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--
-- Prat - A framework for World of Warcraft chat mods
--
-- Copyright (C) 2006-2018 Prat Development Team
--
-- This program is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-- GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to:
--
-- Free Software Foundation, Inc.,
-- 51 Franklin Street, Fifth Floor,
-- Boston, MA 02110-1301, USA.
--
--
-------------------------------------------------------------------------------
Prat:AddModuleToLoad(function()
local PRAT_MODULE = Prat:RequestModuleName("Sounds")
if PRAT_MODULE == nil then
return
end
-- create prat module
local module = Prat:NewModule(PRAT_MODULE, "AceEvent-3.0")
local PL = module.PL
--[==[@debug@
PL:AddLocale(PRAT_MODULE, "enUS", {
["Sounds"] = true,
["A module to play sounds on certain chat messages."] = true,
["Add a custom channel"] = true,
["Play a sound for a certain channel name (can be a substring)"] = true,
["Remove a custom channel"] = true,
["Reset settings"] = true,
["Restore default settings and resets custom channel list"] = true,
["Incoming Sounds"] = true,
["Sound selection for incoming chat messages"] = true,
["party_name"] = "Party",
["party_desc"] = "Sound for %s party messages",
["raid_name"] = "Raid",
["raid_desc"] = "Sound for %s raid or instance group/leader messages",
["guild_name"] = "Guild",
["guild_desc"] = "Sound for %s guild messages",
["officer_name"] = "Officer",
["officer_desc"] = "Sound for %s officer channel messages",
["whisper_name"] = "Whisper",
["whisper_desc"] = "Sound for %s whisper messages",
["bn_whisper_name"] = "Battle.Net Whisper",
["bn_whisper_desc"] = "Sound for %s Battle.Net whisper messages",
["group_lead_name"] = "Group Leader",
["group_lead_desc"] = "Sound for %s raid leader, party leader or dungeon guide messages",
["incoming"] = true,
["outgoing"] = true,
["Outgoing Sounds"] = true,
["Sound selection for outgoing (from you) chat messages"] = true,
["Custom Channels"] = true,
})
--@end-debug@]==]
-- These Localizations are auto-generated. To help with localization
-- please go to http://www.wowace.com/projects/prat-3-0/localization/
--@non-debug@
do
local L
L = {
["Sounds"] = {
["A module to play sounds on certain chat messages."] = true,
["Add a custom channel"] = true,
["bn_whisper_desc"] = "Sound for %s Battle.Net whisper messages",
["bn_whisper_name"] = "Battle.Net Whisper",
["Custom Channels"] = true,
["group_lead_desc"] = "Sound for %s raid leader, party leader or dungeon guide messages",
["group_lead_name"] = "Group Leader",
["guild_desc"] = "Sound for %s guild messages",
["guild_name"] = "Guild",
["incoming"] = true,
["Incoming Sounds"] = true,
["officer_desc"] = "Sound for %s officer channel messages",
["officer_name"] = "Officer",
["outgoing"] = true,
["Outgoing Sounds"] = true,
["party_desc"] = "Sound for %s party messages",
["party_name"] = "Party",
["Play a sound for a certain channel name (can be a substring)"] = true,
["raid_desc"] = "Sound for %s raid or battleground group/leader messages",
["raid_name"] = "Raid",
["Remove a custom channel"] = true,
["Reset settings"] = true,
["Restore default settings and resets custom channel list"] = true,
["Sound selection for incoming chat messages"] = true,
