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270 lines
8.7 KiB
270 lines
8.7 KiB
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5 years ago
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local Type, Version = "WITScrollFrame", 24
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local pairs, assert, type = pairs, assert, type
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local min, max, floor, abs = math.min, math.max, math.floor, math.abs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Support functions
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-------------------------------------------------------------------------------]]
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local function FixScrollOnUpdate(frame)
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frame:SetScript("OnUpdate", nil)
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frame.obj:FixScroll()
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end
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local function ScrollFrame_OnMouseWheel(frame, value)
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frame.obj:MoveScroll(value)
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end
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local function ScrollFrame_OnSizeChanged(frame)
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frame:SetScript("OnUpdate", FixScrollOnUpdate)
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end
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local function VScrollbar_OnScrollValueChanged(frame, value)
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frame.obj:SetScroll(value, frame.obj.hScrollbar:GetValue())
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end
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local function HScrollbar_OnScrollValueChanged(frame, value)
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frame.obj:SetScroll(frame.obj.vScrollbar:GetValue(), value)
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end
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetScroll(0, 0)
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self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
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end,
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["OnRelease"] = function(self)
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self.status = nil
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for k in pairs(self.localstatus) do
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self.localstatus[k] = nil
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end
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self.scrollframe:SetPoint("BOTTOMRIGHT")
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self.vScrollbar:Hide()
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self.vScrollbarShown = nil
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self.hScrollbar:Hide()
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self.hScrollbarShown = nil
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self.content.height, self.content.width = nil, nil
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end,
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["SetScroll"] = function(self, vvalue, hvalue)
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local status = self.status or self.localstatus
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local viewheight = self.scrollframe:GetHeight()
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local viewwidth = self.scrollframe:GetWidth()
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local height = self.content:GetHeight()
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local width = self.content:GetWidth()
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local voffset, hoffset
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if viewheight > height then
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voffset = 0
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else
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voffset = floor((height - viewheight) / 1000.0 * vvalue)
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end
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if viewwidth > width then
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hoffset = 0
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else
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hoffset = floor((width - viewwidth) / 1000.0 * hvalue)
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end
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self.content:ClearAllPoints()
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self.content:SetPoint("TOPLEFT", -hoffset, voffset)
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--self.content:SetPoint("TOPRIGHT", -hoffset, voffset)
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status.voffset = voffset
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status.hoffset = hoffset
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status.vscrollvalue = vvalue
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status.hscrollvalue = hvalue
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end,
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["MoveScroll"] = function(self, value)
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local status = self.status or self.localstatus
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local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
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if self.vScrollbarShown then
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local diff = height - viewheight
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local delta = 1
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if value < 0 then
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delta = -1
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end
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self.vScrollbar:SetValue(min(max(status.vscrollvalue + delta*(1000/(diff/45)),0), 1000))
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end
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end,
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["FixScroll"] = function(self)
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if self.updateLock then return end
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self.updateLock = true
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local status = self.status or self.localstatus
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local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
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local width, viewwidth = self.scrollframe:GetWidth(), self.content:GetWidth()
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local voffset = status.voffset or 0
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local hoffset = status.hoffset or 0
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local curvaluev = self.vScrollbar:GetValue()
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local curvalueh = self.hScrollbar:GetValue()
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local showVScrollbar = false
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local showHScrollbar = false
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local refreshLayout = false
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if viewheight >= height + ((viewwidth >= width + 2) and not self.hScrollbarShown and 22 or 2) then
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showVScrollbar = true
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end
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if viewwidth >= width + (showVScrollbar and not self.vScrollbarShown and 22 or 2) then
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showHScrollbar = true
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end
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if (self.vScrollbarShown ~= showVScrollbar) or (self.hScrollbarShown ~= showHScrollbar) then
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self.vScrollbarShown = showVScrollbar
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self.vScrollbar:SetShown(showVScrollbar)
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if not showVScrollbar then
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self.vScrollbar:SetValue(0)
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end
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self.hScrollbarShown = showHScrollbar
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self.hScrollbar:SetShown(showHScrollbar)
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if not showHScrollbar then
