do
local addonId = ...
local languageTable = DetailsFramework.Language . RegisterLanguage ( addonId , " zhCN " )
local L = languageTable
------------------------------------------------------------
L [ " A /reload may be required to take effect. " ] = " 可能需要重新加载(/reload)才能生效。 "
L [ " CVar, saved within Plater profile and restored when loading the profile. " ] = " 保存在 Plater 配置文件中的 CVar,在加载配置文件时恢复。 "
L [ " EXPORT " ] = " 导出 "
L [ " EXPORT_CAST_COLORS " ] = " 导出施法条颜色 "
L [ " EXPORT_CAST_SOUNDS " ] = " 导出施法条声音 "
L [ " HIGHLIGHT_HOVEROVER " ] = " 鼠标悬停高亮 "
L [ " HIGHLIGHT_HOVEROVER_ALPHA " ] = " 鼠标悬停高亮透明度 "
L [ " HIGHLIGHT_HOVEROVER_DESC " ] = " 鼠标放在姓名版上时的高亮效果. "
L [ " Hold Shift to change the sound of all casts with the audio %s to %s " ] = " 按住 Shift 键,将所有带有音频 %s 的施法的声音更改为 %s "
L [ " IMPORT " ] = " 导入 "
L [ " IMPORT_CAST_COLORS " ] = " 导入施法条颜色 "
L [ " IMPORT_CAST_SOUNDS " ] = " 导入施法条声音 "
L [ " OPTIONS_ALPHA " ] = " 不透明度 "
L [ " OPTIONS_ALPHABYFRAME_ALPHAMULTIPLIER " ] = " 不透明度倍数 "
L [ " OPTIONS_ALPHABYFRAME_DEFAULT " ] = " 默认不透明度 "
L [ " OPTIONS_ALPHABYFRAME_DEFAULT_DESC " ] = " 姓名板中所有部件的不透明度 "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_ENEMIES " ] = " 为敌方启用 "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_ENEMIES_DESC " ] = " 对敌方单位应用透明度设置 "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_FRIENDLY " ] = " 为友方启用 "
L [ " OPTIONS_ALPHABYFRAME_ENABLE_FRIENDLY_DESC " ] = " 对友方单位应用透明度设置 "
L [ " OPTIONS_ALPHABYFRAME_TARGET_INRANGE " ] = " 目标/范围内不透明度 "
L [ " OPTIONS_ALPHABYFRAME_TARGET_INRANGE_DESC " ] = " 目标或范围内单位的不透明度 "
L [ " OPTIONS_ALPHABYFRAME_TITLE_ENEMIES " ] = " 框架透明度 - 敌方 "
L [ " OPTIONS_ALPHABYFRAME_TITLE_FRIENDLY " ] = " 框架透明度 - 友方 "
L [ " OPTIONS_AMOUNT " ] = " 数值 "
L [ " OPTIONS_ANCHOR " ] = " 锚点 "
L [ " OPTIONS_ANCHOR_BOTTOM " ] = " 底部 "
L [ " OPTIONS_ANCHOR_BOTTOMLEFT " ] = " 左下 "
L [ " OPTIONS_ANCHOR_BOTTOMRIGHT " ] = " 右下 "
L [ " OPTIONS_ANCHOR_CENTER " ] = " 居中 "
L [ " OPTIONS_ANCHOR_INNERBOTTOM " ] = " 底部内侧 "
L [ " OPTIONS_ANCHOR_INNERLEFT " ] = " 左边内侧 "
L [ " OPTIONS_ANCHOR_INNERRIGHT " ] = " 右边内侧 "
L [ " OPTIONS_ANCHOR_INNERTOP " ] = " 顶部内侧 "
L [ " OPTIONS_ANCHOR_LEFT " ] = " 左侧 "
L [ " OPTIONS_ANCHOR_RIGHT " ] = " 右侧 "
L [ " OPTIONS_ANCHOR_TARGET_SIDE " ] = " 这个小组件附着在姓名板的哪一侧 "
L [ " OPTIONS_ANCHOR_TOP " ] = " 顶部 "
L [ " OPTIONS_ANCHOR_TOPLEFT " ] = " 左上 "
L [ " OPTIONS_ANCHOR_TOPRIGHT " ] = " 右上 "
L [ " OPTIONS_AUDIOCUE_COOLDOWN " ] = " 音效冷却 "
L [ " OPTIONS_AUDIOCUE_COOLDOWN_DESC " ] = " 再次播放相同音效前的等待时间(以毫秒为单位)。当两个或多个音效同时播放时,可防止播放大音量的声音。设置为 0 可禁用此功能。 "
