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--[[ Attributes: Damage, Heal, Energy, Miscellaneous ]]
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do
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local _detalhes = _G.Details
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local addonName, Details222 = ...
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local Loc = LibStub("AceLocale-3.0"):GetLocale ( "Details" )
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--Globals
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--[[global]] DETAILS_ATTRIBUTE_DAMAGE = 1
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--[[global]] DETAILS_SUBATTRIBUTE_DAMAGEDONE = 1
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--[[global]] DETAILS_SUBATTRIBUTE_DPS = 2
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--[[global]] DETAILS_SUBATTRIBUTE_DAMAGETAKEN = 3
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--[[global]] DETAILS_SUBATTRIBUTE_FRIENDLYFIRE = 4
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--[[global]] DETAILS_SUBATTRIBUTE_FRAGS = 5
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--[[global]] DETAILS_SUBATTRIBUTE_ENEMIES = 6
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--[[global]] DETAILS_SUBATTRIBUTE_VOIDZONES = 7
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--[[global]] DETAILS_SUBATTRIBUTE_BYSPELLS = 8
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--[[global]] DETAILS_ATTRIBUTE_HEAL = 2
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--[[global]] DETAILS_SUBATTRIBUTE_HEALDONE = 1
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--[[global]] DETAILS_SUBATTRIBUTE_HPS = 2
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--[[global]] DETAILS_SUBATTRIBUTE_OVERHEAL = 3
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--[[global]] DETAILS_SUBATTRIBUTE_HEALTAKEN = 4
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--[[global]] DETAILS_SUBATTRIBUTE_HEALENEMY = 5
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--[[global]] DETAILS_SUBATTRIBUTE_HEALPREVENTED = 6
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--[[global]] DETAILS_SUBATTRIBUTE_HEALABSORBED = 7
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--[[global]] DETAILS_ATTRIBUTE_ENERGY = 3
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--[[global]] DETAILS_SUBATTRIBUTE_REGENMANA = 1
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--[[global]] DETAILS_SUBATTRIBUTE_REGENRAGE = 2
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--[[global]] DETAILS_SUBATTRIBUTE_REGENENERGY = 3
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--[[global]] DETAILS_SUBATTRIBUTE_REGENRUNE = 4
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--[[global]] DETAILS_SUBATTRIBUTE_RESOURCES = 5
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--[[global]] DETAILS_SUBATTRIBUTE_ALTERNATEPOWER = 6
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--[[global]] DETAILS_ATTRIBUTE_MISC = 4
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--[[global]] DETAILS_SUBATTRIBUTE_CCBREAK = 1
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--[[global]] DETAILS_SUBATTRIBUTE_RESS = 2
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--[[global]] DETAILS_SUBATTRIBUTE_INTERRUPT = 3
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--[[global]] DETAILS_SUBATTRIBUTE_DISPELL = 4
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--[[global]] DETAILS_SUBATTRIBUTE_DEATH = 5
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--[[global]] DETAILS_SUBATTRIBUTE_DCOOLDOWN = 6
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--[[global]] DETAILS_SUBATTRIBUTE_BUFFUPTIME = 7
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--[[global]] DETAILS_SUBATTRIBUTE_DEBUFFUPTIME = 8
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--[[global]] DETAILS_ATTRIBUTE_CUSTOM = 5
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_detalhes.atributos_capture = {
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"damage", --damage done
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"damage", --dps
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"damage", --damage taken
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"damage", --friendly fire
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"miscdata", --frags
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"damage", --enemy damage
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"aura", --auras
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"damage", --damage taken by spell
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"heal", --healing done
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"heal", --hps
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"heal", --overhealing
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"heal", --healing taken
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"heal", --enemy healed
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"heal", --damage prevented
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"heal", --heal absorbed/denied
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"energy", --mana restored
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"energy", --rage gained
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"energy", --energy generated
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"energy", --runic power generated
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"energy", --resources
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"energy", --alternate power
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"miscdata", --cc breaks
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"miscdata", --ress
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"miscdata", --interrupts
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"miscdata", --dispells
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"miscdata", --deaths
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"miscdata", --cooldowns
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"aura", --buff uptime
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"aura", --debuff uptime
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}
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--Main Attributes
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_detalhes.atributos = {
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--Attributes amount = 4: damage / heal / energy / misc
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[0] = 4,
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--[[ DAMAGE ]]
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dano = 1, --identifier
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[1] = 8, -- sub attributes
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--[[ HEALING ]]
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cura = 2, --identifier
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[2] = 7, -- sub attributes
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--[[ ENERGY ]]
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e_energy = 3,--identifier
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[3] = 6, -- sub attributes
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--[[ MISC ]]
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misc = 4, --identifier
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[4] = 8, -- sub attributes
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--[[ CUSTOM ]]
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custom = 5,
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[5] = false,
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--[[ String Names ]]
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lista = {
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Loc ["STRING_ATTRIBUTE_DAMAGE"],--Damage
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Loc ["STRING_ATTRIBUTE_HEAL"], --Healing
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Loc ["STRING_ATTRIBUTE_ENERGY"], --Energy
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Loc ["STRING_ATTRIBUTE_MISC"], --Misc
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Loc ["STRING_SCRIPTS_TITLE"] --Custom
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}
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}
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--Sub Attributes
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_detalhes.sub_atributos = {
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{
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--Damage sub classes information
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damage_done = 1,
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dps = 2,
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damage_taken = 3,
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friendly_fire = 4,
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frags = 5,
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enemies = 6,
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voidzones = 7,
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damage_taken_by_spells = 8,
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_DAMAGE_DONE"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_DPS"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_TAKEN"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_FRIENDLYFIRE"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_FRAGS"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_ENEMIES"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_DEBUFFS"],
