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--
local UnitPower = UnitPower;
local UnitGetIncomingHeals = UnitGetIncomingHeals;
local pairs = pairs;
local ipairs = ipairs;
local floor = floor;
local twipe = table.wipe;
local select = select;
local _;
local sIsIncoming;
local sIsCooldown;
local sIsIncCastTimeOnly;
local sIsPerGroup;
local VUHDO_AOE_FOR_UNIT = { };
local VUHDO_getCustomDestCluster;
local VUHDO_RAID;
function VUHDO_aoeAdvisorInitLocalOverrides()
VUHDO_getCustomDestCluster = _G["VUHDO_getCustomDestCluster"];
sIsIncoming = VUHDO_CONFIG["AOE_ADVISOR"]["subInc"];
sIsCooldown = VUHDO_CONFIG["AOE_ADVISOR"]["isCooldown"];
sIsIncCastTimeOnly = VUHDO_CONFIG["AOE_ADVISOR"]["subIncOnlyCastTime"];
sIsPerGroup = VUHDO_CONFIG["AOE_ADVISOR"]["isGroupWise"];
VUHDO_RAID = _G["VUHDO_RAID"];
end
local VUHDO_SPELL_ID_COH = 34861;
local VUHDO_SPELL_ID_POH = 596;
local VUHDO_SPELL_ID_CH = 1064;
local VUHDO_SPELL_ID_WG = 48438;
local VUHDO_SPELL_ID_TQ = 740;
local VUHDO_SPELL_ID_LOD = 85222;
local VUHDO_SPELL_ID_HR = 82327;
local VUHDO_SPELL_ID_CB = 123986;
VUHDO_AOE_SPELLS = {
-- Circle of Healing
["coh"] = {
--["present"] = false,
["id"] = VUHDO_SPELL_ID_COH,
["base"] = (4599 + 5082) * 0.5, -- MOPok
["divisor"] = 10365,
["icon"] = (GetSpellTexture(VUHDO_SPELL_ID_COH)),
["name"] = (GetSpellInfo(VUHDO_SPELL_ID_COH)),
["avg"] = 0,
["max_targets"] = 5,
["degress"] = 1,
["rangePow"] = 30 * 30, -- MOPok
["isRadial"] = true,
["areTargetsRandom"] = true,
--["isSourcePlayer"] = false,
["isDestRaid"] = true,
["thresh"] = 15000,
["cone"] = 360,
["checkCd"] = true,
["time"] = select(7, GetSpellInfo(VUHDO_SPELL_ID_COH)) or 0,
},
-- Prayer of Healing
["poh"] = {
--["present"] = false,
["id"] = VUHDO_SPELL_ID_POH,
["base"] = (8450 + 8927) * 0.5, -- MOP
["divisor"] = 10368,
["icon"] = (GetSpellTexture(VUHDO_SPELL_ID_POH)),
["name"] = (GetSpellInfo(VUHDO_SPELL_ID_POH)),
["avg"] = 0,
["max_targets"] = 5,
["degress"] = 1,
["rangePow"] = 20 * 20,
["isRadial"] = true,
["areTargetsRandom"] = true,
--["isSourcePlayer"] = false,
["isDestRaid"] = false,
["thresh"] = 20000,
["cone"] = 360,
--["checkCd"] = false,
["time"] = select(7, GetSpellInfo(VUHDO_SPELL_ID_POH)) or 0,
},
-- Chain Heal
["ch"] = {
--["present"] = false,
["id"] = VUHDO_SPELL_ID_CH,
["base"] = (5135 + 5865) * 0.5, -- MOP
["divisor"] = 10035,
["icon"] = (GetSpellTexture(VUHDO_SPELL_ID_CH)),
["name"] = (GetSpellInfo(VUHDO_SPELL_ID_CH)),
["avg"] = 0,
["max_targets"] = 4,
["degress"] = 0.66,
["rangePow"] = 40 * 40,
["jumpRangePow"] = 11 * 11,
--["isRadial"] = false,
["areTargetsRandom"] = false,
--["isSourcePlayer"] = false,
["isDestRaid"] = true,
["thresh"] = 15000,
["cone"] = 360,
--["checkCd"] = false,
["time"] = select(7, GetSpellInfo(VUHDO_SPELL_ID_CH)) or 0,
},
-- Wild Growth
["wg"] = {
--["present"] = false,
["id"] = VUHDO_SPELL_ID_WG,
["base"] = 6930,
["divisor"] = 9345, -- MOP
["icon"] = (GetSpellTexture(VUHDO_SPELL_ID_WG)),
["name"] = (GetSpellInfo(VUHDO_SPELL_ID_WG)),
["avg"] = 0,
["max_targets"] = 6,
["degress"] = 1,
["rangePow"] = 30 * 30,
["isRadial"] = true,
["areTargetsRandom"] = true,
--["isSourcePlayer"] = false,
["isDestRaid"] = true,
["thresh"] = 15000,