L [ " OPTIONS_AURA_DEBUFF_HEIGHT " ] = " 减益图标高度 "
L [ " OPTIONS_AURA_DEBUFF_WITH " ] = " 减益图标宽度 "
L [ " OPTIONS_AURA_HEIGHT " ] = " 减益图标高度 "
L [ " OPTIONS_AURA_SHOW_BUFFS " ] = " 显示增益 "
L [ " OPTIONS_AURA_SHOW_BUFFS_DESC " ] = " 在你的个人条上显示增益效果 "
L [ " OPTIONS_AURA_SHOW_DEBUFFS " ] = " 显示减益 "
L [ " OPTIONS_AURA_SHOW_DEBUFFS_DESC " ] = " 在你的个人条上显示减益效果 "
L [ " OPTIONS_AURA_WIDTH " ] = " 减益图标宽度 "
L [ " OPTIONS_AURAS_ENABLETEST " ] = " 启用此选项可隐藏配置时显示的测试光环 "
L [ " OPTIONS_AURAS_SORT " ] = " 光环排序 "
L [ " OPTIONS_AURAS_SORT_DESC " ] = " 按剩余时间排序(默认) "
L [ " OPTIONS_BACKGROUND_ALWAYSSHOW " ] = " 总是显示背景 "
L [ " OPTIONS_BACKGROUND_ALWAYSSHOW_DESC " ] = " 启用一个显示可点击区域的背景. "
L [ " OPTIONS_BORDER_COLOR " ] = " 边框颜色 "
L [ " OPTIONS_BORDER_THICKNESS " ] = " 边框厚度 "
L [ " OPTIONS_BUFFFRAMES " ] = " Buff框架 "
L [ " OPTIONS_CANCEL " ] = " 取消 "
L [ " OPTIONS_CAST_COLOR_CHANNELING " ] = " 引导中 "
L [ " OPTIONS_CAST_COLOR_INTERRUPTED " ] = " 被打断 "
L [ " OPTIONS_CAST_COLOR_REGULAR " ] = " 常规 "
L [ " OPTIONS_CAST_COLOR_SUCCESS " ] = " 施法成功 "
L [ " OPTIONS_CAST_COLOR_UNINTERRUPTIBLE " ] = " 无法打断 "
L [ " OPTIONS_CAST_SHOW_TARGETNAME " ] = " 显示目标名字 "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_DESC " ] = " 显示当前施法的目标(若存在) "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_TANK " ] = " [坦克] 不显示你的名字 "
L [ " OPTIONS_CAST_SHOW_TARGETNAME_TANK_DESC " ] = " 如果你是坦克,当施法目标是你时不显示名字 "
L [ " OPTIONS_CASTBAR_APPEARANCE " ] = " 施法条外观 "
L [ " OPTIONS_CASTBAR_BLIZZCASTBAR " ] = " 暴雪施法条 "
L [ " OPTIONS_CASTBAR_COLORS " ] = " 施法条颜色 "
L [ " OPTIONS_CASTBAR_FADE_ANIM_ENABLED " ] = " 启用渐隐动画 "
L [ " OPTIONS_CASTBAR_FADE_ANIM_ENABLED_DESC " ] = " 开启施法开始和结束时的渐隐动画 "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_END " ] = " 结束时 "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_END_DESC " ] = " 当施法结束,施法条从可见到完全不可见的时间 "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_START " ] = " 开始时 "
L [ " OPTIONS_CASTBAR_FADE_ANIM_TIME_START_DESC " ] = " 当施法开始,施法条从不可见到完全可见的时间 "
L [ " OPTIONS_CASTBAR_HEIGHT " ] = " 施法条高度 "
L [ " OPTIONS_CASTBAR_HIDE_ENEMY " ] = " 隐藏敌方施法条 "
L [ " OPTIONS_CASTBAR_HIDE_FRIENDLY " ] = " 隐藏友方施法条 "
L [ " OPTIONS_CASTBAR_HIDEBLIZZARD " ] = " 隐藏原生的玩家施法条 "
L [ " OPTIONS_CASTBAR_ICON_CUSTOM_ENABLE " ] = " 启用图标自定义 "
L [ " OPTIONS_CASTBAR_ICON_CUSTOM_ENABLE_DESC " ] = " 如果此选项被禁用,Plater就不会修改法术图标,而是留给脚本来做。 "
L [ " OPTIONS_CASTBAR_NO_SPELLNAME_LIMIT " ] = " 不限制法术名称长度 "
L [ " OPTIONS_CASTBAR_NO_SPELLNAME_LIMIT_DESC " ] = " 法术名字的文本不会被切断成适合于施法条内部的宽度。 "
L [ " OPTIONS_CASTBAR_QUICKHIDE " ] = " 快速隐藏施法条 "
