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local addonName, Details222 = ...
local Details = Details
local _
---@type detailsframework
local detailsFramework = DetailsFramework
local CONST_SPELLID_EBONMIGHT = 395152
local CONST_SPELLID_SS = 413984
local CONST_SPELLID_PRESCIENCE = 410089
local CONST_SPELLID_EONS_BREATH = 409560
local CONST_SPELLID_TANK_SHIELD = 360827
local CONST_SPELLID_INFERNOBLESS = 410263
local UnitExists = UnitExists
local GetSpellInfo = Details222.GetSpellInfo
local UnitAuraBySpellName = C_UnitAuras.GetAuraDataBySpellName
local augmentationFunctions = Details222.SpecHelpers[1473]
local augmentationCache = Details222.SpecHelpers[1473].augmentation_cache
local getAmountOfBuffsAppliedBySpellId = function(spellId)
local amountBuffs = 0
local spellName = GetSpellInfo(spellId)
for i, unitId in ipairs(Details222.UnitIdCache.Party) do
if (UnitExists(unitId)) then
if UnitAuraBySpellName(unitId, spellName) then
amountBuffs = amountBuffs + 1
end
else
break
end
end
return amountBuffs
end
local eventListener = Details:CreateEventListener()
eventListener:RegisterEvent("COMBAT_PLAYER_LEAVING", function(eventName, combatObject)
--check if the expansion the player is playing has the augmentation evokers
if (not detailsFramework.ExpansionHasAugEvoker()) then
return
end
--close the time on the current amount of prescience stacks the evoker have
---@type combat
local combat = Details:GetCurrentCombat()
local amountOfAugEvokers = 0
---@type actorcontainer
local damageContainer = combat:GetContainer(DETAILS_ATTRIBUTE_DAMAGE)
---@type actor[]
local players = {}
---@type actor
local augEvokerObject
for index, actorObject in damageContainer:ListActors() do
5 months ago
--is this actor an augmentation evoker?
if (actorObject.spec == 1473) then
amountOfAugEvokers = amountOfAugEvokers + 1
augEvokerObject = actorObject
5 months ago
players[#players+1] = actorObject
elseif (actorObject:IsPlayer()) then
players[#players+1] = actorObject
end
end
if (amountOfAugEvokers == 1 and augEvokerObject) then
local breathOfEonsDamage = 0
local infernoBlessingDamage = 0
local fateMirrorDamage = 0
local blisteringScalesDamage = 0
5 months ago
--all players found in the damage container
for i = 1, #players do
---@actor
local playerObject = players[i]
local spellContainer = playerObject:GetSpellContainer("spell")
5 months ago
--get the damage done by this player, where the spell is a spell of the evoker
local breathOfEons = spellContainer:GetSpell(CONST_SPELLID_EONS_BREATH)
local infornoBlessing = spellContainer:GetSpell(CONST_SPELLID_INFERNOBLESS)
local blisteringScales = spellContainer:GetSpell(CONST_SPELLID_TANK_SHIELD)
local fateMirror = spellContainer:GetSpell(CONST_SPELLID_SS)
if (breathOfEons and breathOfEons.total >= 1) then
breathOfEonsDamage = breathOfEonsDamage + breathOfEons.total
end
if (infornoBlessing and infornoBlessing.total >= 1) then
infernoBlessingDamage = infernoBlessingDamage + infornoBlessing.total
end
if (blisteringScales and blisteringScales.total >= 1) then
blisteringScalesDamage = blisteringScalesDamage + blisteringScales.total
end
if (fateMirror and fateMirror.total >= 1) then
fateMirrorDamage = fateMirrorDamage + fateMirror.total
end
end
local augmentedSpellContainer = augEvokerObject.augmentedSpellsContainer
5 months ago
--add the damage of each spell to a special spell container within the augmentation damage object
if (breathOfEonsDamage > 0) then
local bCanCreateSpellIfMissing = true
local breathOfEonsSpell = augmentedSpellContainer:GetOrCreateSpell(CONST_SPELLID_EONS_BREATH, bCanCreateSpellIfMissing, "SPELL_DAMAGE")
breathOfEonsSpell.total = breathOfEonsDamage
end
if (infernoBlessingDamage > 0) then
local bCanCreateSpellIfMissing = true
local infernoBlessingSpell = augmentedSpellContainer:GetOrCreateSpell(CONST_SPELLID_INFERNOBLESS, bCanCreateSpellIfMissing, "SPELL_DAMAGE")