["cone"] = 360,
["checkCd"] = true,
["time"] = select(7, GetSpellInfo(VUHDO_SPELL_ID_WG)) or 0,
},
-- Tranqulity
["tq"] = {
--["present"] = false,
["id"] = VUHDO_SPELL_ID_TQ,
["base"] = 9037, -- MOP
["divisor"] = 9345,
["icon"] = (GetSpellTexture(VUHDO_SPELL_ID_TQ)),
["name"] = (GetSpellInfo(VUHDO_SPELL_ID_TQ)),
["avg"] = 0,
["max_targets"] = 40,
["degress"] = 1,
["rangePow"] = 40 * 40,
["isRadial"] = true,
["areTargetsRandom"] = false,
["isSourcePlayer"] = true,
["isDestRaid"] = true,
["thresh"] = 15000,
["cone"] = 360,
["checkCd"] = true,
["time"] = select(7, GetSpellInfo(VUHDO_SPELL_ID_TQ)) or 0,
},
-- Light of Dawn
["lod"] = {
--["present"] = false,
["id"] = VUHDO_SPELL_ID_LOD,
["base"] = (2027 + 2257) * 3 * 0.5, -- MOP
["divisor"] = 4859,
["icon"] = (GetSpellTexture(VUHDO_SPELL_ID_LOD)),
["name"] = (GetSpellInfo(VUHDO_SPELL_ID_LOD)),
["avg"] = 0,
["max_targets"] = 5,
["degress"] = 1,
["rangePow"] = 30 * 30,
["isRadial"] = true,
["areTargetsRandom"] = true,
["isSourcePlayer"] = true,
["isDestRaid"] = true,
["thresh"] = 8000,
["cone"] = 180,
--["checkCd"] = false,
["time"] = select(7, GetSpellInfo(VUHDO_SPELL_ID_LOD)) or 0,
},
-- Chi Burst
["cb"] = {
--["present"] = false,
["id"] = VUHDO_SPELL_ID_CB,
["base"] = (325 + 972) * 0.5,
["divisor"] = 1.267, -- 1/78,9% Atk
["icon"] = (GetSpellTexture(VUHDO_SPELL_ID_CB)),
["name"] = (GetSpellInfo(VUHDO_SPELL_ID_CB)),
["avg"] = 0,
["max_targets"] = 6,
["degress"] = 1,
["rangePow"] = 4, -- not POW actually
--["isRadial"] = true,
["areTargetsRandom"] = false,
["isLinear"] = true,
["isSourcePlayer"] = true,
["isDestRaid"] = true,
["thresh"] = 10000,
["isHealsPlayer"] = true,
--["cone"] = 15,
["checkCd"] = true,
["time"] = select(7, GetSpellInfo(VUHDO_SPELL_ID_CB)) or 0,
},
};
local VUHDO_AOE_SPELLS = VUHDO_AOE_SPELLS;
--
local tAltPower;
local function VUHDO_getPlayerHealingMod()
if "PALADIN" == VUHDO_PLAYER_CLASS then
tAltPower = UnitPower("player", 9);
if (tAltPower or 6) ~= 6 then
return 1 / (6 - tAltPower);
end
end
return 1;
end
--
function VUHDO_aoeUpdateSpellAverages()
local tBonus = GetSpellBonusHealing();
local tSpellModi;
for tName, tInfo in pairs(VUHDO_AOE_SPELLS) do
if "cb" == tName then
tInfo["avg"] = 80000; -- @TODO
else
tSpellModi = tInfo["base"] / tInfo["divisor"];
tInfo["avg"] = floor((tInfo["base"] + tBonus * tSpellModi) + 0.5);
end
-- FIXME: as of 9.0.1 PLAYER_EQUIPMENT_CHANGED sometimes fires before VUHDO_CONFIG is loaded and available
if VUHDO_CONFIG then
tInfo["thresh"] = VUHDO_CONFIG["AOE_ADVISOR"]["config"][tName]["thresh"];
elseif not tInfo["thresh"] then
tInfo["thresh"] = 8000; -- FIXME: current lowest threshold
end
--print("VUHDO_aoeUpdateSpellAverages(): name = " .. tName .. ", avg = floor((base + bonus * spellMod) + 0.5) | " .. tInfo["avg"] .. " = floor((" .. tInfo["base"] .. " + " .. tBonus .. " * " .. tSpellModi .. ") + 0.5)");
end
end
--
local function VUHDO_isAoeSpellEnabled(aSpell)
if not VUHDO_CONFIG["AOE_ADVISOR"]["config"][aSpell]["enable"] then
return false;
elseif not VUHDO_CONFIG["AOE_ADVISOR"]["knownOnly"] then
return true;
else
return VUHDO_isSpellKnown(VUHDO_AOE_SPELLS[aSpell]["name"]);
end
end
--
function VUHDO_aoeUpdateTalents()