L [ " OPTIONS_CASTBAR_QUICKHIDE_DESC " ] = " 施法结束后,立即隐藏施法条 "
L [ " OPTIONS_CASTBAR_SPARK_HALF " ] = " 半宽火花 "
L [ " OPTIONS_CASTBAR_SPARK_HALF_DESC " ] = " 只显示火花材质的一半 "
L [ " OPTIONS_CASTBAR_SPARK_HIDE_INTERRUPT " ] = " 打断时隐藏火花 "
L [ " OPTIONS_CASTBAR_SPARK_SETTINGS " ] = " 火花设置 "
L [ " OPTIONS_CASTBAR_SPELLICON " ] = " 法术图标 "
L [ " OPTIONS_CASTBAR_TOGGLE_TEST " ] = " 施法条测试开关 "
L [ " OPTIONS_CASTBAR_TOGGLE_TEST_DESC " ] = " 开始施法条测试,再次点击停止。 "
L [ " OPTIONS_CASTBAR_WIDTH " ] = " 施法条宽度 "
L [ " OPTIONS_CASTCOLORS_DISABLE_SOUNDS " ] = " 移除所有声音 "
L [ " OPTIONS_CASTCOLORS_DISABLE_SOUNDS_CONFIRM " ] = " 您确定要删除所有已配置的施法声音吗? "
L [ " OPTIONS_CASTCOLORS_DISABLECOLORS " ] = " 禁用所有颜色 "
L [ " OPTIONS_CASTCOLORS_DISABLECOLORS_CONFIRM " ] = " 确认禁用所有施法颜色? "
L [ " OPTIONS_CLICK_SPACE_HEIGHT " ] = " 接受鼠标点击以选择目标的区域高度 "
L [ " OPTIONS_CLICK_SPACE_WIDTH " ] = " 接受鼠标点击以选择目标的区域宽度 "
L [ " OPTIONS_COLOR " ] = " 颜色 "
L [ " OPTIONS_COLOR_BACKGROUND " ] = " 背景色 "
L [ " OPTIONS_CVAR_ENABLE_PERSONAL_BAR " ] = " 个人生命条和法力条|cFFFF7700*|r "
L [ " OPTIONS_CVAR_ENABLE_PERSONAL_BAR_DESC " ] = " 在你的角色下显示一个迷你生命条和法力条。|cFFFF7700[*]|r |cFFa0a0a0CVar,保存在Plater配置文件中,并在加载配置文件时恢复。|r "
L [ " OPTIONS_CVAR_NAMEPLATES_ALWAYSSHOW " ] = " 始终显示姓名板|cFFFF7700*|r "
L [ " OPTIONS_CVAR_NAMEPLATES_ALWAYSSHOW_DESC " ] = " 始终显示附近所有单位的姓名板。如果禁用则仅在战斗中才显示姓名板。|cFFFF7700[*]|r|cFFa0a0a0CVar,保存在Plater配置文件中,并在加载配置文件时恢复。|r "
L [ " OPTIONS_ENABLED " ] = " 启用 "
L [ " OPTIONS_ERROR_CVARMODIFY " ] = " CVar参数无法在战斗中修改。 "
L [ " OPTIONS_ERROR_EXPORTSTRINGERROR " ] = " 导出失败 "
L [ " OPTIONS_EXECUTERANGE " ] = " 斩杀范围 "
L [ " OPTIONS_EXECUTERANGE_DESC " ] = " 当单位生命值处于斩杀范围的时候显示一个指示器。如果此检测在某个补丁后失效,请在Discord交流。 "
L [ " OPTIONS_EXECUTERANGE_HIGH_HEALTH " ] = " 反斩杀范围 "
L [ " OPTIONS_EXECUTERANGE_HIGH_HEALTH_DESC " ] = " 当单位生命值处于高生命值斩杀范围(反斩杀)的时候显示一个指示器。如果此检测在某个补丁后失效,请在Discord交流。 "
L [ " OPTIONS_FONT " ] = " 字体 "
L [ " OPTIONS_FORMAT_NUMBER " ] = " 数字格式 "
L [ " OPTIONS_FRIENDLY " ] = " 友方 "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_ANCHOR_TITLE " ] = " 生命条外观 "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_BGCOLOR " ] = " 生命条背景色和不透明度 "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_BGTEXTURE " ] = " 生命条背景材质 "
L [ " OPTIONS_GENERALSETTINGS_HEALTHBAR_TEXTURE " ] = " 生命条材质 "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_ANCHOR_TITLE " ] = " 对以下单位应用透明度: "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK " ] = " 范围检查 "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK_ALPHA " ] = " 超出范围之后的透明度 "