["Sound selection for outgoing (from you) chat messages"] = true,
["Sounds"] = true,
["whisper_desc"] = "Sound for %s whisper messages",
["whisper_name"] = "Whisper",
}
}
PL:AddLocale(PRAT_MODULE, "enUS",L)
L = {
["Sounds"] = {
["A module to play sounds on certain chat messages."] = "Un module pour jouer un son sur certains évènements de messages.",
["Add a custom channel"] = "Ajouter un canal",
["bn_whisper_desc"] = "Son pour les messages Battle.Net %s",
["bn_whisper_name"] = "Chuchotement Battle.Net",
["Custom Channels"] = "Canaux personnalisés",
["group_lead_desc"] = "Son pour les messages des leaders de raid, de groupe, ou des maîtres de donjon %s",
["group_lead_name"] = "Chef de groupe",
["guild_desc"] = "Son pour les messages de guilde %s",
["guild_name"] = "Guilde",
["incoming"] = "entrants",
["Incoming Sounds"] = "Sons entrants",
["officer_desc"] = "Son pour les messages d'officier %s",
["officer_name"] = "Officier",
["outgoing"] = "sortants",
["Outgoing Sounds"] = "Sons sortants",
["party_desc"] = "Son pour les messages de groupe %s",
["party_name"] = "Groupe",
["Play a sound for a certain channel name (can be a substring)"] = "Jouer un son pour un certain nom de canal (peut être une sous chaîne)",
["raid_desc"] = "Son pour les messages de raid/CdB %s",
["raid_name"] = "Raid",
["Remove a custom channel"] = "Supprimer un canal personnalisé",
["Reset settings"] = "Réinitialiser les options",
["Restore default settings and resets custom channel list"] = "Restaurer les options par défaut et réinitialise la liste des canaux personnalisés",
["Sound selection for incoming chat messages"] = "Sélection du son pour les messages entrants",
["Sound selection for outgoing (from you) chat messages"] = "Sélection du son pour les messages sortants (de vous)",
["Sounds"] = "Sons",
["whisper_desc"] = "Son pour les messages privés %s",
["whisper_name"] = "Chuchoter",
}
}
PL:AddLocale(PRAT_MODULE, "frFR",L)
L = {
["Sounds"] = {
["A module to play sounds on certain chat messages."] = "Ein Modul zum Abspielen von Tönen in bestimmten Chat-Nachrichten.",
["Add a custom channel"] = "Einen benutzerdefinierten Kanal hinzufügen.",
["bn_whisper_desc"] = "Sound für %s Battle.Net-Flüsternachrichten",
["bn_whisper_name"] = "Battle.Net-Flüsternachricht",
["Custom Channels"] = "Benutzerdefinierte Kanäle",
["group_lead_desc"] = "Klang für %s Schlachtzugsleiter, Gruppenführer oder Anleitungsmitteilungen für Instanzen.",
["group_lead_name"] = "Gruppenanführer",
["guild_desc"] = "Klang für %s Gildenmitteilungen",
["guild_name"] = "Gilde",
["incoming"] = "eingehend",
["Incoming Sounds"] = "Eingehende Klänge",
["officer_desc"] = "Klang für %s Mitteilungen im Offizierskanal",
["officer_name"] = "Offizier",
["outgoing"] = "ausgehend",
["Outgoing Sounds"] = "Ausgehende Töne",
["party_desc"] = "Klang für %s Gruppenmitteilungen",
["party_name"] = "Gruppe",
["Play a sound for a certain channel name (can be a substring)"] = "Einen Ton für einen bestimmten Kanalnamen abspielen (kann eine Unterzeichenfolge sein)",
["raid_desc"] = "Klang für %s Gruppen- und Führermitteilungen in Schlachtzügen oder Schlachtfeldern",
["raid_name"] = "Schlachtzug",
["Remove a custom channel"] = "Entfernt einen benutzerdefinierten Kanal",
