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73 lines
2.5 KiB
73 lines
2.5 KiB
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1 year ago
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local mod = DBM:NewMod(2635, "DBM-KhazAlgar", nil, 1278)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240515044832")
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mod:SetCreatureID(220999)
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mod:SetEncounterID(2988)
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--mod:SetReCombatTime(30)
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mod:EnableWBEngageSync()--Enable syncing engage in outdoors
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--mod:SetHotfixNoticeRev(20240119000000)
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--mod:SetMinSyncRevision(20240119000000)
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mod:RegisterCombat("combat")
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--mod:RegisterKill("yell", L.Win)
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 452205 453271 452980 453294 455188"
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-- "SPELL_CAST_SUCCESS",
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-- "SPELL_AURA_APPLIED"
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)
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--TODO, Skardyn adds?
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--TODO, verify bursting cast event and warning type it should use
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--TODO, does https://www.wowhead.com/beta/spell=453298/retribution-pain stack? if so add stack and taunt warnings
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local warnCrystallinebarrage = mod:NewSpellAnnounce(452210, 2)
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local warnDarkAwakening = mod:NewSpellAnnounce(453271, 4)--Tooltip bugged? why does boss have two "not in melee range of boss" mechanics?
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local warnCrystalStrike = mod:NewSpellAnnounce(453294, 3)
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local warnAnnihilationBarrage = mod:NewSpellAnnounce(455198, 3)--why does boss have two "not in melee range of boss" mechanics?
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local specWarnVoidquake = mod:NewSpecialWarningDodge(452980, nil, nil, nil, 2, 2)
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local timerCrystallinebarrageCD = mod:NewAITimer(32.7, 452210, nil, nil, nil, 1)
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local timerVoidquakeCD = mod:NewAITimer(32.7, 452980, nil, nil, nil, 3)
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local timerCrystalStrikeCD = mod:NewAITimer(32.7, 453294, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 452205 then
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warnCrystallinebarrage:Show()
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timerCrystallinebarrageCD:Start()
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elseif spellId == 453271 then
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warnDarkAwakening:Show()
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elseif spellId == 452980 then
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specWarnVoidquake:Show()
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specWarnVoidquake:Play("shockwave")
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timerVoidquakeCD:Start()
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elseif spellId == 453294 then
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timerCrystalStrikeCD:Start()
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if self:IsTanking("player", nil, nil, true, args.sourceGUID) then
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warnCrystalStrike:Show()
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end
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elseif spellId == 455188 then
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warnAnnihilationBarrage:Show()
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end
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end
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--[[
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 421006 then
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end
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end
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--]]
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--[[
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 421260 then
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end
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end
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--]]
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