L [ " OPTIONS_GENERALSETTINGS_TRANSPARENCY_RANGECHECK_SPEC_DESC " ] = " 适用于此专精的范围检测技能。 "
L [ " OPTIONS_HEALTHBAR " ] = " 生命条 "
L [ " OPTIONS_HEALTHBAR_HEIGHT " ] = " 生命条高度 "
L [ " OPTIONS_HEALTHBAR_SIZE_GLOBAL_DESC " ] = " 改变战斗中和非战斗的、敌方和友方的、玩家和NPC的姓名板大小。这些选项中的每一个都可以在敌方NPC、敌方玩家选项卡中单独更改。 "
L [ " OPTIONS_HEALTHBAR_WIDTH " ] = " 生命条宽度 "
L [ " OPTIONS_HEIGHT " ] = " 高度 "
L [ " OPTIONS_HOSTILE " ] = " 敌对 "
L [ " OPTIONS_ICON_ELITE " ] = " 精英图标 "
L [ " OPTIONS_ICON_ENEMYCLASS " ] = " 敌对职业图标 "
L [ " OPTIONS_ICON_ENEMYFACTION " ] = " 敌对阵营图标 "
L [ " OPTIONS_ICON_ENEMYSPEC " ] = " 敌方专精图标 "
L [ " OPTIONS_ICON_FRIENDLY_SPEC " ] = " 友方专精图标 "
L [ " OPTIONS_ICON_FRIENDLYCLASS " ] = " 友方职业图标 "
L [ " OPTIONS_ICON_FRIENDLYFACTION " ] = " 友方阵营图标 "
L [ " OPTIONS_ICON_PET " ] = " 宠物图标 "
L [ " OPTIONS_ICON_QUEST " ] = " 任务图标 "
L [ " OPTIONS_ICON_RARE " ] = " 稀有图标 "
L [ " OPTIONS_ICON_SHOW " ] = " 显示图标 "
L [ " OPTIONS_ICON_SIDE " ] = " 图标位置 "
L [ " OPTIONS_ICON_SIZE " ] = " 图标大小 "
L [ " OPTIONS_ICON_WORLDBOSS " ] = " 世界首领图标 "
L [ " OPTIONS_ICONROWSPACING " ] = " 图标行间距 "
L [ " OPTIONS_ICONSPACING " ] = " 图标间距 "
L [ " OPTIONS_INDICATORS " ] = " 指示器 "
L [ " OPTIONS_INTERACT_OBJECT_NAME_COLOR " ] = " 游戏物品名称颜色 "
L [ " OPTIONS_INTERACT_OBJECT_NAME_COLOR_DESC " ] = " 物品上的名称将显示这种颜色。 "
L [ " OPTIONS_INTERRUPT_FILLBAR " ] = " 打断时填充施法条 "
L [ " OPTIONS_INTERRUPT_SHOW_ANIM " ] = " 播放打断动画 "
L [ " OPTIONS_INTERRUPT_SHOW_AUTHOR " ] = " 显示打断者名字 "
L [ " OPTIONS_MINOR_SCALE_DESC " ] = " 微调次要单位的姓名板大小(默认情况下这些单位的姓名板较小)。 "
L [ " OPTIONS_MINOR_SCALE_HEIGHT " ] = " 次要单位高度缩放 "
L [ " OPTIONS_MINOR_SCALE_WIDTH " ] = " 次要单位宽度缩放 "
L [ " OPTIONS_MOVE_HORIZONTAL " ] = " 水平移动 "
L [ " OPTIONS_MOVE_VERTICAL " ] = " 垂直移动 "
L [ " OPTIONS_NAMEPLATE_HIDE_FRIENDLY_HEALTH " ] = " 隐藏原生生命条|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATE_HIDE_FRIENDLY_HEALTH_DESC " ] = " 在地下城和团队副本中如果启用了友方姓名板,将只显示玩家的名字。 \\ n如果任何Plater模块被禁用,此选项也将影响这些姓名板。|cFFFF7700[*]|r|cFFa0a0a0CVar,保存在Plater配置文件中。并在加载配置文件时恢复。|r |cFFFF2200[*]|r |cFFa0a0a0A /reload后生效|r "
L [ " OPTIONS_NAMEPLATE_OFFSET " ] = " 整体微调姓名板 "
L [ " OPTIONS_NAMEPLATE_SHOW_ENEMY " ] = " 显示敌方姓名板|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATE_SHOW_ENEMY_DESC " ] = " 显示敌方和中立单位姓名板 |cFFFF7700[*]|r|cFFa0a0a0CVar,保存在Plater配置文件中,并在加载配置文件时恢复。|r "
L [ " OPTIONS_NAMEPLATE_SHOW_FRIENDLY " ] = " 显示友方姓名板|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATE_SHOW_FRIENDLY_DESC " ] = " 为友方玩家显示姓名板 |cFFFF7700[*]|r|cFFa0a0a0CVar,保存在Plater配置文件中,并在加载配置文件时恢复。|r "
