|
|
|
|
local E, L, V, P, G = unpack(ElvUI)
|
|
|
|
|
local S = E:GetModule('Skins')
|
|
|
|
|
|
|
|
|
|
local _G = _G
|
|
|
|
|
local ipairs, unpack = ipairs, unpack
|
|
|
|
|
|
|
|
|
|
local GetInventoryItemID = GetInventoryItemID
|
|
|
|
|
local GetItemQualityColor = GetItemQualityColor
|
|
|
|
|
local GetItemInfo = GetItemInfo
|
|
|
|
|
local hooksecurefunc = hooksecurefunc
|
|
|
|
|
|
|
|
|
|
local function Update_InspectPaperDollItemSlotButton(button)
|
|
|
|
|
local unit = button.hasItem and _G.InspectFrame.unit
|
|
|
|
|
if not unit then return end
|
|
|
|
|
|
|
|
|
|
local itemID = GetInventoryItemID(unit, button:GetID())
|
|
|
|
|
if itemID then
|
|
|
|
|
local _, _, quality = GetItemInfo(itemID)
|
|
|
|
|
if quality and quality > 1 then
|
|
|
|
|
local r, g, b = GetItemQualityColor(quality)
|
|
|
|
|
button.backdrop:SetBackdropBorderColor(r, g, b)
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
button.backdrop:SetBackdropBorderColor(unpack(E.media.bordercolor))
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function S:Blizzard_InspectUI()
|
|
|
|
|
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.inspect) then return end
|
|
|
|
|
|
|
|
|
|
local InspectFrame = _G.InspectFrame
|
|
|
|
|
S:HandleFrame(InspectFrame, true, nil, 11, -12, -32, 76)
|
|
|
|
|
|
|
|
|
|
S:HandleCloseButton(_G.InspectFrameCloseButton, InspectFrame.backdrop)
|
|
|
|
|
|
|
|
|
|
for i = 1, #_G.INSPECTFRAME_SUBFRAMES do
|
|
|
|
|
S:HandleTab(_G['InspectFrameTab'..i])
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- Reposition Tabs
|
|
|
|
|
_G.InspectFrameTab1:ClearAllPoints()
|
|
|
|
|
_G.InspectFrameTab1:Point('TOPLEFT', _G.InspectFrame, 'BOTTOMLEFT', 1, 76)
|
|
|
|
|
_G.InspectFrameTab2:Point('TOPLEFT', _G.InspectFrameTab1, 'TOPRIGHT', -19, 0)
|
|
|
|
|
|
|
|
|
|
_G.InspectPaperDollFrame:StripTextures()
|
|
|
|
|
|
|
|
|
|
for _, slot in ipairs({ _G.InspectPaperDollItemsFrame:GetChildren() }) do
|
|
|
|
|
local icon = _G[slot:GetName()..'IconTexture']
|
|
|
|
|
local cooldown = _G[slot:GetName()..'Cooldown']
|
|
|
|
|
|
|
|
|
|
slot:StripTextures()
|
|
|
|
|
slot:CreateBackdrop()
|
|
|
|
|
slot.backdrop:SetAllPoints()
|
|
|
|
|
slot:SetFrameLevel(slot:GetFrameLevel() + 2)
|
|
|
|
|
slot:StyleButton()
|
|
|
|
|
|
|
|
|
|
icon:SetTexCoord(unpack(E.TexCoords))
|
|
|
|
|
icon:SetInside()
|
|
|
|
|
|
|
|
|
|
if cooldown then
|
|
|
|
|
E:RegisterCooldown(cooldown)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
hooksecurefunc('InspectPaperDollItemSlotButton_Update', Update_InspectPaperDollItemSlotButton)
|
|
|
|
|
|
|
|
|
|
S:HandleRotateButton(_G.InspectModelFrameRotateLeftButton)
|
|
|
|
|
_G.InspectModelFrameRotateLeftButton:Point('TOPLEFT', 3, -3)
|
|
|
|
|
|
|
|
|
|
S:HandleRotateButton(_G.InspectModelFrameRotateRightButton)
|
|
|
|
|
_G.InspectModelFrameRotateRightButton:Point('TOPLEFT', _G.InspectModelFrameRotateLeftButton, 'TOPRIGHT', 3, 0)
|
|
|
|
|
|
|
|
|
|
-- Honor Frame
|
|
|
|
|
local InspectHonorFrame = _G.InspectHonorFrame
|
|
|
|
|
S:HandleFrame(InspectHonorFrame, true, nil, 18, -105, -39, 83)
|
|
|
|
|
InspectHonorFrame.backdrop:SetFrameLevel(InspectHonorFrame:GetFrameLevel())
|
|
|
|
|
|
|
|
|
|
_G.InspectHonorFrameProgressButton:CreateBackdrop('Transparent')
|
|
|
|
|
|
|
|
|
|
local InspectHonorFrameProgressBar = _G.InspectHonorFrameProgressBar
|
|
|
|
|
InspectHonorFrameProgressBar:Width(325)
|
|
|
|
|
InspectHonorFrameProgressBar:SetStatusBarTexture(E.media.normTex)
|
|
|
|
|
|
|
|
|
|
S:HandlePointXY(InspectHonorFrameProgressBar, 19, -74)
|
|
|
|
|
|
|
|
|
|
E:RegisterStatusBar(InspectHonorFrameProgressBar)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
S:AddCallbackForAddon('Blizzard_InspectUI')
|