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106 lines
3.4 KiB
106 lines
3.4 KiB
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3 years ago
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local AS, L, S, R = unpack(AddOnSkins)
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local _G = _G
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local hooksecurefunc = hooksecurefunc
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local FrameTexs = {
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'TopLeft',
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'TopRight',
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'Top',
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'BottomLeft',
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'BottomRight',
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'Bottom',
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'Left',
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'Right',
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'TitleBG',
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'DialogBG',
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}
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local function SkinOnShow()
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local ScriptErrorsFrame = _G.ScriptErrorsFrame
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S:SetTemplate(ScriptErrorsFrame)
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S:HandleScrollBar(_G.ScriptErrorsFrameScrollBar)
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S:HandleCloseButton(_G.ScriptErrorsFrameClose)
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S:SetTemplate(ScriptErrorsFrame.ScrollFrame)
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S:FontTemplate(ScriptErrorsFrame.ScrollFrame.Text, nil, 13)
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ScriptErrorsFrame.ScrollFrame:SetFrameLevel(ScriptErrorsFrame.ScrollFrame:GetFrameLevel() + 2)
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for i = 1, #FrameTexs do
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_G['ScriptErrorsFrame'..FrameTexs[i]]:SetTexture()
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end
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-- Our Buttons
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if ScriptErrorsFrame.firstButton then
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S:HandleButton(ScriptErrorsFrame.firstButton)
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end
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if ScriptErrorsFrame.lastButton then
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S:HandleButton(ScriptErrorsFrame.lastButton)
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end
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-- Default Buttons
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S:HandleButton(ScriptErrorsFrame.Reload)
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S:HandleButton(ScriptErrorsFrame.Close)
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S:HandleNextPrevButton(ScriptErrorsFrame.PreviousError)
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S:HandleNextPrevButton(ScriptErrorsFrame.NextError)
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S:Unhook(ScriptErrorsFrame, 'OnShow')
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end
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local function SkinTableAttributeDisplay(frame)
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S:StripTextures(frame)
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S:SetTemplate(frame)
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S:SetTemplate(frame.ScrollFrameArt.NineSlice)
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S:HandleCloseButton(frame.CloseButton)
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frame.OpenParentButton:ClearAllPoints()
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S:Point(frame.OpenParentButton, 'TOPLEFT', frame, 'TOPLEFT', 2, -2)
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S:HandleNextPrevButton(frame.OpenParentButton, 'up')
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S:Size(frame.OpenParentButton, 17)
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frame.DuplicateButton:ClearAllPoints()
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S:Point(frame.DuplicateButton, 'LEFT', frame.NavigateForwardButton, 'RIGHT')
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S:HandleCheckBox(frame.VisibilityButton)
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S:Size(frame.VisibilityButton, 28)
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S:HandleCheckBox(frame.HighlightButton)
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S:Size(frame.HighlightButton, 28)
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S:HandleCheckBox(frame.DynamicUpdateButton)
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S:Size(frame.DynamicUpdateButton, 28)
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frame.NavigateBackwardButton:ClearAllPoints()
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S:Point(frame.NavigateBackwardButton, 'LEFT', frame.OpenParentButton, 'RIGHT', 2, 0)
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frame.NavigateForwardButton:ClearAllPoints()
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S:Point(frame.NavigateForwardButton, 'LEFT', frame.NavigateBackwardButton, 'RIGHT', 2, 0)
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frame.DuplicateButton:ClearAllPoints()
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S:Point(frame.DuplicateButton, 'LEFT', frame.NavigateForwardButton, 'RIGHT', 2, 0)
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S:HandleNextPrevButton(frame.DuplicateButton)
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S:Size(frame.DuplicateButton, 17)
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S:HandleNextPrevButton(frame.NavigateBackwardButton)
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S:HandleNextPrevButton(frame.NavigateForwardButton)
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S:HandleEditBox(frame.FilterBox)
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S:HandleScrollBar(frame.LinesScrollFrame.ScrollBar)
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frame.isSkinned = true
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end
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function R:Blizzard_ScriptErrorsFrame()
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if not AS:IsSkinEnabled('Blizzard_ScriptErrorsFrame', 'debug') then return end
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S:SecureHookScript(_G.ScriptErrorsFrame, 'OnShow', SkinOnShow)
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end
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function R:Blizzard_DebugTools()
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if not AS:IsSkinEnabled('Blizzard_DebugTools', 'debug') then return end
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-- Tooltips
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S:HandleTooltip(_G.FrameStackTooltip)
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--New Table Attribute Display: mouse over frame and (/tableinspect or [/fstack -> then Ctrl])
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SkinTableAttributeDisplay(_G.TableAttributeDisplay)
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hooksecurefunc(_G.TableInspectorMixin, 'OnLoad', function(frame)
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if frame.ScrollFrameArt and not frame.isSkinned then
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SkinTableAttributeDisplay(frame)
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end
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end)
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end
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AS:RegisterSkin('Blizzard_ScriptErrorsFrame')
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AS:RegisterSkin('Blizzard_DebugTools', nil, 'ADDON_LOADED')
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