L [ " OPTIONS_NAMEPLATES_OVERLAP " ] = " 垂直间距|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATES_OVERLAP_DESC " ] = [ = [ 启 用 堆 叠 时 , 姓 名 板 之 间 的 垂 直 间 距 。 | cFFFFFFFF默认值 : 1.10 | r | cFFFF7700 [ * ] | r | cFFa0a0a0CVar , 保 存 在 Plater配置文件中 , 并 在 加 载 配 置 文 件 时 恢 复 。 | r | cFFFFFF00重要 | r : 如 果 发 现 此 设 置 有 问 题 , 请 使 用 : | cFFFFFFFF / run SetCVar ( ' nameplateOverlapV ' , ' 1.6 ' ) | r
] = ]
L [ " OPTIONS_NAMEPLATES_STACKING " ] = " 叠堆姓名板|cFFFF7700*|r "
L [ " OPTIONS_NAMEPLATES_STACKING_DESC " ] = " 如果启用,姓名板将不会相互重叠。|cFFFF7700[*]|r |cFFa0a0a0CVar,保存在Plater配置文件中,并在加载配置文件时恢复。|r |cFFFFFF00重要|r:要设置每个姓名板之间的间距,请参阅下面的“|cFFFFFFFF垂直间距|r”选项。请检查“自动”选项卡以设置此选项的自动切换。 "
L [ " OPTIONS_NEUTRAL " ] = " 中立 "
L [ " OPTIONS_NOCOMBATALPHA_AMOUNT_DESC " ] = " 非战斗透明度的值 "
L [ " OPTIONS_NOCOMBATALPHA_ENABLED " ] = " 使用非战斗透明度 "
L [ " OPTIONS_NOCOMBATALPHA_ENABLED_DESC " ] = " 当你在战斗中但某单位不在战斗中时,改变其姓名板的透明度。 |cFFFFFF00 重要 |r:如果单位不在战斗中,将覆盖范围检查的透明度。 "
L [ " OPTIONS_NOESSENTIAL_DESC " ] = " 在更新Plater时,通常也会更新脚本选项页中的脚本。这可能会覆盖配置文件创建者所做的更改。下面的选项可防止Plater插件更新时修改脚本。注意:Plater的主要补丁和错误修复时仍可能会更新脚本。 "
L [ " OPTIONS_NOESSENTIAL_NAME " ] = " Plater版本更新时禁止非必要的脚本更新。 "
L [ " OPTIONS_NOESSENTIAL_SKIP_ALERT " ] = " 已跳过非必要的补丁: "
L [ " OPTIONS_NOESSENTIAL_TITLE " ] = " 跳过非必要的脚本补丁 "
L [ " OPTIONS_NOTHING_TO_EXPORT " ] = " 无可导出内容。 "
L [ " OPTIONS_OKAY " ] = " 确定 "
L [ " OPTIONS_OUTLINE " ] = " 轮廓 "
L [ " OPTIONS_PERSONAL_HEALTHBAR_HEIGHT " ] = " 生命条的高度 "
L [ " OPTIONS_PERSONAL_HEALTHBAR_WIDTH " ] = " 生命条的宽度 "
L [ " OPTIONS_PERSONAL_SHOW_HEALTHBAR " ] = " 显示生命条 "
L [ " OPTIONS_PET_SCALE_DESC " ] = " 微调宠物姓名板的大小 "
L [ " OPTIONS_PET_SCALE_HEIGHT " ] = " 宠物高度缩放 "
L [ " OPTIONS_PET_SCALE_WIDTH " ] = " 宠物宽度缩放 "
L [ " OPTIONS_PLEASEWAIT " ] = " 可能需要等待几秒钟 "
L [ " OPTIONS_POWERBAR " ] = " 能量条 "
L [ " OPTIONS_POWERBAR_HEIGHT " ] = " 能量条高度 "
L [ " OPTIONS_POWERBAR_WIDTH " ] = " 能量条宽度 "
L [ " OPTIONS_PROFILE_CONFIG_EXPORTINGTASK " ] = " Plater正在导出当前配置...... "
L [ " OPTIONS_PROFILE_CONFIG_EXPORTPROFILE " ] = " 导出配置 "
L [ " OPTIONS_PROFILE_CONFIG_IMPORTPROFILE " ] = " 导入配置 "
L [ " OPTIONS_PROFILE_CONFIG_MOREPROFILES " ] = " 在Wago.io上获取更多的配置 "
L [ " OPTIONS_PROFILE_CONFIG_OPENSETTINGS " ] = " 打开配置设置 "
L [ " OPTIONS_PROFILE_CONFIG_PROFILENAME " ] = " 新的配置名称 "
L [ " OPTIONS_PROFILE_CONFIG_PROFILENAME_DESC " ] = [ = [ 使 用 导 入 的 字 符 串 创 建 新 配 置 文 件 。
如 果 有 相 同 名 字 的 配 置 文 件 , 将 会 被 覆 盖 。 ] = ]
L [ " OPTIONS_PROFILE_ERROR_PROFILENAME " ] = " 配置名称无效 "
L [ " OPTIONS_PROFILE_ERROR_STRINGINVALID " ] = " 无效的配置文件。 "
L [ " OPTIONS_PROFILE_ERROR_WRONGTAB " ] = [ = [ 无 效 的 配 置 文 件 .
