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local mod = DBM:NewMod(2473, "DBM-Party-Dragonflight", 1, 1196)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240808043723")
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mod:SetCreatureID(186120)
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mod:SetEncounterID(2568)
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mod:SetUsedIcons(8, 7, 6, 5)
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mod:SetHotfixNoticeRev(20230516000000)
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--mod:SetMinSyncRevision(20211203000000)
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--mod.respawnTime = 29
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mod.sendMainBossGUID = true
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 376811 381770 377559 376934",
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"SPELL_CAST_SUCCESS 376811",
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"SPELL_SUMMON 376797",
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"SPELL_AURA_APPLIED 377222 378022",--377864
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"SPELL_AURA_REMOVED 377222 378022",
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"SPELL_PERIODIC_DAMAGE 378054",
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"SPELL_PERIODIC_MISSED 378054"
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)
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--TODO, proper phasing and timer updates
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--TODO, better stack alert handling, maybe dispel special warning for RemoveDisease?
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--[[
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(ability.id = 376811 or ability.id = 377559 or ability.id = 376934) and type = "begincast"
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or ability.id = 377859 and type = "cast"
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or ability.id = 378022 and (type = "removebuff" or type = "applybuff")
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or type = "dungeonencounterstart" or type = "dungeonencounterend"
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or ability.id = 381770 and type = "begincast"
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--]]
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local warnGraspingVines = mod:NewSpellAnnounce(376933, 2)
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local warnConsume = mod:NewTargetNoFilterAnnounce(377222, 4)
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local warnDecaySpray = mod:NewSpellAnnounce(376811, 2)
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--local warnInfectiousSpit = mod:NewStackAnnounce(377864, 2, nil, "Healer|RemoveDisease")
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--local yellInfusedStrikes = mod:NewShortFadesYell(361966)
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local specWarnGraspingVines = mod:NewSpecialWarningRun(376933, nil, nil, nil, 4, 2)
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local specWarnGushingOoze = mod:NewSpecialWarningInterrupt(381770, "HasInterrupt", nil, nil, 1, 2)
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local specWarnGTFO = mod:NewSpecialWarningGTFO(378054, nil, nil, nil, 1, 8)
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local specWarnVineWhip = mod:NewSpecialWarningDefensive(377559, nil, nil, nil, 1, 2)
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local timerGraspingVinesCD = mod:NewCDTimer(47.3, 376933, nil, nil, nil, 6)
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local timerConsume = mod:NewTargetTimer(10, 377222, nil, false, 2, 3, nil, DBM_COMMON_L.DAMAGE_ICON)
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local timerDecaySprayCD = mod:NewCDTimer(40, 376811, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)
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--local timerInfectiousSpitCD = mod:NewCDTimer(20.1, 377864, nil, nil, nil, 3, nil, DBM_COMMON_L.DISEASE_ICON)
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local timerVineWhipCD = mod:NewCDTimer(16.9, 377559, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON)
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mod:AddInfoFrameOption(378022, true)
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mod:AddSetIconOption("SetIconOnDecaySpray", 376811, true, 5, {8, 7, 6, 5})
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--mod:GroupSpells(377222, 378022)--Consume with Consuming
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mod.vb.addIcon = 8
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function mod:OnCombatStart(delay)
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timerVineWhipCD:Start(5.1-delay)
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timerDecaySprayCD:Start(12.5-delay)
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timerGraspingVinesCD:Start(23.2-delay)
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-- timerInfectiousSpitCD:Start(25.9-delay)--Restarted by vines anyways
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end
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function mod:OnCombatEnd()
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if self.Options.InfoFrame then
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DBM.InfoFrame:Hide()
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end
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 376811 then
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self.vb.addIcon = 8
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elseif spellId == 381770 and self:CheckInterruptFilter(args.sourceGUID, false, true) then
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specWarnGushingOoze:Show(args.sourceName)
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specWarnGushingOoze:Play("kickcast")
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elseif spellId == 377559 then
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if self:IsTanking("player", "boss1", nil, true) then
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specWarnVineWhip:Show()
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specWarnVineWhip:Play("defensive")
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end
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timerVineWhipCD:Start()--16-24 now thanks to worse spell queue than before
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elseif spellId == 376934 then
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if DBM:UnitDebuff("player", 383875) then--Partially Digested
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specWarnGraspingVines:Show()
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specWarnGraspingVines:Play("justrun")
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else
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warnGraspingVines:Show()
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end
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timerGraspingVinesCD:Start(54.6)
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--Timer restarts
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-- timerInfectiousSpitCD:Stop()
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-- timerInfectiousSpitCD:Start(10.2)--No longer exists at all?
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timerVineWhipCD:Stop()
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timerVineWhipCD:Start(9)--9 second timer is started here, but will queue up if consume happens and be used near immediately when consume fades
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-- timerDecaySprayCD:Stop()
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-- timerDecaySprayCD:Start(33.2)--No longer restarts here
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end
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end
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 376811 then
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timerDecaySprayCD:Start()--40-44
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end
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end
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function mod:SPELL_SUMMON(args)
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local spellId = args.spellId
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if spellId == 376797 then
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if self.Options.SetIconOnDecaySpray then
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self:ScanForMobs(args.destGUID, 2, self.vb.addIcon, 1, nil, 12, "SetIconOnDecaySpray")
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end
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self.vb.addIcon = self.vb.addIcon - 1
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 377222 then--On Player
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warnConsume:CombinedShow(0.3, args.destName)
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timerConsume:Start(args.destName)
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elseif spellId == 378022 then--On Boss
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if self.Options.InfoFrame then
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DBM.InfoFrame:SetHeader(args.spellName)
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DBM.InfoFrame:Show(2, "enemyabsorb", nil, args.amount, "boss1")
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end
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-- elseif spellId == 377864 then
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-- local amount = args.amount or 1
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-- if amount % 2 == 0 then
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-- warnInfectiousSpit:Show(args.destName, amount)
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-- end
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end
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end
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function mod:SPELL_AURA_REMOVED(args)
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local spellId = args.spellId
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if spellId == 377222 then
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timerConsume:Stop(args.destName)
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elseif spellId == 378022 then--On Boss
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if self.Options.InfoFrame then
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DBM.InfoFrame:Hide()
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end
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end
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end
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function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
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if spellId == 378054 and destGUID == UnitGUID("player") and self:AntiSpam(2, 2) then
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specWarnGTFO:Show(spellName)
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specWarnGTFO:Play("watchfeet")
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end
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end
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mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
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