["Reset settings"] = "Einstellungen zurücksetzen",
["Restore default settings and resets custom channel list"] = "Stellt die Standardeinstellungen wieder her und setzt die benutzerdefinierte Kanalliste zurück",
["Sound selection for incoming chat messages"] = "Tonauswahl für eingehende Chat-Nachrichten",
["Sound selection for outgoing (from you) chat messages"] = "Tonauswahl für ausgehende (von dir) Chat-Nachrichten",
["Sounds"] = "Töne",
["whisper_desc"] = "Klang für %s Flüstermitteilungen",
["whisper_name"] = "Flüstern",
}
}
PL:AddLocale(PRAT_MODULE, "deDE",L)
L = {
["Sounds"] = {
["A module to play sounds on certain chat messages."] = "특정 대화 메시지에 소리를 재생하는 모듈입니다.",
["Add a custom channel"] = "사설 채널 추가",
["bn_whisper_desc"] = "%s Battle.Net 귓속말 메시지 소리",
["bn_whisper_name"] = "Battle.Net 귓속말",
["Custom Channels"] = "사설 채널",
["group_lead_desc"] = "%s 공격대장, 파티장 또는 던전 길잡이 메시지의 소리",
["group_lead_name"] = "그룹장",
["guild_desc"] = "%s 길드 메시지 소리",
["guild_name"] = "길드",
["incoming"] = "받을 때",
["Incoming Sounds"] = "받을 때 소리",
["officer_desc"] = "%s 관리자 채널 메시지 소리",
["officer_name"] = "관리자",
["outgoing"] = "보낼 때",
["Outgoing Sounds"] = "보낼 때 소리",
["party_desc"] = "%s 파티 메시지 소리",
["party_name"] = "파티",
["Play a sound for a certain channel name (can be a substring)"] = "특정 채널 이름에 소리 재생하기 (일치하는 단어 포함)",
["raid_desc"] = "%s 공격대 또는 전장 파티/장 메시지 소리",
["raid_name"] = "공격대",
["Remove a custom channel"] = "사설 채널 제거",
["Reset settings"] = "설정 초기화",
["Restore default settings and resets custom channel list"] = "사설 채널 목록을 초기화하고 기본 설정으로 복원",
["Sound selection for incoming chat messages"] = "대화 메시지를 받을 때 소리 선택",
["Sound selection for outgoing (from you) chat messages"] = "대화 메시지를 보낼 때(자신이) 소리 선택",
["Sounds"] = "소리 [Sounds]",
["whisper_desc"] = "%s 귓속말 메시지 소리",
["whisper_name"] = "귓속말",
}
}
PL:AddLocale(PRAT_MODULE, "koKR",L)
L = {
["Sounds"] = {
--[[Translation missing --]]
["A module to play sounds on certain chat messages."] = "A module to play sounds on certain chat messages.",
--[[Translation missing --]]
["Add a custom channel"] = "Add a custom channel",
--[[Translation missing --]]
["bn_whisper_desc"] = "Sound for %s Battle.Net whisper messages",
--[[Translation missing --]]
["bn_whisper_name"] = "Battle.Net Whisper",
--[[Translation missing --]]
["Custom Channels"] = "Custom Channels",
--[[Translation missing --]]
["group_lead_desc"] = "Sound for %s raid leader, party leader or dungeon guide messages",
--[[Translation missing --]]
["group_lead_name"] = "Group Leader",
--[[Translation missing --]]
["guild_desc"] = "Sound for %s guild messages",
--[[Translation missing --]]
["guild_name"] = "Guild",
--[[Translation missing --]]
["incoming"] = "incoming",
--[[Translation missing --]]
["Incoming Sounds"] = "Incoming Sounds",
--[[Translation missing --]]
["officer_desc"] = "Sound for %s officer channel messages",
--[[Translation missing --]]
["officer_name"] = "Officer",
--[[Translation missing --]]
["outgoing"] = "outgoing",
--[[Translation missing --]]
["Outgoing Sounds"] = "Outgoing Sounds",
--[[Translation missing --]]
["party_desc"] = "Sound for %s party messages",
--[[Translation missing --]]
["party_name"] = "Party",
--[[Translation missing --]]