在 脚 本 或 模 组 选 项 页 面 导 入 脚 本 或 者 模 组 的 字 符 串 . ] = ]
L [ " OPTIONS_PROFILE_IMPORT_OVERWRITE " ] = " 配置 '%s' 已经存在, 确定要覆盖吗? "
L [ " OPTIONS_RANGECHECK_NONE " ] = " 无关 "
L [ " OPTIONS_RANGECHECK_NONE_DESC " ] = " 不应用不透明度修改。 "
L [ " OPTIONS_RANGECHECK_NOTMYTARGET " ] = " 不是你的目标单位 "
L [ " OPTIONS_RANGECHECK_NOTMYTARGET_DESC " ] = " 当姓名板不是你当前的目标时,不透明度会减少。 "
L [ " OPTIONS_RANGECHECK_NOTMYTARGETOUTOFRANGE " ] = " 超出范围 + 不是你的目标 "
L [ " OPTIONS_RANGECHECK_NOTMYTARGETOUTOFRANGE_DESC " ] = " 减少非目标单位的不透明度。如果其超出范围,则会减少更多。 "
L [ " OPTIONS_RANGECHECK_OUTOFRANGE " ] = " 超出范围的单位 "
L [ " OPTIONS_RANGECHECK_OUTOFRANGE_DESC " ] = " 当姓名板超出范围时,减少其不透明度。 "
L [ " OPTIONS_RESOURCES_TARGET " ] = " 将资源显示在目标上 "
L [ " OPTIONS_RESOURCES_TARGET_DESC " ] = " 显示您的资源(如连击点等)显示在当前目标上。使用暴雪默认资源条并禁用Plater的资源条。角色特定设置! "
L [ " OPTIONS_SCALE " ] = " 缩放 "
L [ " OPTIONS_SCRIPTING_ADDOPTION " ] = " 选择要添加的选项 "
L [ " OPTIONS_SCRIPTING_REAPPLY " ] = " 重新应用默认值 "
L [ " OPTIONS_SETTINGS_COPIED " ] = " 设置已经拷贝 "
L [ " OPTIONS_SETTINGS_FAIL_COPIED " ] = " 从当前选择的标签页获取设置失败 "
L [ " OPTIONS_SHADOWCOLOR " ] = " 阴影颜色 "
L [ " OPTIONS_SHIELD_BAR " ] = " 护盾条 "
L [ " OPTIONS_SHOW_CASTBAR " ] = " 显示施法条 "
L [ " OPTIONS_SHOW_POWERBAR " ] = " 显示能量条 "
L [ " OPTIONS_SHOWOPTIONS " ] = " 显示选项 "
L [ " OPTIONS_SHOWSCRIPTS " ] = " 显示脚本 "
L [ " OPTIONS_SHOWTOOLTIP " ] = " 显示鼠标提示 "
L [ " OPTIONS_SHOWTOOLTIP_DESC " ] = " 悬停在光环图标上时显示鼠标提示。 "
L [ " OPTIONS_SIZE " ] = " 大小 "
L [ " OPTIONS_STACK_AURATIME " ] = " 显示叠加光环的最短时间 "
L [ " OPTIONS_STACK_AURATIME_DESC " ] = " 启用时显示叠加光环的最短时间,禁用时则显示最长时间。 "
L [ " OPTIONS_STACK_SIMILAR_AURAS " ] = " 叠加相似光环 "
L [ " OPTIONS_STACK_SIMILAR_AURAS_DESC " ] = " 将同名光环(如术士的痛苦无常)叠加在一起。 "
L [ " OPTIONS_STATUSBAR_TEXT " ] = " 你现在能够从|cFFFFAA00http://wago.io|r导入配置文件、模组、脚本、动画和颜色表。 "
L [ " OPTIONS_TABNAME_ADVANCED " ] = " 高级配置 "
L [ " OPTIONS_TABNAME_ANIMATIONS " ] = " 动画面板 "
L [ " OPTIONS_TABNAME_AUTO " ] = " 自动选项 "
L [ " OPTIONS_TABNAME_BUFF_LIST " ] = " BUFF 列表 "
L [ " OPTIONS_TABNAME_BUFF_SETTINGS " ] = " BUFF 设置 "
L [ " OPTIONS_TABNAME_BUFF_SPECIAL " ] = " BUFF 特殊 "
L [ " OPTIONS_TABNAME_BUFF_TRACKING " ] = " BUFF 跟踪 "
L [ " OPTIONS_TABNAME_CASTBAR " ] = " 施法条 "
L [ " OPTIONS_TABNAME_CASTCOLORS " ] = " 施法颜色和名称 "
L [ " OPTIONS_TABNAME_COMBOPOINTS " ] = " 连击点 "
L [ " OPTIONS_TABNAME_GENERALSETTINGS " ] = " 常规设置 "
L [ " OPTIONS_TABNAME_MODDING " ] = " 模组 "
L [ " OPTIONS_TABNAME_NPC_COLORNAME " ] = " NPC颜色和名称 "
L [ " OPTIONS_TABNAME_NPCENEMY " ] = " 敌对怪物/NPC "
L [ " OPTIONS_TABNAME_NPCFRIENDLY " ] = " 友方怪物/NPC "
L [ " OPTIONS_TABNAME_PERSONAL " ] = " 个人条 "