infernoBlessingSpell.total = infernoBlessingDamage
end
if (blisteringScalesDamage > 0) then
local bCanCreateSpellIfMissing = true
local blisteringScalesSpell = augmentedSpellContainer:GetOrCreateSpell(CONST_SPELLID_TANK_SHIELD, bCanCreateSpellIfMissing, "SPELL_DAMAGE")
blisteringScalesSpell.total = blisteringScalesDamage
end
if (fateMirrorDamage > 0) then
local bCanCreateSpellIfMissing = true
local fateMirrorSpell = augmentedSpellContainer:GetOrCreateSpell(CONST_SPELLID_SS, bCanCreateSpellIfMissing, "SPELL_DAMAGE")
fateMirrorSpell.total = fateMirrorDamage
end
end
end)
5 months ago
--this is called from the parser when a buff is applied and the spellId is registered in the augmentation_aura_list
function augmentationFunctions.BuffIn(token, time, sourceSerial, sourceName, sourceFlags, targetSerial, targetName, targetFlags, targetFlags2, spellId, spellName, spellschool, auraType, amount)
if (not Details.in_combat) then --when the player enter and leave combat, it tracks which players had buffs applied
return
end
if (spellId == 395152) then --ebom might on third parties
local auraName, texture, count, auraType, duration, expirationTime, sourceUnit, isStealable, nameplateShowPersonal, _, canApplyAura, isBossAura, isFromPlayerOrPlayerPet, nameplateShowAll, timeMod, v1, v2, v3, v4, v5 = Details:FindBuffCastedByUnitName(targetName, spellId, sourceName)
local attributeGained = v2
--unit already have the buff from this evoker
if (type(attributeGained) == "number") then
if (augmentationCache.ebon_might[targetSerial]) then
for index, evokerInfo in ipairs(augmentationCache.ebon_might[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
evokerInfo[4] = attributeGained
return
end
end
end
augmentationCache.ebon_might[targetSerial] = augmentationCache.ebon_might[targetSerial] or {}
local evokerInfo = {sourceSerial, sourceName, sourceFlags, attributeGained}
table.insert(augmentationCache.ebon_might[targetSerial], evokerInfo)
end
elseif (spellId == 413984) then --ss
if (UnitExists(targetName) and targetName ~= Details.playername) then
local auraName, texture, count, auraType, duration, expirationTime, sourceUnit, isStealable, nameplateShowPersonal, spellId, canApplyAura, isBossAura, isFromPlayerOrPlayerPet, nameplateShowAll, timeMod, v1, v2, v3, v4, v5 = Details:FindBuffCastedByUnitName(targetName, spellId, sourceName)
local versaGained = v1
if (type(versaGained) == "number") then
augmentationCache.ss[targetSerial] = augmentationCache.ss[targetSerial] or {}
local ssInfo = {sourceSerial, sourceName, sourceFlags, versaGained}
table.insert(augmentationCache.ss[targetSerial], ssInfo)
end
end
elseif (spellId == 410089) then --prescience
--added Prescience to a player (targetName)
augmentationCache.prescience[targetSerial] = augmentationCache.prescience[targetSerial] or {}
local evokerInfo = {sourceSerial, sourceName, sourceFlags, amount}
table.insert(augmentationCache.prescience[targetSerial], evokerInfo)
5 months ago
---@type combat
local currentCombat = Details:GetCurrentCombat()
5 months ago
---@type actor
local evokerUtilityObject = currentCombat:GetContainer(DETAILS_ATTRIBUTE_MISC):GetOrCreateActor(sourceSerial, sourceName, sourceFlags, true)
local stackInfo = evokerUtilityObject.cleu_prescience_time
if (not stackInfo) then
stackInfo = {
currentStacks = 0,
stackTime = {0, 0, 0, 0, 0},
latestStackUpdateTime = GetTime()
}
evokerUtilityObject.cleu_prescience_time = stackInfo
end
local prescienceApplied = getAmountOfBuffsAppliedBySpellId(CONST_SPELLID_PRESCIENCE)
if (prescienceApplied > 0) then
local currentAmountOfApplications = stackInfo.currentStacks
if (currentAmountOfApplications >= 1 and currentAmountOfApplications <= 5) then
--the the time the evoker had this amount of stacks
local timeOfTheLastEvent = stackInfo.latestStackUpdateTime
local timeNow = GetTime()
local timeDiff = timeNow - timeOfTheLastEvent
