armored_to_the_teeth={90366,384124,2},-- Gain Strength equal to 5% of your Armor.
avatar={90365,107574,1},-- Transform into a colossus for 20 sec, causing you to deal 20% increased damage and removing all roots and snares. Generates 10 Rage.
barbaric_training={90340,383082,1},-- Slam, Cleave, and Whirlwind deal 10% more damage and 10% increased critical strike damage.
battle_stance={90327,386164,1},-- A balanced combat state that increases the critical strike chance of your abilities by 3% and reduces the duration of movement impairing effects by 10%. Lasts until canceled.
berserker_shout={90348,384100,1},-- Go berserk, removing and granting immunity to Fear, Sap, and Incapacitate effects for 6 sec. Also remove fear effects from group members within 12 yds.
bitter_immunity={90356,383762,1},-- Restores 20% health instantly and removes all diseases, poisons and curses affecting you.
blademasters_torment={90363,390138,1},-- Activating Avatar grants 8 sec of Sweeping Strikes and while Avatar is active the cooldown of Cleave is reduced by 1.5 sec.
bounding_stride={90355,202163,1},-- Reduces the cooldown of Heroic Leap by 15 sec, and Heroic Leap now also increases your movement speed by 70% for 3 sec.
cacophonous_roar={90383,382954,1},-- Intimidating Shout can withstand 200% more damage before breaking.
champions_might={90323,386284,1},-- The duration of Champion's Spear is increased by 2 sec. You deal 25% increased critical strike damage to targets chained to your Spear.
champions_spear={90380,376079,1},-- Throw a spear at the target location, dealing 131,541 Physical damage instantly and an additional 132,135 damage over 4 sec. Deals reduced damage beyond 5 targets. Enemies hit are chained to the spear's location for the duration. Generates 10 Rage.
concussive_blows={90354,383115,1},-- Cooldown of Pummel reduced by 1.0 sec. Successfully interrupting an enemy increases the damage you deal to them by 5% for 10 sec.
crackling_thunder={95959,203201,1},-- Thunder Clap's radius is increased by 50%, and it reduces movement speed by an additional 20%.
cruel_strikes={90381,392777,2},-- Critical strike chance increased by 1% and critical strike damage of Execute increased by 5%.
crushing_force={90347,382764,2},-- Mortal Strike deals an additional 5% damage and deals 5% increased critical strike damage.
defensive_stance={92537,386208,1},-- A defensive combat state that reduces all damage you take by 15%, and all damage you deal by 10%. Lasts until canceled.
double_time={90382,103827,1},-- Increases the maximum number of charges on Charge by 1, and reduces its cooldown by 3 sec.
endurance_training={90338,382940,2},-- Stamina increased by 5% and the duration of Fear, Sap and Incapacitate effects on you is reduced by 10.0%.
fast_footwork={90344,382260,1},-- Movement speed increased by 5%.
frothing_berserker={90352,392792,1},-- Mortal Strike and Cleave have a 20% chance to immediately refund 10% of the Rage spent.
heroic_leap={90346,6544,1},-- Leap through the air toward a target location, slamming down with destructive force to deal 18,735 Physical damage to all enemies within 8 yards.
honed_reflexes={95956,391271,1},-- Cooldown of Die By the Sword, Pummel, Intervene, Spell Reflection, and Storm Bolt reduced by 5%.
impending_victory={90326,202168,1},-- Instantly attack the target, causing 47,036 damage and healing you for 30% of your maximum health. Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage.
intervene={90329,3411,1},-- Run at high speed toward an ally, intercepting all melee and ranged attacks against them for 6 sec while they remain within 10 yds.
intimidating_shout={90384,5246,1},-- Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Targets are disoriented for 8 sec.
leeching_strikes={90371,382258,1},-- Leech increased by 3%.
menace={90383,275338,1},-- Intimidating Shout will knock back all nearby enemies except your primary target, and cause them all to cower in fear for 15 sec instead of fleeing.
overwhelming_rage={90378,382767,2},-- Maximum Rage increased by 15.
piercing_challenge={90379,382948,1},-- Champion's Spear's damage increased by 50% and its Rage generation is increased by 100%.