L [ " OPTIONS_TABNAME_PLAYERENEMY " ] = " 敌对玩家 "
L [ " OPTIONS_TABNAME_PLAYERFRIENDLY " ] = " 友方玩家 "
L [ " OPTIONS_TABNAME_PROFILES " ] = " 配置文件 "
L [ " OPTIONS_TABNAME_SCRIPTING " ] = " 脚本 "
L [ " OPTIONS_TABNAME_SEARCH " ] = " 搜索 "
L [ " OPTIONS_TABNAME_STRATA " ] = " 层级&层次 "
L [ " OPTIONS_TABNAME_TARGET " ] = " 目标 "
L [ " OPTIONS_TABNAME_THREAT " ] = " 仇恨颜色 "
L [ " OPTIONS_TEXT_COLOR " ] = " 文字颜色 "
L [ " OPTIONS_TEXT_FONT " ] = " 文字字体 "
L [ " OPTIONS_TEXT_SIZE " ] = " 文字大小 "
L [ " OPTIONS_TEXTURE " ] = " 材质 "
L [ " OPTIONS_TEXTURE_BACKGROUND " ] = " 施法条背景材质 "
L [ " OPTIONS_THREAT_AGGROSTATE_ANOTHERTANK " ] = " [坦克] 仇恨在副坦上 "
L [ " OPTIONS_THREAT_AGGROSTATE_HIGHTHREAT " ] = " [输出 / 治疗] 高威胁 "
L [ " OPTIONS_THREAT_AGGROSTATE_NOAGGRO " ] = " 丢失仇恨 "
L [ " OPTIONS_THREAT_AGGROSTATE_NOTANK " ] = " [输出 / 治疗] 无坦克仇恨 "
L [ " OPTIONS_THREAT_AGGROSTATE_NOTINCOMBAT " ] = " [坦克] 没进战斗 "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_LOWAGGRO " ] = " [坦克] 仇恨降低 "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_LOWAGGRO_DESC " ] = " 该单位正在攻击你,但其他人的仇恨即将超过你。 "
L [ " OPTIONS_THREAT_AGGROSTATE_ONYOU_SOLID " ] = " 仇恨在你身上 "
L [ " OPTIONS_THREAT_AGGROSTATE_TAPPED " ] = " 丢失拾取权(灰怪) "
L [ " OPTIONS_THREAT_CLASSIC_USE_TANK_COLORS " ] = " 使用坦克仇恨颜色 "
L [ " OPTIONS_THREAT_COLOR_DPS_ANCHOR_TITLE " ] = " 仇恨颜色[输出/治疗] "
L [ " OPTIONS_THREAT_COLOR_DPS_HIGHTHREAT_DESC " ] = " 该单位即将开始攻击你。 "
L [ " OPTIONS_THREAT_COLOR_DPS_NOAGGRO_DESC " ] = " 该单位没有攻击你。 "
L [ " OPTIONS_THREAT_COLOR_DPS_NOTANK_DESC " ] = " 该单位没有攻击你或者坦克,很可能正在攻击小队或团队中的其他治疗或者输出。 "
L [ " OPTIONS_THREAT_COLOR_DPS_ONYOU_SOLID_DESC " ] = " 该单位在攻击你 "
L [ " OPTIONS_THREAT_COLOR_OVERRIDE_ANCHOR_TITLE " ] = " 覆盖默认颜色 "
L [ " OPTIONS_THREAT_COLOR_OVERRIDE_DESC " ] = " 修改默认的中立、敌对和友方的颜色。在战斗中,如果使用仇恨血条颜色,那么这些颜色也同样会被覆盖。 "
L [ " OPTIONS_THREAT_COLOR_TANK_ANCHOR_TITLE " ] = " 仇恨颜色[坦克] "
L [ " OPTIONS_THREAT_COLOR_TANK_ANOTHERTANK_DESC " ] = " 该单位仇恨在队伍中的其他坦克上。 "
L [ " OPTIONS_THREAT_COLOR_TANK_NOAGGRO_DESC " ] = " 该单位对你没有仇恨。 "
L [ " OPTIONS_THREAT_COLOR_TANK_NOTINCOMBAT_DESC " ] = " 该单位没有在战斗中。 "
L [ " OPTIONS_THREAT_COLOR_TANK_ONYOU_SOLID_DESC " ] = " 该单位正在攻击你,你的仇恨很稳定。 "
L [ " OPTIONS_THREAT_COLOR_TAPPED_DESC " ] = " 其他人先摸了怪(也就是这个怪死了你是无法摸尸体的)。 "
L [ " OPTIONS_THREAT_DPS_CANCHECKNOTANK " ] = " 没有坦克仇恨时的检查 "
L [ " OPTIONS_THREAT_DPS_CANCHECKNOTANK_DESC " ] = " 作为输出或者治疗没有仇恨时,检查该单位是否正在攻击队伍或团队中另一个不是坦克的玩家。 "
L [ " OPTIONS_THREAT_MODIFIERS_ANCHOR_TITLE " ] = " 仇恨颜色修改 "
L [ " OPTIONS_THREAT_MODIFIERS_BORDERCOLOR " ] = " 边框颜色 "
L [ " OPTIONS_THREAT_MODIFIERS_HEALTHBARCOLOR " ] = " 生命条颜色 "