if (timeDiff > 0) then
stackInfo.stackTime[currentAmountOfApplications] = stackInfo.stackTime[currentAmountOfApplications] + timeDiff
end
end
stackInfo.latestStackUpdateTime = GetTime()
stackInfo.currentStacks = prescienceApplied
end
elseif (spellId == 409560) then --eons breath
local unitIDAffected = Details:FindUnitIDByUnitSerial(targetSerial)
if (unitIDAffected) then
local duration, expirationTime = Details:FindDebuffDuration(unitIDAffected, spellId, Details:Ambiguate(sourceName))
if (duration) then
local breathTargets = augmentationCache.breath_targets[targetSerial]
if (not breathTargets) then
augmentationCache.breath_targets[targetSerial] = {}
breathTargets = augmentationCache.breath_targets[targetSerial]
end
--evoker serial, evoker name, evoker flags, target unitID, unixtime, duration, expirationTime (GetTime + duration)
local eonsBreathInfo = {sourceSerial, sourceName, sourceFlags, unitIDAffected, time, duration, expirationTime}
table.insert(breathTargets, eonsBreathInfo)
end
end
elseif (spellId == 360827) then --tank shield
augmentationCache.shield[targetSerial] = augmentationCache.shield[targetSerial] or {}
local evokerInfo = {sourceSerial, sourceName, sourceFlags, amount}
table.insert(augmentationCache.shield[targetSerial], evokerInfo)
elseif (spellId == 410263) then --inferno bless
augmentationCache.infernobless[targetSerial] = augmentationCache.infernobless[targetSerial] or {}
local evokerInfo = {sourceSerial, sourceName, sourceFlags}
table.insert(augmentationCache.infernobless[targetSerial], evokerInfo)
end
end
function augmentationFunctions.BuffRefresh(token, time, sourceSerial, sourceName, sourceFlags, targetSerial, targetName, targetFlags, targetFlags2, spellId, spellName, spellschool, tipo, amount)
if (spellId == 395152) then
if (augmentationCache.ebon_might[targetSerial]) then
for index, evokerInfo in ipairs(augmentationCache.ebon_might[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
local auraName, texture, count, auraType, duration, expirationTime, sourceUnit, isStealable, nameplateShowPersonal, auraSpellId, canApplyAura, isBossAura, isFromPlayerOrPlayerPet, nameplateShowAll, timeMod, v1, v2, v3, v4, v5 = Details:FindBuffCastedByUnitName(targetName, spellId, sourceName)
local attributeGained = v2
if (type(attributeGained) == "number") then
evokerInfo[4] = attributeGained
return
end
end
end
local auraName, texture, count, auraType, duration, expirationTime, sourceUnit, isStealable, nameplateShowPersonal, auraSpellId, canApplyAura, isBossAura, isFromPlayerOrPlayerPet, nameplateShowAll, timeMod, v1, v2, v3, v4, v5 = Details:FindBuffCastedByUnitName(targetName, spellId, sourceName)
local attributeGained = v2
if (type(attributeGained) == "number") then
Details222.DebugMsg("Ebon Might Refreshed!, but the evoker was not found in the cache (1), adding:", sourceName, sourceSerial, targetName, targetSerial)
table.insert(augmentationCache.ebon_might[targetSerial], {sourceSerial, sourceName, sourceFlags, attributeGained})
end
else
local auraName, texture, count, auraType, duration, expirationTime, sourceUnit, isStealable, nameplateShowPersonal, auraSpellId, canApplyAura, isBossAura, isFromPlayerOrPlayerPet, nameplateShowAll, timeMod, v1, v2, v3, v4, v5 = Details:FindBuffCastedByUnitName(targetName, spellId, sourceName)
local attributeGained = v2
if (type(attributeGained) == "number") then
Details222.DebugMsg("Ebon Might Refreshed!, but the evoker was not found in the cache (2), adding:", sourceName, sourceSerial, targetName, targetSerial)
augmentationCache.ebon_might[targetSerial] = {} --This is needed because the cache was nil
table.insert(augmentationCache.ebon_might[targetSerial], {sourceSerial, sourceName, sourceFlags, attributeGained})
end
end
elseif (spellId == 413984) then --ss
if (UnitExists(targetName) and targetName ~= Details.playername) then
