L["/wa help - Show this message"]="/wa help - 显示此信息"
L["/wa minimap - Toggle the minimap icon"]="/wa minimap - 显示/隐藏小地图图标"
L["/wa pprint - Show the results from the most recent profiling"]="/wa pprint - 显示最近的性能分析结果"
L["/wa pstart - Start profiling. Optionally include a duration in seconds after which profiling automatically stops. To profile the next combat/encounter, pass a \"combat\" or \"encounter\" argument."]="/wa pstart - 开始性能分析。可以传入持续时间(秒)以在指定时间后自动结束。可以传入\"combat\"或者“encounter”以在下次战斗或者首领战斗时开始。"
L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."]="可以用来检测类似于一号首领的目标(boss1target)是不是玩家自身(player)之类的信息。"
L["Cancel"]="取消"
L["Can't schedule timer with %i, due to a World of Warcraft bug with high computer uptime. (Uptime: %i). Please restart your computer."]="由于计算机长时间开机造成的魔兽世界故障,无法设置 %i 秒后的计时器。(开机时间:%i)。请重启你的计算机。"
L["Cast"]="施法"
L["Cast Bar"]="施法条"
L["Cast Failed"]="施法失败"
L["Cast Start"]="开始施法"
L["Cast Success"]="施法成功"
L["Cast Type"]="施法类型"
L["Caster"]="施放者"
L["Caster Name"]="施法者名称"
L["Caster Realm"]="施法者服务器"
L["Caster Unit"]="施法者单位"
L["Caster's Target"]="施法者目标"
L["Ceil"]="向上取整"
L["Center"]="中间"
L["Centered Horizontal"]="中部水平对齐"
L["Centered Vertical"]="中部垂直对齐"
L["Changed"]="已更改"
L["Channel"]="频道"
L["Channel (Spell)"]="引导法术"
L["Character Stats"]="角色属性"
L["Character Type"]="角色类型"
L["Charge gained/lost"]="获取/失去充能层数"
L["Charged Combo Point"]="充能连击点"
L["Charges"]="充能"
L["Charges Changed Event"]="充能变化事件"
L["Chat Frame"]="聊天窗口"
L["Chat Message"]="聊天信息"
L["Chess Event"]="国际象棋"
L["Children:"]="子项目:"
L["Choose a category"]="选择一个类别"
L["Chromaggus"]="克洛玛古斯"
L["Circle"]="环形"
L["Clamp"]="内缩"
L["Class"]="职业"
L["Class and Specialization"]="职业和专精"
L["Classification"]="分类"
L["Clockwise"]="顺时针"
L["Clone per Event"]="复制每项事件"
L["Clone per Match"]="复制每项符合项"
L["Coilfang: Serpentshrine Cavern"]="盘牙湖泊:毒蛇神殿"
L["Color"]="颜色"
L["Combat Log"]="战斗记录"
L["Conditions"]="常用状态"
L["Contains"]="包含"
L["Continuously update Movement Speed"]="持续更新移动速度"
L["Cooldown"]="冷却计时"
L["Cooldown Progress (Item)"]="冷却进度(物品)"
L["Cooldown Progress (Slot)"]="冷却进度(装备栏)"
L["Cooldown Ready Event"]="冷却完成事件"
L["Cooldown Ready Event (Item)"]="冷却完成事件(物品)"
L["Cooldown Ready Event (Slot)"]="冷却完成事件(装备栏)"
L["Cooldown/Charges/Count"]="冷却/充能/数量"
L["Count"]="计数"
L["Counter Clockwise"]="逆时针"
L["Create"]="创造物品"
L["Create a Copy"]="新建拷贝"
L["Critical"]="爆击(致命一击)"
L["Critical (%)"]="暴击 (%)"
L["Critical Rating"]="暴击等级"
L["Crowd Controlled"]="被控制"
L["Crushing"]="碾压"
L["C'thun"]="克苏恩"
L["Current Experience"]="当前经验值"
L["Current Movement Speed (%)"]="当前移动速度 (%)"
L[[=[CurrentZoneGroup
]=]]="当前区域组"
L[[=[CurrentZone
]=]]="当前区域"
L["Curse"]="诅咒"
L["Custom"]="自定义"
L["Custom Check"]="自定义检查"
