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-- This file is only for base functions that work differently or are deprecated in some versions of wow
if not WeakAuras.IsLibsOK() then return end
---@type string
local AddonName = ...
---@class Private
local Private = select(2, ...)
if GetSpellInfo then
Private.ExecEnv.GetSpellInfo = GetSpellInfo
Private.ExecEnv.GetSpellName = GetSpellInfo
else
Private.ExecEnv.GetSpellInfo = function(spellID)
if not spellID then
return nil
end
local spellInfo = C_Spell.GetSpellInfo(spellID)
if spellInfo then
return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID
end
end
Private.ExecEnv.GetSpellName = C_Spell.GetSpellName
end
if GetSpellTexture then
Private.ExecEnv.GetSpellIcon = GetSpellTexture
else
Private.ExecEnv.GetSpellIcon = C_Spell.GetSpellTexture
end
if IsUsableSpell then
Private.ExecEnv.IsUsableSpell = IsUsableSpell
else
Private.ExecEnv.IsUsableSpell = C_Spell.IsSpellUsable
end
5 months ago
if C_SpecializationInfo and C_SpecializationInfo.GetSpecialization then
Private.ExecEnv.GetSpecialization = C_SpecializationInfo.GetSpecialization
else
Private.ExecEnv.GetSpecialization = GetSpecialization
end
if C_SpecializationInfo and C_SpecializationInfo.GetSpecializationInfo then
Private.ExecEnv.GetSpecializationInfo = C_SpecializationInfo.GetSpecializationInfo
else
Private.ExecEnv.GetSpecializationInfo = GetSpecializationInfo
end
if C_SpecializationInfo and C_SpecializationInfo.GetNumSpecializationsForClassID then
Private.ExecEnv.GetNumSpecializationsForClassID = C_SpecializationInfo.GetNumSpecializationsForClassID
else
Private.ExecEnv.GetNumSpecializationsForClassID = GetNumSpecializationsForClassID
end
if WeakAuras.IsMists() then
local specsByClassID = {
[0] = { 74, 81, 79 },
[1] = { 71, 72, 73, 1446 },
[2] = { 65, 66, 70, 1451 },
[3] = { 253, 254, 255, 1448 },
[4] = { 259, 260, 261, 1453 },
[5] = { 256, 257, 258, 1452 },
[6] = { 250, 251, 252, 1455 },
[7] = { 262, 263, 264, 1444 },
[8] = { 62, 63, 64, 1449 },
[9] = { 265, 266, 267, 1454 },
[10] = { 268, 270, 269, 1450 },
[11] = { 102, 103, 104, 105, 1447 },
}
Private.ExecEnv.GetSpecializationInfoForClassID = function (classID, specIndex)
local specID = specsByClassID[classID][specIndex]
if not specID then
return nil
end
return GetSpecializationInfoByID(specID)
end
else
Private.ExecEnv.GetSpecializationInfoForClassID = GetSpecializationInfoForClassID
end
if C_SpecializationInfo and C_SpecializationInfo.GetTalentInfo then
-- copy pasta from Interface/AddOns/Blizzard_DeprecatedSpecialization/Deprecated_Specialization_Mists.lua
Private.ExecEnv.GetTalentInfo = function(tabIndex, talentIndex, isInspect, isPet, groupIndex)
-- Note: tabIndex, talentIndex, and isPet are not supported parameters in 5.5.x and onward.
local numColumns = 3
local talentInfoQuery = {}
talentInfoQuery.tier = math.ceil(talentIndex / numColumns)
talentInfoQuery.column = talentIndex % numColumns
talentInfoQuery.groupIndex = groupIndex
talentInfoQuery.isInspect = isInspect
talentInfoQuery.target = nil
local talentInfo = C_SpecializationInfo.GetTalentInfo(talentInfoQuery)
if not talentInfo then
return nil
end
-- Note: rank, maxRank, meetsPrereq, previewRank, meetsPreviewPrereq, isExceptional, and hasGoldBorder are not supported outputs in 5.5.x and onward.
-- They have default values not reflective of actual system state.
-- selected, available, spellID, isPVPTalentUnlocked, known, and grantedByAura are new supported outputs in 5.5.x and onward.
return talentInfo.name, talentInfo.icon, talentInfo.tier, talentInfo.column, talentInfo.selected and talentInfo.rank or 0,
talentInfo.maxRank, talentInfo.meetsPrereq, talentInfo.previewRank,
talentInfo.meetsPreviewPrereq, talentInfo.isExceptional, talentInfo.hasGoldBorder,
talentInfo.talentID
end
else
Private.ExecEnv.GetTalentInfo = GetTalentInfo
end
Private.ExecEnv.GetNumFactions = C_Reputation.GetNumFactions or GetNumFactions
Private.ExecEnv.GetFactionDataByIndex = C_Reputation.GetFactionDataByIndex or function(index)
local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID, hasBonusRepGain, canSetInactive = GetFactionInfo(index)
return {
factionID = factionID,
name = name,
description = description,
reaction = standingID,
currentReactionThreshold = barMin,
nextReactionThreshold = barMax,
currentStanding = barValue,
atWarWith = atWarWith,
canToggleAtWar = canToggleAtWar,
isChild = isChild,
isHeader = isHeader,
isHeaderWithRep = hasRep,
isCollapsed = isCollapsed,
isWatched = isWatched,
hasBonusRepGain = hasBonusRepGain,
canSetInactive = canSetInactive,
isAccountWide = nil
}
end
Private.ExecEnv.GetFactionDataByID = C_Reputation.GetFactionDataByID or function(ID)
local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID, hasBonusRepGain, canSetInactive = GetFactionInfoByID(ID)
return {
factionID = factionID,
name = name,
description = description,
reaction = standingID,
currentReactionThreshold = barMin,
nextReactionThreshold = barMax,
currentStanding = barValue,
atWarWith = atWarWith,
canToggleAtWar = canToggleAtWar,
isChild = isChild,
isHeader = isHeader,
isHeaderWithRep = hasRep,
isCollapsed = isCollapsed,
isWatched = isWatched,
hasBonusRepGain = hasBonusRepGain,
canSetInactive = canSetInactive,
isAccountWide = nil
}
end
-- GetWatchedFactionData behaves differentlly, but we only need the Id, so do a trival wrapper
if C_Reputation.GetWatchedFactionData then
Private.ExecEnv.GetWatchedFactionId = function()
local data = C_Reputation.GetWatchedFactionData()
return data and data.factionID or nil
end
else
Private.ExecEnv.GetWatchedFactionId = function()
return select(6, GetWatchedFactionInfo())
end
end
Private.ExecEnv.ExpandFactionHeader = C_Reputation.ExpandFactionHeader or ExpandFactionHeader
Private.ExecEnv.CollapseFactionHeader = C_Reputation.CollapseFactionHeader or CollapseFactionHeader
Private.ExecEnv.AreLegacyReputationsShown = C_Reputation.AreLegacyReputationsShown or function() return true end
Private.ExecEnv.GetReputationSortType = C_Reputation.GetReputationSortType or function() return 0 end;