piercing_howl={90348,12323,1},-- Snares all enemies within 12 yards, reducing their movement speed by 70% for 8 sec.
rallying_cry={90331,97462,1},-- Lets loose a rallying cry, granting all party or raid members within 40 yards 10% temporary and maximum health for 10 sec.
reinforced_plates={90368,382939,1},-- Armor increased by 10%.
rumbling_earth={90374,275339,1},-- Shockwave's range increased by 6 yards and when Shockwave strikes at least 3 targets, its cooldown is reduced by 15 sec.
second_wind={90332,29838,1},-- Restores 6% health every 1 sec when you have not taken damage for 5 sec. While you are below 35% health, restores 1.0% health every 1 sec. The amount restored increases the closer you are to death.
seismic_reverberation={90354,382956,1},-- If Whirlwind or Cleave hits 3 or more enemies, it hits them 1 additional time for 30% damage.
shattering_throw={90351,64382,1},-- Hurl your weapon at the enemy, causing 58,404 Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields.
shockwave={90375,46968,1},-- Sends a wave of force in a frontal cone, causing 15,944 damage and stunning all enemies within 10 yards for 2 sec.
sidearm={90340,384404,1},-- Your auto-attacks have a 20% chance to hurl weapons at your target and 3 other enemies in front of you, dealing an additional 19,930 Physical damage.
spell_reflection={90385,23920,1},-- Raise your weapon, reflecting the first spell cast on you, and reduce magic damage you take by 20% for 5 sec.
storm_bolt={90337,107570,1},-- Hurls your weapon at an enemy, causing 22,720 Physical damage and stunning for 4 sec.
thunder_clap={90343,6343,1},-- Blasts all enemies within 8 yards for 56,758 Physical damage and reduces their movement speed by 20% for 10 sec. Deals reduced damage beyond 5 targets. If you have Rend, Thunder Clap affects 5 nearby targets with Rend.
thunderous_roar={90359,384318,1},-- Roar explosively, dealing 137,759 Physical damage to enemies within 12 yds and cause them to bleed for 304,441 physical damage over 16 sec.
thunderous_words={90358,384969,1},-- Increases the duration of Thunderous Roar's Bleed effect by 2.0 sec and Thunderous Roar's Bleed effect causes enemies to take 30% increased damage from all your bleeds.
twohanded_weapon_specialization={90322,382896,1},-- Increases your damage while using two-handed weapons by 5%.
uproar={90357,391572,1},-- Thunderous Roar's cooldown reduced by 45 sec.
war_machine={90328,262231,1},-- Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 5 Rage, and increases your movement speed by 30% for 8 sec.
warlords_torment={90363,390140,1},-- Activating Avatar grants 6 sec of Recklessness. The additional Rage generation of this Recklessness is reduced to 25%.
wild_strikes={90360,382946,2},-- Haste increased by 1% and your auto-attack critical strikes increase your auto-attack speed by 10% for 10 sec.
wrecking_throw={90351,384110,1},-- Hurl your weapon at the enemy, causing 58,404 Physical damage, ignoring armor. Deals up to 500% increased damage to absorb shields.
anger_management={90289,152278,1},-- Every 20 Rage you spend on attacks reduces the remaining cooldown on Colossus Smash, Bladestorm, and Ravager by 1 sec.
battlelord={92615,386630,1},-- Overpower has a 35% chance to reset the cooldown of Mortal Strike and generate 10 Rage.
bladestorm={90441,227847,1},-- Become an unstoppable storm of destructive force, striking all nearby enemies for 597,770 Physical damage over 5.4 sec. Deals reduced damage beyond 8 targets. You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
bloodborne={90283,383287,2},-- Deep Wounds, Rend and Thunderous Roar's Bleed effects deal 7.50% increased damage.
bloodletting={90438,383154,1},-- Deep Wounds, Rend and Thunderous Roar's Bleed effects last 6.0 sec longer and have a 5% increased critical strike chance. If you have Rend, Mortal Strike inflicts Rend on targets below 35% health.
bloodsurge={90277,384361,1},-- Damage from your Bleed effects have a 10% chance to grant you 5 Rage.
blunt_instruments={90287,383442,1},-- Colossus Smash damage increased by 30% and its effect duration is increased by 3.0 sec.