for tName, tInfo in pairs(VUHDO_AOE_SPELLS) do
tInfo["present"] = VUHDO_isAoeSpellEnabled(tName);
end
VUHDO_aoeUpdateSpellAverages();
end
--
local function VUHDO_aoeGetIncHeals(aUnit, aCastTime)
if not sIsIncoming or (sIsIncCastTimeOnly and aCastTime == 0) then
return 0;
end
return (UnitGetIncomingHeals(aUnit) or 0) - (UnitGetIncomingHeals(aUnit, "player") or 0);
end
--
local function VUHDO_getAverageExpectedHeals(aCluster, aMaxHealAmount, aDegression, aCastTime, aMaxTargets, tTargetPlayer)
local tHealingTotal = 0;
local tNumPlayersHealed = 0;
-- Find the sum total healed
for tCnt = 1, #aCluster do
local tUnit = aCluster[tCnt];
local tInfo = VUHDO_RAID[tUnit];
if tInfo["healthmax"] > 0 and tInfo["health"] > 0 then
local tHPDeficit = tInfo["healthmax"] - tInfo["health"] - VUHDO_aoeGetIncHeals(tUnit, aCastTime);
local tHealingDonePotential = aMaxHealAmount + (1 - tInfo["health"] / tInfo["healthmax"]); -- Give slight priority to users with the least HP%
local tHealingDoneActual = math.min(tHPDeficit, tHealingDonePotential);
tHealingTotal = tHealingTotal + tHealingDoneActual;
tNumPlayersHealed = tNumPlayersHealed + 1;
end
end
if tHealingTotal == 0 or tNumPlayersHealed == 0 then
return 0;
end
-- Find out how much the aDegression multiplier has reduced our expected heals.
-- The heal-amount gets multiplied by aDegression on each jump. So the average degression multiplier is
-- (1 + 1*aDegression + 1*aDegression^2 + ... + 1*aDegression^(tNumHealTargets-1))/tNumHealTargets
-- This is a geometric series, equal to the following:
local tNumHealTargets = math.min(aMaxTargets, tNumPlayersHealed)
local tDegressionAverage = 1;
if aDegression < 1 then
tDegressionAverage = (1-aDegression^tNumHealTargets)/((1-aDegression)*tNumHealTargets);
end
--Find the average expected healed
local tAverageHealedPerPlayer = tHealingTotal / tNumPlayersHealed;
return tAverageHealedPerPlayer * tNumHealTargets * tDegressionAverage;
end
--
local tBestUnit, tBestTotal;
local tCurrTotal;
local tCluster = { };
local tInfo;
local tIsSourcePlayer;
local tIsDestRaid;
local tIsRadial;
local tIsLinear;
local tRangePow;
local tJumpRangePow;
local tMaxTargets;
local tCdSpell;
local tCone;
local tSpellHeal;
local tTime;
local tDegress;
local tThresh;
local tIsHealsPlayer;
local tAreTargetsRandom;
local function VUHDO_getBestUnitForAoeGroup(anAoeInfo, aPlayerModi, aGroup)
tBestUnit = nil;
tBestTotal = -1;
for tCnt = 1, #aGroup do
tInfo = aGroup[tCnt];
if VUHDO_RAID[tInfo] then tInfo = VUHDO_RAID[tInfo]; end
if tInfo["baseRange"] and tInfo["health"] > 0 then
if tIsLinear then
VUHDO_getUnitsInLinearCluster(tInfo["unit"], tCluster, tRangePow, tMaxTargets, tIsHealsPlayer, tCdSpell);
else
VUHDO_getCustomDestCluster(tInfo["unit"], tCluster,
tIsSourcePlayer, tIsRadial, tRangePow,
tMaxTargets, 101, tIsDestRaid, -- 101% = no health limit
tCdSpell, tCone, tJumpRangePow, tAreTargetsRandom
);
end
if #tCluster > 1 then
tCurrTotal = VUHDO_getAverageExpectedHeals(tCluster, tSpellHeal, tDegress, tTime, tMaxTargets, tInfo["unit"]);
if tCurrTotal > tBestTotal and tCurrTotal >= tThresh then
tBestTotal = tCurrTotal;
tBestUnit = tInfo["unit"];
end
end
end
end
