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local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
local BI = SLE.BagInfo
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local B = E.Bags
local function configTable()
if not SLE.initialized then return end
E.Options.args.sle.args.modules.args.bags = {
type = 'group',
order = 1,
name = L["Bags"],
args = {
equipmentmanager = {
order = 1,
type = 'group',
name = L["Equipment Manager"],
guiInline = true,
get = function(info) return E.db.sle.bags.equipmentmanager[info[#info]] end,
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-- set = function(info, value) E.db.sle.bags.equipmentmanager[info[#info]] = value; BI:UpdateBagSettings() end,
set = function(info, value)
E.db.sle.bags.equipmentmanager[info[#info]] = value
-- B:UpdateLayouts()
-- B:UpdateAllBagSlots()
BI:UpdateItemDisplay()
end,
args = {
enable = {
order = 1,
type = 'toggle',
name = L["Enable"],
desc = L["Enables an indicator on equipment icons located in your bags to show if they are part of an equipment set."],
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set = function(info, value)
E.db.sle.bags.equipmentmanager[info[#info]] = value
-- BI:ToggleSettings()
B:UpdateLayouts()
B:UpdateAllBagSlots(true)
end,
},
size = {
order = 2,
type = 'range',
name = L["Size"],
min = 8, max = 64, step = 1,
},
point = {
order = 3,
type = 'select',
name = L["Anchor Point"],
values = T.Values.positionValues,
},
xOffset = {
order = 4,
type = 'range',
name = L["X-Offset"],
min = -64, max = 64, step = 1,
},
yOffset = {
order = 5,
type = 'range',
name = L["Y-Offset"],
min = -64, max = 64, step = 1,
},
icon = {
order = 6,
type = 'select',
name = L["Icon"],
values = function() return BI.equipmentmanager.icons end,
},
customTexture = {
order = 7,
type = 'input',
name = L["Custom Texture"],
desc = L["You can use a file id or path.\nFile id as an example.\niconFileID: 3547163\n\nAlready an option but showing as a path example.\nPath: Interface\\AddOns\\ElvUI_SLE\\media\\textures\\lock"],
width = 'double',
hidden = function() return E.db.sle.bags.equipmentmanager.icon ~= 'CUSTOM' end
},
color = {
order = 8,
type = 'color',
name = COLOR,
hasAlpha = true,
get = function(info)
local t = E.db.sle.bags.equipmentmanager[info[#info]]
local d = P.sle.bags.equipmentmanager[info[#info]]
return t.r, t.g, t.b, t.a, d.r, d.g, d.b, d.a
end,
set = function(info, r, g, b, a)
local t = E.db.sle.bags.equipmentmanager[info[#info]]
t.r, t.g, t.b, t.a = r, g, b, a
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-- B:UpdateLayouts()
-- B:UpdateAllBagSlots()
BI:UpdateItemDisplay()
end,
},
},
},
},
}
end
tinsert(SLE.Configs, configTable)