L["Custom Color"]="自定义颜色"
L["Custom Configuration"]="自定义设置"
L["Custom Function"]="自定义函数"
L["Daakara"]="达卡拉"
L["Damage"]="伤害"
L["Damage Shield"]="护盾(如:荆棘术)伤害"
L["Damage Shield Missed"]="护盾伤害未命中"
L["Damage Split"]="伤害分担"
L["DBM Announce"]="DBM 通知"
L["DBM Timer"]="DBM 计时器"
L["Death Knight Rune"]="死亡骑士符文"
L["Debuff"]="减益效果"
L["Debuff Class"]="减益效果类型"
L["Debuff Class Icon"]="减益效果类型图标"
L["Debuff Type"]="Debuff 类型"
L["Deflect"]="偏斜"
L["Desaturate"]="褪色"
L["Desaturate Background"]="背景褪色"
L["Desaturate Foreground"]="前景褪色"
L["Descending"]="降序"
L["Description"]="描述"
L["Dest Raid Mark"]="目标团队标记"
L["Destination Affiliation"]="目标所属"
L["Destination GUID"]="目标GUID"
L["Destination Name"]="目标名称"
L["Destination NPC Id"]="目标 NPC ID"
L["Destination Object Type"]="目标类型"
L["Destination Reaction"]="目标反应"
L["Destination Unit"]="目标单位"
L["Disable Spell Known Check"]="忽略法术已知检查"
L["Disabled Spell Known Check"]="已忽略法术已知检查"
L["Disease"]="疾病"
L["Dispel"]="驱散"
L["Dispel Failed"]="驱散失败"
L["Display"]="显示"
L["Distance"]="距离"
L["Dodge"]="躲闪"
L["Dodge (%)"]="闪躲 (%)"
L["Dodge Rating"]="闪躲等级"
L["Done"]="完成"
L["Down"]="下"
L["Down, then Left"]="向下,然后向左"
L["Down, then Right"]="向下,然后向右"
L["Drain"]="引导性吸取"
L["Dropdown Menu"]="下拉菜单"
L["Dungeon (Heroic)"]="地下城(英雄)"
L["Dungeon (Mythic)"]="地下城(史诗)"
L["Dungeon (Normal)"]="地下城(普通)"
L["Dungeon (Timewalking)"]="地下城(时空漫游)"
L["Dungeons"]="地下城"
L["Durability Damage"]="耐久度下降"
L["Durability Damage All"]="耐久度上限下降"
L["Dynamic Information"]="动态信息"
L["Ease In"]="缓入"
L["Ease In and Out"]="缓入缓出"
L["Ease Out"]="缓出"
L["Ebonroc"]="埃博诺克"
L["Edge"]="边缘"
L["Edge of Madness"]="疯狂之缘"
L["Elide"]="省略"
L["Elite"]="精英"
L["Emote"]="表情"
L["Empty"]="空"
L["Enchant Applied"]="附魔添加"
L["Enchant Found"]="有附魔"
L["Enchant Missing"]="没有附魔"
L["Enchant Name or ID"]="附魔名称或 ID"
L["Enchant Removed"]="附魔移除"
L["Enchanted"]="已附魔"
L["Encounter ID(s)"]="BOSS 战 ID"
L["Energize"]="能量值恢复"
L["Enrage"]="激怒"
L["Enter static or relative values with %"]="输入绝对值或者是带有%的相对值"
L["Entering"]="进入"
L["Entering/Leaving Combat"]="进入/离开战斗"
L["Entry Order"]="条目排序"
L["Environment Type"]="环境伤害类型"
L["Environmental"]="环境伤害"
L["Equipment Set"]="装备方案"
L["Equipment Set Equipped"]="装备方案已使用"
L["Equipment Slot"]="装备栏"
L["Equipped"]="已装备"
L["Eredar Twins"]="艾瑞达双子"
L["Error"]="错误"
L["Error Frame"]="错误信息框架"
L["Error not receiving display information from %s"]="错误:为收到来自 %s 的显示信息"
L[[=['ERROR: Anchoring %s':
]=]]="'错误: 正在锚定 %s': "
L["Evade"]="闪避"
L["Event"]="事件"
L["Event(s)"]="事件"
L["Every Frame"]="所有帧"
L["Every Frame (High CPU usage)"]="所有帧(高CPU占用)"
L["Experience (%)"]="经验值百分比"
L["Extend Outside"]="扩展外侧"
L["Extra Amount"]="额外数量"
L["Extra Attacks"]="额外攻击"
