skins\\Default\\w2w",
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HighlightTexture = "Interface\\AddOns\\WIM_ElvUI_Skin\\Skins\\Default\\w2w",
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HighlightAlphaMode = "ADD",
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points = {
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{"TOPLEFT", "class_icon", 14, -14},
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{"BOTTOMRIGHT", "class_icon", -14, 14}
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}
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},
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chatting = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\chatting",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\chatting",
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width = 16,
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height = 16,
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points = {
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{"TOPLEFT", "window", -3, -23}
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}
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},
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scroll_up = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_up",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_up_pushed",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
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DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_disabled",
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HighlightAlphaMode = "ADD",
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width = 16,
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height = 16,
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points = {
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{"TOPRIGHT", "window", "TOPRIGHT", -3, -23}
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}
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},
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scroll_down = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_down",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_down_pushed",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
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DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_disabled",
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HighlightAlphaMode = "ADD",
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width = 16,
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height = 16,
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points = {
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 27}
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}
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},
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chat_display = {
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points = {
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{"TOPLEFT", "window", "TOPLEFT", 4, -24},
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -22, 27}
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},
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font = "FriendsFont_UserText",
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font_height = 12,
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font_flags = "",
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},
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msg_box = {
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font = "FriendsFont_UserText",
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font_height = 14,
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font_color = {1,1,1},
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points = {
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{"TOPLEFT", "window", "BOTTOMLEFT", 6, 25},
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 1}
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},
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},
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resize = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize",
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HighlightAlphaMode = "ADD",
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width = 16,
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height = 16,
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points = {
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{"BOTTOMLEFT", "window", "BOTTOMRIGHT", -16, 0}
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}
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},
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shortcuts = {
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stack = "DOWN",
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spacing = 1,
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points = {
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{"TOPLEFT", "window", "TOPRIGHT", -19, -40},
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{"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 105}
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},
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buttons = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_frame",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_pushed",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
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HighlightAlphaMode = "ADD",
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icons = {
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location = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\location",
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invite = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\invite",
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friend = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\friend",
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ignore = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\ignore",
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}
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}
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}
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},
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},
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tab_strip = {
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textures = {
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tab = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_normal",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_selected",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_flash",
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--HighlightTexture = "Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight",
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HighlightAlphaMode = "ADD"
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},
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prev = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev_pushed",
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DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
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HighlightAlphaMode = "ADD",
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height = 16,
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width = 16,
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},
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next = {
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NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next",
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PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next_pushed",
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DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next",
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HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight",
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HighlightAlphaMode = "ADD",
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height = 16,
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width = 16,
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},
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},
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height = 20,
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points = {
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{"BOTTOMLEFT", "window", "TOPLEFT", 18, 4},
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{"BOTTOMRIGHT", "window", "TOPRIGHT", -18, 4}
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},
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text = {
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font = "SystemFont_Small",
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font_color = {1, 1, 1},
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font_height = 11,
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||
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font_flags = ""
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},
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vertical = false,
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||
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},
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||
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};
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----------------------------------------------------------
|
||
|
|
-- Register Skin --
|
||
|
|
----------------------------------------------------------
|
||
|
|
|
||
|
|
WIM.RegisterSkin(WIM_Elvui);
|