["Play a sound for a certain channel name (can be a substring)"] = "Play a sound for a certain channel name (can be a substring)",
--[[Translation missing --]]
["raid_desc"] = "Sound for %s raid or battleground group/leader messages",
--[[Translation missing --]]
["raid_name"] = "Raid",
--[[Translation missing --]]
["Remove a custom channel"] = "Remove a custom channel",
--[[Translation missing --]]
["Reset settings"] = "Reset settings",
--[[Translation missing --]]
["Restore default settings and resets custom channel list"] = "Restore default settings and resets custom channel list",
--[[Translation missing --]]
["Sound selection for incoming chat messages"] = "Sound selection for incoming chat messages",
--[[Translation missing --]]
["Sound selection for outgoing (from you) chat messages"] = "Sound selection for outgoing (from you) chat messages",
--[[Translation missing --]]
["Sounds"] = "Sounds",
--[[Translation missing --]]
["whisper_desc"] = "Sound for %s whisper messages",
--[[Translation missing --]]
["whisper_name"] = "Whisper",
}
}
PL:AddLocale(PRAT_MODULE, "esMX",L)
L = {
["Sounds"] = {
["A module to play sounds on certain chat messages."] = "Модуль проигрывает зуки для определённых сообщений в чате.",
["Add a custom channel"] = "Добавить свой канал",
["bn_whisper_desc"] = "Звук для %s Battle.Net при шепоте",
["bn_whisper_name"] = "Battle.Net Шепот",
["Custom Channels"] = "Личные каналы",
["group_lead_desc"] = "Звук для сообщений %s лидера рейда, лидера группы или проводника подземелья",
["group_lead_name"] = "Лидер группы",
["guild_desc"] = "Звук %s для сообщений гильдии",
["guild_name"] = "Гильдия",
["incoming"] = "Входящие",
["Incoming Sounds"] = "Звук входящих",
["officer_desc"] = "Звук %s для сообщений офицеров или личного канала",
["officer_name"] = "Офицеры",
["outgoing"] = "Исходящие",
["Outgoing Sounds"] = "Звуки исходящего",
["party_desc"] = "Звук %s для сообщений группы",
["party_name"] = "Группа",
["Play a sound for a certain channel name (can be a substring)"] = "Проигрывает зук для определённого канала чата (can be a substring)",
["raid_desc"] = "Звук %s для сообщений группы/лидера рейда или поля сражений",
["raid_name"] = "Рейд",
["Remove a custom channel"] = "Удалить свой канал",
["Reset settings"] = "Сброс настроек",
["Restore default settings and resets custom channel list"] = "Восстановление стандартных настроек и сброс списка своих каналов чата.",
["Sound selection for incoming chat messages"] = "Выбор звука для входящих сообщений в чате",
["Sound selection for outgoing (from you) chat messages"] = "Выбор звука для исходящих (от вас) сообщений в чате",
["Sounds"] = "Звуки",
["whisper_desc"] = "Звук %s для личных сообщений",
["whisper_name"] = "Шепот",
}
}
PL:AddLocale(PRAT_MODULE, "ruRU",L)
L = {
["Sounds"] = {
["A module to play sounds on certain chat messages."] = "在某些聊天信息播放声音的模块",
["Add a custom channel"] = "添加自定义频道",
["bn_whisper_desc"] = "为 %s 战网密语提示音乐",
["bn_whisper_name"] = "战网密语",
["Custom Channels"] = "自定义频道",
["group_lead_desc"] = "为团队领袖, 队伍领袖或地下城领袖 %s 发出声音提示",
["group_lead_name"] = "队伍领袖",
["guild_desc"] = "公会信息声音",
["guild_name"] = "公会",
["incoming"] = "收到",
["Incoming Sounds"] = "收入声音",
["officer_desc"] = "官员或自定义频道信息声音",
["officer_name"] = "官员",
["outgoing"] = "送出",