L["Extra Spell Name"]="额外法术名称"
L["Faction"]="阵营"
L["Faction Name"]="阵营名称"
L["Faction Reputation"]="阵营声望"
L["Fade In"]="淡入"
L["Fade Out"]="淡出"
L["Fail Alert"]="失误警报"
L["Fallback"]="后备"
L["Fallback Icon"]="后备图标"
L["False"]="假"
L["Fankriss the Unyielding"]="顽强的范克瑞斯"
L["Fathom-Lord Karathress"]="深水领主卡拉瑟雷斯"
L["Felmyst"]="菲米丝"
L["Fetch Legendary Power"]="获取传说之力"
L["Fetches the name and icon of the Legendary Power that matches this bonus id."]="获取符合此增益ID的传说之力的名称与图标"
L["Filter messages with format <message>"]="带格式的过滤器信息 <message>"
L["Fire Resistance"]="火焰抗性"
L["Firemaw"]="费尔默"
L["First"]="第一"
L["First Value of Tooltip Text"]="鼠标提示文本的第一项值"
L["Fixed"]="固定"
L["Fixed Names"]="固定名称"
L["Fixed Size"]="固定尺寸"
L["Flamegor"]="弗莱格尔"
L["Flash"]="闪动"
L["Flex Raid"]="弹性团队"
L["Flip"]="翻转"
L["Floor"]="向下取整"
L["Focus"]="焦点目标"
L["Font Size"]="字体尺寸"
L["Forbidden function or table: %s"]="已禁止的函数或表:%s"
L["If you require additional assistance, please open a ticket on GitHub or visit our Discord at https://discord.gg/weakauras!"]="如果你需要进一步的协助,请在 GitHub 上提交工单或是访问我们的 Discord:https://discord.gg/weakauras!"
L["Ignore Dead"]="忽略已死亡"
L["Ignore Disconnected"]="忽略已离线"
L["Ignore Rune CD"]="忽略符文CD"
L["Ignore Rune CDs"]="忽略符文冷却时间"
L["Ignore Self"]="忽略自身"
L["Illidan Stormrage"]="伊利丹·怒风"
L["Immune"]="免疫"
L["Import"]="导入"
L["Import as Copy"]="导入为拷贝"
L["Import as Update"]="导入后升级"
L["Import Group"]="导入群组"
L["Import in progress"]="正在导入"
L["Important"]="重要"
L["Importing is disabled while in combat"]="在战斗中时导入被禁用"
L["In Combat"]="战斗中"
L["In Encounter"]="首领战中"
L["In Group"]="在小队中"
L["In Pet Battle"]="宠物对战中"
L["In Raid"]="在团队中"
L["In Vehicle"]="在载具中"
L["Include Bank"]="包括银行中的"
L["Include Charges"]="包含使用次数"
L["Incoming Heal"]="即将到来的治疗"
L["Increase Precision Below"]="精度提高的阈值"
L["Information"]="信息"
L["Inherited"]="继承"
L["Instakill"]="秒杀"
L["Instance"]="副本"
L["Instance Difficulty"]="副本难度"
L["Instance Size Type"]="副本大小类型"
L["Instance Type"]="副本类型"
L["Instructor Razuvious"]="教官拉苏维奥斯"
L["Insufficient Resources"]="资源不足"
L["Intellect"]="智力"
L["Interrupt"]="打断"
L["Interrupt School"]="打断类型"
L["Interrupted School Text"]="打断类型文本"
L["Interruptible"]="可打断"
L["Inverse"]="反向"
L["Inverse Pet Behavior"]="反向宠物行为"
L["Is Away from Keyboard"]="暂离"
L["Is Exactly"]="完全匹配"
L["Is Moving"]="移动中"
L["Is Off Hand"]="副手"
L["is useable"]="可用的"
L["Island Expedition (Heroic)"]="海岛探险(英雄)"
L["Island Expedition (Mythic)"]="海岛探险(史诗)"
L["Island Expedition (Normal)"]="海岛探险(普通)"
L["Island Expeditions (PvP)"]="海岛探险(PvP)"
L["It might not work correctly on Classic!"]="可能不能在怀旧服正确工作!"
L["It might not work correctly on Retail!"]="可能不能在正式服正常工作!"
L["It might not work correctly with your version!"]="可能无法在当前版本中正常工作!"