L [ " OPTIONS_THREAT_MODIFIERS_NAMECOLOR " ] = " 姓名颜色 "
L [ " OPTIONS_THREAT_PULL_FROM_ANOTHER_TANK " ] = " 从其他坦克转移 "
L [ " OPTIONS_THREAT_PULL_FROM_ANOTHER_TANK_TANK " ] = " 该单位仇恨在另一个坦克身上,但即将转移至你。 "
L [ " OPTIONS_THREAT_USE_AGGRO_FLASH " ] = " 启用仇恨闪光 "
L [ " OPTIONS_THREAT_USE_AGGRO_FLASH_DESC " ] = " 当作为伤害输出获得仇恨时,启用姓名板上的 -AGGRO- 闪光动画 "
L [ " OPTIONS_THREAT_USE_AGGRO_GLOW " ] = " 启用仇恨发光 "
L [ " OPTIONS_THREAT_USE_AGGRO_GLOW_DESC " ] = " 当作为伤害输出获得仇恨,或作为坦克失去仇恨时,使姓名板上的生命条发光。 "
L [ " OPTIONS_THREAT_USE_SOLO_COLOR " ] = " 单人颜色 "
L [ " OPTIONS_THREAT_USE_SOLO_COLOR_DESC " ] = " 不在小队和团队中时,使用“单人”颜色。 "
L [ " OPTIONS_THREAT_USE_SOLO_COLOR_ENABLE " ] = " 使用“单人”颜色 "
L [ " OPTIONS_TOGGLE_TO_CHANGE " ] = " |cFFFFFF00 重要 |r:隐藏和显示姓名板以查看更改。 "
L [ " OPTIONS_WIDTH " ] = " 宽度 "
L [ " OPTIONS_XOFFSET " ] = " X 偏移 "
L [ " OPTIONS_XOFFSET_DESC " ] = " 调整X轴上的位置。右键点击输入数值。 "
L [ " OPTIONS_YOFFSET " ] = " Y 偏移 "
L [ " OPTIONS_YOFFSET_DESC " ] = " 调整Y轴上的位置。右键点击输入数值。 "
L [ [ = [ Show nameplate for friendly npcs .
| cFFFFFF00 Important | r : This option is dependent on the client ` s nameplate state ( on / off ) .
| cFFFFFF00 Important | r : when disabled but enabled on the client through ( % s ) , the healthbar isn ' t visible but the nameplate is still clickable.]=] ] = "显示友方NPC的姓名板。|cFFFFFF00 重要 |r: 此选项取决于客户端的姓名板状态(开/关)。|cFFFFFF00 重要 |r:当禁用后但客户端通过(%s)启用时,生命栏将不可见,但姓名板仍可点击。"
L [ " TARGET_CVAR_ALWAYSONSCREEN " ] = " 目标始终在屏幕上|cFFFF7700*|r "
L [ " TARGET_CVAR_ALWAYSONSCREEN_DESC " ] = " 启用后,当前目标即使不在屏幕中,也会始终显示其姓名板。 |cFFFF7700[*]|r |cFFa0a0a0CVar,保存在Plater配置文件中,并在加载配置文件时恢复。|r "
L [ " TARGET_CVAR_LOCKTOSCREEN " ] = " 锁定至屏幕(顶部)|cFFFF7700*|r "
L [ " TARGET_CVAR_LOCKTOSCREEN_DESC " ] = [ = [ 姓 名 板 与 屏 幕 顶 部 之 间 的 最 小 间 距 。 当 姓 名 板 的 某 些 部 分 超 出 屏 幕 时 , 可 以 增 加 此 选 项 值 。 | cFFFFFFFF默认值 : 0.065 | r | n
| cFFFFFF00重要 | r : 如 果 遇 到 问 题 , 请 手 动 使 用 以 下 宏 : | n
/ run SetCVar ( ' nameplateOtherTopInset ' , ' 0.065 ' ) | n
/ run SetCVar ( ' nameplateLargeTopInset ' , ' 0.065 ' ) | n | n
| cFFFFFF00重要 | r : 设 置 为 0 将 禁 用 此 功 能 。 | n
| cFFFF7700 [ * ] | r | cFFa0a0a0CVar , 保 存 在 Plater配置文件中 , 并 在 加 载 配 置 文 件 时 恢 复 。 | r ] = ]
L [ " TARGET_HIGHLIGHT " ] = " 目标高亮 "
L [ " TARGET_HIGHLIGHT_ALPHA " ] = " 目标高亮不透明度 "
L [ " TARGET_HIGHLIGHT_COLOR " ] = " 目标高亮颜色 "
L [ " TARGET_HIGHLIGHT_DESC " ] = " 在当前目标的姓名版上显示高亮特效。 "
L [ " TARGET_HIGHLIGHT_SIZE " ] = " 目标高亮大小 "
L [ " TARGET_HIGHLIGHT_TEXTURE " ] = " 目标高亮材质 "
L [ " TARGET_OVERLAY_ALPHA " ] = " 目标生命条叠加不透明度 "
L [ " TARGET_OVERLAY_TEXTURE " ] = " 目标生命条叠加材质 "
L [ " TARGET_OVERLAY_TEXTURE_DESC " ] = " 在当前目标的生命条上层叠加显示 "
end