["Outgoing Sounds"] = "送出声音",
["party_desc"] = " %s 小队信息声音",
["party_name"] = "小队",
["Play a sound for a certain channel name (can be a substring)"] = "为特定频道名(可以是子字符串)播放声音",
["raid_desc"] = " %s 团队或战场分组/领袖信息声音",
["raid_name"] = "团队",
["Remove a custom channel"] = "移除自定义频道",
["Reset settings"] = "重制设置",
["Restore default settings and resets custom channel list"] = "恢复默认设置并且重制自定义频道列表",
["Sound selection for incoming chat messages"] = "收到聊天信息声音设置",
["Sound selection for outgoing (from you) chat messages"] = "送出(由你)聊天信息音乐设置",
["Sounds"] = "声音",
["whisper_desc"] = "密语信息 %s 声音",
["whisper_name"] = "密语",
}
}
PL:AddLocale(PRAT_MODULE, "zhCN",L)
L = {
["Sounds"] = {
["A module to play sounds on certain chat messages."] = "Un módulo que reproduce sonidos con ciertos mensajes del chat.",
["Add a custom channel"] = "Añadir un canal personalizado",
--[[Translation missing --]]
["bn_whisper_desc"] = "Sound for %s Battle.Net whisper messages",
--[[Translation missing --]]
["bn_whisper_name"] = "Battle.Net Whisper",
["Custom Channels"] = "Canales Personalizados",
--[[Translation missing --]]
["group_lead_desc"] = "Sound for %s raid leader, party leader or dungeon guide messages",
--[[Translation missing --]]
["group_lead_name"] = "Group Leader",
["guild_desc"] = "Sonido para mensajes de hermandad %s",
["guild_name"] = "Hermandad",
["incoming"] = "Recibido",
["Incoming Sounds"] = "Sonidos Entrantes",
["officer_desc"] = "Sonido para mensajes del canal oficial o personalizado %s",
["officer_name"] = "Oficial",
["outgoing"] = "Saliente",
["Outgoing Sounds"] = "Sonidos Salientes",
["party_desc"] = "Sonido para mensajes del grupo %s",
["party_name"] = "Grupo",
["Play a sound for a certain channel name (can be a substring)"] = "Reproduce un sonido para un cierto nombre de canal (puede ser una subcadena)",
["raid_desc"] = "Sonido para mensajes de banda %s o líder/grupo de campo de batalla",
["raid_name"] = "Banda",
["Remove a custom channel"] = "Eliminar un canal personalizado.",
["Reset settings"] = "Restablecer ajustes",
["Restore default settings and resets custom channel list"] = "Reestable ajustes por defecto y reestablece la lista de canales personalizados",
["Sound selection for incoming chat messages"] = "Selección de sonido para mensajes de chat entrantes",
["Sound selection for outgoing (from you) chat messages"] = "Selección de sonido para mensajes de chat salientes (de ti)",
["Sounds"] = "Sonidos",
["whisper_desc"] = "Sonido para susurros %s",
["whisper_name"] = "Susurrar",
}
}
PL:AddLocale(PRAT_MODULE, "esES",L)
L = {
["Sounds"] = {
["A module to play sounds on certain chat messages."] = "模組:於特定聊天訊息播放音效。",
["Add a custom channel"] = "加入自訂頻道",
["bn_whisper_desc"] = "聲音於 %s Battle.Net 密話訊息",
["bn_whisper_name"] = "Battle.Net 密話",
["Custom Channels"] = "自訂頻道",
--[[Translation missing --]]
["group_lead_desc"] = "Sound for %s raid leader, party leader or dungeon guide messages",
["group_lead_name"] = "隊長",
["guild_desc"] = "公會訊息音效:%s",
["guild_name"] = "公會",
["incoming"] = "收入",
["Incoming Sounds"] = "收入聲音",
["officer_desc"] = "幹部頻道音效:%s",
["officer_name"] = "幹部",
["outgoing"] = "外出",
["Outgoing Sounds"] = "外出聲音",
["party_desc"] = "小隊訊息音效:%s",
["party_name"] = "小隊",