local auraName, texture, count, auraType, duration, expirationTime, sourceUnit, isStealable, nameplateShowPersonal, spellId, canApplyAura, isBossAura, isFromPlayerOrPlayerPet, nameplateShowAll, timeMod, v1, v2, v3, v4, v5 = Details:FindBuffCastedByUnitName (targetName, spellId, sourceName)
local versaGained = v1
if (type(versaGained) == "number") then
local bFound = false
augmentationCache.ss[targetSerial] = augmentationCache.ss[targetSerial] or {}
for index, evokerInfo in ipairs(augmentationCache.ss[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
evokerInfo[4] = versaGained
bFound = true
break
end
end
if (not bFound) then
table.insert(augmentationCache.ss[targetSerial], {sourceSerial, sourceName, sourceFlags, versaGained})
end
end
end
elseif (spellId == 410089) then
local bFound = false
augmentationCache.prescience[targetSerial] = augmentationCache.prescience[targetSerial] or {}
for index, evokerInfo in ipairs(augmentationCache.prescience[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
evokerInfo[4] = amount
bFound = true
break
end
end
if (not bFound) then
table.insert(augmentationCache.prescience[targetSerial], {sourceSerial, sourceName, sourceFlags, amount})
end
end
end
function augmentationFunctions.BuffOut(token, time, sourceSerial, sourceName, sourceFlags, targetSerial, targetName, targetFlags, targetFlags2, spellId, spellName, spellSchool, tipo, amount)
if (not Details.in_combat) then --when the player enter and leave combat, it tracks which players had buffs applied
--return
end
if (spellId == 395152) then --ebon might
if (augmentationCache.ebon_might[targetSerial]) then
for index, evokerInfo in ipairs(augmentationCache.ebon_might[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
table.remove(augmentationCache.ebon_might[targetSerial], index)
break
end
end
end
elseif (spellId == 413984) then --ss
if (augmentationCache.ss[targetSerial]) then
for index, evokerInfo in ipairs(augmentationCache.ss[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
table.remove(augmentationCache.ss[targetSerial], index)
break
end
end
end
elseif (spellId == 410089) then --prescience
if (augmentationCache.prescience[targetSerial]) then
for index, evokerInfo in ipairs(augmentationCache.prescience[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
table.remove(augmentationCache.prescience[targetSerial], index)
break
end
end
---@combat
local currentCombat = Details:GetCurrentCombat()
local evokerUtilityObject = currentCombat:GetContainer(DETAILS_ATTRIBUTE_MISC):GetOrCreateActor(sourceSerial, sourceName, sourceFlags, true)
local stackInfo = evokerUtilityObject.cleu_prescience_time
if (stackInfo) then
local prescienceApplied = getAmountOfBuffsAppliedBySpellId(CONST_SPELLID_PRESCIENCE)
if (prescienceApplied >= 0) then
local currentAmountOfApplications = stackInfo.currentStacks
if (currentAmountOfApplications >= 1 and currentAmountOfApplications <= 5) then
--the the time the evoker had this amount of stacks
local timeOfTheLastEvent = stackInfo.latestStackUpdateTime
local timeNow = GetTime()
local timeDiff = timeNow - timeOfTheLastEvent
if (timeDiff > 0) then
stackInfo.stackTime[currentAmountOfApplications] = stackInfo.stackTime[currentAmountOfApplications] + timeDiff
end
end
stackInfo.latestStackUpdateTime = GetTime()
stackInfo.currentStacks = prescienceApplied
end
end
end
elseif (spellId == 360827) then
if (augmentationCache.shield[targetSerial]) then
for index, evokerInfo in ipairs(augmentationCache.shield[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
table.remove(augmentationCache.shield[targetSerial], index)
break
end
end
end
elseif (spellId == 410263) then
if (augmentationCache.infernobless[targetSerial]) then
for index, evokerInfo in ipairs(augmentationCache.infernobless[targetSerial]) do
if (evokerInfo[1] == sourceSerial) then
table.remove(augmentationCache.infernobless[targetSerial], index)
break
end
end
end
end
end