cleave={90293,845,1},-- Strikes all enemies in front of you for 87,965 Physical damage, inflicting Deep Wounds. Cleave will consume your Overpower effect to deal increased damage. Deals reduced damage beyond 5 targets.
collateral_damage={92536,334779,1},-- When Sweeping Strikes ends, your next Cleave or Whirlwind deals 25% increased damage for each ability used during Sweeping Strikes that damaged a second target.
colossus_smash={90290,167105,1},-- Smashes the enemy's armor, dealing 221,962 Physical damage, and increasing damage you deal to them by 30% for 13 sec.
critical_thinking={90444,389306,2},-- Critical Strike chance increased by 1% and Execute immediately refunds 10% of the Rage spent.
dance_of_death={92535,390713,1},-- When an enemy dies while affected by your Bladestorm, all damage you deal is increased by 5% for the remainder of the Bladestorm and for 2 sec afterwards. When an enemy dies while affected by your Ravager, its duration is extended by 2 sec. These effects can trigger a maximum of 3 times per use of Bladestorm or Ravager.
deft_experience={90437,389308,2},-- Mastery increased by 1% and Tactician's chance to trigger is increased by an additional 0.5%.
die_by_the_sword={90276,118038,1},-- Increases your parry chance by 100% and reduces all damage you take by 30% for 8 sec.
dreadnaught={90285,262150,1},-- Overpower causes a seismic wave, dealing 22,959 damage to all enemies in a 10 yd line. Deals reduced damage beyond 5 targets.
executioners_precision={90445,386634,1},-- Execute causes the target to take 35% more damage from your next Mortal Strike, stacking up to 2 times.
exhilarating_blows={90286,383219,1},-- Mortal Strike and Cleave have a 20% chance to instantly reset their own cooldowns.
fatality={90439,383703,1},-- Your Mortal Strikes and Cleaves against enemies above 30% health have a high chance to apply Fatal Mark. When an enemy falls below 30% health, Your next Execute inflicts an additional 161,196 Physical damage per stack.
fervor_of_battle={90272,202316,1},-- If Cleave or Whirlwind hit 2 or more targets you also Slam your primary target.
finishing_blows={92614,400205,1},-- Overpower generates 8 Rage when used on enemies below 35% health.
fueled_by_violence={90275,383103,1},-- You are healed for 85% of the damage dealt by Deep Wounds.
ignore_pain={90269,190456,1},-- Fight through the pain, ignoring 50% of damage taken, up to 1.1 million total damage prevented.
impale={90292,383430,1},-- Critical strike damage of your abilities is increased by 10%.
improved_execute={90273,316405,1},-- Execute no longer has a cooldown and if your foe survives, 10% of the Rage spent is refunded.
improved_overpower={90279,385571,1},-- Overpower has 2 charges and deals 15% more damage.
in_for_the_kill={90288,248621,1},-- Colossus Smash increases your Haste by 10%, or by 20% if the target is below 35% health. Lasts for the duration of Colossus Smash.
juggernaut={90446,383292,1},-- Execute increases Execute's damage dealt by 3% for 12 sec, stacking up to 15 times.
martial_prowess={90278,316440,1},-- Overpower increases the damage of your next Mortal Strike or Cleave by 30%, stacking up to 2 times.
massacre={90291,281001,1},-- Execute is now usable on targets below 35% health.
merciless_bonegrinder={90266,383317,1},-- Whirlwind and Cleave deal 50% increased damage during Ravager or for 9 sec after Bladestorm ends.
mortal_strike={90270,12294,1},-- A vicious strike that deals 219,914 Physical damage and reduces the effectiveness of healing on the target by 50% for 10 sec.
overpower={90271,7384,1},-- Overpower the enemy, dealing 154,225 Physical damage. Cannot be blocked, dodged, or parried. Increases the damage of your next Mortal Strike by 30%, stacking up to 2 times.
ravager={90441,228920,1},-- Throws a whirling weapon at the target location that chases nearby enemies, inflicting 394,267 Physical damage to all enemies over 10.9 sec. Deals reduced damage beyond 8 targets. Generates 10 Rage each time it deals damage.