["Play a sound for a certain channel name (can be a substring)"] = "於此頻道播放音效(可為字串)",
["raid_desc"] = "戰場以及戰場領導訊息音效:%s",
["raid_name"] = "團隊",
["Remove a custom channel"] = "移除自訂頻道",
["Reset settings"] = "重置設定",
["Restore default settings and resets custom channel list"] = "恢復預設設定以及重置自訂聊天列表",
["Sound selection for incoming chat messages"] = "發送選擇收入聊天訊息",
["Sound selection for outgoing (from you) chat messages"] = "發送選擇外出(從你)聊天訊息",
["Sounds"] = "音效",
["whisper_desc"] = "密語訊息音效:%s",
["whisper_name"] = "密語",
}
}
PL:AddLocale(PRAT_MODULE, "zhTW",L)
end
--@end-non-debug@
Prat:SetModuleDefaults(module.name, {
profile = {
on = false,
["incoming"] = {
["GUILD"] = "Kachink",
["OFFICER"] = "Link",
["PARTY"] = "Text1",
["RAID"] = "Text1",
["WHISPER"] = "Heart",
["BN_WHISPER"] = "Heart",
["GROUP_LEAD"] = "Text2",
},
["outgoing"] = {
["GUILD"] = "None",
["OFFICER"] = "None",
["PARTY"] = "None",
["RAID"] = "None",
["WHISPER"] = "None",
["BN_WHISPER"] = "None",
["GROUP_LEAD"] = "None",
},
["customlist"] = GetLocale() == "zhTW" and {}
or { ["*"] = "None" },
}
})
local media, SOUND
--[[------------------------------------------------
Module Event Functions
------------------------------------------------]] --
-- things to do when the module is enabled
function module:OnModuleEnable()
media = Prat.Media
SOUND = media.MediaType.SOUND
self:BuildSoundList()
self:RegisterEvent("CHAT_MSG_CHANNEL_NOTICE", "RefreshOptions")
self:RefreshOptions()
-- Remove older options
for cname, value in pairs(self.db.profile.customlist) do
if type(cname) == "number" then -- bad data
self.db.profile.customlist[cname] = nil
end
end
Prat.RegisterChatEvent(self, Prat.Events.POST_ADDMESSAGE)
media.RegisterCallback(self, "LibSharedMedia_Registered", "SharedMedia_Registered")
media.RegisterCallback(self, "LibSharedMedia_SetGlobal", "SharedMedia_Registered")
end
-- things to do when the module is disabled
function module:OnModuleDisable()
self:UnregisterAllEvents()
Prat.UnregisterAllChatEvents(self)
media.UnregisterAllCallbacks(self)
end
local soundslist = {}
function module:GetDescription()
return PL["A module to play sounds on certain chat messages."]
end
function module:BuildSoundList()
if not media then return end
for i, v in ipairs(soundslist) do
soundslist[i] = nil
end
for k, v in pairs(media.MediaTable[SOUND]) do
soundslist[k] = k
end
end
function module:SharedMedia_Registered(mediatype, name)
if mediatype == SOUND then
self:BuildSoundList()
end
end
do
local optionGroup_mt = {
type = "select",
get = "GetChanOptValue",
set = "SetChanOptValue",
dialogControl = 'LSM30_Sound',
values = AceGUIWidgetLSMlists.sound,
}
local optionGroup_mt = { __index = optionGroup_mt }
local function newOptionGroup(text, incoming)
local t = setmetatable({}, optionGroup_mt)
t.name = PL[text .. "_name"]
t.desc = (PL[text .. "_desc"]):format(incoming and PL["incoming"] or PL["outgoing"])
return t
end
local customchans = {}
function module:RefreshOptions()
local o = customchans
local t = Prat.GetChannelTable()
for _, n in pairs(t) do
if type(n) == "string" then
if not o[n] then
o[n] = setmetatable({ name = n, desc = n }, optionGroup_mt)
end
end
end
end
Prat:SetModuleOptions(module.name, {
name = PL["Sounds"],
desc = PL["A module to play sounds on certain chat messages."],