L["Item"]="物品"
L["Item Bonus Id"]="物品增益ID"
L["Item Bonus Id Equipped"]="已装备物品增益ID"
L["Item Count"]="物品数量"
L["Item Equipped"]="已装备物品"
L["Item Id"]="物品ID"
L["Item in Range"]="物品在距离内"
L["Item Name"]="物品名称"
L["Item Set Equipped"]="已装备套装"
L["Item Set Id"]="套装 ID"
L["Item Slot"]="物品栏"
L["Item Slot String"]="物品栏名称"
L["Item Type"]="物品类型"
L["Item Type Equipped"]="已装备物品类型"
L["Jan'alai"]="加亚莱"
L["Jin'do the Hexxer"]="妖术师金度"
L["Kael'thas Sunstrider"]="凯尔萨斯·逐日者"
L["Kalecgos"]="卡雷苟斯"
L["Karazhan"]="卡拉赞"
L["Kaz'rogal"]="卡兹洛加"
L["Keep Inside"]="保持在内"
L["Kel'Thuzad"]="克尔苏加德"
L["Kil'jaeden"]="基尔加丹"
L["Kurinnaxx"]="库林纳克斯"
L["Lady Vashj"]="瓦丝琪"
L["Large"]="大"
L["Latency"]="延迟"
L["Least remaining time"]="最小剩余时间"
L["Leaving"]="离开"
L["Leech"]="吸取"
L["Leech (%)"]="吸血 (%)"
L["Leech Rating"]="吸血等级"
L["Left"]="左"
L["Left to Right"]="从左到右"
L["Left, then Down"]="向左,然后向下"
L["Left, then Up"]="向左,然后向上"
L["Legacy Aura (disabled)"]="传统光环(已禁用)"
L["Legacy Aura (disabled):"]="传统光环(已禁用):"
L["Legacy Looking for Raid"]="传统团队副本(随机)"
L["Legacy RGB Gradient"]="传统 RGB 变色"
L["Legacy RGB Gradient Pulse"]="传统 RGB 变色跳动"
L["Legacy Spellname"]="传统法术名称"
L["Length"]="长度"
L["Leotheras the Blind"]="盲眼者莱欧瑟拉斯"
L["Level"]="等级"
L["Limited"]="有限的"
L["Lines & Particles"]="线条和粒子"
L["Load Conditions"]="加载条件"
L["Loatheb"]="洛欧塞布"
L["Looking for Raid"]="团队副本(随机)"
L["Loop"]="循环"
L["Lost"]="失去"
L["Low Damage"]="低伤害"
L["Lower Than Tank"]="比MT低"
L["Lucifron"]="鲁西弗隆"
L["Maexxna"]="迈克斯纳"
L["Magic"]="魔法"
L["Magmadar"]="玛格曼达"
L["Magtheridon"]="玛瑟里顿"
L["Magtheridon's Lair"]="玛瑟里顿的巢穴"
L["Maiden of Virtue"]="贞节圣女"
L["Main Stat"]="主属性"
L["Majordomo Executus"]="管理者埃克索图斯"
L["Make sure you can trust the person who sent it!"]="确保来源可靠!"
L["No Profiling information saved."]="没有已保存的性能分析信息。"
L["None"]="无"
L["Non-player Character"]="NPC"
L["Normal"]="正常形态"
L["Not in Group"]="不在小队中"
L["Not on Cooldown"]="不在冷却中"
L["Not On Threat Table"]="不在仇恨列表"
L["Note, that cross realm transmission is possible if you are on the same group"]="注意:如果你和其它服务器的玩家在同一个群组内时,跨服务器传输是可行的"
L["Note: 'Hide Alone' is not available in the new aura tracking system. A load option can be used instead."]="注意:“不在队伍时隐藏”在新光环追踪系统中不可用,使用加载选项来达到相同效果。"
L["Note: The available text replacements for multi triggers match the normal triggers now."]="注意:现在普通触发器也可使用多目标触发器可用的文本替换。"
L["Note: This trigger type estimates the range to the hitbox of a unit. The actual range of friendly players is usually 3 yards more than the estimate. Range checking capabilities depend on your current class and known abilities as well as the type of unit being checked. Some of the ranges may also not work with certain NPCs.|n|n|cFFAAFFAAFriendly Units:|r %s|n|cFFFFAAAAHarmful Units:|r %s|n|cFFAAAAFFMiscellanous Units:|r %s"]="注意:此类型的触发器只是在预估和单位之间的距离,实际和友方玩家的距离一般要比预估值多 3 码。距离预估的可用数值取决于你的职业、已学技能与目标单位类型,某些距离数值不适用于特定NPC。|n|n|cFFAAFFAA友方单位:|r %s|n|cFFFFAAAA敌方单位:|r %s|n|cFFAAAAFF非特定单位:|r %s"
L["Trigger State Updater (Advanced)"]="触发器状态更新器(高级)"
L["Trigger Update"]="触发器更新"
L["Trigger:"]="触发器"
L["Trivial (Low Level)"]="低等级(灰色)"
L["True"]="真"
L["Twin Emperors"]="双子皇帝"