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self.hScrollbar:SetValue(0)
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end
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self.scrollframe:SetPoint("BOTTOMRIGHT", showVScrollbar and -20 or 0, showHScrollbar and 20 or 0)
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self:DoLayout()
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end
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if showVScrollbar or showHScrollbar then
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local vvalue = 0
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local hvalue = 0
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if showVScrollbar then
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vvalue = (voffset / (viewheight - height) * 1000)
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if vvalue > 1000 then vvalue = 1000 end
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end
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if showHScrollbar then
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hvalue = (hoffset / (viewwidth - width) * 1000)
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if hvalue > 1000 then hvalue = 1000 end
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end
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self.vScrollbar:SetValue(vvalue)
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self.hScrollbar:SetValue(hvalue)
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self:SetScroll(vvalue, hvalue)
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end
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self.updateLock = nil
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end,
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["LayoutFinished"] = function(self, width, height)
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self.content:SetWidth(width or 0 + 20)
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self.content:SetHeight(height or 0 + 20)
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self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
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end,
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["SetStatusTable"] = function(self, status)
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assert(type(status) == "table")
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self.status = status
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status.vscrollvalue = status.vscrollvalue or 0
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status.hscrollvalue = status.hscrollvalue or 0
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end,
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["OnWidthSet"] = function(self, width)
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local content = self.content
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content.width = width
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end,
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["OnHeightSet"] = function(self, height)
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local content = self.content
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content.height = height
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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local frame = CreateFrame("Frame", nil, UIParent)
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local num = AceGUI:GetNextWidgetNum(Type)
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local scrollframe = CreateFrame("ScrollFrame", nil, frame)
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scrollframe:SetPoint("TOPLEFT")
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scrollframe:SetPoint("BOTTOMRIGHT")
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scrollframe:EnableMouseWheel(true)
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scrollframe:SetScript("OnMouseWheel", ScrollFrame_OnMouseWheel)
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scrollframe:SetScript("OnSizeChanged", ScrollFrame_OnSizeChanged)
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local vScrollbar = CreateFrame("Slider", ("AceConfigDialogScrollFrame%dVScrollbar"):format(num), scrollframe)
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vScrollbar:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, 0)
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vScrollbar:SetPoint("BOTTOMLEFT", scrollframe, "BOTTOMRIGHT", 4, 0)
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vScrollbar:SetMinMaxValues(0, 1000)
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vScrollbar:SetValueStep(1)
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vScrollbar:SetValue(0)
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vScrollbar:SetWidth(16)
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vScrollbar:Hide()
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-- set the script as the last step, so it doesn't fire yet
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vScrollbar:SetScript("OnValueChanged", VScrollbar_OnScrollValueChanged)
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local scrollbgtv = vScrollbar:CreateTexture(nil, "BACKGROUND")
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scrollbgtv:SetTexture("Interface\\Buttons\\UI-ScrollBar-Knob")
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vScrollbar:SetThumbTexture(scrollbgtv)
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local scrollbg = vScrollbar:CreateTexture(nil, "BACKGROUND")
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scrollbg:SetAllPoints(vScrollbar)
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scrollbg:SetColorTexture(0, 0, 0, 0.4)
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local hScrollbar = CreateFrame("Slider", ("AceConfigDialogScrollFrame%dHScrollbar"):format(num), scrollframe)
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hScrollbar:SetOrientation('HORIZONTAL')
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hScrollbar:SetPoint("TOPLEFT", scrollframe, "BOTTOMLEFT", 0, -4)
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hScrollbar:SetPoint("TOPRIGHT", scrollframe, "BOTTOMRIGHT", 0, -4)
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hScrollbar:SetMinMaxValues(0, 1000)
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hScrollbar:SetValueStep(1)
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hScrollbar:SetValue(0)
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hScrollbar:SetHeight(16)
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hScrollbar:Hide()
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-- set the script as the last step, so it doesn't fire yet
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hScrollbar:SetScript("OnValueChanged", HScrollbar_OnScrollValueChanged)
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local scrollbgth = hScrollbar:CreateTexture(nil, "BACKGROUND")
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scrollbgth:SetTexture("Interface\\Buttons\\UI-ScrollBar-Knob")
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hScrollbar:SetThumbTexture(scrollbgth)
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local scrollbgh = hScrollbar:CreateTexture(nil, "BACKGROUND")
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scrollbgh:SetAllPoints(hScrollbar)
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scrollbgh:SetColorTexture(0, 0, 0, 0.4)
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--Container Support
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local content = CreateFrame("Frame", nil, scrollframe)
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content:SetPoint("TOPLEFT")
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content:SetWidth(100)
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content:SetHeight(400)
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scrollframe:SetScrollChild(content)
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local widget = {
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localstatus = { vscrollvalue = 0, hscrollvalue = 0 },
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scrollframe = scrollframe,
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vScrollbar = vScrollbar,
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hScrollbar = hScrollbar,
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content = content,
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frame = frame,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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scrollframe.obj, vScrollbar.obj, hScrollbar.obj = widget, widget, widget
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return AceGUI:RegisterAsContainer(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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