type = "group",
childGroups = "tab",
args = {
customlist = {
type = "group",
order = 40,
name = PL["Custom Channels"],
desc = PL["Custom Channels"],
args = customchans
},
incoming = {
type = "group",
name = PL["Incoming Sounds"],
desc = PL["Sound selection for incoming chat messages"],
order = 20,
args = {
party = newOptionGroup("party", true),
raid = newOptionGroup("raid", true),
guild = newOptionGroup("guild", true),
officer = newOptionGroup("officer", true),
whisper = newOptionGroup("whisper", true),
bn_whisper = newOptionGroup("bn_whisper", true),
group_lead = newOptionGroup("group_lead", true),
},
},
outgoing = {
type = "group",
name = PL["Outgoing Sounds"],
desc = PL["Sound selection for outgoing (from you) chat messages"],
order = 30,
args = {
party = newOptionGroup("party"),
raid = newOptionGroup("raid"),
guild = newOptionGroup("guild"),
officer = newOptionGroup("officer"),
whisper = newOptionGroup("whisper"),
bn_whisper = newOptionGroup("bn_whisper"),
group_lead = newOptionGroup("group_lead", true),
},
},
},
})
end
function module:GetChanOptValue(info, ...)
return self.db.profile[info[#info - 1]][info[#info]:upper()]
end
function module:SetChanOptValue(info, val, ...)
Prat:PlaySound(val)
self.db.profile[info[#info - 1]][info[#info]:upper()] = val
end
function module:GetCChanOptValue(info, ...)
return self.db.profile.customlist[info[#info]]
end
function module:SetCChanOptValue(info, val, ...)
self.db.profile.customlist[info[#info]] = val
end
--[[------------------------------------------------
Core Functions
------------------------------------------------]] --
function module:Prat_PostAddMessage(info, message, frame, event, text, r, g, b, id)
if message.LINE_ID and message.LINE_ID == self.lastevent and self.lasteventtype == event then return end
local msgtype = string.sub(event, 10)
local plr, svr = message.PLAYERLINK:match("([^%-]+)%-?(.*)")
local outgoing = (plr == UnitName("player")) and true or false
local sndprof = outgoing and self.db.profile.outgoing or self.db.profile.incoming
if msgtype == "CHANNEL" or msgtype == "COMMUNITIES_CHANNEL" then
local chan = string.lower(message.ORG.CHANNEL)
for cname, value in pairs(self.db.profile.customlist) do
if strlen(cname) > 0 and chan == cname:lower() then
self:PlaySound(value)
end
end
else
if msgtype == "WHISPER_INFORM" then
msgtype = "WHISPER"
sndprof = self.db.profile.outgoing
elseif msgtype == "WHISPER" then
sndprof = self.db.profile.incoming
end
if msgtype == "BN_WHISPER_INFORM" then
msgtype = "BN_WHISPER"
sndprof = self.db.profile.outgoing
elseif msgtype == "BN_WHISPER" then
sndprof = self.db.profile.incoming
end
if msgtype == "PARTY_LEADER" or msgtype == "RAID_LEADER" or
msgtype == "PARTY_GUIDE" or msgtype == "INSTANCE_CHAT_LEADER" then
msgtype = "GROUP_LEAD"
end
if msgtype == "INSTANCE_CHAT" then
msgtype = IsInRaid() and "RAID" or "PARTY"
end
if msgtype == "RAID_WARNING" then
msgtype = "GROUP_LEAD"
end
if msgtype == "GUILD_ACHIEVEMENT" or msgtype == "GUILD_ITEM_LOOTED" then
msgtype = "GUILD"
end
self:PlaySound(sndprof[msgtype], event, message.LINE_ID)
end
end
function module:PlaySound(sound, event, eventId)
self.lasteventtype = event
self.lastevent = eventId
Prat:PlaySound(sound)
end
return
end) -- Prat:AddModuleToLoad