rend={90284,772,1},-- Wounds the target, causing 69,453 Physical damage instantly and an additional 164,262 Bleed damage over 21 sec.
sharpened_blades={90447,383341,1},-- Your Mortal Strike, Cleave and Execute critical strike damage is increased by 10% and your Execute has a 5% increased critical hit chance.
skullsplitter={90281,260643,1},-- Bash an enemy's skull, dealing 112,886 Physical damage. Skullsplitter causes your Rend and Deep Wounds on the target to bleed out 100% faster for 10 sec. Generates 15 Rage.
spiteful_serenity={90289,400314,1},-- Colossus Smash and Avatar's durations are increased by 100% but their damage bonuses are reduced by 40%.
storm_of_swords={90267,385512,1},-- Cleave and Whirlwind have a 30% chance to make your next Cleave or Whirlwind cost 100% less Rage.
storm_wall={90269,388807,1},-- Whenever you Parry, you heal for 5.00% of your maximum health. Can only occur once per second.
strength_of_arms={90285,400803,1},-- Overpower deals 15% additional damage, has 10% increased critical strike chance, and deals 10% increased critical strike damage.
sudden_death={90274,29725,1},-- Your attacks have a chance to make your next Execute cost no Rage, be usable on any target regardless of their health, and deal damage as if you spent 40 Rage.
tactician={90282,184783,1},-- You have a 2.00% chance per Rage spent on attacks to reset the remaining cooldown on Overpower.
test_of_might={90288,385008,1},-- When Colossus Smash expires, your Strength is increased by 1% for every 10 Rage you spent on attacks during Colossus Smash. Lasts 12 sec.
unhinged={90440,386628,1},-- Every other time Bladestorm or Ravager deal damage, you automatically cast a Mortal Strike at your target or random nearby enemy.
valor_in_victory={90442,383338,1},-- Increases Versatility by 2% and reduces the cooldown of Die by the Sword by 30.0 sec.
warbreaker={90287,262161,1},-- Smash the ground and shatter the armor of all enemies within 8 yds, dealing 221,962 Physical damage and increasing damage you deal to them by 30% for 13 sec.
arterial_bleed={94799,440995,1},-- Colossal Might increases the damage of your Rend and Deep Wounds by 2% per stack.
boneshaker={94789,429639,1},-- Shockwave's stun duration is increased by 1 sec and reduces the movement speed of affected enemies by 40% for 3 sec after the stun ends.
colossal_might={94819,429634,1},-- Colossal Might increases damage dealt by your next Demolish by 10%, stacking up to 5 times. Mortal Strike and Execute grant a stack of Colossal Might and Cleave grants a stack of Colossal Might when it strikes 3 or more targets.
demolish={94818,436358,1,"colossus"},-- Unleash a series of precise and powerful strikes against your target, dealing 620,874 damage to it, and 413,916 damage to enemies within 8 yds of it. Deals reduced damage beyond 8 targets. While channeling Demolish, you take 10% less damage and are immune to stuns, knockbacks, and forced movement effects. You can block, parry, dodge, and use certain defensive abilities while channeling Demolish.
dominance_of_the_colossus={94793,429636,1},-- Colossal Might now stacks up to 10 times. If you would gain a stack of Colossal Might and are at max stacks, the cooldown of Demolish is reduced by 2 sec. Enemies affected by Demolish take up to 10% more damage from you and deal up to 5% less damage to you for 10 sec based on the number of stacks of Colossal Might consumed by Demolish.
earthquaker={94789,440992,1},-- Shockwave also knocks enemies into the air, and its cooldown is reduced by 5 sec.
martial_expert={94812,429638,1},-- Critical strike damage of your abilities is increased by 10% and the amount of damage blocked by your critical blocks is increased by 20%.
mountain_of_muscle_and_scars={94806,429642,1},-- You deal 5% more damage and take 2.5% less damage. Size increased by 5%.
no_stranger_to_pain={94815,429644,1},-- Total damage prevented by Ignore Pain increased by 15%.
one_against_many={94799,429637,1},-- Shockwave, Cleave, and Whirlwind deal 5% more damage per target affected up to 5.
practiced_strikes={94796,429647,1},-- Mortal Strike and Cleave damage increased by 20%.
