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4 years ago
local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule('Skins')
local _G = _G
local pairs = pairs
function S:Blizzard_VoidStorageUI()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.voidstorage) then return end
local StripAllTextures = {
_G.VoidStorageBorderFrame,
_G.VoidStorageDepositFrame,
_G.VoidStorageWithdrawFrame,
_G.VoidStorageCostFrame,
_G.VoidStorageStorageFrame,
_G.VoidStoragePurchaseFrame,
}
for _, object in pairs(StripAllTextures) do
object:StripTextures()
end
local VSFrame = _G.VoidStorageFrame
VSFrame:StripTextures()
VSFrame:SetTemplate('Transparent')
_G.VoidStoragePurchaseFrame:SetFrameStrata('DIALOG')
_G.VoidStoragePurchaseFrame:SetTemplate()
S:HandleCloseButton(_G.VoidStorageBorderFrame.CloseButton)
S:HandleButton(_G.VoidStoragePurchaseButton)
S:HandleButton(_G.VoidStorageTransferButton)
S:HandleEditBox(_G.VoidItemSearchBox)
for storageType, numSlots in pairs({ Deposit = 9, Withdraw = 9, Storage = 80 }) do
for i = 1, numSlots do
local btn = _G['VoidStorage'..storageType..'Button'..i]
btn:StripTextures()
btn:SetTemplate()
btn:StyleButton()
btn.icon:SetInside()
S:HandleIcon(btn.icon)
S:HandleIconBorder(btn.IconBorder)
end
end
-- Handle Frame Tabs
local num = 1
local tab = VSFrame['Page'..num]
while tab do
local icon = tab:GetNormalTexture()
local texture = icon:GetTexture()
if num == 1 then
tab:ClearAllPoints()
tab:Point('LEFT', '$parent', 'TOPRIGHT', E.PixelMode and -1 or 1, -60)
end
tab:StripTextures()
tab:StyleButton()
icon:SetInside(tab)
icon:SetTexture(texture)
S:HandleIcon(icon, true)
tab.pushed:SetTexture(texture)
S:HandleIcon(tab.pushed)
num = num + 1
tab = VSFrame['Page'..num]
end
end
S:AddCallbackForAddon('Blizzard_VoidStorageUI')