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Loc ["STRING_ATTRIBUTE_DAMAGE_BYSPELL"],
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0, .125, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.125, .25, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.25, .375, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.5, 0.625, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0.625, .75, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {.75, 0.875, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_damage", {0.875, 1, 0, 1}},
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},
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internal = {"total", "last_dps", "damage_taken", "friendlyfire_total", "frags", "enemies", "voidzones", "damage_taken_by_spells"}
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},
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{
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--Healing sub classes information
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healing_done = 1,
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hps = 2,
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overheal = 3,
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healing_tanken = 4,
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heal_enemy_amt = 5,
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totalabsorb = 6,
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totaldenied = 7,
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_HEAL_DONE"],
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Loc ["STRING_ATTRIBUTE_HEAL_HPS"],
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Loc ["STRING_ATTRIBUTE_HEAL_OVERHEAL"],
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Loc ["STRING_ATTRIBUTE_HEAL_TAKEN"],
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Loc ["STRING_ATTRIBUTE_HEAL_ENEMY"],
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Loc ["STRING_ATTRIBUTE_HEAL_PREVENT"],
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Loc ["STRING_ATTRIBUTE_HEAL_ABSORBED"],
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {0, .125, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.125, .25, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.25, .375, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {.5, 0.625, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {0.625, 0.75, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_heal", {0.75, 0.75+.125, 0, 1}},
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},
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internal = {"total", "last_hps", "totalover", "healing_taken", "heal_enemy_amt", "totalabsorb", "totaldenied"}
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},
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{
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--Energy sub classes information
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mana_ganha = 1, -- id 0
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rage_ganha = 2, -- id 1
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energy_ganha = 3, --id 3
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rune_ganha = 4, --id 6
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resources = 5, --
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alternatepower = 6, --
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_ENERGY_MANA"],
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Loc ["STRING_ATTRIBUTE_ENERGY_RAGE"],
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Loc ["STRING_ATTRIBUTE_ENERGY_ENERGY"],
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Loc ["STRING_ATTRIBUTE_ENERGY_RUNEPOWER"],
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Loc ["STRING_ATTRIBUTE_ENERGY_RESOURCES"],
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Loc ["STRING_ATTRIBUTE_ENERGY_ALTERNATEPOWER"],
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_energyze", {0, .125, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_energyze", {.125, .25, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_energyze", {.25, .375, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_energyze", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_energyze", {.5, .625, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_energyze", {.625, .75, 0, 1}},
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},
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internal = {"mana", "e_rage", "e_energy", "runepower", "resource", "alternatepower"}
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},
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{
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--Misc sub classes information
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cc_break = 1,
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ress = 2,
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kick = 3,
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dispell = 4,
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deaths = 5,
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cooldowns_defensive = 6,
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buff_uptime = 7,
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lista = { --[[ String Names ]]
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Loc ["STRING_ATTRIBUTE_MISC_CCBREAK"],
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Loc ["STRING_ATTRIBUTE_MISC_RESS"],
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Loc ["STRING_ATTRIBUTE_MISC_INTERRUPT"],
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Loc ["STRING_ATTRIBUTE_MISC_DISPELL"],
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Loc ["STRING_ATTRIBUTE_MISC_DEAD"],
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Loc ["STRING_ATTRIBUTE_MISC_DEFENSIVE_COOLDOWNS"],
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Loc ["STRING_ATTRIBUTE_MISC_BUFF_UPTIME"],
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Loc ["STRING_ATTRIBUTE_MISC_DEBUFF_UPTIME"],
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},
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icones = {
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {0, .125, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.125, .25, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.25, .375, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.375, .5, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.5, .625, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {.625, 0.75, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {0.75, 0.875, 0, 1}},
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{"Interface\\AddOns\\Details\\images\\atributos_icones_misc", {0.875, 1, 0, 1}}
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},
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internal = {"cc_break", "ress", "interrupt", "dispell", "dead", "cooldowns_defensive", "buff_uptime", "debuff_uptime"}
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}
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}
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function _detalhes:GetAttributeName (attribute)
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return _detalhes.atributos.lista [attribute]
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end
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function _detalhes:GetSubAttributeName (attribute, subAttribute, customName)
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if (attribute == 5) then
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local CustomObject = _detalhes.custom [subAttribute]
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if (CustomObject and customName and CustomObject.name == customName) then
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return CustomObject.name
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elseif (CustomObject and customName and CustomObject.name ~= customName) then
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for _, custom in ipairs(_detalhes.custom) do
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if (custom.name == customName) then
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return custom.name
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end
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end
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return "--x--x--"
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elseif (CustomObject and not customName) then
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return CustomObject.name
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end
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if (not CustomObject) then
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return "--x--x--"
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end
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end
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return _detalhes.sub_atributos [attribute].lista [subAttribute]
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end
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function _detalhes:GetInternalSubAttributeName (attribute, subAttribute)
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return _detalhes.sub_atributos [attribute].internal [subAttribute]
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end
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end
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