precise_might={94794,431548,1},-- Mortal Strike critical strikes grant an additional stack of Colossal Might.
tide_of_battle={94811,429641,1},-- Colossal Might increases the damage of your Overpower by 5% per stack.
veteran_vitality={94815,440993,1},-- When your health is brought below 35%, you gain a Second Wind, healing you for 12% of your max health over 2 sec. This effect cannot occur more than once every 60 sec.
brutal_finish={94786,446085,1},-- Your next Mortal Strike after Bladestorm ends deals 50% additional damage.
culling_cyclone={94786,444778,1},-- Each strike of Bladestorm deals an additional 20% damage evenly split across all targets.
death_drive={94813,444770,1},-- You heal for 15% of damage dealt by Sudden Death.
fierce_followthrough={94787,444773,1},-- Mortal Strike critical strikes increase the damage of your next Mortal Strike by 15%.
imminent_demise={94788,444769,1},-- Every 3 Slayer's Strikes you gain Sudden Death. Using Sudden Death accelerates your next Bladestorm, striking 1 additional time (max 3). Bladestorm's total duration is unchanged.
opportunist={94787,444774,1},-- When Overpower has its cooldown reset by Tactician, your next Overpower deals 15% additional damage and 15% additional critical damage.
overwhelming_blades={94810,444772,1},-- Each strike of Bladestorm applies Overwhelmed to all enemies affected, increasing damage you deal to them by 1% for 20 sec, max 10 stacks.
reap_the_storm={94809,444775,1},-- Mortal Strike and Cleave have a 20% chance to cause you to unleash a flurry of steel, striking all nearby enemies for 125,562 damage and applying Overwhelmed. Deals reduced damage beyond 8 targets.
relentless_pursuit={94795,444776,1},-- Charge grants you 70% movement speed for 3 sec. Charge removes all movement impairing effects, this effect cannot occur more than once every 30 sec.
show_no_mercy={94784,444771,1},-- Marked for Execution increases the critical strike chance and critical strike damage of your next Execute on the target by 10%.
slayers_dominance={94814,444767,1,"slayer"},-- Your attacks against your primary target have a high chance to overwhelm your their defenses and trigger a Slayer's Strike, dealing 58,404 damage and applying Marked for Execution, increasing the damage they take from your next Execute by 10%. Stacks 3 times.
slayers_malice={94801,444779,1},-- Overpower damage increased by 20%.
unrelenting_onslaught={94820,444780,1},-- When you Execute a target that you've Marked for Execution, you both reduce the cooldown of Bladestorm by 5 sec and apply 2 stacks of Overwhelmed to the target per stack of Marked for Execution consumed. You can now use Pummel and Storm Bolt while Bladestorming.
vicious_agility={94795,444777,1},-- Heroic Leap reduces the cooldown of Charge by 5 sec and Charge reduces the cooldown of Heroic Leap by 2 sec.
duel=34,-- (236273) You challenge the target to a duel. While challenged, all damage you and the target deal to all targets other than each other is reduced by 50%. Lasts 12 sec.
war_banner=32,-- (236320) You throw down a war banner at your feet, rallying your allies. Increases movement speed by 30% and reduces the duration of all incoming crowd control effects by 50% to all allies within 30 yards of the war banner. Lasts 15 sec.
duration=function()return(10+(talent.blunt_instruments.enabledand3or0))*(talent.spiteful_serenity.enabledand2or1)end,-- 100% buff from spiteful_serenity
duration=function()return(10+(talent.blunt_instruments.enabledand3or0))*(talent.spiteful_serenity.enabledand2or1)end,-- 100% buff from spiteful_serenity
-- (4) Sudden Death also makes your next Execute powerfully slam the ground, causing a Thunder Clap that deals 100% increased damage. In addition, the Execute target bleeds for 50% of Execute's damage over 5 sec. If this bleed is reapplied, remaining damage is added to the new bleed.
-- Bash an enemy's skull, dealing $s1 Physical damage.; Skullsplitter causes your Deep Wounds $?s386357[and Rend ][]on the target to bleed out $427040s1% faster for $427040d.; Generates ${$s2/10} Rage.