L["Type"]="类型"
L["Unaffected"]="未受影响"
L["Undefined"]="未定义"
L["Unit"]="单位"
L["Unit Characteristics"]="单位特性"
L["Unit Destroyed"]="单位被摧毁(如:图腾,治疗结界)"
L["Unit Died"]="单位死亡"
L["Unit Dissipates"]="单位消散"
L["Unit Frame"]="单位框体"
L["Unit Frames"]="单位框架"
L["Unit is Unit"]="同一单位"
L["Unit Name"]="单位名称"
L["Unit Name/Realm"]="单位名称/服务器"
L["Units Affected"]="受影响的单位"
L["Unlimited"]="无限制"
L["Up"]="上"
L["Up, then Left"]="向上,然后向左"
L["Up, then Right"]="向上,然后向右"
L["Update Auras"]="更新光环"
L["Usage:"]="用法:"
L["Use /wa minimap to show the minimap icon again."]="使用 /wa minimap 来再次显示小地图图标"
L["Use Custom Color"]="使用自定义颜色"
L["Vaelastrasz the Corrupt"]="堕落的瓦拉斯塔兹"
L["Value"]="当前量"
L["Values/Remaining Time above this value are displayed as full progress."]="值/剩余时间高于此值的将被显示为满进度。"
L["Values/Remaining Time below this value are displayed as no progress."]="值/剩余时间低于此值的将被显示为无进度。"
L["Versatility (%)"]="全能 (%)"
L["Versatility Rating"]="全能等级"
L["Version: "]="版本:"
L["Viscidus"]="维希度斯"
L["Visibility"]="可见性"
L["Visions of N'Zoth"]="恩佐斯的幻象"
L["Void Reaver"]="空灵机甲"
L["War Mode Active"]="战争模式开启"
L["Warfront (Heroic)"]="战争前线(英雄)"
L["Warfront (Normal)"]="战争前线(普通)"
L["Warning"]="警告"
L["Warning for unknown aura:"]="未知光环警告:"
L["Warning: Full Scan auras checking for both name and spell id can't be converted."]="警告:对名称和法术 ID 同时进行完整扫描的光环无法进行转换。"
L["Warning: Name info is now available via %affected, %unaffected. Number of affected group members via %unitCount. Some options behave differently now. This is not automatically adjusted."]="警告:现在名称信息通过 %affected, %unaffected,受影响的团队成员数量通过 %unitCount 提供。一些选项的工作方式发生了变化,且不会自动进行调整。"
L["Warning: Tooltip values are now available via %tooltip1, %tooltip2, %tooltip3 instead of %s. This is not automatically adjusted."]="警告:鼠标提示值现在将通过 %tooltip1, %tooltip2, %tooltip3 显示(取代通过 %s )。这些变化将不会自动调整。"
L["WeakAuras has encountered an error during the login process. Please report this issue at https://github.com/WeakAuras/Weakauras2/issues/new."]="WeakAuras 在登录过程中遇到了一个错误,请于此处报告这个错误:https://github.com/WeakAuras/Weakauras2/issues/new"
L["WeakAuras Profiling"]="WeakAuras性能分析"
L["WeakAuras Profiling Report"]="WeakAuras性能分析报告"
L["Weapon"]="武器"
L["Weapon Enchant"]="武器附魔"
L["Weapon Enchant / Fishing Lure"]="武器附魔 / 鱼饵"
L["What do you want to do?"]="想做点什么?"
L["Whisper"]="密语"
L["Whole Area"]="整个区域"
L["Width"]="宽度"
L["Wobble"]="摇晃"
L["World Boss"]="世界首领"
L["Wrap"]="折叠"
L["Writing to the WeakAuras table is not allowed."]="写入WeakAuras表是不被允许的。"
L["X-Offset"]="X 偏移"
L["Yell"]="大喊"
L["Y-Offset"]="Y 偏移"
L["You already have this group/aura. Importing will create a duplicate."]="此组/光环已经存在,继续导入将会复制这些数据。"
L["Your next encounter will automatically be profiled."]="你的下次首领战斗会自动进行性能分析。"
L["Your next instance of combat will automatically be profiled."]="你的下次战斗会自动进行性能分析。"
L["Your scheduled automatic profile has been cancelled."]="你计划的性能分析已被取消。"
L["Your threat as a percentage of the tank's current threat."]="你的仇恨占当前坦克仇恨的百分比。"
L["Your threat on the mob as a percentage of the amount required to pull aggro. Will pull aggro at 100."]="你的仇恨占获得仇恨预期的百分比。达到100时会获得仇恨。"