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123 lines
3.2 KiB

5 years ago
dofile("wow_api.lua")
dofile("../AceComm-3.0/ChatThrottleLib.lua")
-- Test errors in CTL callbacks - messages should still be delivered!
do
WoWAPI_FireUpdate(0) -- 0 o'clock
local frame=CreateFrame("Frame")
frame:RegisterEvent("CHAT_MSG_ADDON")
-- Queue 2 messages in sequence. They should pop out at different times
ChatThrottleLib:SendAddonMessage("NORMAL", "MyPrefix", "msg1", "SAY", nil, nil,
function() error("test error 1") end
)
ChatThrottleLib:SendAddonMessage("NORMAL", "MyPrefix", "msg2", "SAY", nil, nil,
function() error("test error 2") end
)
local n=0
frame:SetScript("OnEvent", function(self, event, prefix, msg)
assert(msg=="msg1")
n=n+1
end)
local ok,msg = pcall(WoWAPI_FireUpdate,1) -- 1 o'clock. CTL starts up in "hard clamping mode", so should only allow 80 CPS for the first few seconds
assert(not ok)
assert(strmatch(msg,"test error 1"), msg)
assert(n==1)
local ok,msg = pcall(WoWAPI_FireUpdate,1) -- 1 o'clock. CTL starts up in "hard clamping mode", so should only allow 80 CPS for the first few seconds
assert(ok)
assert(n==1) -- WE SHOULD NOT SEE ANOTHER MESSAGE YET
frame:SetScript("OnEvent", function(self, event, prefix, msg)
assert(msg=="msg2")
n=n+1
end)
local ok,msg = pcall(WoWAPI_FireUpdate,2) -- 2 o'clock. CTL starts up in "hard clamping mode", so should only allow 80 CPS for the first few seconds
assert(not ok)
assert(strmatch(msg,"test error 2"), msg)
assert(n==2)
-- Now queue 2 messages up and hop 2 seconds into the future. (And pulse there twice)
ChatThrottleLib:SendAddonMessage("NORMAL", "MyPrefix", "msg3", "WHISPER", "target1", nil,
function() error("test error 3") end
)
ChatThrottleLib:SendAddonMessage("NORMAL", "MyPrefix", "msg4", "WHISPER", "target2", nil,
function() error("test error 4") end
)
frame:SetScript("OnEvent", function(self, event, prefix, msg)
assert(msg=="msg3")
n=n+1
end)
local ok,msg = pcall(WoWAPI_FireUpdate,4) -- hop to 4 o'clock
assert(not ok)
assert(strmatch(msg,"test error 3"), msg)
assert(n==3)
frame:SetScript("OnEvent", function(self, event, prefix, msg)
assert(msg=="msg4")
n=n+1
end)
local ok,msg = pcall(WoWAPI_FireUpdate,4) -- again! it should still get the next event off of the queue.
assert(not ok)
assert(strmatch(msg,"test error 4"), msg)
assert(n==4)
-- Now we jump a loooong time into the future and make room for an immediate burst
-- Errors should happen immediately on :Send now!
WoWAPI_FireUpdate(100)
n=0
frame:SetScript("OnEvent", function(self, event, prefix, msg)
n=n+1
assert(msg=="msg"..n, msg)
end)
n2=0
local function callbackFn(arg)
n2=n2+1
assert(n2==n)
error("test error "..n2)
end
for i=1,50 do -- 50 * ~50 = ~2500 bytes, max burst is 4000
local ok,msg = pcall(ChatThrottleLib.SendAddonMessage, ChatThrottleLib,
"NORMAL", "MyPrefix", "msg"..i, "SAY", nil, nil, callbackFn)
assert(not ok)
assert(strmatch(msg, "test error "..n2), msg)
assert(n==i, n)
assert(n2==i, n2)
end
assert(n==50 and n2==50)
WoWAPI_FireUpdate(101) -- shouldn't cause anything untowards to happen
assert(n==50 and n2==50)
frame:UnregisterEvent("CHAT_MSG_ADDON")
end
------------------------------------------------------------------------------
print ("OK")