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local E, L, V, P, G = unpack(ElvUI)
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local S = E:GetModule('Skins')
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local _G = _G
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local gsub = gsub
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local hooksecurefunc = hooksecurefunc
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local GossipTextColors = {
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['000000'] = 'ffffff',
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['414141'] = '7b8489',
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}
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local function Gossip_SetTextColor(text, r, g, b)
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if r ~= 1 or g ~= 1 or b ~= 1 then
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text:SetTextColor(1, 1, 1)
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end
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end
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local function Gossip_ReplaceColor(color)
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return '|cFF' .. (GossipTextColors[color] or color)
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end
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local function Gossip_SetFormattedText(button, textFormat, text, skip)
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if skip or not text or text == '' then return end
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local colorText, colorCount = gsub(textFormat, '|c[fF][fF](%x%x%x%x%x%x)', Gossip_ReplaceColor)
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if colorCount > 0 then
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button:SetFormattedText(colorText, text, true)
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end
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end
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local function Gossip_SetText(button, text)
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if not text or text == '' then return end
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local startText = text
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local iconText, iconCount = gsub(text, ':32:32:0:0', ':32:32:0:0:64:64:5:59:5:59')
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if iconCount > 0 then text = iconText end
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local colorText, colorCount = gsub(text, '|c[fF][fF](%x%x%x%x%x%x)', Gossip_ReplaceColor)
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if colorCount > 0 then text = colorText end
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if startText ~= text then
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button:SetFormattedText('%s', text, true)
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end
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end
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local function ItemTextPage_SetTextColor(pageText, headerType, r, g, b)
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if r ~= 1 or g ~= 1 or b ~= 1 then
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pageText:SetTextColor(headerType, 1, 1, 1)
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end
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end
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local function GreetingPanel_UpdateChild(button)
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if not button.IsSkinned then
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if button.GreetingText then
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button.GreetingText:SetTextColor(1, 1, 1)
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hooksecurefunc(button.GreetingText, 'SetTextColor', Gossip_SetTextColor)
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end
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local fontString = button.GetFontString and button:GetFontString()
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if fontString then
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fontString:SetTextColor(1, 1, 1)
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hooksecurefunc(fontString, 'SetTextColor', Gossip_SetTextColor)
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Gossip_SetText(button, button:GetText())
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hooksecurefunc(button, 'SetText', Gossip_SetText)
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hooksecurefunc(button, 'SetFormattedText', Gossip_SetFormattedText)
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end
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button.IsSkinned = true
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end
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end
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local function GreetingPanel_Update(frame)
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frame:ForEachFrame(GreetingPanel_UpdateChild)
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end
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local function createParchment(frame)
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local tex = frame:CreateTexture(nil, 'ARTWORK')
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tex:SetTexture([[Interface\QuestFrame\QuestBG]])
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tex:SetTexCoord(0, 0.586, 0.02, 0.655)
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return tex
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end
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function S:GossipFrame()
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if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.gossip) then return end
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local GossipFrame = _G.GossipFrame
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S:HandlePortraitFrame(GossipFrame, true)
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S:HandleScrollBar(_G.ItemTextScrollFrameScrollBar)
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S:HandleCloseButton(_G.ItemTextCloseButton)
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local GreetingPanel = _G.GossipFrame.GreetingPanel
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S:HandleTrimScrollBar(GreetingPanel.ScrollBar)
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S:HandleButton(GreetingPanel.GoodbyeButton, true)
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GreetingPanel:StripTextures()
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GreetingPanel:CreateBackdrop('Transparent')
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GreetingPanel.backdrop:Point('TOPLEFT', GreetingPanel.ScrollBox, 0, 0)
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GreetingPanel.backdrop:Point('BOTTOMRIGHT', GreetingPanel.ScrollBox, 0, 11)
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local ItemTextFrame = _G.ItemTextFrame
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ItemTextFrame:StripTextures()
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ItemTextFrame:CreateBackdrop('Transparent')
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ItemTextFrame.backdrop:ClearAllPoints()
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ItemTextFrame.backdrop:Point('TOPLEFT', ItemTextFrame, 5, -10)
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ItemTextFrame.backdrop:Point('BOTTOMRIGHT', ItemTextFrame, -25, 45)
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local ItemTextScrollFrame = _G.ItemTextScrollFrame
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ItemTextScrollFrame:DisableDrawLayer('ARTWORK')
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ItemTextScrollFrame:DisableDrawLayer('BACKGROUND')
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GossipFrame.backdrop:ClearAllPoints()
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GossipFrame.backdrop:Point('TOPLEFT', GreetingPanel.ScrollBox, -10, 70)
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GossipFrame.backdrop:Point('BOTTOMRIGHT', GreetingPanel.ScrollBox, 40, -28)
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S:HandleNextPrevButton(_G.ItemTextNextPageButton)
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S:HandleNextPrevButton(_G.ItemTextPrevPageButton)
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if E.private.skins.parchmentRemoverEnable then
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_G.QuestFont:SetTextColor(1, 1, 1)
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_G.ItemTextPageText:SetTextColor('P', 1, 1, 1)
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_G.ItemTextMaterialBotLeft:SetAlpha(0)
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_G.ItemTextMaterialBotRight:SetAlpha(0)
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_G.ItemTextMaterialTopLeft:SetAlpha(0)
|
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_G.ItemTextMaterialTopRight:SetAlpha(0)
|
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|
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|
|
hooksecurefunc(_G.ItemTextPageText, 'SetTextColor', ItemTextPage_SetTextColor)
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|
|
hooksecurefunc(GreetingPanel.ScrollBox, 'Update', GreetingPanel_Update)
|
|
|
|
|
|
|
|
|
|
if GossipFrame.Background then
|
|
|
|
|
GossipFrame.Background:Hide()
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
_G.ItemTextMaterialBotLeft:SetDrawLayer('ARTWORK', 1)
|
|
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|
|
_G.ItemTextMaterialBotRight:SetDrawLayer('ARTWORK', 1)
|
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|
|
_G.ItemTextMaterialTopLeft:SetDrawLayer('ARTWORK', 1)
|
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|
|
_G.ItemTextMaterialTopRight:SetDrawLayer('ARTWORK', 1)
|
|
|
|
|
|
|
|
|
|
local spellTex = createParchment(GreetingPanel)
|
|
|
|
|
spellTex:SetInside(GreetingPanel.backdrop)
|
|
|
|
|
GreetingPanel.spellTex = spellTex
|
|
|
|
|
|
|
|
|
|
local itemTex = createParchment(ItemTextFrame)
|
|
|
|
|
itemTex:SetInside(ItemTextScrollFrame, -5)
|
|
|
|
|
ItemTextFrame.itemTex = itemTex
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
S:AddCallback('GossipFrame')
|