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4 years ago
if GetLocale() ~= "esES" and GetLocale() ~= "esMX" then return end
if not DBM_COMMON_L then DBM_COMMON_L = {} end
local CL = DBM_COMMON_L
CL.NONE = "Ninguno"
CL.RANDOM = "Aleatorio"
CL.NEXT = "Siguiente %s"
CL.COOLDOWN = "%s TdR"
CL.UNKNOWN = "Desconocido"--UNKNOWN which is "Unknown" (does u vs U matter?)
CL.LEFT = "Izquierda"
CL.RIGHT = "Derecha"
CL.BOTH = "Ambos"
CL.BEHIND = "Detrás"
CL.BACK = "Atrás"--BACK
CL.SIDE = "Lado"
CL.TOP = "Arriba"
CL.BOTTOM = "Abajo"
CL.MIDDLE = "Medio"
CL.FRONT = "Delante"
CL.EAST = "Este"
CL.WEST = "Oeste"
CL.NORTH = "Norte"
CL.SOUTH = "Sur"
CL.INTERMISSION = "Interfase"--No blizz global for this, and will probably be used in most end tier fights with intermission phases
CL.ORB = "Orbe"
CL.ORBS = "Orbes"
CL.CHEST = "Cofre"--As in Treasure 'Chest'. Not Chest as in body part.
CL.NO_DEBUFF = "Sin %s"--For use in places like info frame where you put "Not Spellname"
CL.ALLY = "un aliado"--Such as "Move to Ally"
CL.ALLIES = "tus aliados"--Such as "Move to Allies"
CL.ADD = "Esbirro"--A fight Add as in "boss spawned extra adds" - must check
CL.ADDS = "Esbirros"
CL.BIG_ADD = "Esbirro grande"
CL.BOSS = "Jefe"
CL.EDGE = "los bordes de la sala"
CL.FAR_AWAY = "alejarte"
CL.BREAK_LOS = "romper la línea de mira"
CL.RESTORE_LOS = "la línea de mira"
CL.SAFE = "Zona segura"
CL.NOTSAFE = "Zona no segura"
CL.SHIELD = "Escudo"
CL.PILLAR = "Pilar"
CL.INCOMING = "%s en breve"
CL.BOSSTOGETHER = "Jefes juntos"
CL.BOSSAPART = "Jefes separados"