return tBestUnit, tBestTotal;
end
--
local tSingleUnit = {
[0] = { }
};
local tGroupUnit = {
[1] = { }, [2] = { }, [3] = { }, [4] = { }, [5] = { }, [6] = { }, [7] = { }, [8] = { }
};
local function VUHDO_getBestUnitsForAoe(anAoeInfo, aPlayerModi)
tIsSourcePlayer = anAoeInfo["isSourcePlayer"];
tIsDestRaid = anAoeInfo["isDestRaid"];
tIsRadial = anAoeInfo["isRadial"];
tIsLinear = anAoeInfo["isLinear"];
tRangePow = anAoeInfo["rangePow"];
tJumpRangePow = anAoeInfo["jumpRangePow"];
tMaxTargets = anAoeInfo["max_targets"];
tCdSpell = sIsCooldown and anAoeInfo["checkCd"] and anAoeInfo["name"] or nil;
tCone = anAoeInfo["cone"];
tSpellHeal = anAoeInfo["avg"] * aPlayerModi;
tTime = anAoeInfo["time"];
tDegress = anAoeInfo["degress"];
tThresh = anAoeInfo["thresh"];
tIsHealsPlayer = anAoeInfo["isHealsPlayer"];
tAreTargetsRandom = anAoeInfo["areTargetsRandom"];
--tThresh = 1000;
if sIsPerGroup and not tIsDestRaid then
for tCnt = 1, 8 do
tGroupUnit[tCnt]["u"], tGroupUnit[tCnt]["h"] = VUHDO_getBestUnitForAoeGroup(anAoeInfo, aPlayerModi, VUHDO_GROUPS[tCnt]);
end
return tGroupUnit;
else
tSingleUnit[0]["u"], tSingleUnit[0]["h"] = VUHDO_getBestUnitForAoeGroup(anAoeInfo, aPlayerModi, VUHDO_CLUSTER_BASE_RAID);
return tSingleUnit;
end
end
--
local tUnitForAoe = { [0] = {}, [1] = {}, [2] = {}, [3] = {}, [4] = {}, [5] = {}, [6] = {}, [7] = {}, [8] = {} };
local function VUHDO_setBestUnitsForAoeInGroups(anAoeName, aGroupNum, aUnit, anAoeHealed, ...)
for tCnt = 1, select('#', ...) do
if (tUnitForAoe[select(tCnt, ...)][aUnit] or 0) >= anAoeHealed then
return;
end
end
tUnitForAoe[aGroupNum][aUnit] = anAoeHealed;
VUHDO_AOE_FOR_UNIT[aUnit] = VUHDO_AOE_SPELLS[anAoeName];
end
--
local tUnit;
local tPlayerModi;
local tBestUnits;
local tOldAoeForUnit = {};
local tAoeChangedForUnit = { };
function VUHDO_aoeUpdateAll()
if not VUHDO_INTERNAL_TOGGLES[32] then return; end -- VUHDO_UPDATE_AOE_ADVICE
tPlayerModi = VUHDO_getPlayerHealingMod();
for tCnt = 0, 8 do twipe(tUnitForAoe[tCnt]); end
twipe(tOldAoeForUnit);
for tUnit, tAoeSpell in pairs(VUHDO_AOE_FOR_UNIT) do tOldAoeForUnit[tUnit] = tAoeSpell; end
twipe(VUHDO_AOE_FOR_UNIT);
for tName, tInfo in pairs(VUHDO_AOE_SPELLS) do
if tInfo["present"] then
tBestUnits = VUHDO_getBestUnitsForAoe(tInfo, tPlayerModi);
for tIndex, tUnitInfo in pairs(tBestUnits) do
tUnit = tUnitInfo["u"];
if tUnit then
if 0 == tIndex then -- raid wide => best units in all groups or the raid?
VUHDO_setBestUnitsForAoeInGroups(tName, tIndex, tUnit, tUnitInfo["h"], 0, 1, 2, 3, 4, 5, 6, 7, 8);
else -- per group => best units in this group or the raid?
VUHDO_setBestUnitsForAoeInGroups(tName, tIndex, tUnit, tUnitInfo["h"], 0, tIndex);
end
end
end
end
end
twipe(tAoeChangedForUnit);
for tUnit, tAoeSpell in pairs(tOldAoeForUnit) do
if VUHDO_AOE_FOR_UNIT[tUnit] ~= tAoeSpell then tAoeChangedForUnit[tUnit] = true; end
end
for tUnit, tAoeSpell in pairs(VUHDO_AOE_FOR_UNIT) do
if tOldAoeForUnit[tUnit] ~= tAoeSpell then tAoeChangedForUnit[tUnit] = true; end
end
for tUnit, _ in pairs(tAoeChangedForUnit) do
VUHDO_updateBouquetsForEvent(tUnit, VUHDO_UPDATE_AOE_ADVICE);
end
end
--
function VUHDO_getAoeAdviceForUnit(aUnit)
return VUHDO_AOE_FOR_UNIT[aUnit];
end